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Comparing deliantra/server/common/utils.C (file contents):
Revision 1.70 by root, Fri Jan 25 18:09:23 2008 UTC vs.
Revision 1.95 by root, Fri Mar 26 01:04:44 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24/* 23/*
25 * General convenience functions for crossfire. 24 * General convenience functions for deliantra.
26 */ 25 */
27 26
28#include <cstdlib> 27#include <cstdlib>
29#include <sys/types.h> 28#include <sys/types.h>
30#include <unistd.h> 29#include <unistd.h>
31#include <sys/time.h> 30#include <sys/time.h>
32#include <time.h> 31#include <time.h>
33#include <signal.h> 32#include <signal.h>
34 33
35#include <global.h> 34#include <global.h>
36#include <funcpoint.h>
37#include <material.h> 35#include <material.h>
36#include <object.h>
37
38#include <sys/time.h>
39#include <sys/resource.h>
38 40
39#include <glib.h> 41#include <glib.h>
40 42
41refcnt_base::refcnt_t refcnt_dummy; 43refcnt_base::refcnt_t refcnt_dummy;
42size_t slice_alloc; 44ssize_t slice_alloc;
43rand_gen rndm; 45rand_gen rndm, rmg_rndm;
46
47#if !GCC_VERSION(3,4)
48int least_significant_bit (uint32_t x)
49{
50 x &= -x; // this isolates the lowest bit
51
52 int r = 0;
53
54 if (x & 0xaaaaaaaa) r += 1;
55 if (x & 0xcccccccc) r += 2;
56 if (x & 0xf0f0f0f0) r += 4;
57 if (x & 0xff00ff00) r += 8;
58 if (x & 0xffff0000) r += 16;
59
60 return r;
61}
62#endif
44 63
45void 64void
46tausworthe_random_generator::seed (uint32_t seed) 65tausworthe_random_generator::seed (uint32_t seed)
47{ 66{
48 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U; 67 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
49 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U; 68 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
50 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U; 69 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
51 state [3] = state [2] * 69069U; if (state [0] < 128) state [0] += 128U; 70 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
52 71
53 for (int i = 11; --i; ) 72 for (int i = 11; --i; )
54 operator ()(); 73 next ();
55} 74}
56 75
57uint32_t 76uint32_t
58tausworthe_random_generator::next () 77tausworthe_random_generator::next ()
59{ 78{
63 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U); 82 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
64 83
65 return state [0] ^ state [1] ^ state [2] ^ state [3]; 84 return state [0] ^ state [1] ^ state [2] ^ state [3];
66} 85}
67 86
87template<class generator>
68uint32_t 88uint32_t
69tausworthe_random_generator::get_range (uint32_t num) 89random_number_generator<generator>::get_range (uint32_t num)
70{ 90{
71 return (next () * (uint64_t)num) >> 32U; 91 return (this->next () * (uint64_t)num) >> 32U;
72} 92}
73 93
74// return a number within (min .. max) 94// return a number within (min .. max)
95template<class generator>
75int 96int
76tausworthe_random_generator::get_range (int r_min, int r_max) 97random_number_generator<generator>::get_range (int r_min, int r_max)
77{ 98{
78 return r_min + get_range (max (r_max - r_min + 1, 0)); 99 return r_min + get_range (max (r_max - r_min + 1, 0));
79} 100}
80 101
81/* 102template struct random_number_generator<tausworthe_random_generator>;
82 * The random functions here take luck into account when rolling random 103template struct random_number_generator<xorshift_random_generator>;
83 * dice or numbers. This function has less of an impact the larger the 104
84 * difference becomes in the random numbers. IE, the effect is lessened 105/******************************************************************************/
85 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers, 106
86 * to specifically disable luck in certain rolls, simply by making the 107/* Checks a player-provided string which will become the msg property of
87 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3) 108 * an object for dangerous input.
88 */ 109 */
89 110bool
90/* 111msg_is_safe (const char *msg)
91 * Roll a random number between min and max. Uses op to determine luck,
92 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
93 * Generally, op should be the player/caster/hitter requesting the roll,
94 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
95 */
96int
97random_roll (int r_min, int r_max, const object *op, int goodbad)
98{ 112{
99 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */ 113 bool safe = true;
100 114
101 if (r_max < r_min) 115 /* Trying to cheat by getting data into the object */
102 { 116 if (!strncmp (msg, "endmsg", sizeof ("endmsg") - 1)
103 LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max); 117 || strstr (msg, "\nendmsg"))
104 return r_min; 118 safe = false;
105 }
106 119
107 if (op->type == PLAYER) 120 /* Trying to make the object talk, and potentially access arbitrary code */
108 { 121 if (object::msg_has_dialogue (msg))
109 int luck = op->stats.luck; 122 safe = false;
110 123
111 if (rndm (base) < min (10, abs (luck)))
112 {
113 //TODO: take luck into account
114 }
115 }
116
117 return rndm (r_min, r_max);
118}
119
120/*
121 * This is a 64 bit version of random_roll above. This is needed
122 * for exp loss calculations for players changing religions.
123 */
124sint64
125random_roll64 (sint64 min, sint64 max, const object *op, int goodbad)
126{
127 sint64 omin = min;
128 sint64 diff = max - min + 1;
129 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
130
131 if (diff < 0)
132 {
133 LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max);
134 return (min); /* avoids a float exception */
135 }
136
137 /*
138 * Make a call to get two 32 bit unsigned random numbers, and just to
139 * a little bitshifting.
140 */
141 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
142
143 if (op->type != PLAYER)
144 return ((ran % diff) + min);
145
146 int luck = op->stats.luck;
147
148 if (rndm (base) < MIN (10, abs (luck)))
149 {
150 /* we have a winner */
151 ((luck > 0) ? (luck = 1) : (luck = -1));
152 diff -= luck;
153 if (diff < 1)
154 return (omin); /*check again */
155
156 ((goodbad) ? (min += luck) : (diff));
157
158 return (MAX (omin, MIN (max, (ran % diff) + min)));
159 }
160
161 return ran % diff + min;
162}
163
164/*
165 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
166 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
167 * Generally, op should be the player/caster/hitter requesting the roll,
168 * not the recipient (ie, the poor slob getting hit).
169 * The args are num D size (ie 4d6) [garbled 20010916]
170 */
171int
172die_roll (int num, int size, const object *op, int goodbad)
173{
174 int min, luck, total, i, gotlucky;
175
176 int diff = size;
177 min = 1;
178 luck = total = gotlucky = 0;
179 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
180
181 if (size < 2 || diff < 1)
182 {
183 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
184 return num; /* avoids a float exception */
185 }
186
187 if (op->type == PLAYER)
188 luck = op->stats.luck;
189
190 for (i = 0; i < num; i++)
191 {
192 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
193 {
194 /* we have a winner */
195 gotlucky++;
196 ((luck > 0) ? (luck = 1) : (luck = -1));
197 diff -= luck;
198 if (diff < 1)
199 return (num); /*check again */
200 ((goodbad) ? (min += luck) : (diff));
201 total += MAX (1, MIN (size, rndm (diff) + min));
202 }
203 else
204 total += rndm (size) + 1;
205 }
206
207 return total;
208}
209
210/* convert materialname to materialtype_t */
211
212materialtype_t *
213name_to_material (const shstr &name)
214{
215 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next)
216 if (name == mt->name)
217 return mt;
218
219 return 0; 124 return safe;
220}
221
222/* when doing transmutation of objects, we have to recheck the resistances,
223 * as some that did not apply previously, may apply now.
224 */
225void
226transmute_materialname (object *op, const object *change)
227{
228 materialtype_t *mt;
229 int j;
230
231 if (op->materialname == NULL)
232 return;
233
234 if (change->materialname != NULL && strcmp (op->materialname, change->materialname))
235 return;
236
237 if (!op->is_armor ())
238 return;
239
240 mt = name_to_material (op->materialname);
241 if (!mt)
242 {
243 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
244 return;
245 }
246
247 for (j = 0; j < NROFATTACKS; j++)
248 if (op->resist[j] == 0 && change->resist[j] != 0)
249 {
250 op->resist[j] += mt->mod[j];
251 if (op->resist[j] > 100)
252 op->resist[j] = 100;
253 if (op->resist[j] < -100)
254 op->resist[j] = -100;
255 }
256}
257
258/* set the materialname and type for an item */
259void
260set_materialname (object *op, int difficulty, materialtype_t *nmt)
261{
262 materialtype_t *mt, *lmt;
263
264 if (op->materialname != NULL)
265 return;
266
267 if (nmt == NULL)
268 {
269 lmt = NULL;
270
271 for (mt = materialt; mt && mt->next; mt = mt->next)
272 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
273 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
274 {
275 lmt = mt;
276 if (!(op->is_weapon () || op->is_armor ()))
277 break;
278 }
279 }
280 else
281 lmt = nmt;
282
283 if (lmt != NULL)
284 {
285 if (op->stats.dam && op->is_weapon ())
286 {
287 op->stats.dam += lmt->damage;
288 if (op->stats.dam < 1)
289 op->stats.dam = 1;
290 }
291
292 if (op->stats.sp && op->type == BOW)
293 op->stats.sp += lmt->sp;
294 if (op->stats.wc && op->is_weapon ())
295 op->stats.wc += lmt->wc;
296 if (op->is_armor ())
297 {
298 if (op->stats.ac)
299 op->stats.ac += lmt->ac;
300
301 for (int j = 0; j < NROFATTACKS; j++)
302 if (op->resist[j] != 0)
303 {
304 op->resist[j] += lmt->mod[j];
305 if (op->resist[j] > 100)
306 op->resist[j] = 100;
307 if (op->resist[j] < -100)
308 op->resist[j] = -100;
309 }
310 }
311
312 op->materialname = lmt->name;
313 /* dont make it unstackable if it doesn't need to be */
314 if (op->is_weapon () || op->is_armor ())
315 {
316 op->weight = (op->weight * lmt->weight) / 100;
317 op->value = (op->value * lmt->value) / 100;
318 }
319 }
320}
321
322/*
323 * Strip out the media tags from a String.
324 * Warning the input string will contain the result string
325 */
326void
327strip_media_tag (char *message)
328{
329 int in_tag = 0;
330 char *dest;
331 char *src;
332
333 src = dest = message;
334 while (*src != '\0')
335 {
336 if (*src == '[')
337 {
338 in_tag = 1;
339 }
340 else if (in_tag && (*src == ']'))
341 in_tag = 0;
342 else if (!in_tag)
343 {
344 *dest = *src;
345 dest++;
346 }
347 src++;
348 }
349 *dest = '\0';
350}
351
352const char *
353strrstr (const char *haystack, const char *needle)
354{
355 const char *lastneedle;
356
357 lastneedle = NULL;
358 while ((haystack = strstr (haystack, needle)) != NULL)
359 {
360 lastneedle = haystack;
361 haystack++;
362 }
363 return lastneedle;
364
365}
366
367#define EOL_SIZE (sizeof("\n")-1)
368void
369strip_endline (char *buf)
370{
371 if (strlen (buf) < sizeof ("\n"))
372 {
373 return;
374 }
375 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
376 buf[strlen (buf) - EOL_SIZE] = '\0';
377}
378
379/**
380 * Replace in string src all occurrences of key by replacement. The resulting
381 * string is put into result; at most resultsize characters (including the
382 * terminating null character) will be written to result.
383 */
384void
385replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
386{
387 size_t resultlen;
388 size_t keylen;
389
390 /* special case to prevent infinite loop if key==replacement=="" */
391 if (strcmp (key, replacement) == 0)
392 {
393 snprintf (result, resultsize, "%s", src);
394 return;
395 }
396
397 keylen = strlen (key);
398
399 resultlen = 0;
400 while (*src != '\0' && resultlen + 1 < resultsize)
401 {
402 if (strncmp (src, key, keylen) == 0)
403 {
404 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
405 resultlen += strlen (result + resultlen);
406 src += keylen;
407 }
408 else
409 {
410 result[resultlen++] = *src++;
411 }
412 }
413 result[resultlen] = '\0';
414}
415
416/**
417 * Taking a string as an argument, mutate it into a string that looks like a list.
418 * a 'list' for the purposes here, is a string of items, seperated by commas, except
419 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
420 * This function will also strip all trailing non alphanumeric characters.
421 * It does not insert an oxford comma.
422 */
423void
424make_list_like (char *input)
425{
426 char *p, tmp[MAX_BUF];
427 int i;
428
429 if (!input || strlen (input) > MAX_BUF - 5)
430 return;
431 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
432
433 strncpy (tmp, input, MAX_BUF - 5);
434 /*trim all trailing commas, spaces etc. */
435 for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
436 tmp[i] = '\0';
437
438 strcat (tmp, ".");
439
440 p = strrchr (tmp, ',');
441 if (p)
442 {
443 *p = '\0';
444 strcpy (input, tmp);
445 p++;
446 strcat (input, " and");
447 strcat (input, p);
448 }
449 else
450 strcpy (input, tmp);
451
452 return;
453} 125}
454 126
455///////////////////////////////////////////////////////////////////////////// 127/////////////////////////////////////////////////////////////////////////////
456 128
457void 129void
458fork_abort (const char *msg) 130fork_abort (const char *msg)
459{ 131{
460 if (!fork ()) 132 if (!fork ())
461 { 133 {
134 signal (SIGINT , SIG_IGN);
135 signal (SIGTERM, SIG_IGN);
462 signal (SIGABRT, SIG_DFL); 136 signal (SIGABRT, SIG_IGN);
137
138 signal (SIGSEGV, SIG_DFL);
139 signal (SIGBUS , SIG_DFL);
140 signal (SIGILL , SIG_DFL);
141 signal (SIGTRAP, SIG_DFL);
142
463 // try to put corefiles into a subdirectory, if existing, to allow 143 // try to put corefiles into a subdirectory, if existing, to allow
464 // an administrator to reduce the I/O load. 144 // an administrator to reduce the I/O load.
465 chdir ("cores"); 145 chdir ("cores");
146
147 // try to detach us from as many external dependencies as possible
148 // as coredumping can take time by closing all fd's.
149 {
150 struct rlimit lim;
151
152 if (getrlimit (RLIMIT_NOFILE, &lim))
153 lim.rlim_cur = 1024;
154
155 for (int i = 0; i < lim.rlim_cur; ++i)
156 close (i);
157 }
158
159 {
160 sigset_t empty;
161 sigemptyset (&empty);
162 sigprocmask (SIG_SETMASK, &empty, 0);
163 }
164
165 // try to coredump with SIGTRAP
166 kill (getpid (), SIGTRAP);
466 abort (); 167 abort ();
467 } 168 }
468 169
469 LOG (llevError, "fork abort: %s\n", msg); 170 LOG (llevError, "fork abort: %s\n", msg);
470} 171}
471 172
472void *salloc_ (int n) throw (std::bad_alloc) 173void *salloc_ (int n) throw (std::bad_alloc)
473{ 174{
474#ifdef PREFER_MALLOC
475 void *ptr = malloc (n);
476#else
477 slice_alloc += n;
478 void *ptr = g_slice_alloc (n); 175 void *ptr = g_slice_alloc (n);
479#endif
480 176
481 if (!ptr) 177 if (!ptr)
482 throw std::bad_alloc (); 178 throw std::bad_alloc ();
483 179
180 slice_alloc += n;
484 return ptr; 181 return ptr;
485} 182}
486 183
487void *salloc_ (int n, void *src) throw (std::bad_alloc) 184void *salloc_ (int n, void *src) throw (std::bad_alloc)
488{ 185{
496 return ptr; 193 return ptr;
497} 194}
498 195
499/******************************************************************************/ 196/******************************************************************************/
500 197
501#ifdef DEBUG_SALLOC 198#if DEBUG_SALLOC
502 199
503#define MAGIC 0xa1b2c35543deadLL 200#define MAGIC 0xa1b2c35543deadLL
504 201
505void *g_slice_alloc (unsigned long size) 202void *g_slice_alloc (unsigned long size)
506{ 203{
515 return memset (g_slice_alloc (size), 0, size); 212 return memset (g_slice_alloc (size), 0, size);
516} 213}
517 214
518void g_slice_free1 (unsigned long size, void *ptr) 215void g_slice_free1 (unsigned long size, void *ptr)
519{ 216{
217 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
520 if (expect_true (ptr)) 218 if (expect_true (ptr))
521 { 219 {
522 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
523 unsigned long *p = (unsigned long *)ptr; 220 unsigned long *p = (unsigned long *)ptr;
524 unsigned long s = *--p ^ MAGIC; 221 unsigned long s = *--p ^ MAGIC;
525 222
526 if ((*p ^ MAGIC) != size) 223 if (size != (unsigned long)(*p ^ MAGIC))
224 {
527 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s); 225 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
226 abort ();
227 }
528 228
529 *p = MAGIC; 229 *p = MAGIC;
530 230
531 (g_slice_free1)(s + sizeof (unsigned long), p); 231 (g_slice_free1)(s + sizeof (unsigned long), p);
532 } 232 }
534 234
535#endif 235#endif
536 236
537/******************************************************************************/ 237/******************************************************************************/
538 238
239int
539void assign (char *dst, const char *src, int maxlen) 240assign (char *dst, const char *src, int maxsize)
540{ 241{
541 if (!src) 242 if (!src)
542 src = ""; 243 src = "";
543 244
544 int len = strlen (src); 245 int len = strlen (src);
545 246
546 if (len >= maxlen - 1) 247 if (len >= maxsize)
547 { 248 {
548 if (maxlen <= 4) 249 if (maxsize <= 4)
549 { 250 {
550 memset (dst, '.', maxlen - 1); 251 memset (dst, '.', maxsize - 2);
551 dst [maxlen - 1] = 0; 252 dst [maxsize - 1] = 0;
552 } 253 }
553 else 254 else
554 { 255 {
555 memcpy (dst, src, maxlen - 4); 256 memcpy (dst, src, maxsize - 4);
556 memcpy (dst + maxlen - 4, "...", 4); 257 memcpy (dst + maxsize - 4, "...", 4);
557 } 258 }
259
260 len = maxsize;
558 } 261 }
559 else 262 else
560 memcpy (dst, src, len + 1); 263 memcpy (dst, src, ++len);
561}
562 264
563const char * 265 return len;
266}
267
268char *
269vformat (const char *format, va_list ap)
270{
271 static dynbuf_text buf; buf.clear ();
272 buf.vprintf (format, ap);
273 return buf;
274}
275
276char *
564format (const char *format, ...) 277format (const char *format, ...)
565{ 278{
566 static dynbuf_text buf;
567
568 buf.clear ();
569
570 va_list ap; 279 va_list ap;
571 va_start (ap, format); 280 va_start (ap, format);
572 buf.vprintf (format, ap); 281 char *buf = vformat (format, ap);
573 va_end (ap); 282 va_end (ap);
574 283
575 return buf; 284 return buf;
576} 285}
577 286
648 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL, 357 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
649 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL, 358 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
650 0x2d02ef8dL 359 0x2d02ef8dL
651}; 360};
652 361
362void thread::start (void *(*start_routine)(void *), void *arg)
363{
364 pthread_attr_t attr;
365
366 pthread_attr_init (&attr);
367 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
368 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
369 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
370#ifdef PTHREAD_SCOPE_PROCESS
371 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
372#endif
373
374 sigset_t fullsigset, oldsigset;
375 sigfillset (&fullsigset);
376
377 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
378
379 if (pthread_create (&id, &attr, start_routine, arg))
380 cleanup ("unable to create a new thread");
381
382 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
383}
384

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