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Comparing deliantra/server/common/utils.C (file contents):
Revision 1.77 by root, Sun May 4 14:12:37 2008 UTC vs.
Revision 1.89 by root, Mon Oct 12 14:00:57 2009 UTC

3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24/* 25/*
32#include <time.h> 33#include <time.h>
33#include <signal.h> 34#include <signal.h>
34 35
35#include <global.h> 36#include <global.h>
36#include <material.h> 37#include <material.h>
38#include <object.h>
39
40#include <sys/time.h>
41#include <sys/resource.h>
37 42
38#include <glib.h> 43#include <glib.h>
39 44
40refcnt_base::refcnt_t refcnt_dummy; 45refcnt_base::refcnt_t refcnt_dummy;
41ssize_t slice_alloc; 46ssize_t slice_alloc;
48 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U; 53 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
49 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U; 54 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
50 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U; 55 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
51 56
52 for (int i = 11; --i; ) 57 for (int i = 11; --i; )
53 operator ()(); 58 next ();
54} 59}
55 60
56uint32_t 61uint32_t
57tausworthe_random_generator::next () 62tausworthe_random_generator::next ()
58{ 63{
62 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U); 67 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
63 68
64 return state [0] ^ state [1] ^ state [2] ^ state [3]; 69 return state [0] ^ state [1] ^ state [2] ^ state [3];
65} 70}
66 71
72template<class generator>
67uint32_t 73uint32_t
68tausworthe_random_generator::get_range (uint32_t num) 74random_number_generator<generator>::get_range (uint32_t num)
69{ 75{
70 return (next () * (uint64_t)num) >> 32U; 76 return (this->next () * (uint64_t)num) >> 32U;
71} 77}
72 78
73// return a number within (min .. max) 79// return a number within (min .. max)
80template<class generator>
74int 81int
75tausworthe_random_generator::get_range (int r_min, int r_max) 82random_number_generator<generator>::get_range (int r_min, int r_max)
76{ 83{
77 return r_min + get_range (max (r_max - r_min + 1, 0)); 84 return r_min + get_range (max (r_max - r_min + 1, 0));
78} 85}
86
87template struct random_number_generator<tausworthe_random_generator>;
88template struct random_number_generator<xorshift_random_generator>;
79 89
80/* 90/*
81 * The random functions here take luck into account when rolling random 91 * The random functions here take luck into account when rolling random
82 * dice or numbers. This function has less of an impact the larger the 92 * dice or numbers. This function has less of an impact the larger the
83 * difference becomes in the random numbers. IE, the effect is lessened 93 * difference becomes in the random numbers. IE, the effect is lessened
93 * not the recipient (ie, the poor slob getting hit). [garbled 20010916] 103 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
94 */ 104 */
95int 105int
96random_roll (int r_min, int r_max, const object *op, int goodbad) 106random_roll (int r_min, int r_max, const object *op, int goodbad)
97{ 107{
108 r_max = max (r_min, r_max);
109
98 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */ 110 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
99
100 if (r_max < r_min)
101 {
102 LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max);
103 return r_min;
104 }
105 111
106 if (op->type == PLAYER) 112 if (op->type == PLAYER)
107 { 113 {
108 int luck = op->stats.luck; 114 int luck = op->stats.luck;
109 115
119/* 125/*
120 * This is a 64 bit version of random_roll above. This is needed 126 * This is a 64 bit version of random_roll above. This is needed
121 * for exp loss calculations for players changing religions. 127 * for exp loss calculations for players changing religions.
122 */ 128 */
123sint64 129sint64
124random_roll64 (sint64 min, sint64 max, const object *op, int goodbad) 130random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
125{ 131{
126 sint64 omin = min; 132 sint64 omin = r_min;
127 sint64 diff = max - min + 1; 133 sint64 range = max (0, r_max - r_min + 1);
128 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */ 134 int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
129
130 if (diff < 0)
131 {
132 LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max);
133 return (min); /* avoids a float exception */
134 }
135 135
136 /* 136 /*
137 * Make a call to get two 32 bit unsigned random numbers, and just to 137 * Make a call to get two 32 bit unsigned random numbers, and just to
138 * a little bitshifting. 138 * a little bitshifting.
139 */ 139 */
140 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31); 140 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
141 141
142 if (op->type != PLAYER) 142 if (op->type != PLAYER)
143 return ((ran % diff) + min); 143 return ((ran % range) + r_min);
144 144
145 int luck = op->stats.luck; 145 int luck = op->stats.luck;
146 146
147 if (rndm (base) < MIN (10, abs (luck))) 147 if (rndm (base) < min (10, abs (luck)))
148 { 148 {
149 /* we have a winner */ 149 /* we have a winner */
150 ((luck > 0) ? (luck = 1) : (luck = -1)); 150 ((luck > 0) ? (luck = 1) : (luck = -1));
151 diff -= luck; 151 range -= luck;
152 if (diff < 1) 152 if (range < 1)
153 return (omin); /*check again */ 153 return (omin); /*check again */
154 154
155 ((goodbad) ? (min += luck) : (diff)); 155 ((goodbad) ? (r_min += luck) : (range));
156 156
157 return (MAX (omin, MIN (max, (ran % diff) + min))); 157 return (max (omin, min (r_max, (ran % range) + r_min)));
158 } 158 }
159 159
160 return ran % diff + min; 160 return ran % range + r_min;
161} 161}
162 162
163/* 163/*
164 * Roll a number of dice (2d3, 4d6). Uses op to determine luck, 164 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
165 * If goodbad is non-zero, luck increases the roll, if zero, it decreases. 165 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
207} 207}
208 208
209/* convert materialname to materialtype_t */ 209/* convert materialname to materialtype_t */
210 210
211materialtype_t * 211materialtype_t *
212name_to_material (const shstr &name) 212name_to_material (const shstr_cmp name)
213{ 213{
214 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next) 214 for (materialtype_t *mt = materialt; mt; mt = mt->next)
215 if (name == mt->name) 215 if (name == mt->name)
216 return mt; 216 return mt;
217 217
218 return 0; 218 return 0;
219} 219}
225transmute_materialname (object *op, const object *change) 225transmute_materialname (object *op, const object *change)
226{ 226{
227 materialtype_t *mt; 227 materialtype_t *mt;
228 int j; 228 int j;
229 229
230 if (op->materialname == NULL) 230 if (!op->materialname)
231 return; 231 return;
232 232
233 if (change->materialname != NULL && strcmp (op->materialname, change->materialname)) 233 if (op->materialname != change->materialname)
234 return; 234 return;
235 235
236 if (!op->is_armor ()) 236 if (!op->is_armor ())
237 return; 237 return;
238 238
258void 258void
259set_materialname (object *op, int difficulty, materialtype_t *nmt) 259set_materialname (object *op, int difficulty, materialtype_t *nmt)
260{ 260{
261 materialtype_t *mt, *lmt; 261 materialtype_t *mt, *lmt;
262 262
263 if (op->materialname != NULL) 263 if (!op->materialname)
264 return; 264 return;
265 265
266 if (nmt == NULL) 266 if (nmt)
267 lmt = nmt;
268 else
267 { 269 {
268 lmt = NULL; 270 lmt = 0;
269 271
270 for (mt = materialt; mt && mt->next; mt = mt->next) 272 for (mt = materialt; mt; mt = mt->next)
271 if (op->materials & mt->material && rndm (1, 100) <= mt->chance && 273 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
272 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0)) 274 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
273 { 275 {
274 lmt = mt; 276 lmt = mt;
275 if (!(op->is_weapon () || op->is_armor ())) 277 if (!(op->is_weapon () || op->is_armor ()))
276 break; 278 break;
277 } 279 }
278 } 280 }
279 else
280 lmt = nmt;
281 281
282 if (lmt != NULL) 282 if (lmt)
283 { 283 {
284 if (op->stats.dam && op->is_weapon ()) 284 if (op->stats.dam && op->is_weapon ())
285 { 285 {
286 op->stats.dam += lmt->damage; 286 op->stats.dam += lmt->damage;
287 if (op->stats.dam < 1) 287 if (op->stats.dam < 1)
449 strcpy (input, tmp); 449 strcpy (input, tmp);
450 450
451 return; 451 return;
452} 452}
453 453
454/******************************************************************************/
455
456/* Checks a player-provided string which will become the msg property of
457 * an object for dangerous input.
458 */
459bool
460msg_is_safe (const char *msg)
461{
462 bool safe = true;
463
464 /* Trying to cheat by getting data into the object */
465 if (!strncmp (msg, "endmsg", sizeof ("endmsg") - 1)
466 || strstr (msg, "\nendmsg"))
467 safe = false;
468
469 /* Trying to make the object talk, and potentially access arbitrary code */
470 if (object::msg_has_dialogue (msg))
471 safe = false;
472
473 return safe;
474}
475
454///////////////////////////////////////////////////////////////////////////// 476/////////////////////////////////////////////////////////////////////////////
455 477
456void 478void
457fork_abort (const char *msg) 479fork_abort (const char *msg)
458{ 480{
459 if (!fork ()) 481 if (!fork ())
460 { 482 {
483 signal (SIGINT , SIG_IGN);
484 signal (SIGTERM, SIG_IGN);
461 signal (SIGABRT, SIG_DFL); 485 signal (SIGABRT, SIG_IGN);
486
487 signal (SIGSEGV, SIG_DFL);
488 signal (SIGBUS , SIG_DFL);
489 signal (SIGILL , SIG_DFL);
490 signal (SIGTRAP, SIG_DFL);
491
462 // try to put corefiles into a subdirectory, if existing, to allow 492 // try to put corefiles into a subdirectory, if existing, to allow
463 // an administrator to reduce the I/O load. 493 // an administrator to reduce the I/O load.
464 chdir ("cores"); 494 chdir ("cores");
495
496 // try to detach us from as many external dependencies as possible
497 // as coredumping can take time by closing all fd's.
498 {
499 struct rlimit lim;
500
501 if (getrlimit (RLIMIT_NOFILE, &lim))
502 lim.rlim_cur = 1024;
503
504 for (int i = 0; i < lim.rlim_cur; ++i)
505 close (i);
506 }
507
508 {
509 sigset_t empty;
510 sigemptyset (&empty);
511 sigprocmask (SIG_SETMASK, &empty, 0);
512 }
513
514 // try to coredump with SIGTRAP
515 kill (getpid (), SIGTRAP);
465 abort (); 516 abort ();
466 } 517 }
467 518
468 LOG (llevError, "fork abort: %s\n", msg); 519 LOG (llevError, "fork abort: %s\n", msg);
469} 520}
532 583
533#endif 584#endif
534 585
535/******************************************************************************/ 586/******************************************************************************/
536 587
588int
537void assign (char *dst, const char *src, int maxlen) 589assign (char *dst, const char *src, int maxsize)
538{ 590{
539 if (!src) 591 if (!src)
540 src = ""; 592 src = "";
541 593
542 int len = strlen (src); 594 int len = strlen (src);
543 595
544 if (len >= maxlen - 1) 596 if (len >= maxsize)
545 { 597 {
546 if (maxlen <= 4) 598 if (maxsize <= 4)
547 { 599 {
548 memset (dst, '.', maxlen - 1); 600 memset (dst, '.', maxsize - 2);
549 dst [maxlen - 1] = 0; 601 dst [maxsize - 1] = 0;
550 } 602 }
551 else 603 else
552 { 604 {
553 memcpy (dst, src, maxlen - 4); 605 memcpy (dst, src, maxsize - 4);
554 memcpy (dst + maxlen - 4, "...", 4); 606 memcpy (dst + maxsize - 4, "...", 4);
555 } 607 }
608
609 len = maxsize;
556 } 610 }
557 else 611 else
558 memcpy (dst, src, len + 1); 612 memcpy (dst, src, ++len);
613
614 return len;
559} 615}
560 616
561const char * 617const char *
562format (const char *format, ...) 618format (const char *format, ...)
563{ 619{

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