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Comparing deliantra/server/common/utils.C (file contents):
Revision 1.74 by root, Fri Apr 11 21:09:52 2008 UTC vs.
Revision 1.91 by root, Tue Oct 20 05:57:08 2009 UTC

3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24/* 25/*
31#include <sys/time.h> 32#include <sys/time.h>
32#include <time.h> 33#include <time.h>
33#include <signal.h> 34#include <signal.h>
34 35
35#include <global.h> 36#include <global.h>
36#include <funcpoint.h>
37#include <material.h> 37#include <material.h>
38#include <object.h>
39
40#include <sys/time.h>
41#include <sys/resource.h>
38 42
39#include <glib.h> 43#include <glib.h>
40 44
41refcnt_base::refcnt_t refcnt_dummy; 45refcnt_base::refcnt_t refcnt_dummy;
42ssize_t slice_alloc; 46ssize_t slice_alloc;
43rand_gen rndm; 47rand_gen rndm, rmg_rndm;
44 48
45void 49void
46tausworthe_random_generator::seed (uint32_t seed) 50tausworthe_random_generator::seed (uint32_t seed)
47{ 51{
48 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U; 52 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
49 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U; 53 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
50 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U; 54 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
51 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U; 55 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
52 56
53 for (int i = 11; --i; ) 57 for (int i = 11; --i; )
54 operator ()(); 58 next ();
55} 59}
56 60
57uint32_t 61uint32_t
58tausworthe_random_generator::next () 62tausworthe_random_generator::next ()
59{ 63{
63 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U); 67 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
64 68
65 return state [0] ^ state [1] ^ state [2] ^ state [3]; 69 return state [0] ^ state [1] ^ state [2] ^ state [3];
66} 70}
67 71
72template<class generator>
68uint32_t 73uint32_t
69tausworthe_random_generator::get_range (uint32_t num) 74random_number_generator<generator>::get_range (uint32_t num)
70{ 75{
71 return (next () * (uint64_t)num) >> 32U; 76 return (this->next () * (uint64_t)num) >> 32U;
72} 77}
73 78
74// return a number within (min .. max) 79// return a number within (min .. max)
80template<class generator>
75int 81int
76tausworthe_random_generator::get_range (int r_min, int r_max) 82random_number_generator<generator>::get_range (int r_min, int r_max)
77{ 83{
78 return r_min + get_range (max (r_max - r_min + 1, 0)); 84 return r_min + get_range (max (r_max - r_min + 1, 0));
79} 85}
86
87template struct random_number_generator<tausworthe_random_generator>;
88template struct random_number_generator<xorshift_random_generator>;
80 89
81/* 90/*
82 * The random functions here take luck into account when rolling random 91 * The random functions here take luck into account when rolling random
83 * dice or numbers. This function has less of an impact the larger the 92 * dice or numbers. This function has less of an impact the larger the
84 * difference becomes in the random numbers. IE, the effect is lessened 93 * difference becomes in the random numbers. IE, the effect is lessened
94 * not the recipient (ie, the poor slob getting hit). [garbled 20010916] 103 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
95 */ 104 */
96int 105int
97random_roll (int r_min, int r_max, const object *op, int goodbad) 106random_roll (int r_min, int r_max, const object *op, int goodbad)
98{ 107{
108 r_max = max (r_min, r_max);
109
99 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */ 110 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
100
101 if (r_max < r_min)
102 {
103 LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max);
104 return r_min;
105 }
106 111
107 if (op->type == PLAYER) 112 if (op->type == PLAYER)
108 { 113 {
109 int luck = op->stats.luck; 114 int luck = op->stats.luck;
110 115
120/* 125/*
121 * This is a 64 bit version of random_roll above. This is needed 126 * This is a 64 bit version of random_roll above. This is needed
122 * for exp loss calculations for players changing religions. 127 * for exp loss calculations for players changing religions.
123 */ 128 */
124sint64 129sint64
125random_roll64 (sint64 min, sint64 max, const object *op, int goodbad) 130random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
126{ 131{
127 sint64 omin = min; 132 sint64 omin = r_min;
128 sint64 diff = max - min + 1; 133 sint64 range = max (0, r_max - r_min + 1);
129 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */ 134 int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
130
131 if (diff < 0)
132 {
133 LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max);
134 return (min); /* avoids a float exception */
135 }
136 135
137 /* 136 /*
138 * Make a call to get two 32 bit unsigned random numbers, and just to 137 * Make a call to get two 32 bit unsigned random numbers, and just to
139 * a little bitshifting. 138 * a little bitshifting.
140 */ 139 */
141 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31); 140 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
142 141
143 if (op->type != PLAYER) 142 if (op->type != PLAYER)
144 return ((ran % diff) + min); 143 return ((ran % range) + r_min);
145 144
146 int luck = op->stats.luck; 145 int luck = op->stats.luck;
147 146
148 if (rndm (base) < MIN (10, abs (luck))) 147 if (rndm (base) < min (10, abs (luck)))
149 { 148 {
150 /* we have a winner */ 149 /* we have a winner */
151 ((luck > 0) ? (luck = 1) : (luck = -1)); 150 ((luck > 0) ? (luck = 1) : (luck = -1));
152 diff -= luck; 151 range -= luck;
153 if (diff < 1) 152 if (range < 1)
154 return (omin); /*check again */ 153 return (omin); /*check again */
155 154
156 ((goodbad) ? (min += luck) : (diff)); 155 ((goodbad) ? (r_min += luck) : (range));
157 156
158 return (MAX (omin, MIN (max, (ran % diff) + min))); 157 return (max (omin, min (r_max, (ran % range) + r_min)));
159 } 158 }
160 159
161 return ran % diff + min; 160 return ran % range + r_min;
162} 161}
163 162
164/* 163/*
165 * Roll a number of dice (2d3, 4d6). Uses op to determine luck, 164 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
166 * If goodbad is non-zero, luck increases the roll, if zero, it decreases. 165 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
208} 207}
209 208
210/* convert materialname to materialtype_t */ 209/* convert materialname to materialtype_t */
211 210
212materialtype_t * 211materialtype_t *
213name_to_material (const shstr &name) 212name_to_material (const shstr_cmp name)
214{ 213{
215 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next) 214 for (materialtype_t *mt = materialt; mt; mt = mt->next)
216 if (name == mt->name) 215 if (name == mt->name)
217 return mt; 216 return mt;
218 217
219 return 0; 218 return 0;
220} 219}
226transmute_materialname (object *op, const object *change) 225transmute_materialname (object *op, const object *change)
227{ 226{
228 materialtype_t *mt; 227 materialtype_t *mt;
229 int j; 228 int j;
230 229
231 if (op->materialname == NULL) 230 if (!op->materialname)
232 return; 231 return;
233 232
234 if (change->materialname != NULL && strcmp (op->materialname, change->materialname)) 233 if (op->materialname != change->materialname)
235 return; 234 return;
236 235
237 if (!op->is_armor ()) 236 if (!op->is_armor ())
238 return; 237 return;
239 238
259void 258void
260set_materialname (object *op, int difficulty, materialtype_t *nmt) 259set_materialname (object *op, int difficulty, materialtype_t *nmt)
261{ 260{
262 materialtype_t *mt, *lmt; 261 materialtype_t *mt, *lmt;
263 262
264 if (op->materialname != NULL) 263 if (!op->materialname)
265 return; 264 return;
266 265
267 if (nmt == NULL) 266 if (nmt)
267 lmt = nmt;
268 else
268 { 269 {
269 lmt = NULL; 270 lmt = 0;
270 271
271 for (mt = materialt; mt && mt->next; mt = mt->next) 272 for (mt = materialt; mt; mt = mt->next)
272 if (op->materials & mt->material && rndm (1, 100) <= mt->chance && 273 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
273 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0)) 274 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
274 { 275 {
275 lmt = mt; 276 lmt = mt;
276 if (!(op->is_weapon () || op->is_armor ())) 277 if (!(op->is_weapon () || op->is_armor ()))
277 break; 278 break;
278 } 279 }
279 } 280 }
280 else
281 lmt = nmt;
282 281
283 if (lmt != NULL) 282 if (lmt)
284 { 283 {
285 if (op->stats.dam && op->is_weapon ()) 284 if (op->stats.dam && op->is_weapon ())
286 { 285 {
287 op->stats.dam += lmt->damage; 286 op->stats.dam += lmt->damage;
288 if (op->stats.dam < 1) 287 if (op->stats.dam < 1)
411 } 410 }
412 } 411 }
413 result[resultlen] = '\0'; 412 result[resultlen] = '\0';
414} 413}
415 414
416/** 415/******************************************************************************/
417 * Taking a string as an argument, mutate it into a string that looks like a list.
418 * a 'list' for the purposes here, is a string of items, seperated by commas, except
419 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
420 * This function will also strip all trailing non alphanumeric characters.
421 * It does not insert an oxford comma.
422 */
423void
424make_list_like (char *input)
425{
426 char *p, tmp[MAX_BUF];
427 int i;
428 416
429 if (!input || strlen (input) > MAX_BUF - 5) 417/* Checks a player-provided string which will become the msg property of
430 return; 418 * an object for dangerous input.
431 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */ 419 */
420bool
421msg_is_safe (const char *msg)
422{
423 bool safe = true;
432 424
433 strncpy (tmp, input, MAX_BUF - 5); 425 /* Trying to cheat by getting data into the object */
434 /*trim all trailing commas, spaces etc. */ 426 if (!strncmp (msg, "endmsg", sizeof ("endmsg") - 1)
435 for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--) 427 || strstr (msg, "\nendmsg"))
436 tmp[i] = '\0'; 428 safe = false;
437 429
438 strcat (tmp, "."); 430 /* Trying to make the object talk, and potentially access arbitrary code */
431 if (object::msg_has_dialogue (msg))
432 safe = false;
439 433
440 p = strrchr (tmp, ',');
441 if (p)
442 {
443 *p = '\0';
444 strcpy (input, tmp);
445 p++;
446 strcat (input, " and");
447 strcat (input, p);
448 }
449 else
450 strcpy (input, tmp);
451
452 return; 434 return safe;
453} 435}
454 436
455///////////////////////////////////////////////////////////////////////////// 437/////////////////////////////////////////////////////////////////////////////
456 438
457void 439void
458fork_abort (const char *msg) 440fork_abort (const char *msg)
459{ 441{
460 if (!fork ()) 442 if (!fork ())
461 { 443 {
444 signal (SIGINT , SIG_IGN);
445 signal (SIGTERM, SIG_IGN);
462 signal (SIGABRT, SIG_DFL); 446 signal (SIGABRT, SIG_IGN);
447
448 signal (SIGSEGV, SIG_DFL);
449 signal (SIGBUS , SIG_DFL);
450 signal (SIGILL , SIG_DFL);
451 signal (SIGTRAP, SIG_DFL);
452
463 // try to put corefiles into a subdirectory, if existing, to allow 453 // try to put corefiles into a subdirectory, if existing, to allow
464 // an administrator to reduce the I/O load. 454 // an administrator to reduce the I/O load.
465 chdir ("cores"); 455 chdir ("cores");
456
457 // try to detach us from as many external dependencies as possible
458 // as coredumping can take time by closing all fd's.
459 {
460 struct rlimit lim;
461
462 if (getrlimit (RLIMIT_NOFILE, &lim))
463 lim.rlim_cur = 1024;
464
465 for (int i = 0; i < lim.rlim_cur; ++i)
466 close (i);
467 }
468
469 {
470 sigset_t empty;
471 sigemptyset (&empty);
472 sigprocmask (SIG_SETMASK, &empty, 0);
473 }
474
475 // try to coredump with SIGTRAP
476 kill (getpid (), SIGTRAP);
466 abort (); 477 abort ();
467 } 478 }
468 479
469 LOG (llevError, "fork abort: %s\n", msg); 480 LOG (llevError, "fork abort: %s\n", msg);
470} 481}
533 544
534#endif 545#endif
535 546
536/******************************************************************************/ 547/******************************************************************************/
537 548
549int
538void assign (char *dst, const char *src, int maxlen) 550assign (char *dst, const char *src, int maxsize)
539{ 551{
540 if (!src) 552 if (!src)
541 src = ""; 553 src = "";
542 554
543 int len = strlen (src); 555 int len = strlen (src);
544 556
545 if (len >= maxlen - 1) 557 if (len >= maxsize)
546 { 558 {
547 if (maxlen <= 4) 559 if (maxsize <= 4)
548 { 560 {
549 memset (dst, '.', maxlen - 1); 561 memset (dst, '.', maxsize - 2);
550 dst [maxlen - 1] = 0; 562 dst [maxsize - 1] = 0;
551 } 563 }
552 else 564 else
553 { 565 {
554 memcpy (dst, src, maxlen - 4); 566 memcpy (dst, src, maxsize - 4);
555 memcpy (dst + maxlen - 4, "...", 4); 567 memcpy (dst + maxsize - 4, "...", 4);
556 } 568 }
569
570 len = maxsize;
557 } 571 }
558 else 572 else
559 memcpy (dst, src, len + 1); 573 memcpy (dst, src, ++len);
560}
561 574
562const char * 575 return len;
576}
577
578char *
579vformat (const char *format, va_list ap)
580{
581 static dynbuf_text buf; buf.clear ();
582 buf.vprintf (format, ap);
583 return buf;
584}
585
586char *
563format (const char *format, ...) 587format (const char *format, ...)
564{ 588{
565 static dynbuf_text buf;
566
567 buf.clear ();
568
569 va_list ap; 589 va_list ap;
570 va_start (ap, format); 590 va_start (ap, format);
571 buf.vprintf (format, ap); 591 char *buf = vformat (format, ap);
572 va_end (ap); 592 va_end (ap);
573 593
574 return buf; 594 return buf;
575} 595}
576 596
649 0x2d02ef8dL 669 0x2d02ef8dL
650}; 670};
651 671
652void thread::start (void *(*start_routine)(void *), void *arg) 672void thread::start (void *(*start_routine)(void *), void *arg)
653{ 673{
674 pthread_attr_t attr;
675
676 pthread_attr_init (&attr);
677 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
678 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
679 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
680#ifdef PTHREAD_SCOPE_PROCESS
681 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
682#endif
683
654 sigset_t fullsigset, oldsigset; 684 sigset_t fullsigset, oldsigset;
655 sigfillset (&fullsigset); 685 sigfillset (&fullsigset);
656 686
657 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset); 687 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
658 688
659 if (pthread_create (&id, 0, start_routine, arg)) 689 if (pthread_create (&id, &attr, start_routine, arg))
660 cleanup ("unable to create a new thread"); 690 cleanup ("unable to create a new thread");
661 691
662 pthread_sigmask (SIG_SETMASK, &oldsigset, 0); 692 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
663} 693}
694

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