1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
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6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
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7 | * |
5 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
9 | * option) any later version. |
12 | * |
10 | * |
13 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
17 | * |
15 | * |
18 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
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18 | * <http://www.gnu.org/licenses/>. |
20 | * |
19 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
21 | */ |
23 | |
22 | |
24 | /* |
23 | /* |
25 | * General convenience functions for crossfire. |
24 | * General convenience functions for deliantra. |
26 | */ |
25 | */ |
27 | |
26 | |
28 | #include <cstdlib> |
27 | #include <cstdlib> |
29 | #include <sys/types.h> |
28 | #include <sys/types.h> |
30 | #include <unistd.h> |
29 | #include <unistd.h> |
31 | #include <sys/time.h> |
30 | #include <sys/time.h> |
32 | #include <time.h> |
31 | #include <time.h> |
33 | #include <signal.h> |
32 | #include <signal.h> |
34 | |
33 | |
35 | #include <global.h> |
34 | #include <global.h> |
36 | #include <funcpoint.h> |
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37 | #include <material.h> |
35 | #include <material.h> |
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36 | #include <object.h> |
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37 | |
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38 | #include <sys/time.h> |
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39 | #include <sys/resource.h> |
38 | |
40 | |
39 | #include <glib.h> |
41 | #include <glib.h> |
40 | |
42 | |
41 | refcnt_base::refcnt_t refcnt_dummy; |
43 | refcnt_base::refcnt_t refcnt_dummy; |
42 | ssize_t slice_alloc; |
44 | ssize_t slice_alloc; |
43 | rand_gen rndm; |
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44 | |
45 | |
45 | void |
46 | #if !GCC_VERSION(3,4) |
46 | tausworthe_random_generator::seed (uint32_t seed) |
47 | int least_significant_bit (uint32_t x) |
47 | { |
48 | { |
48 | state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U; |
49 | x &= -x; // this isolates the lowest bit |
49 | state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U; |
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50 | state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U; |
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51 | state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U; |
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52 | |
50 | |
53 | for (int i = 11; --i; ) |
51 | int r = 0; |
54 | operator ()(); |
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55 | } |
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56 | |
52 | |
57 | uint32_t |
53 | if (x & 0xaaaaaaaa) r += 1; |
58 | tausworthe_random_generator::next () |
54 | if (x & 0xcccccccc) r += 2; |
59 | { |
55 | if (x & 0xf0f0f0f0) r += 4; |
60 | state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U); |
56 | if (x & 0xff00ff00) r += 8; |
61 | state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U); |
57 | if (x & 0xffff0000) r += 16; |
62 | state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U); |
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63 | state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U); |
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64 | |
58 | |
65 | return state [0] ^ state [1] ^ state [2] ^ state [3]; |
59 | return r; |
66 | } |
60 | } |
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61 | #endif |
67 | |
62 | |
68 | uint32_t |
63 | /******************************************************************************/ |
69 | tausworthe_random_generator::get_range (uint32_t num) |
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70 | { |
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71 | return (next () * (uint64_t)num) >> 32U; |
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72 | } |
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73 | |
64 | |
74 | // return a number within (min .. max) |
65 | /* Checks a player-provided string which will become the msg property of |
75 | int |
66 | * an object for dangerous input. |
76 | tausworthe_random_generator::get_range (int r_min, int r_max) |
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77 | { |
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78 | return r_min + get_range (max (r_max - r_min + 1, 0)); |
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79 | } |
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80 | |
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81 | /* |
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82 | * The random functions here take luck into account when rolling random |
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83 | * dice or numbers. This function has less of an impact the larger the |
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84 | * difference becomes in the random numbers. IE, the effect is lessened |
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85 | * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers, |
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86 | * to specifically disable luck in certain rolls, simply by making the |
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87 | * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3) |
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88 | */ |
67 | */ |
89 | |
68 | bool |
90 | /* |
69 | msg_is_safe (const char *msg) |
91 | * Roll a random number between min and max. Uses op to determine luck, |
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92 | * and if goodbad is non-zero, luck increases the roll, if zero, it decreases. |
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93 | * Generally, op should be the player/caster/hitter requesting the roll, |
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94 | * not the recipient (ie, the poor slob getting hit). [garbled 20010916] |
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95 | */ |
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96 | int |
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97 | random_roll (int r_min, int r_max, const object *op, int goodbad) |
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98 | { |
70 | { |
99 | int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */ |
71 | bool safe = true; |
100 | |
72 | |
101 | if (r_max < r_min) |
73 | /* Trying to cheat by getting data into the object */ |
102 | { |
74 | if (!strncmp (msg, "endmsg", sizeof ("endmsg") - 1) |
103 | LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max); |
75 | || strstr (msg, "\nendmsg")) |
104 | return r_min; |
76 | safe = false; |
105 | } |
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106 | |
77 | |
107 | if (op->type == PLAYER) |
78 | /* Trying to make the object talk, and potentially access arbitrary code */ |
108 | { |
79 | if (object::msg_has_dialogue (msg)) |
109 | int luck = op->stats.luck; |
80 | safe = false; |
110 | |
81 | |
111 | if (rndm (base) < min (10, abs (luck))) |
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112 | { |
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113 | //TODO: take luck into account |
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114 | } |
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115 | } |
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116 | |
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117 | return rndm (r_min, r_max); |
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118 | } |
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119 | |
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120 | /* |
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121 | * This is a 64 bit version of random_roll above. This is needed |
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122 | * for exp loss calculations for players changing religions. |
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123 | */ |
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124 | sint64 |
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125 | random_roll64 (sint64 min, sint64 max, const object *op, int goodbad) |
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126 | { |
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127 | sint64 omin = min; |
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128 | sint64 diff = max - min + 1; |
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129 | int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */ |
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130 | |
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131 | if (diff < 0) |
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132 | { |
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133 | LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max); |
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134 | return (min); /* avoids a float exception */ |
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135 | } |
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136 | |
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137 | /* |
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138 | * Make a call to get two 32 bit unsigned random numbers, and just to |
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139 | * a little bitshifting. |
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140 | */ |
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141 | sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31); |
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142 | |
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143 | if (op->type != PLAYER) |
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144 | return ((ran % diff) + min); |
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145 | |
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146 | int luck = op->stats.luck; |
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147 | |
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148 | if (rndm (base) < MIN (10, abs (luck))) |
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149 | { |
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150 | /* we have a winner */ |
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151 | ((luck > 0) ? (luck = 1) : (luck = -1)); |
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152 | diff -= luck; |
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153 | if (diff < 1) |
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154 | return (omin); /*check again */ |
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155 | |
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156 | ((goodbad) ? (min += luck) : (diff)); |
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157 | |
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158 | return (MAX (omin, MIN (max, (ran % diff) + min))); |
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159 | } |
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160 | |
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161 | return ran % diff + min; |
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162 | } |
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163 | |
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164 | /* |
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165 | * Roll a number of dice (2d3, 4d6). Uses op to determine luck, |
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166 | * If goodbad is non-zero, luck increases the roll, if zero, it decreases. |
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167 | * Generally, op should be the player/caster/hitter requesting the roll, |
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168 | * not the recipient (ie, the poor slob getting hit). |
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169 | * The args are num D size (ie 4d6) [garbled 20010916] |
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170 | */ |
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171 | int |
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172 | die_roll (int num, int size, const object *op, int goodbad) |
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173 | { |
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174 | int min, luck, total, i, gotlucky; |
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175 | |
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176 | int diff = size; |
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177 | min = 1; |
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178 | luck = total = gotlucky = 0; |
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179 | int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */ |
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180 | |
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181 | if (size < 2 || diff < 1) |
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182 | { |
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183 | LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size); |
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184 | return num; /* avoids a float exception */ |
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185 | } |
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186 | |
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187 | if (op->type == PLAYER) |
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188 | luck = op->stats.luck; |
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189 | |
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190 | for (i = 0; i < num; i++) |
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191 | { |
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192 | if (rndm (base) < MIN (10, abs (luck)) && !gotlucky) |
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193 | { |
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194 | /* we have a winner */ |
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195 | gotlucky++; |
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196 | ((luck > 0) ? (luck = 1) : (luck = -1)); |
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197 | diff -= luck; |
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198 | if (diff < 1) |
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199 | return (num); /*check again */ |
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200 | ((goodbad) ? (min += luck) : (diff)); |
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201 | total += MAX (1, MIN (size, rndm (diff) + min)); |
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202 | } |
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203 | else |
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204 | total += rndm (size) + 1; |
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205 | } |
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206 | |
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207 | return total; |
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208 | } |
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209 | |
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210 | /* convert materialname to materialtype_t */ |
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211 | |
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212 | materialtype_t * |
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213 | name_to_material (const shstr &name) |
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214 | { |
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215 | for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next) |
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216 | if (name == mt->name) |
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217 | return mt; |
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218 | |
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219 | return 0; |
82 | return safe; |
220 | } |
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221 | |
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222 | /* when doing transmutation of objects, we have to recheck the resistances, |
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223 | * as some that did not apply previously, may apply now. |
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224 | */ |
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225 | void |
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226 | transmute_materialname (object *op, const object *change) |
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227 | { |
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228 | materialtype_t *mt; |
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229 | int j; |
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230 | |
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231 | if (op->materialname == NULL) |
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232 | return; |
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233 | |
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234 | if (change->materialname != NULL && strcmp (op->materialname, change->materialname)) |
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235 | return; |
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236 | |
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237 | if (!op->is_armor ()) |
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238 | return; |
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239 | |
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240 | mt = name_to_material (op->materialname); |
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241 | if (!mt) |
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242 | { |
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243 | LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname); |
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244 | return; |
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245 | } |
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246 | |
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247 | for (j = 0; j < NROFATTACKS; j++) |
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248 | if (op->resist[j] == 0 && change->resist[j] != 0) |
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249 | { |
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250 | op->resist[j] += mt->mod[j]; |
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251 | if (op->resist[j] > 100) |
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252 | op->resist[j] = 100; |
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253 | if (op->resist[j] < -100) |
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254 | op->resist[j] = -100; |
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255 | } |
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256 | } |
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257 | |
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258 | /* set the materialname and type for an item */ |
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259 | void |
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260 | set_materialname (object *op, int difficulty, materialtype_t *nmt) |
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261 | { |
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262 | materialtype_t *mt, *lmt; |
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263 | |
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264 | if (op->materialname != NULL) |
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265 | return; |
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266 | |
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267 | if (nmt == NULL) |
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268 | { |
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269 | lmt = NULL; |
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270 | |
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271 | for (mt = materialt; mt && mt->next; mt = mt->next) |
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272 | if (op->materials & mt->material && rndm (1, 100) <= mt->chance && |
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273 | difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0)) |
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274 | { |
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275 | lmt = mt; |
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276 | if (!(op->is_weapon () || op->is_armor ())) |
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277 | break; |
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278 | } |
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279 | } |
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280 | else |
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281 | lmt = nmt; |
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282 | |
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283 | if (lmt != NULL) |
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284 | { |
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285 | if (op->stats.dam && op->is_weapon ()) |
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286 | { |
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287 | op->stats.dam += lmt->damage; |
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288 | if (op->stats.dam < 1) |
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289 | op->stats.dam = 1; |
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290 | } |
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291 | |
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292 | if (op->stats.sp && op->type == BOW) |
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293 | op->stats.sp += lmt->sp; |
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294 | if (op->stats.wc && op->is_weapon ()) |
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295 | op->stats.wc += lmt->wc; |
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296 | if (op->is_armor ()) |
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297 | { |
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298 | if (op->stats.ac) |
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299 | op->stats.ac += lmt->ac; |
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300 | |
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301 | for (int j = 0; j < NROFATTACKS; j++) |
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302 | if (op->resist[j] != 0) |
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303 | { |
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304 | op->resist[j] += lmt->mod[j]; |
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305 | if (op->resist[j] > 100) |
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306 | op->resist[j] = 100; |
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307 | if (op->resist[j] < -100) |
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308 | op->resist[j] = -100; |
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309 | } |
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310 | } |
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311 | |
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312 | op->materialname = lmt->name; |
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313 | /* dont make it unstackable if it doesn't need to be */ |
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314 | if (op->is_weapon () || op->is_armor ()) |
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315 | { |
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316 | op->weight = (op->weight * lmt->weight) / 100; |
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317 | op->value = (op->value * lmt->value) / 100; |
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318 | } |
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319 | } |
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320 | } |
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321 | |
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322 | /* |
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323 | * Strip out the media tags from a String. |
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324 | * Warning the input string will contain the result string |
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325 | */ |
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326 | void |
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327 | strip_media_tag (char *message) |
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328 | { |
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329 | int in_tag = 0; |
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330 | char *dest; |
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331 | char *src; |
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332 | |
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333 | src = dest = message; |
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334 | while (*src != '\0') |
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335 | { |
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336 | if (*src == '[') |
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337 | { |
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338 | in_tag = 1; |
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339 | } |
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340 | else if (in_tag && (*src == ']')) |
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341 | in_tag = 0; |
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342 | else if (!in_tag) |
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343 | { |
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344 | *dest = *src; |
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345 | dest++; |
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346 | } |
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347 | src++; |
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348 | } |
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349 | *dest = '\0'; |
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350 | } |
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351 | |
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352 | const char * |
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353 | strrstr (const char *haystack, const char *needle) |
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354 | { |
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355 | const char *lastneedle; |
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356 | |
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357 | lastneedle = NULL; |
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358 | while ((haystack = strstr (haystack, needle)) != NULL) |
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359 | { |
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360 | lastneedle = haystack; |
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361 | haystack++; |
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362 | } |
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363 | return lastneedle; |
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364 | |
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365 | } |
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366 | |
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367 | #define EOL_SIZE (sizeof("\n")-1) |
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368 | void |
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369 | strip_endline (char *buf) |
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370 | { |
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371 | if (strlen (buf) < sizeof ("\n")) |
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372 | { |
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373 | return; |
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374 | } |
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375 | if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n")) |
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376 | buf[strlen (buf) - EOL_SIZE] = '\0'; |
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377 | } |
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378 | |
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379 | /** |
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380 | * Replace in string src all occurrences of key by replacement. The resulting |
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381 | * string is put into result; at most resultsize characters (including the |
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382 | * terminating null character) will be written to result. |
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383 | */ |
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384 | void |
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385 | replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize) |
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386 | { |
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387 | size_t resultlen; |
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388 | size_t keylen; |
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389 | |
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390 | /* special case to prevent infinite loop if key==replacement=="" */ |
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391 | if (strcmp (key, replacement) == 0) |
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392 | { |
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393 | snprintf (result, resultsize, "%s", src); |
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394 | return; |
|
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395 | } |
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396 | |
|
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397 | keylen = strlen (key); |
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398 | |
|
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399 | resultlen = 0; |
|
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400 | while (*src != '\0' && resultlen + 1 < resultsize) |
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401 | { |
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402 | if (strncmp (src, key, keylen) == 0) |
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403 | { |
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404 | snprintf (result + resultlen, resultsize - resultlen, "%s", replacement); |
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405 | resultlen += strlen (result + resultlen); |
|
|
406 | src += keylen; |
|
|
407 | } |
|
|
408 | else |
|
|
409 | { |
|
|
410 | result[resultlen++] = *src++; |
|
|
411 | } |
|
|
412 | } |
|
|
413 | result[resultlen] = '\0'; |
|
|
414 | } |
|
|
415 | |
|
|
416 | /** |
|
|
417 | * Taking a string as an argument, mutate it into a string that looks like a list. |
|
|
418 | * a 'list' for the purposes here, is a string of items, seperated by commas, except |
|
|
419 | * for the last entry, which has an 'and' before it, and a full stop (period) after it. |
|
|
420 | * This function will also strip all trailing non alphanumeric characters. |
|
|
421 | * It does not insert an oxford comma. |
|
|
422 | */ |
|
|
423 | void |
|
|
424 | make_list_like (char *input) |
|
|
425 | { |
|
|
426 | char *p, tmp[MAX_BUF]; |
|
|
427 | int i; |
|
|
428 | |
|
|
429 | if (!input || strlen (input) > MAX_BUF - 5) |
|
|
430 | return; |
|
|
431 | /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */ |
|
|
432 | |
|
|
433 | strncpy (tmp, input, MAX_BUF - 5); |
|
|
434 | /*trim all trailing commas, spaces etc. */ |
|
|
435 | for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--) |
|
|
436 | tmp[i] = '\0'; |
|
|
437 | |
|
|
438 | strcat (tmp, "."); |
|
|
439 | |
|
|
440 | p = strrchr (tmp, ','); |
|
|
441 | if (p) |
|
|
442 | { |
|
|
443 | *p = '\0'; |
|
|
444 | strcpy (input, tmp); |
|
|
445 | p++; |
|
|
446 | strcat (input, " and"); |
|
|
447 | strcat (input, p); |
|
|
448 | } |
|
|
449 | else |
|
|
450 | strcpy (input, tmp); |
|
|
451 | |
|
|
452 | return; |
|
|
453 | } |
83 | } |
454 | |
84 | |
455 | ///////////////////////////////////////////////////////////////////////////// |
85 | ///////////////////////////////////////////////////////////////////////////// |
456 | |
86 | |
457 | void |
87 | void |
458 | fork_abort (const char *msg) |
88 | fork_abort (const char *msg) |
459 | { |
89 | { |
460 | if (!fork ()) |
90 | if (!fork ()) |
461 | { |
91 | { |
|
|
92 | signal (SIGINT , SIG_IGN); |
|
|
93 | signal (SIGTERM, SIG_IGN); |
462 | signal (SIGABRT, SIG_DFL); |
94 | signal (SIGABRT, SIG_IGN); |
|
|
95 | |
|
|
96 | signal (SIGSEGV, SIG_DFL); |
|
|
97 | signal (SIGBUS , SIG_DFL); |
|
|
98 | signal (SIGILL , SIG_DFL); |
|
|
99 | signal (SIGTRAP, SIG_DFL); |
|
|
100 | |
463 | // try to put corefiles into a subdirectory, if existing, to allow |
101 | // try to put corefiles into a subdirectory, if existing, to allow |
464 | // an administrator to reduce the I/O load. |
102 | // an administrator to reduce the I/O load. |
465 | chdir ("cores"); |
103 | chdir ("cores"); |
|
|
104 | |
|
|
105 | // try to detach us from as many external dependencies as possible |
|
|
106 | // as coredumping can take time by closing all fd's. |
|
|
107 | { |
|
|
108 | struct rlimit lim; |
|
|
109 | |
|
|
110 | if (getrlimit (RLIMIT_NOFILE, &lim)) |
|
|
111 | lim.rlim_cur = 1024; |
|
|
112 | |
|
|
113 | for (int i = 0; i < lim.rlim_cur; ++i) |
|
|
114 | close (i); |
|
|
115 | } |
|
|
116 | |
|
|
117 | { |
|
|
118 | sigset_t empty; |
|
|
119 | sigemptyset (&empty); |
|
|
120 | sigprocmask (SIG_SETMASK, &empty, 0); |
|
|
121 | } |
|
|
122 | |
|
|
123 | // try to coredump with SIGTRAP |
|
|
124 | kill (getpid (), SIGTRAP); |
466 | abort (); |
125 | abort (); |
467 | } |
126 | } |
468 | |
127 | |
469 | LOG (llevError, "fork abort: %s\n", msg); |
128 | LOG (llevError, "fork abort: %s\n", msg); |
470 | } |
129 | } |
… | |
… | |
533 | |
192 | |
534 | #endif |
193 | #endif |
535 | |
194 | |
536 | /******************************************************************************/ |
195 | /******************************************************************************/ |
537 | |
196 | |
|
|
197 | int |
538 | void assign (char *dst, const char *src, int maxlen) |
198 | assign (char *dst, const char *src, int maxsize) |
539 | { |
199 | { |
540 | if (!src) |
200 | if (!src) |
541 | src = ""; |
201 | src = ""; |
542 | |
202 | |
543 | int len = strlen (src); |
203 | int len = strlen (src); |
544 | |
204 | |
545 | if (len >= maxlen - 1) |
205 | if (len >= maxsize) |
546 | { |
206 | { |
547 | if (maxlen <= 4) |
207 | if (maxsize <= 4) |
548 | { |
208 | { |
549 | memset (dst, '.', maxlen - 1); |
209 | memset (dst, '.', maxsize - 2); |
550 | dst [maxlen - 1] = 0; |
210 | dst [maxsize - 1] = 0; |
551 | } |
211 | } |
552 | else |
212 | else |
553 | { |
213 | { |
554 | memcpy (dst, src, maxlen - 4); |
214 | memcpy (dst, src, maxsize - 4); |
555 | memcpy (dst + maxlen - 4, "...", 4); |
215 | memcpy (dst + maxsize - 4, "...", 4); |
556 | } |
216 | } |
|
|
217 | |
|
|
218 | len = maxsize; |
557 | } |
219 | } |
558 | else |
220 | else |
559 | memcpy (dst, src, len + 1); |
221 | memcpy (dst, src, ++len); |
560 | } |
|
|
561 | |
222 | |
562 | const char * |
223 | return len; |
|
|
224 | } |
|
|
225 | |
|
|
226 | char * |
|
|
227 | vformat (const char *format, va_list ap) |
|
|
228 | { |
|
|
229 | static dynbuf_text bufs[8]; |
|
|
230 | static int bufidx; |
|
|
231 | |
|
|
232 | dynbuf_text &buf = bufs [++bufidx & 7]; |
|
|
233 | |
|
|
234 | buf.clear (); |
|
|
235 | buf.vprintf (format, ap); |
|
|
236 | return buf; |
|
|
237 | } |
|
|
238 | |
|
|
239 | char * |
563 | format (const char *format, ...) |
240 | format (const char *format, ...) |
564 | { |
241 | { |
565 | static dynbuf_text buf; |
|
|
566 | |
|
|
567 | buf.clear (); |
|
|
568 | |
|
|
569 | va_list ap; |
242 | va_list ap; |
570 | va_start (ap, format); |
243 | va_start (ap, format); |
571 | buf.vprintf (format, ap); |
244 | char *buf = vformat (format, ap); |
572 | va_end (ap); |
245 | va_end (ap); |
573 | |
246 | |
574 | return buf; |
247 | return buf; |
575 | } |
248 | } |
576 | |
249 | |