… | |
… | |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* |
25 | /* |
… | |
… | |
32 | #include <time.h> |
33 | #include <time.h> |
33 | #include <signal.h> |
34 | #include <signal.h> |
34 | |
35 | |
35 | #include <global.h> |
36 | #include <global.h> |
36 | #include <material.h> |
37 | #include <material.h> |
|
|
38 | #include <object.h> |
|
|
39 | |
|
|
40 | #include <sys/time.h> |
|
|
41 | #include <sys/resource.h> |
37 | |
42 | |
38 | #include <glib.h> |
43 | #include <glib.h> |
39 | |
44 | |
40 | refcnt_base::refcnt_t refcnt_dummy; |
45 | refcnt_base::refcnt_t refcnt_dummy; |
41 | ssize_t slice_alloc; |
46 | ssize_t slice_alloc; |
… | |
… | |
48 | state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U; |
53 | state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U; |
49 | state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U; |
54 | state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U; |
50 | state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U; |
55 | state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U; |
51 | |
56 | |
52 | for (int i = 11; --i; ) |
57 | for (int i = 11; --i; ) |
53 | operator ()(); |
58 | next (); |
54 | } |
59 | } |
55 | |
60 | |
56 | uint32_t |
61 | uint32_t |
57 | tausworthe_random_generator::next () |
62 | tausworthe_random_generator::next () |
58 | { |
63 | { |
… | |
… | |
62 | state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U); |
67 | state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U); |
63 | |
68 | |
64 | return state [0] ^ state [1] ^ state [2] ^ state [3]; |
69 | return state [0] ^ state [1] ^ state [2] ^ state [3]; |
65 | } |
70 | } |
66 | |
71 | |
|
|
72 | template<class generator> |
67 | uint32_t |
73 | uint32_t |
68 | tausworthe_random_generator::get_range (uint32_t num) |
74 | random_number_generator<generator>::get_range (uint32_t num) |
69 | { |
75 | { |
70 | return (next () * (uint64_t)num) >> 32U; |
76 | return (this->next () * (uint64_t)num) >> 32U; |
71 | } |
77 | } |
72 | |
78 | |
73 | // return a number within (min .. max) |
79 | // return a number within (min .. max) |
|
|
80 | template<class generator> |
74 | int |
81 | int |
75 | tausworthe_random_generator::get_range (int r_min, int r_max) |
82 | random_number_generator<generator>::get_range (int r_min, int r_max) |
76 | { |
83 | { |
77 | return r_min + get_range (max (r_max - r_min + 1, 0)); |
84 | return r_min + get_range (max (r_max - r_min + 1, 0)); |
78 | } |
85 | } |
|
|
86 | |
|
|
87 | template struct random_number_generator<tausworthe_random_generator>; |
|
|
88 | template struct random_number_generator<xorshift_random_generator>; |
79 | |
89 | |
80 | /* |
90 | /* |
81 | * The random functions here take luck into account when rolling random |
91 | * The random functions here take luck into account when rolling random |
82 | * dice or numbers. This function has less of an impact the larger the |
92 | * dice or numbers. This function has less of an impact the larger the |
83 | * difference becomes in the random numbers. IE, the effect is lessened |
93 | * difference becomes in the random numbers. IE, the effect is lessened |
… | |
… | |
93 | * not the recipient (ie, the poor slob getting hit). [garbled 20010916] |
103 | * not the recipient (ie, the poor slob getting hit). [garbled 20010916] |
94 | */ |
104 | */ |
95 | int |
105 | int |
96 | random_roll (int r_min, int r_max, const object *op, int goodbad) |
106 | random_roll (int r_min, int r_max, const object *op, int goodbad) |
97 | { |
107 | { |
|
|
108 | r_max = max (r_min, r_max); |
|
|
109 | |
98 | int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */ |
110 | int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */ |
99 | |
|
|
100 | if (r_max < r_min) |
|
|
101 | { |
|
|
102 | LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max); |
|
|
103 | return r_min; |
|
|
104 | } |
|
|
105 | |
111 | |
106 | if (op->type == PLAYER) |
112 | if (op->type == PLAYER) |
107 | { |
113 | { |
108 | int luck = op->stats.luck; |
114 | int luck = op->stats.luck; |
109 | |
115 | |
… | |
… | |
119 | /* |
125 | /* |
120 | * This is a 64 bit version of random_roll above. This is needed |
126 | * This is a 64 bit version of random_roll above. This is needed |
121 | * for exp loss calculations for players changing religions. |
127 | * for exp loss calculations for players changing religions. |
122 | */ |
128 | */ |
123 | sint64 |
129 | sint64 |
124 | random_roll64 (sint64 min, sint64 max, const object *op, int goodbad) |
130 | random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad) |
125 | { |
131 | { |
126 | sint64 omin = min; |
132 | sint64 omin = r_min; |
127 | sint64 diff = max - min + 1; |
133 | sint64 range = max (0, r_max - r_min + 1); |
128 | int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */ |
134 | int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */ |
129 | |
|
|
130 | if (diff < 0) |
|
|
131 | { |
|
|
132 | LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max); |
|
|
133 | return (min); /* avoids a float exception */ |
|
|
134 | } |
|
|
135 | |
135 | |
136 | /* |
136 | /* |
137 | * Make a call to get two 32 bit unsigned random numbers, and just to |
137 | * Make a call to get two 32 bit unsigned random numbers, and just to |
138 | * a little bitshifting. |
138 | * a little bitshifting. |
139 | */ |
139 | */ |
140 | sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31); |
140 | sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31); |
141 | |
141 | |
142 | if (op->type != PLAYER) |
142 | if (op->type != PLAYER) |
143 | return ((ran % diff) + min); |
143 | return ((ran % range) + r_min); |
144 | |
144 | |
145 | int luck = op->stats.luck; |
145 | int luck = op->stats.luck; |
146 | |
146 | |
147 | if (rndm (base) < MIN (10, abs (luck))) |
147 | if (rndm (base) < min (10, abs (luck))) |
148 | { |
148 | { |
149 | /* we have a winner */ |
149 | /* we have a winner */ |
150 | ((luck > 0) ? (luck = 1) : (luck = -1)); |
150 | ((luck > 0) ? (luck = 1) : (luck = -1)); |
151 | diff -= luck; |
151 | range -= luck; |
152 | if (diff < 1) |
152 | if (range < 1) |
153 | return (omin); /*check again */ |
153 | return (omin); /*check again */ |
154 | |
154 | |
155 | ((goodbad) ? (min += luck) : (diff)); |
155 | ((goodbad) ? (r_min += luck) : (range)); |
156 | |
156 | |
157 | return (MAX (omin, MIN (max, (ran % diff) + min))); |
157 | return (max (omin, min (r_max, (ran % range) + r_min))); |
158 | } |
158 | } |
159 | |
159 | |
160 | return ran % diff + min; |
160 | return ran % range + r_min; |
161 | } |
161 | } |
162 | |
162 | |
163 | /* |
163 | /* |
164 | * Roll a number of dice (2d3, 4d6). Uses op to determine luck, |
164 | * Roll a number of dice (2d3, 4d6). Uses op to determine luck, |
165 | * If goodbad is non-zero, luck increases the roll, if zero, it decreases. |
165 | * If goodbad is non-zero, luck increases the roll, if zero, it decreases. |
… | |
… | |
207 | } |
207 | } |
208 | |
208 | |
209 | /* convert materialname to materialtype_t */ |
209 | /* convert materialname to materialtype_t */ |
210 | |
210 | |
211 | materialtype_t * |
211 | materialtype_t * |
212 | name_to_material (const shstr &name) |
212 | name_to_material (const shstr_cmp name) |
213 | { |
213 | { |
214 | for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next) |
214 | for (materialtype_t *mt = materialt; mt; mt = mt->next) |
215 | if (name == mt->name) |
215 | if (name == mt->name) |
216 | return mt; |
216 | return mt; |
217 | |
217 | |
218 | return 0; |
218 | return 0; |
219 | } |
219 | } |
… | |
… | |
225 | transmute_materialname (object *op, const object *change) |
225 | transmute_materialname (object *op, const object *change) |
226 | { |
226 | { |
227 | materialtype_t *mt; |
227 | materialtype_t *mt; |
228 | int j; |
228 | int j; |
229 | |
229 | |
230 | if (op->materialname == NULL) |
230 | if (!op->materialname) |
231 | return; |
231 | return; |
232 | |
232 | |
233 | if (change->materialname != NULL && strcmp (op->materialname, change->materialname)) |
233 | if (op->materialname != change->materialname) |
234 | return; |
234 | return; |
235 | |
235 | |
236 | if (!op->is_armor ()) |
236 | if (!op->is_armor ()) |
237 | return; |
237 | return; |
238 | |
238 | |
… | |
… | |
258 | void |
258 | void |
259 | set_materialname (object *op, int difficulty, materialtype_t *nmt) |
259 | set_materialname (object *op, int difficulty, materialtype_t *nmt) |
260 | { |
260 | { |
261 | materialtype_t *mt, *lmt; |
261 | materialtype_t *mt, *lmt; |
262 | |
262 | |
263 | if (op->materialname != NULL) |
263 | if (!op->materialname) |
264 | return; |
264 | return; |
265 | |
265 | |
266 | if (nmt == NULL) |
266 | if (nmt) |
|
|
267 | lmt = nmt; |
|
|
268 | else |
267 | { |
269 | { |
268 | lmt = NULL; |
270 | lmt = 0; |
269 | |
271 | |
270 | for (mt = materialt; mt && mt->next; mt = mt->next) |
272 | for (mt = materialt; mt; mt = mt->next) |
271 | if (op->materials & mt->material && rndm (1, 100) <= mt->chance && |
273 | if (op->materials & mt->material && rndm (1, 100) <= mt->chance && |
272 | difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0)) |
274 | difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0)) |
273 | { |
275 | { |
274 | lmt = mt; |
276 | lmt = mt; |
275 | if (!(op->is_weapon () || op->is_armor ())) |
277 | if (!(op->is_weapon () || op->is_armor ())) |
276 | break; |
278 | break; |
277 | } |
279 | } |
278 | } |
280 | } |
279 | else |
|
|
280 | lmt = nmt; |
|
|
281 | |
281 | |
282 | if (lmt != NULL) |
282 | if (lmt) |
283 | { |
283 | { |
284 | if (op->stats.dam && op->is_weapon ()) |
284 | if (op->stats.dam && op->is_weapon ()) |
285 | { |
285 | { |
286 | op->stats.dam += lmt->damage; |
286 | op->stats.dam += lmt->damage; |
287 | if (op->stats.dam < 1) |
287 | if (op->stats.dam < 1) |
… | |
… | |
449 | strcpy (input, tmp); |
449 | strcpy (input, tmp); |
450 | |
450 | |
451 | return; |
451 | return; |
452 | } |
452 | } |
453 | |
453 | |
|
|
454 | /******************************************************************************/ |
|
|
455 | |
|
|
456 | /* Checks a player-provided string which will become the msg property of |
|
|
457 | * an object for dangerous input. |
|
|
458 | */ |
|
|
459 | bool |
|
|
460 | msg_is_safe (const char *msg) |
|
|
461 | { |
|
|
462 | bool safe = true; |
|
|
463 | |
|
|
464 | /* Trying to cheat by getting data into the object */ |
|
|
465 | if (!strncmp (msg, "endmsg", sizeof ("endmsg") - 1) |
|
|
466 | || strstr (msg, "\nendmsg")) |
|
|
467 | safe = false; |
|
|
468 | |
|
|
469 | /* Trying to make the object talk, and potentially access arbitrary code */ |
|
|
470 | if (object::msg_has_dialogue (msg)) |
|
|
471 | safe = false; |
|
|
472 | |
|
|
473 | return safe; |
|
|
474 | } |
|
|
475 | |
454 | ///////////////////////////////////////////////////////////////////////////// |
476 | ///////////////////////////////////////////////////////////////////////////// |
455 | |
477 | |
456 | void |
478 | void |
457 | fork_abort (const char *msg) |
479 | fork_abort (const char *msg) |
458 | { |
480 | { |
459 | if (!fork ()) |
481 | if (!fork ()) |
460 | { |
482 | { |
|
|
483 | signal (SIGINT , SIG_IGN); |
|
|
484 | signal (SIGTERM, SIG_IGN); |
461 | signal (SIGABRT, SIG_DFL); |
485 | signal (SIGABRT, SIG_IGN); |
|
|
486 | |
|
|
487 | signal (SIGSEGV, SIG_DFL); |
|
|
488 | signal (SIGBUS , SIG_DFL); |
|
|
489 | signal (SIGILL , SIG_DFL); |
|
|
490 | signal (SIGTRAP, SIG_DFL); |
|
|
491 | |
462 | // try to put corefiles into a subdirectory, if existing, to allow |
492 | // try to put corefiles into a subdirectory, if existing, to allow |
463 | // an administrator to reduce the I/O load. |
493 | // an administrator to reduce the I/O load. |
464 | chdir ("cores"); |
494 | chdir ("cores"); |
|
|
495 | |
|
|
496 | // try to detach us from as many external dependencies as possible |
|
|
497 | // as coredumping can take time by closing all fd's. |
|
|
498 | { |
|
|
499 | struct rlimit lim; |
|
|
500 | |
|
|
501 | if (getrlimit (RLIMIT_NOFILE, &lim)) |
|
|
502 | lim.rlim_cur = 1024; |
|
|
503 | |
|
|
504 | for (int i = 0; i < lim.rlim_cur; ++i) |
|
|
505 | close (i); |
|
|
506 | } |
|
|
507 | |
|
|
508 | { |
|
|
509 | sigset_t empty; |
|
|
510 | sigemptyset (&empty); |
|
|
511 | sigprocmask (SIG_SETMASK, &empty, 0); |
|
|
512 | } |
|
|
513 | |
|
|
514 | // try to coredump with SIGTRAP |
|
|
515 | kill (getpid (), SIGTRAP); |
465 | abort (); |
516 | abort (); |
466 | } |
517 | } |
467 | |
518 | |
468 | LOG (llevError, "fork abort: %s\n", msg); |
519 | LOG (llevError, "fork abort: %s\n", msg); |
469 | } |
520 | } |
… | |
… | |
532 | |
583 | |
533 | #endif |
584 | #endif |
534 | |
585 | |
535 | /******************************************************************************/ |
586 | /******************************************************************************/ |
536 | |
587 | |
|
|
588 | int |
537 | void assign (char *dst, const char *src, int maxlen) |
589 | assign (char *dst, const char *src, int maxsize) |
538 | { |
590 | { |
539 | if (!src) |
591 | if (!src) |
540 | src = ""; |
592 | src = ""; |
541 | |
593 | |
542 | int len = strlen (src); |
594 | int len = strlen (src); |
543 | |
595 | |
544 | if (len >= maxlen - 1) |
596 | if (len >= maxsize) |
545 | { |
597 | { |
546 | if (maxlen <= 4) |
598 | if (maxsize <= 4) |
547 | { |
599 | { |
548 | memset (dst, '.', maxlen - 1); |
600 | memset (dst, '.', maxsize - 2); |
549 | dst [maxlen - 1] = 0; |
601 | dst [maxsize - 1] = 0; |
550 | } |
602 | } |
551 | else |
603 | else |
552 | { |
604 | { |
553 | memcpy (dst, src, maxlen - 4); |
605 | memcpy (dst, src, maxsize - 4); |
554 | memcpy (dst + maxlen - 4, "...", 4); |
606 | memcpy (dst + maxsize - 4, "...", 4); |
555 | } |
607 | } |
|
|
608 | |
|
|
609 | len = maxsize; |
556 | } |
610 | } |
557 | else |
611 | else |
558 | memcpy (dst, src, len + 1); |
612 | memcpy (dst, src, ++len); |
|
|
613 | |
|
|
614 | return len; |
559 | } |
615 | } |
560 | |
616 | |
561 | const char * |
617 | const char * |
562 | format (const char *format, ...) |
618 | format (const char *format, ...) |
563 | { |
619 | { |