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Comparing deliantra/server/common/utils.C (file contents):
Revision 1.34 by root, Mon Jan 1 12:28:46 2007 UTC vs.
Revision 1.39 by pippijn, Mon Jan 15 21:06:18 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 23 */
23 24
24/* 25/*
25 * General convenience functions for crossfire. 26 * General convenience functions for crossfire.
26 */ 27 */
28
29#include <cstdlib>
30#include <sys/types.h>
31#include <unistd.h>
32#include <sys/time.h>
33#include <time.h>
34#include <signal.h>
27 35
28#include <global.h> 36#include <global.h>
29#include <funcpoint.h> 37#include <funcpoint.h>
30#include <material.h> 38#include <material.h>
31 39
32#include <sys/time.h>
33#include <time.h>
34#include <glib.h> 40#include <glib.h>
35 41
36/* 42/*
37 * The random functions here take luck into account when rolling random 43 * The random functions here take luck into account when rolling random
38 * dice or numbers. This function has less of an impact the larger the 44 * dice or numbers. This function has less of an impact the larger the
199 205
200/* decay and destroy perishable items in a map */ 206/* decay and destroy perishable items in a map */
201void 207void
202maptile::decay_objects () 208maptile::decay_objects ()
203{ 209{
204 for (int x = 0; x < width; x++) 210 if (!spaces)
205 for (int y = 0; y < height; y++) 211 return;
212
213 for (mapspace *ms = spaces + size (); ms-- > spaces; )
206 for (object *above = 0, *op = at (x, y).bot; op; op = above) 214 for (object *above, *op = ms->bot; op; op = above)
207 { 215 {
208 bool destroy = 0;
209
210 above = op->above; 216 above = op->above;
211 217
218 bool destroy = 0;
219
212 // do not decay anything above unique floor tiles (yet :) 220 // do not decay anything above unique floor tiles (yet :)
213 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) 221 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE))
214 break; 222 break;
215 223
216 if (QUERY_FLAG (op, FLAG_IS_FLOOR) 224 if (QUERY_FLAG (op, FLAG_IS_FLOOR)
217 || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) 225 || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL)
218 || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL) 226 || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL)
219 || QUERY_FLAG (op, FLAG_UNIQUE) 227 || QUERY_FLAG (op, FLAG_UNIQUE)
220 || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) 228 || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)
221 || QUERY_FLAG (op, FLAG_UNPAID) 229 || QUERY_FLAG (op, FLAG_UNPAID)
222 || op->is_alive ()) 230 || op->is_alive ())
223 ; // do not decay 231 ; // do not decay
224 else if (op->is_weapon ()) 232 else if (op->is_weapon ())
225 { 233 {
226 op->stats.dam--; 234 op->stats.dam--;
227 if (op->stats.dam < 0) 235 if (op->stats.dam < 0)
228 destroy = 1; 236 destroy = 1;
229 } 237 }
230 else if (op->is_armor ()) 238 else if (op->is_armor ())
231 { 239 {
232 op->stats.ac--; 240 op->stats.ac--;
233 if (op->stats.ac < 0) 241 if (op->stats.ac < 0)
234 destroy = 1; 242 destroy = 1;
235 } 243 }
236 else if (op->type == FOOD) 244 else if (op->type == FOOD)
237 { 245 {
238 op->stats.food -= rndm (5, 20); 246 op->stats.food -= rndm (5, 20);
239 if (op->stats.food < 0) 247 if (op->stats.food < 0)
240 destroy = 1; 248 destroy = 1;
241 } 249 }
242 else 250 else
243 { 251 {
244 int mat = op->material; 252 int mat = op->material;
245 253
246 if (mat & M_PAPER 254 if (mat & M_PAPER
247 || mat & M_LEATHER 255 || mat & M_LEATHER
248 || mat & M_WOOD 256 || mat & M_WOOD
249 || mat & M_ORGANIC 257 || mat & M_ORGANIC
250 || mat & M_CLOTH 258 || mat & M_CLOTH
251 || mat & M_LIQUID 259 || mat & M_LIQUID
252 || (mat & M_IRON && rndm (1, 5) == 1) 260 || (mat & M_IRON && rndm (1, 5) == 1)
253 || (mat & M_GLASS && rndm (1, 2) == 1) 261 || (mat & M_GLASS && rndm (1, 2) == 1)
254 || ((mat & M_STONE || mat & M_ADAMANT) && rndm (1, 10) == 1) 262 || ((mat & M_STONE || mat & M_ADAMANT) && rndm (1, 10) == 1)
255 || ((mat & M_SOFT_METAL || mat & M_BONE) && rndm (1, 3) == 1) 263 || ((mat & M_SOFT_METAL || mat & M_BONE) && rndm (1, 3) == 1)
256 || (mat & M_ICE && temp > 32)) 264 || (mat & M_ICE && temp > 32))
257 destroy = 1; 265 destroy = 1;
258 } 266 }
259 267
260 /* adjust overall chance below */ 268 /* adjust overall chance below */
261 if (destroy && rndm (0, 1)) 269 if (destroy && rndm (0, 1))
262 op->destroy (); 270 op->destroy ();
263 } 271 }
264} 272}
265 273
266/* convert materialname to materialtype_t */ 274/* convert materialname to materialtype_t */
267 275
268materialtype_t * 276materialtype_t *
541 return; 549 return;
542} 550}
543 551
544///////////////////////////////////////////////////////////////////////////// 552/////////////////////////////////////////////////////////////////////////////
545 553
554void
555fork_abort (const char *msg)
556{
557 if (!fork ())
558 {
559 signal (SIGABRT, SIG_DFL);
560 abort ();
561 }
562
563 LOG (llevError, "fork abort: %s\n", msg);
564}
565
546void *salloc_ (int n) throw (std::bad_alloc) 566void *salloc_ (int n) throw (std::bad_alloc)
547{ 567{
548 void *ptr = g_slice_alloc (n); 568 void *ptr = g_slice_alloc (n);
549 569
550 if (!ptr) 570 if (!ptr)

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