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Comparing deliantra/server/common/utils.C (file contents):
Revision 1.69 by root, Tue Jan 22 15:53:01 2008 UTC vs.
Revision 1.79 by root, Sat Aug 30 05:19:03 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
31#include <sys/time.h> 31#include <sys/time.h>
32#include <time.h> 32#include <time.h>
33#include <signal.h> 33#include <signal.h>
34 34
35#include <global.h> 35#include <global.h>
36#include <funcpoint.h>
37#include <material.h> 36#include <material.h>
38 37
38#include <sys/time.h>
39#include <sys/resource.h>
40
39#include <glib.h> 41#include <glib.h>
40 42
41refcnt_base::refcnt_t refcnt_dummy; 43refcnt_base::refcnt_t refcnt_dummy;
42size_t slice_alloc; 44ssize_t slice_alloc;
43rand_gen rndm; 45rand_gen rndm, rmg_rndm;
44 46
45void 47void
46tausworthe_random_generator::seed (uint32_t seed) 48tausworthe_random_generator::seed (uint32_t seed)
47{ 49{
48 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U; 50 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
49 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U; 51 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
50 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U; 52 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
51 state [3] = state [2] * 69069U; if (state [0] < 128) state [0] += 128U; 53 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
52 54
53 for (int i = 11; --i; ) 55 for (int i = 11; --i; )
54 operator ()(); 56 operator ()();
55} 57}
56 58
94 * not the recipient (ie, the poor slob getting hit). [garbled 20010916] 96 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
95 */ 97 */
96int 98int
97random_roll (int r_min, int r_max, const object *op, int goodbad) 99random_roll (int r_min, int r_max, const object *op, int goodbad)
98{ 100{
101 r_max = max (r_min, r_max);
102
99 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */ 103 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
100
101 if (r_max < r_min)
102 {
103 LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max);
104 return r_min;
105 }
106 104
107 if (op->type == PLAYER) 105 if (op->type == PLAYER)
108 { 106 {
109 int luck = op->stats.luck; 107 int luck = op->stats.luck;
110 108
120/* 118/*
121 * This is a 64 bit version of random_roll above. This is needed 119 * This is a 64 bit version of random_roll above. This is needed
122 * for exp loss calculations for players changing religions. 120 * for exp loss calculations for players changing religions.
123 */ 121 */
124sint64 122sint64
125random_roll64 (sint64 min, sint64 max, const object *op, int goodbad) 123random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
126{ 124{
127 sint64 omin = min; 125 sint64 omin = r_min;
128 sint64 diff = max - min + 1; 126 sint64 range = max (0, r_max - r_min + 1);
129 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */ 127 int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
130
131 if (diff < 0)
132 {
133 LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max);
134 return (min); /* avoids a float exception */
135 }
136 128
137 /* 129 /*
138 * Make a call to get two 32 bit unsigned random numbers, and just to 130 * Make a call to get two 32 bit unsigned random numbers, and just to
139 * a little bitshifting. 131 * a little bitshifting.
140 */ 132 */
141 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31); 133 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
142 134
143 if (op->type != PLAYER) 135 if (op->type != PLAYER)
144 return ((ran % diff) + min); 136 return ((ran % range) + r_min);
145 137
146 int luck = op->stats.luck; 138 int luck = op->stats.luck;
147 139
148 if (rndm (base) < MIN (10, abs (luck))) 140 if (rndm (base) < min (10, abs (luck)))
149 { 141 {
150 /* we have a winner */ 142 /* we have a winner */
151 ((luck > 0) ? (luck = 1) : (luck = -1)); 143 ((luck > 0) ? (luck = 1) : (luck = -1));
152 diff -= luck; 144 range -= luck;
153 if (diff < 1) 145 if (range < 1)
154 return (omin); /*check again */ 146 return (omin); /*check again */
155 147
156 ((goodbad) ? (min += luck) : (diff)); 148 ((goodbad) ? (r_min += luck) : (range));
157 149
158 return (MAX (omin, MIN (max, (ran % diff) + min))); 150 return (max (omin, min (r_max, (ran % range) + r_min)));
159 } 151 }
160 152
161 return ran % diff + min; 153 return ran % range + r_min;
162} 154}
163 155
164/* 156/*
165 * Roll a number of dice (2d3, 4d6). Uses op to determine luck, 157 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
166 * If goodbad is non-zero, luck increases the roll, if zero, it decreases. 158 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
458fork_abort (const char *msg) 450fork_abort (const char *msg)
459{ 451{
460 if (!fork ()) 452 if (!fork ())
461 { 453 {
462 signal (SIGABRT, SIG_DFL); 454 signal (SIGABRT, SIG_DFL);
455
463 // try to put corefiles into a subdirectory, if existing, to allow 456 // try to put corefiles into a subdirectory, if existing, to allow
464 // an administrator to reduce the I/O load. 457 // an administrator to reduce the I/O load.
465 chdir ("cores"); 458 chdir ("cores");
459
460 // try to detach us from as many external dependencies as possible
461 // as coredumping can take time by closing all fd's.
462 {
463 struct rlimit lim;
464
465 if (getrlimit (RLIMIT_NOFILE, &lim))
466 lim.rlim_cur = 1024;
467
468 for (int i = 0; i < lim.rlim_cur; ++i)
469 close (i);
470 }
471
466 abort (); 472 abort ();
467 } 473 }
468 474
469 LOG (llevError, "fork abort: %s\n", msg); 475 LOG (llevError, "fork abort: %s\n", msg);
470} 476}
471 477
472void *salloc_ (int n) throw (std::bad_alloc) 478void *salloc_ (int n) throw (std::bad_alloc)
473{ 479{
474#ifdef PREFER_MALLOC
475 void *ptr = malloc (n);
476#else
477 slice_alloc += n;
478 void *ptr = g_slice_alloc (n); 480 void *ptr = g_slice_alloc (n);
479#endif
480 481
481 if (!ptr) 482 if (!ptr)
482 throw std::bad_alloc (); 483 throw std::bad_alloc ();
483 484
485 slice_alloc += n;
484 return ptr; 486 return ptr;
485} 487}
486 488
487void *salloc_ (int n, void *src) throw (std::bad_alloc) 489void *salloc_ (int n, void *src) throw (std::bad_alloc)
488{ 490{
496 return ptr; 498 return ptr;
497} 499}
498 500
499/******************************************************************************/ 501/******************************************************************************/
500 502
501#ifdef DEBUG_SALLOC 503#if DEBUG_SALLOC
502 504
503#define MAGIC 0xa1b2c35543deadL 505#define MAGIC 0xa1b2c35543deadLL
504 506
505void *g_slice_alloc (unsigned long size) 507void *g_slice_alloc (unsigned long size)
506{ 508{
507 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long)); 509 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
508 *p++ = size ^ MAGIC; 510 *p++ = size ^ MAGIC;
515 return memset (g_slice_alloc (size), 0, size); 517 return memset (g_slice_alloc (size), 0, size);
516} 518}
517 519
518void g_slice_free1 (unsigned long size, void *ptr) 520void g_slice_free1 (unsigned long size, void *ptr)
519{ 521{
522 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
520 if (expect_true (ptr)) 523 if (expect_true (ptr))
521 { 524 {
522 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
523 unsigned long *p = (unsigned long *)ptr; 525 unsigned long *p = (unsigned long *)ptr;
524 unsigned long s = *--p ^ MAGIC; 526 unsigned long s = *--p ^ MAGIC;
525 527
526 if ((*p ^ MAGIC) != size) 528 if (size != (unsigned long)(*p ^ MAGIC))
529 {
527 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s); 530 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
531 abort ();
532 }
528 533
529 *p = MAGIC; 534 *p = MAGIC;
530 535
531 (g_slice_free1)(s + sizeof (unsigned long), p); 536 (g_slice_free1)(s + sizeof (unsigned long), p);
532 } 537 }
648 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL, 653 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
649 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL, 654 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
650 0x2d02ef8dL 655 0x2d02ef8dL
651}; 656};
652 657
658void thread::start (void *(*start_routine)(void *), void *arg)
659{
660 pthread_attr_t attr;
661
662 pthread_attr_init (&attr);
663 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
664 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
665 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
666#ifdef PTHREAD_SCOPE_PROCESS
667 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
668#endif
669
670 sigset_t fullsigset, oldsigset;
671 sigfillset (&fullsigset);
672
673 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
674
675 if (pthread_create (&id, &attr, start_routine, arg))
676 cleanup ("unable to create a new thread");
677
678 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
679}
680

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