1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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6 | * Copyright (C) 1992 Frank Tore Johansen |
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7 | * |
5 | * |
8 | * This program is free software; you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
9 | * option) any later version. |
12 | * |
10 | * |
13 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
17 | * |
15 | * |
18 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
17 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
18 | * <http://www.gnu.org/licenses/>. |
21 | * |
19 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
21 | */ |
24 | |
22 | |
25 | /* |
23 | /* |
26 | * General convenience functions for crossfire. |
24 | * General convenience functions for deliantra. |
27 | */ |
25 | */ |
28 | |
26 | |
29 | #include <cstdlib> |
27 | #include <cstdlib> |
30 | #include <sys/types.h> |
28 | #include <sys/types.h> |
31 | #include <unistd.h> |
29 | #include <unistd.h> |
32 | #include <sys/time.h> |
30 | #include <sys/time.h> |
33 | #include <time.h> |
31 | #include <time.h> |
34 | #include <signal.h> |
32 | #include <signal.h> |
35 | |
33 | |
36 | #include <global.h> |
34 | #include <global.h> |
37 | #include <funcpoint.h> |
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38 | #include <material.h> |
35 | #include <material.h> |
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36 | #include <object.h> |
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37 | |
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38 | #include <sys/time.h> |
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39 | #include <sys/resource.h> |
39 | |
40 | |
40 | #include <glib.h> |
41 | #include <glib.h> |
41 | |
42 | |
42 | rand_gen rndm; |
43 | refcnt_base::refcnt_t refcnt_dummy; |
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44 | ssize_t slice_alloc; |
43 | |
45 | |
44 | void |
46 | #if !GCC_VERSION(3,4) |
45 | tausworthe_random_generator::seed (uint32_t seed) |
47 | int least_significant_bit (uint32_t x) |
46 | { |
48 | { |
47 | state [0] = max ( 2U, seed * 69069U); |
49 | x &= -x; // this isolates the lowest bit |
48 | state [1] = max ( 8U, state [0] * 69069U); |
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49 | state [2] = max ( 16U, state [1] * 69069U); |
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50 | state [3] = max (128U, state [2] * 69069U); |
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51 | |
50 | |
52 | for (int i = 11; --i; ) |
51 | int r = 0; |
53 | operator ()(); |
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54 | } |
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55 | |
52 | |
56 | uint32_t |
53 | if (x & 0xaaaaaaaa) r += 1; |
57 | tausworthe_random_generator::next () |
54 | if (x & 0xcccccccc) r += 2; |
58 | { |
55 | if (x & 0xf0f0f0f0) r += 4; |
59 | state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U); |
56 | if (x & 0xff00ff00) r += 8; |
60 | state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U); |
57 | if (x & 0xffff0000) r += 16; |
61 | state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U); |
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62 | state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U); |
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63 | |
58 | |
64 | return state [0] ^ state [1] ^ state [2] ^ state [3]; |
59 | return r; |
65 | } |
60 | } |
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61 | #endif |
66 | |
62 | |
67 | uint32_t |
63 | /******************************************************************************/ |
68 | tausworthe_random_generator::get_range (uint32_t r_max) |
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69 | { |
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70 | return next () % r_max; |
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71 | } |
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72 | |
64 | |
73 | // return a number within (min .. max) |
65 | /* Checks a player-provided string which will become the msg property of |
74 | int |
66 | * an object for dangerous input. |
75 | tausworthe_random_generator::get_range (int r_min, int r_max) |
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76 | { |
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77 | return r_min + (*this) (max (r_max - r_min + 1, 1)); |
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78 | } |
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79 | |
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80 | /* |
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81 | * The random functions here take luck into account when rolling random |
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82 | * dice or numbers. This function has less of an impact the larger the |
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83 | * difference becomes in the random numbers. IE, the effect is lessened |
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84 | * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers, |
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85 | * to specifically disable luck in certain rolls, simply by making the |
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86 | * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3) |
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87 | */ |
67 | */ |
88 | |
68 | bool |
89 | /* |
69 | msg_is_safe (const char *msg) |
90 | * Roll a random number between min and max. Uses op to determine luck, |
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91 | * and if goodbad is non-zero, luck increases the roll, if zero, it decreases. |
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92 | * Generally, op should be the player/caster/hitter requesting the roll, |
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93 | * not the recipient (ie, the poor slob getting hit). [garbled 20010916] |
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94 | */ |
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95 | int |
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96 | random_roll (int r_min, int r_max, const object *op, int goodbad) |
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97 | { |
70 | { |
98 | int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */ |
71 | bool safe = true; |
99 | |
72 | |
100 | if (r_max < 1 || r_max < r_min) |
73 | /* Trying to cheat by getting data into the object */ |
101 | { |
74 | if (!strncmp (msg, "endmsg", sizeof ("endmsg") - 1) |
102 | LOG (llevError, "Calling random_roll with min=%d max=%d\n", r_min, r_max); |
75 | || strstr (msg, "\nendmsg")) |
103 | return r_min; |
76 | safe = false; |
104 | } |
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105 | |
77 | |
106 | if (op->type == PLAYER) |
78 | /* Trying to make the object talk, and potentially access arbitrary code */ |
107 | { |
79 | if (object::msg_has_dialogue (msg)) |
108 | int luck = op->stats.luck; |
80 | safe = false; |
109 | |
81 | |
110 | if (rndm (base) < min (10, abs (luck))) |
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111 | { |
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112 | //TODO: take luck into account |
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113 | } |
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114 | } |
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115 | |
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116 | return rndm (r_min, r_max); |
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117 | } |
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118 | |
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119 | /* |
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120 | * This is a 64 bit version of random_roll above. This is needed |
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121 | * for exp loss calculations for players changing religions. |
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122 | */ |
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123 | sint64 |
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124 | random_roll64 (sint64 min, sint64 max, const object *op, int goodbad) |
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125 | { |
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126 | sint64 omin, diff, luck, ran; |
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127 | int base; |
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128 | |
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129 | omin = min; |
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130 | diff = max - min + 1; |
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131 | ((diff > 2) ? (base = 20) : (base = 50)); /* d2 and d3 are corner cases */ |
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132 | |
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133 | if (max < 1 || diff < 1) |
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134 | { |
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135 | LOG (llevError, "Calling random_roll with min=%" PRId64 " max=%" PRId64 "\n", min, max); |
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136 | return (min); /* avoids a float exception */ |
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137 | } |
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138 | |
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139 | /* |
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140 | * Make a call to get two 32 bit unsigned random numbers, and just to |
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141 | * a little bitshifting. |
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142 | */ |
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143 | ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31); |
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144 | |
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145 | if (op->type != PLAYER) |
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146 | return ((ran % diff) + min); |
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147 | |
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148 | luck = op->stats.luck; |
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149 | if (rndm (base) < MIN (10, abs (luck))) |
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150 | { |
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151 | /* we have a winner */ |
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152 | ((luck > 0) ? (luck = 1) : (luck = -1)); |
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153 | diff -= luck; |
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154 | if (diff < 1) |
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155 | return (omin); /*check again */ |
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156 | ((goodbad) ? (min += luck) : (diff)); |
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157 | |
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158 | return (MAX (omin, MIN (max, (ran % diff) + min))); |
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159 | } |
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160 | |
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161 | return ((ran % diff) + min); |
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162 | } |
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163 | |
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164 | /* |
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165 | * Roll a number of dice (2d3, 4d6). Uses op to determine luck, |
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166 | * If goodbad is non-zero, luck increases the roll, if zero, it decreases. |
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167 | * Generally, op should be the player/caster/hitter requesting the roll, |
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168 | * not the recipient (ie, the poor slob getting hit). |
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169 | * The args are num D size (ie 4d6) [garbled 20010916] |
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170 | */ |
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171 | |
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172 | int |
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173 | die_roll (int num, int size, const object *op, int goodbad) |
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174 | { |
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175 | int min, diff, luck, total, i, gotlucky, base; |
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176 | |
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177 | diff = size; |
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178 | min = 1; |
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179 | luck = total = gotlucky = 0; |
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180 | ((diff > 2) ? (base = 20) : (base = 50)); /* d2 and d3 are corner cases */ |
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181 | if (size < 2 || diff < 1) |
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182 | { |
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183 | LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size); |
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184 | return (num); /* avoids a float exception */ |
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185 | } |
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186 | |
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187 | if (op->type == PLAYER) |
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188 | luck = op->stats.luck; |
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189 | |
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190 | for (i = 0; i < num; i++) |
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191 | { |
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192 | if (rndm (base) < MIN (10, abs (luck)) && !gotlucky) |
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193 | { |
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194 | /* we have a winner */ |
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195 | gotlucky++; |
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196 | ((luck > 0) ? (luck = 1) : (luck = -1)); |
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197 | diff -= luck; |
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198 | if (diff < 1) |
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199 | return (num); /*check again */ |
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200 | ((goodbad) ? (min += luck) : (diff)); |
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201 | total += MAX (1, MIN (size, rndm (diff) + min)); |
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202 | } |
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203 | else |
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204 | total += rndm (size) + 1; |
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205 | } |
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206 | |
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207 | return total; |
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208 | } |
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209 | |
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210 | /* decay and destroy perishable items in a map */ |
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211 | void |
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212 | maptile::decay_objects () |
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213 | { |
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214 | if (!spaces) |
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215 | return; |
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216 | |
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217 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
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218 | for (object *above, *op = ms->bot; op; op = above) |
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219 | { |
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220 | above = op->above; |
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221 | |
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222 | bool destroy = 0; |
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223 | |
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224 | // do not decay anything above unique floor tiles (yet :) |
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225 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
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226 | break; |
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227 | |
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228 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) |
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229 | || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) |
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230 | || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL) |
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231 | || QUERY_FLAG (op, FLAG_UNIQUE) |
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232 | || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) |
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233 | || QUERY_FLAG (op, FLAG_UNPAID) |
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234 | || op->is_alive ()) |
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235 | ; // do not decay |
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236 | else if (op->is_weapon ()) |
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237 | { |
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238 | op->stats.dam--; |
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239 | if (op->stats.dam < 0) |
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240 | destroy = 1; |
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241 | } |
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242 | else if (op->is_armor ()) |
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243 | { |
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244 | op->stats.ac--; |
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245 | if (op->stats.ac < 0) |
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246 | destroy = 1; |
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247 | } |
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248 | else if (op->type == FOOD) |
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249 | { |
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250 | op->stats.food -= rndm (5, 20); |
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251 | if (op->stats.food < 0) |
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252 | destroy = 1; |
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253 | } |
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254 | else |
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255 | { |
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256 | int mat = op->material; |
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257 | |
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258 | if (mat & M_PAPER |
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259 | || mat & M_LEATHER |
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260 | || mat & M_WOOD |
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261 | || mat & M_ORGANIC |
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262 | || mat & M_CLOTH |
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263 | || mat & M_LIQUID |
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264 | || (mat & M_IRON && rndm (1, 5) == 1) |
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265 | || (mat & M_GLASS && rndm (1, 2) == 1) |
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266 | || ((mat & M_STONE || mat & M_ADAMANT) && rndm (1, 10) == 1) |
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267 | || ((mat & M_SOFT_METAL || mat & M_BONE) && rndm (1, 3) == 1) |
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268 | || (mat & M_ICE && temp > 32)) |
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269 | destroy = 1; |
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270 | } |
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271 | |
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272 | /* adjust overall chance below */ |
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273 | if (destroy && rndm (0, 1)) |
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274 | op->destroy (); |
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275 | } |
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276 | } |
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277 | |
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278 | /* convert materialname to materialtype_t */ |
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279 | |
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280 | materialtype_t * |
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281 | name_to_material (const char *name) |
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282 | { |
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283 | materialtype_t *mt, *nmt; |
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284 | |
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285 | mt = NULL; |
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286 | for (nmt = materialt; nmt != NULL && nmt->next != NULL; nmt = nmt->next) |
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287 | { |
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288 | if (strcmp (name, nmt->name) == 0) |
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289 | { |
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290 | mt = nmt; |
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291 | break; |
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292 | } |
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293 | } |
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294 | return mt; |
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295 | } |
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296 | |
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297 | /* when doing transmutation of objects, we have to recheck the resistances, |
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298 | * as some that did not apply previously, may apply now. |
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299 | */ |
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300 | |
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301 | void |
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302 | transmute_materialname (object *op, const object *change) |
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303 | { |
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304 | materialtype_t *mt; |
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305 | int j; |
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306 | |
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307 | if (op->materialname == NULL) |
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308 | return; |
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309 | |
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310 | if (change->materialname != NULL && strcmp (op->materialname, change->materialname)) |
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311 | return; |
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312 | |
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313 | if (!op->is_armor ()) |
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314 | return; |
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315 | |
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316 | mt = name_to_material (op->materialname); |
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317 | if (!mt) |
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318 | { |
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319 | LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->name, &op->name, &op->materialname); |
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320 | return; |
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321 | } |
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322 | |
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323 | for (j = 0; j < NROFATTACKS; j++) |
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324 | if (op->resist[j] == 0 && change->resist[j] != 0) |
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325 | { |
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326 | op->resist[j] += mt->mod[j]; |
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327 | if (op->resist[j] > 100) |
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328 | op->resist[j] = 100; |
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329 | if (op->resist[j] < -100) |
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330 | op->resist[j] = -100; |
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331 | } |
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332 | } |
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333 | |
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334 | /* set the materialname and type for an item */ |
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335 | void |
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336 | set_materialname (object *op, int difficulty, materialtype_t *nmt) |
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337 | { |
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338 | materialtype_t *mt, *lmt; |
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339 | |
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340 | #ifdef NEW_MATERIAL_CODE |
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341 | int j; |
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342 | #endif |
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343 | |
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344 | if (op->materialname != NULL) |
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345 | return; |
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346 | |
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347 | |
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348 | |
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349 | if (nmt == NULL) |
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350 | { |
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351 | lmt = NULL; |
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352 | #ifndef NEW_MATERIAL_CODE |
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353 | for (mt = materialt; mt != NULL && mt->next != NULL; mt = mt->next) |
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354 | { |
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355 | if (op->material & mt->material) |
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356 | { |
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357 | lmt = mt; |
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358 | break; |
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359 | } |
|
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360 | } |
|
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361 | |
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362 | #else |
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363 | for (mt = materialt; mt != NULL && mt->next != NULL; mt = mt->next) |
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364 | { |
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365 | if (op->material & mt->material && rndm (1, 100) <= mt->chance && |
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366 | difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0)) |
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367 | { |
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368 | lmt = mt; |
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369 | if (!(op->is_weapon () || op->is_armor ())) |
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370 | break; |
|
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371 | } |
|
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372 | } |
|
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373 | #endif |
|
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374 | } |
|
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375 | else |
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376 | { |
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377 | lmt = nmt; |
|
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378 | } |
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379 | |
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380 | if (lmt != NULL) |
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381 | { |
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382 | #ifndef NEW_MATERIAL_CODE |
|
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383 | op->materialname = lmt->name; |
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384 | return; |
|
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385 | #else |
|
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386 | |
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387 | if (op->stats.dam && op->is_weapon ()) |
|
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388 | { |
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389 | op->stats.dam += lmt->damage; |
|
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390 | if (op->stats.dam < 1) |
|
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391 | op->stats.dam = 1; |
|
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392 | } |
|
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393 | |
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394 | if (op->stats.sp && op->type == BOW) |
|
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395 | op->stats.sp += lmt->sp; |
|
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396 | if (op->stats.wc && op->is_weapon ()) |
|
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397 | op->stats.wc += lmt->wc; |
|
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398 | if (op->is_armor ()) |
|
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399 | { |
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400 | if (op->stats.ac) |
|
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401 | op->stats.ac += lmt->ac; |
|
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402 | for (j = 0; j < NROFATTACKS; j++) |
|
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403 | if (op->resist[j] != 0) |
|
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404 | { |
|
|
405 | op->resist[j] += lmt->mod[j]; |
|
|
406 | if (op->resist[j] > 100) |
|
|
407 | op->resist[j] = 100; |
|
|
408 | if (op->resist[j] < -100) |
|
|
409 | op->resist[j] = -100; |
|
|
410 | } |
|
|
411 | } |
|
|
412 | op->materialname = lmt->name; |
|
|
413 | /* dont make it unstackable if it doesn't need to be */ |
|
|
414 | if (op->is_weapon () || op->is_armor ()) |
|
|
415 | { |
|
|
416 | op->weight = (op->weight * lmt->weight) / 100; |
|
|
417 | op->value = (op->value * lmt->value) / 100; |
|
|
418 | } |
|
|
419 | #endif |
|
|
420 | } |
|
|
421 | } |
|
|
422 | |
|
|
423 | /* |
|
|
424 | * Strip out the media tags from a String. |
|
|
425 | * Warning the input string will contain the result string |
|
|
426 | */ |
|
|
427 | void |
|
|
428 | strip_media_tag (char *message) |
|
|
429 | { |
|
|
430 | int in_tag = 0; |
|
|
431 | char *dest; |
|
|
432 | char *src; |
|
|
433 | |
|
|
434 | src = dest = message; |
|
|
435 | while (*src != '\0') |
|
|
436 | { |
|
|
437 | if (*src == '[') |
|
|
438 | { |
|
|
439 | in_tag = 1; |
|
|
440 | } |
|
|
441 | else if (in_tag && (*src == ']')) |
|
|
442 | in_tag = 0; |
|
|
443 | else if (!in_tag) |
|
|
444 | { |
|
|
445 | *dest = *src; |
|
|
446 | dest++; |
|
|
447 | } |
|
|
448 | src++; |
|
|
449 | } |
|
|
450 | *dest = '\0'; |
|
|
451 | } |
|
|
452 | |
|
|
453 | const char * |
|
|
454 | strrstr (const char *haystack, const char *needle) |
|
|
455 | { |
|
|
456 | const char *lastneedle; |
|
|
457 | |
|
|
458 | lastneedle = NULL; |
|
|
459 | while ((haystack = strstr (haystack, needle)) != NULL) |
|
|
460 | { |
|
|
461 | lastneedle = haystack; |
|
|
462 | haystack++; |
|
|
463 | } |
|
|
464 | return lastneedle; |
|
|
465 | |
|
|
466 | } |
|
|
467 | |
|
|
468 | #define EOL_SIZE (sizeof("\n")-1) |
|
|
469 | void |
|
|
470 | strip_endline (char *buf) |
|
|
471 | { |
|
|
472 | if (strlen (buf) < sizeof ("\n")) |
|
|
473 | { |
|
|
474 | return; |
|
|
475 | } |
|
|
476 | if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n")) |
|
|
477 | buf[strlen (buf) - EOL_SIZE] = '\0'; |
|
|
478 | } |
|
|
479 | |
|
|
480 | /** |
|
|
481 | * Replace in string src all occurrences of key by replacement. The resulting |
|
|
482 | * string is put into result; at most resultsize characters (including the |
|
|
483 | * terminating null character) will be written to result. |
|
|
484 | */ |
|
|
485 | void |
|
|
486 | replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize) |
|
|
487 | { |
|
|
488 | size_t resultlen; |
|
|
489 | size_t keylen; |
|
|
490 | |
|
|
491 | /* special case to prevent infinite loop if key==replacement=="" */ |
|
|
492 | if (strcmp (key, replacement) == 0) |
|
|
493 | { |
|
|
494 | snprintf (result, resultsize, "%s", src); |
|
|
495 | return; |
|
|
496 | } |
|
|
497 | |
|
|
498 | keylen = strlen (key); |
|
|
499 | |
|
|
500 | resultlen = 0; |
|
|
501 | while (*src != '\0' && resultlen + 1 < resultsize) |
|
|
502 | { |
|
|
503 | if (strncmp (src, key, keylen) == 0) |
|
|
504 | { |
|
|
505 | snprintf (result + resultlen, resultsize - resultlen, "%s", replacement); |
|
|
506 | resultlen += strlen (result + resultlen); |
|
|
507 | src += keylen; |
|
|
508 | } |
|
|
509 | else |
|
|
510 | { |
|
|
511 | result[resultlen++] = *src++; |
|
|
512 | } |
|
|
513 | } |
|
|
514 | result[resultlen] = '\0'; |
|
|
515 | } |
|
|
516 | |
|
|
517 | /** |
|
|
518 | * Taking a string as an argument, mutate it into a string that looks like a list. |
|
|
519 | * a 'list' for the purposes here, is a string of items, seperated by commas, except |
|
|
520 | * for the last entry, which has an 'and' before it, and a full stop (period) after it. |
|
|
521 | * This function will also strip all trailing non alphanumeric characters. |
|
|
522 | * It does not insert an oxford comma. |
|
|
523 | */ |
|
|
524 | |
|
|
525 | void |
|
|
526 | make_list_like (char *input) |
|
|
527 | { |
|
|
528 | char *p, tmp[MAX_BUF]; |
|
|
529 | int i; |
|
|
530 | |
|
|
531 | if (!input || strlen (input) > MAX_BUF - 5) |
|
|
532 | return; |
|
|
533 | /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */ |
|
|
534 | |
|
|
535 | strncpy (tmp, input, MAX_BUF - 5); |
|
|
536 | /*trim all trailing commas, spaces etc. */ |
|
|
537 | for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--) |
|
|
538 | tmp[i] = '\0'; |
|
|
539 | |
|
|
540 | strcat (tmp, "."); |
|
|
541 | |
|
|
542 | p = strrchr (tmp, ','); |
|
|
543 | if (p) |
|
|
544 | { |
|
|
545 | *p = '\0'; |
|
|
546 | strcpy (input, tmp); |
|
|
547 | p++; |
|
|
548 | strcat (input, " and"); |
|
|
549 | strcat (input, p); |
|
|
550 | } |
|
|
551 | else |
|
|
552 | strcpy (input, tmp); |
|
|
553 | |
|
|
554 | return; |
82 | return safe; |
555 | } |
83 | } |
556 | |
84 | |
557 | ///////////////////////////////////////////////////////////////////////////// |
85 | ///////////////////////////////////////////////////////////////////////////// |
558 | |
86 | |
559 | void |
87 | void |
560 | fork_abort (const char *msg) |
88 | fork_abort (const char *msg) |
561 | { |
89 | { |
562 | if (!fork ()) |
90 | if (!fork ()) |
563 | { |
91 | { |
|
|
92 | signal (SIGINT , SIG_IGN); |
|
|
93 | signal (SIGTERM, SIG_IGN); |
564 | signal (SIGABRT, SIG_DFL); |
94 | signal (SIGABRT, SIG_IGN); |
|
|
95 | |
|
|
96 | signal (SIGSEGV, SIG_DFL); |
|
|
97 | signal (SIGBUS , SIG_DFL); |
|
|
98 | signal (SIGILL , SIG_DFL); |
|
|
99 | signal (SIGTRAP, SIG_DFL); |
|
|
100 | |
|
|
101 | // try to put corefiles into a subdirectory, if existing, to allow |
|
|
102 | // an administrator to reduce the I/O load. |
|
|
103 | chdir ("cores"); |
|
|
104 | |
|
|
105 | // try to detach us from as many external dependencies as possible |
|
|
106 | // as coredumping can take time by closing all fd's. |
|
|
107 | { |
|
|
108 | struct rlimit lim; |
|
|
109 | |
|
|
110 | if (getrlimit (RLIMIT_NOFILE, &lim)) |
|
|
111 | lim.rlim_cur = 1024; |
|
|
112 | |
|
|
113 | for (int i = 0; i < lim.rlim_cur; ++i) |
|
|
114 | close (i); |
|
|
115 | } |
|
|
116 | |
|
|
117 | { |
|
|
118 | sigset_t empty; |
|
|
119 | sigemptyset (&empty); |
|
|
120 | sigprocmask (SIG_SETMASK, &empty, 0); |
|
|
121 | } |
|
|
122 | |
|
|
123 | // try to coredump with SIGTRAP |
|
|
124 | kill (getpid (), SIGTRAP); |
565 | abort (); |
125 | abort (); |
566 | } |
126 | } |
567 | |
127 | |
568 | LOG (llevError, "fork abort: %s\n", msg); |
128 | LOG (llevError, "fork abort: %s\n", msg); |
569 | } |
129 | } |
570 | |
130 | |
|
|
131 | void * |
571 | void *salloc_ (int n) throw (std::bad_alloc) |
132 | salloc_ (int n) throw (std::bad_alloc) |
572 | { |
133 | { |
573 | #ifdef PREFER_MALLOC |
|
|
574 | void *ptr = malloc (n); |
|
|
575 | #else |
|
|
576 | void *ptr = g_slice_alloc (n); |
134 | void *ptr = g_slice_alloc (n); |
577 | #endif |
|
|
578 | |
135 | |
579 | if (!ptr) |
136 | if (!ptr) |
580 | throw std::bad_alloc (); |
137 | throw std::bad_alloc (); |
581 | |
138 | |
|
|
139 | slice_alloc += n; |
582 | return ptr; |
140 | return ptr; |
583 | } |
141 | } |
584 | |
142 | |
|
|
143 | void * |
585 | void *salloc_ (int n, void *src) throw (std::bad_alloc) |
144 | salloc_ (int n, void *src) throw (std::bad_alloc) |
586 | { |
145 | { |
587 | void *ptr = salloc_ (n); |
146 | void *ptr = salloc_ (n); |
588 | |
147 | |
589 | if (src) |
148 | if (src) |
590 | memcpy (ptr, src, n); |
149 | memcpy (ptr, src, n); |
… | |
… | |
592 | memset (ptr, 0, n); |
151 | memset (ptr, 0, n); |
593 | |
152 | |
594 | return ptr; |
153 | return ptr; |
595 | } |
154 | } |
596 | |
155 | |
|
|
156 | /******************************************************************************/ |
|
|
157 | |
|
|
158 | #if DEBUG_SALLOC |
|
|
159 | |
|
|
160 | #define MAGIC 0xa1b2c35543deadLL |
|
|
161 | |
|
|
162 | void * |
|
|
163 | g_slice_alloc (unsigned long size) |
|
|
164 | { |
|
|
165 | unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long)); |
|
|
166 | *p++ = size ^ MAGIC; |
|
|
167 | //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D |
|
|
168 | return (void *)p; |
|
|
169 | } |
|
|
170 | |
|
|
171 | void * |
|
|
172 | g_slice_alloc0 (unsigned long size) |
|
|
173 | { |
|
|
174 | return memset (g_slice_alloc (size), 0, size); |
|
|
175 | } |
|
|
176 | |
|
|
177 | void |
|
|
178 | g_slice_free1 (unsigned long size, void *ptr) |
|
|
179 | { |
|
|
180 | //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D |
|
|
181 | if (expect_true (ptr)) |
|
|
182 | { |
|
|
183 | unsigned long *p = (unsigned long *)ptr; |
|
|
184 | unsigned long s = *--p ^ MAGIC; |
|
|
185 | |
|
|
186 | if (size != (unsigned long)(*p ^ MAGIC)) |
|
|
187 | { |
|
|
188 | LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s); |
|
|
189 | abort (); |
|
|
190 | } |
|
|
191 | |
|
|
192 | *p = MAGIC; |
|
|
193 | |
|
|
194 | (g_slice_free1)(s + sizeof (unsigned long), p); |
|
|
195 | } |
|
|
196 | } |
|
|
197 | |
|
|
198 | #endif |
|
|
199 | |
|
|
200 | /******************************************************************************/ |
|
|
201 | |
|
|
202 | refcnt_buf::refcnt_buf (size_t size) |
|
|
203 | { |
|
|
204 | _alloc (size); |
|
|
205 | } |
|
|
206 | |
|
|
207 | refcnt_buf::refcnt_buf (void *data, size_t size) |
|
|
208 | { |
|
|
209 | _alloc (size); |
|
|
210 | memcpy (this->data, data, size); |
|
|
211 | } |
|
|
212 | |
|
|
213 | refcnt_buf::~refcnt_buf () |
|
|
214 | { |
|
|
215 | dec (); |
|
|
216 | } |
|
|
217 | |
|
|
218 | refcnt_buf & |
|
|
219 | refcnt_buf::operator =(const refcnt_buf &src) |
|
|
220 | { |
|
|
221 | dec (); |
|
|
222 | data = src.data; |
|
|
223 | ++_refcnt (); |
|
|
224 | return *this; |
|
|
225 | } |
|
|
226 | |
|
|
227 | /******************************************************************************/ |
|
|
228 | |
|
|
229 | int |
597 | void assign (char *dst, const char *src, int maxlen) |
230 | assign (char *dst, const char *src, int maxsize) |
598 | { |
231 | { |
599 | if (!src) |
232 | if (!src) |
600 | src = ""; |
233 | src = ""; |
601 | |
234 | |
602 | int len = strlen (src); |
235 | int len = strlen (src); |
603 | |
236 | |
604 | if (len >= maxlen - 1) |
237 | if (len >= maxsize) |
605 | { |
238 | { |
606 | if (maxlen <= 4) |
239 | if (maxsize <= 4) |
607 | { |
240 | { |
608 | memset (dst, '.', maxlen - 1); |
241 | memset (dst, '.', maxsize - 2); |
609 | dst [maxlen - 1] = 0; |
242 | dst [maxsize - 1] = 0; |
610 | } |
243 | } |
611 | else |
244 | else |
612 | { |
245 | { |
613 | memcpy (dst, src, maxlen - 4); |
246 | memcpy (dst, src, maxsize - 4); |
614 | memcpy (dst + maxlen - 4, "...", 4); |
247 | memcpy (dst + maxsize - 4, "...", 4); |
615 | } |
248 | } |
|
|
249 | |
|
|
250 | len = maxsize; |
616 | } |
251 | } |
617 | else |
252 | else |
618 | memcpy (dst, src, len + 1); |
253 | memcpy (dst, src, ++len); |
619 | } |
|
|
620 | |
254 | |
621 | tstamp now () |
255 | return len; |
|
|
256 | } |
|
|
257 | |
|
|
258 | char * |
|
|
259 | vformat (const char *format, va_list ap) |
|
|
260 | { |
|
|
261 | static dynbuf_text bufs[8]; |
|
|
262 | static int bufidx; |
|
|
263 | |
|
|
264 | dynbuf_text &buf = bufs [++bufidx & 7]; |
|
|
265 | |
|
|
266 | buf.clear (); |
|
|
267 | buf.vprintf (format, ap); |
|
|
268 | return buf; |
|
|
269 | } |
|
|
270 | |
|
|
271 | char * |
|
|
272 | format (const char *format, ...) |
|
|
273 | { |
|
|
274 | va_list ap; |
|
|
275 | va_start (ap, format); |
|
|
276 | char *buf = vformat (format, ap); |
|
|
277 | va_end (ap); |
|
|
278 | |
|
|
279 | return buf; |
|
|
280 | } |
|
|
281 | |
|
|
282 | tstamp |
|
|
283 | now () |
622 | { |
284 | { |
623 | struct timeval tv; |
285 | struct timeval tv; |
624 | |
286 | |
625 | gettimeofday (&tv, 0); |
287 | gettimeofday (&tv, 0); |
626 | return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6); |
288 | return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6); |
… | |
… | |
634 | |
296 | |
635 | int diff = (b - a) & 7; |
297 | int diff = (b - a) & 7; |
636 | return diff <= 1 || diff >= 7; |
298 | return diff <= 1 || diff >= 7; |
637 | } |
299 | } |
638 | |
300 | |
|
|
301 | /* crc32 0xdebb20e3 table and supplementary functions. */ |
|
|
302 | extern const uint32_t crc_32_tab[256] = |
|
|
303 | { |
|
|
304 | 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL, |
|
|
305 | 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL, |
|
|
306 | 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL, |
|
|
307 | 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL, |
|
|
308 | 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL, |
|
|
309 | 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL, |
|
|
310 | 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL, |
|
|
311 | 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL, |
|
|
312 | 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL, |
|
|
313 | 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL, |
|
|
314 | 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL, |
|
|
315 | 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL, |
|
|
316 | 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL, |
|
|
317 | 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL, |
|
|
318 | 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL, |
|
|
319 | 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL, |
|
|
320 | 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL, |
|
|
321 | 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL, |
|
|
322 | 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL, |
|
|
323 | 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL, |
|
|
324 | 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL, |
|
|
325 | 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL, |
|
|
326 | 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL, |
|
|
327 | 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL, |
|
|
328 | 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL, |
|
|
329 | 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL, |
|
|
330 | 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL, |
|
|
331 | 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL, |
|
|
332 | 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL, |
|
|
333 | 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL, |
|
|
334 | 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL, |
|
|
335 | 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL, |
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|
336 | 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL, |
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337 | 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL, |
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338 | 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL, |
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339 | 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL, |
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340 | 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL, |
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|
341 | 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL, |
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|
342 | 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL, |
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|
343 | 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL, |
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|
344 | 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL, |
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|
345 | 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL, |
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|
346 | 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL, |
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|
347 | 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL, |
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348 | 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL, |
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349 | 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL, |
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350 | 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL, |
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|
351 | 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL, |
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|
352 | 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL, |
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|
353 | 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL, |
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|
354 | 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL, |
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|
355 | 0x2d02ef8dL |
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356 | }; |
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357 | |
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358 | void |
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359 | thread::start (void *(*start_routine)(void *), void *arg) |
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360 | { |
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361 | pthread_attr_t attr; |
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362 | |
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363 | pthread_attr_init (&attr); |
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364 | pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED); |
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365 | pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096 |
|
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366 | ? sizeof (long) * 4096 : PTHREAD_STACK_MIN); |
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367 | #ifdef PTHREAD_SCOPE_PROCESS |
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368 | pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS); |
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369 | #endif |
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370 | |
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371 | sigset_t fullsigset, oldsigset; |
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372 | sigfillset (&fullsigset); |
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373 | |
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374 | pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset); |
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375 | |
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376 | if (pthread_create (&id, &attr, start_routine, arg)) |
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377 | cleanup ("unable to create a new thread"); |
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378 | |
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379 | pthread_sigmask (SIG_SETMASK, &oldsigset, 0); |
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380 | } |
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381 | |