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Comparing deliantra/server/common/utils.C (file contents):
Revision 1.60 by root, Sun Jul 1 05:00:18 2007 UTC vs.
Revision 1.76 by root, Mon Apr 21 23:35:24 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24/* 24/*
25 * General convenience functions for crossfire. 25 * General convenience functions for crossfire.
26 */ 26 */
31#include <sys/time.h> 31#include <sys/time.h>
32#include <time.h> 32#include <time.h>
33#include <signal.h> 33#include <signal.h>
34 34
35#include <global.h> 35#include <global.h>
36#include <funcpoint.h>
37#include <material.h> 36#include <material.h>
38 37
39#include <glib.h> 38#include <glib.h>
40 39
40refcnt_base::refcnt_t refcnt_dummy;
41ssize_t slice_alloc;
41rand_gen rndm; 42rand_gen rndm;
42 43
43void 44void
44tausworthe_random_generator::seed (uint32_t seed) 45tausworthe_random_generator::seed (uint32_t seed)
45{ 46{
46 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U; 47 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
47 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U; 48 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
48 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U; 49 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
49 state [3] = state [2] * 69069U; if (state [0] < 128) state [0] += 128U; 50 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
50 51
51 for (int i = 11; --i; ) 52 for (int i = 11; --i; )
52 operator ()(); 53 operator ()();
53} 54}
54 55
212{ 213{
213 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next) 214 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next)
214 if (name == mt->name) 215 if (name == mt->name)
215 return mt; 216 return mt;
216 217
217 return materialt; 218 return 0;
218} 219}
219 220
220/* when doing transmutation of objects, we have to recheck the resistances, 221/* when doing transmutation of objects, we have to recheck the resistances,
221 * as some that did not apply previously, may apply now. 222 * as some that did not apply previously, may apply now.
222 */ 223 */
223
224void 224void
225transmute_materialname (object *op, const object *change) 225transmute_materialname (object *op, const object *change)
226{ 226{
227 materialtype_t *mt; 227 materialtype_t *mt;
228 int j; 228 int j;
258void 258void
259set_materialname (object *op, int difficulty, materialtype_t *nmt) 259set_materialname (object *op, int difficulty, materialtype_t *nmt)
260{ 260{
261 materialtype_t *mt, *lmt; 261 materialtype_t *mt, *lmt;
262 262
263#ifdef NEW_MATERIAL_CODE
264 int j;
265#endif
266
267 if (op->materialname != NULL) 263 if (op->materialname != NULL)
268 return; 264 return;
269 265
270
271
272 if (nmt == NULL) 266 if (nmt == NULL)
273 { 267 {
274 lmt = NULL; 268 lmt = NULL;
275#ifndef NEW_MATERIAL_CODE 269
276 for (mt = materialt; mt && mt->next; mt = mt->next) 270 for (mt = materialt; mt && mt->next; mt = mt->next)
277 { 271 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
278 if (op->materials & mt->material) 272 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
279 { 273 {
280 lmt = mt; 274 lmt = mt;
275 if (!(op->is_weapon () || op->is_armor ()))
281 break; 276 break;
282 } 277 }
283 }
284
285#else
286 for (mt = materialt; mt && mt->next; mt = mt->next)
287 {
288 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
289 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
290 {
291 lmt = mt;
292 if (!(op->is_weapon () || op->is_armor ()))
293 break;
294 }
295 }
296#endif
297 } 278 }
298 else 279 else
299 {
300 lmt = nmt; 280 lmt = nmt;
301 }
302 281
303 if (lmt != NULL) 282 if (lmt != NULL)
304 { 283 {
305#ifndef NEW_MATERIAL_CODE
306 op->materialname = lmt->name;
307 return;
308#else
309
310 if (op->stats.dam && op->is_weapon ()) 284 if (op->stats.dam && op->is_weapon ())
311 { 285 {
312 op->stats.dam += lmt->damage; 286 op->stats.dam += lmt->damage;
313 if (op->stats.dam < 1) 287 if (op->stats.dam < 1)
314 op->stats.dam = 1; 288 op->stats.dam = 1;
320 op->stats.wc += lmt->wc; 294 op->stats.wc += lmt->wc;
321 if (op->is_armor ()) 295 if (op->is_armor ())
322 { 296 {
323 if (op->stats.ac) 297 if (op->stats.ac)
324 op->stats.ac += lmt->ac; 298 op->stats.ac += lmt->ac;
299
325 for (j = 0; j < NROFATTACKS; j++) 300 for (int j = 0; j < NROFATTACKS; j++)
326 if (op->resist[j] != 0) 301 if (op->resist[j] != 0)
327 { 302 {
328 op->resist[j] += lmt->mod[j]; 303 op->resist[j] += lmt->mod[j];
329 if (op->resist[j] > 100) 304 if (op->resist[j] > 100)
330 op->resist[j] = 100; 305 op->resist[j] = 100;
331 if (op->resist[j] < -100) 306 if (op->resist[j] < -100)
332 op->resist[j] = -100; 307 op->resist[j] = -100;
333 } 308 }
334 } 309 }
310
335 op->materialname = lmt->name; 311 op->materialname = lmt->name;
336 /* dont make it unstackable if it doesn't need to be */ 312 /* dont make it unstackable if it doesn't need to be */
337 if (op->is_weapon () || op->is_armor ()) 313 if (op->is_weapon () || op->is_armor ())
338 { 314 {
339 op->weight = (op->weight * lmt->weight) / 100; 315 op->weight = (op->weight * lmt->weight) / 100;
340 op->value = (op->value * lmt->value) / 100; 316 op->value = (op->value * lmt->value) / 100;
341 } 317 }
342#endif
343 } 318 }
344} 319}
345 320
346/* 321/*
347 * Strip out the media tags from a String. 322 * Strip out the media tags from a String.
442 * a 'list' for the purposes here, is a string of items, seperated by commas, except 417 * a 'list' for the purposes here, is a string of items, seperated by commas, except
443 * for the last entry, which has an 'and' before it, and a full stop (period) after it. 418 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
444 * This function will also strip all trailing non alphanumeric characters. 419 * This function will also strip all trailing non alphanumeric characters.
445 * It does not insert an oxford comma. 420 * It does not insert an oxford comma.
446 */ 421 */
447
448void 422void
449make_list_like (char *input) 423make_list_like (char *input)
450{ 424{
451 char *p, tmp[MAX_BUF]; 425 char *p, tmp[MAX_BUF];
452 int i; 426 int i;
494 LOG (llevError, "fork abort: %s\n", msg); 468 LOG (llevError, "fork abort: %s\n", msg);
495} 469}
496 470
497void *salloc_ (int n) throw (std::bad_alloc) 471void *salloc_ (int n) throw (std::bad_alloc)
498{ 472{
499#ifdef PREFER_MALLOC
500 void *ptr = malloc (n);
501#else
502 void *ptr = g_slice_alloc (n); 473 void *ptr = g_slice_alloc (n);
503#endif
504 474
505 if (!ptr) 475 if (!ptr)
506 throw std::bad_alloc (); 476 throw std::bad_alloc ();
507 477
478 slice_alloc += n;
508 return ptr; 479 return ptr;
509} 480}
510 481
511void *salloc_ (int n, void *src) throw (std::bad_alloc) 482void *salloc_ (int n, void *src) throw (std::bad_alloc)
512{ 483{
518 memset (ptr, 0, n); 489 memset (ptr, 0, n);
519 490
520 return ptr; 491 return ptr;
521} 492}
522 493
494/******************************************************************************/
495
496#if DEBUG_SALLOC
497
498#define MAGIC 0xa1b2c35543deadLL
499
500void *g_slice_alloc (unsigned long size)
501{
502 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
503 *p++ = size ^ MAGIC;
504 //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D
505 return (void *)p;
506}
507
508void *g_slice_alloc0 (unsigned long size)
509{
510 return memset (g_slice_alloc (size), 0, size);
511}
512
513void g_slice_free1 (unsigned long size, void *ptr)
514{
515 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
516 if (expect_true (ptr))
517 {
518 unsigned long *p = (unsigned long *)ptr;
519 unsigned long s = *--p ^ MAGIC;
520
521 if (size != (unsigned long)(*p ^ MAGIC))
522 {
523 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
524 abort ();
525 }
526
527 *p = MAGIC;
528
529 (g_slice_free1)(s + sizeof (unsigned long), p);
530 }
531}
532
533#endif
534
535/******************************************************************************/
536
523void assign (char *dst, const char *src, int maxlen) 537void assign (char *dst, const char *src, int maxlen)
524{ 538{
525 if (!src) 539 if (!src)
526 src = ""; 540 src = "";
527 541
542 } 556 }
543 else 557 else
544 memcpy (dst, src, len + 1); 558 memcpy (dst, src, len + 1);
545} 559}
546 560
547const std::string 561const char *
548format (const char *format, ...) 562format (const char *format, ...)
549{ 563{
550 int len; 564 static dynbuf_text buf;
551 565
552 { 566 buf.clear ();
553 char buf[128];
554 567
555 va_list ap; 568 va_list ap;
556 va_start (ap, format); 569 va_start (ap, format);
557 len = vsnprintf (buf, sizeof (buf), format, ap); 570 buf.vprintf (format, ap);
558 va_end (ap); 571 va_end (ap);
559 572
560 assert (len >= 0); // shield againstz broken vsnprintf's
561
562 // was our static buffer short enough?
563 if (len < sizeof (buf))
564 return std::string (buf, len);
565 }
566
567 {
568 // longer, try harder
569 char *buf = salloc<char> (len + 1);
570
571 va_list ap;
572 va_start (ap, format);
573 vsnprintf (buf, len + 1, format, ap);
574 va_end (ap);
575
576 const std::string s (buf, len);
577 sfree<char> (buf, len + 1);
578
579 return buf; 573 return buf;
580 }
581} 574}
582 575
583tstamp now () 576tstamp now ()
584{ 577{
585 struct timeval tv; 578 struct timeval tv;
653 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL, 646 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
654 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL, 647 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
655 0x2d02ef8dL 648 0x2d02ef8dL
656}; 649};
657 650
651void thread::start (void *(*start_routine)(void *), void *arg)
652{
653 pthread_attr_t attr;
658 654
655 pthread_attr_init (&attr);
656 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
657 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
658 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
659#ifdef PTHREAD_SCOPE_PROCESS
660 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
661#endif
662
663 sigset_t fullsigset, oldsigset;
664 sigfillset (&fullsigset);
665
666 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
667
668 if (pthread_create (&id, &attr, start_routine, arg))
669 cleanup ("unable to create a new thread");
670
671 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
672}
673

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