… | |
… | |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
|
|
20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* |
25 | /* |
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32 | #include <time.h> |
33 | #include <time.h> |
33 | #include <signal.h> |
34 | #include <signal.h> |
34 | |
35 | |
35 | #include <global.h> |
36 | #include <global.h> |
36 | #include <material.h> |
37 | #include <material.h> |
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|
38 | #include <object.h> |
37 | |
39 | |
38 | #include <sys/time.h> |
40 | #include <sys/time.h> |
39 | #include <sys/resource.h> |
41 | #include <sys/resource.h> |
40 | |
42 | |
41 | #include <glib.h> |
43 | #include <glib.h> |
… | |
… | |
445 | } |
447 | } |
446 | else |
448 | else |
447 | strcpy (input, tmp); |
449 | strcpy (input, tmp); |
448 | |
450 | |
449 | return; |
451 | return; |
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452 | } |
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453 | |
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454 | /******************************************************************************/ |
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455 | |
|
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456 | /* Checks a player-provided string which will become the msg property of |
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457 | * an object for dangerous input. |
|
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458 | */ |
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459 | bool |
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460 | msg_is_safe (const char *msg) |
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461 | { |
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462 | bool safe = true; |
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463 | |
|
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464 | /* Trying to cheat by getting data into the object */ |
|
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465 | if (!strncmp (msg, "endmsg", sizeof ("endmsg") - 1) |
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466 | || strstr (msg, "\nendmsg")) |
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467 | safe = false; |
|
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468 | |
|
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469 | /* Trying to make the object talk, and potentially access arbitrary code */ |
|
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470 | if (object::msg_has_dialogue (msg)) |
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471 | safe = false; |
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472 | |
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473 | return safe; |
450 | } |
474 | } |
451 | |
475 | |
452 | ///////////////////////////////////////////////////////////////////////////// |
476 | ///////////////////////////////////////////////////////////////////////////// |
453 | |
477 | |
454 | void |
478 | void |