ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/utils.C
Revision: 1.63
Committed: Mon Aug 6 10:54:11 2007 UTC (16 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.62: +10 -0 lines
Log Message:
rather uncertain optimisation.. trying to take advantage of cmov instructions
if refptr.

a = b before:

     510:       48 8b 16                mov    (%rsi),%rdx
     513:       48 85 d2                test   %rdx,%rdx
     516:       75 0c                   jne    524 <xyzzy(refptr<object>, refptr<object>)+0x14>
     518:       48 8b 07                mov    (%rdi),%rax
     51b:       48 85 c0                test   %rax,%rax
     51e:       75 09                   jne    529 <xyzzy(refptr<object>, refptr<object>)+0x19>
     520:       48 89 17                mov    %rdx,(%rdi)
     523:       c3                      retq
     524:       ff 42 08                incl   0x8(%rdx)
     527:       eb ef                   jmp    518 <xyzzy(refptr<object>, refptr<object>)+0x8>
     529:       ff 48 08                decl   0x8(%rax)
     52c:       0f 1f 40 00             nopl   0x0(%rax)
     530:       eb ee                   jmp    520 <xyzzy(refptr<object>, refptr<object>)+0x10>

a = b after:

     141:       4c 8b 0f                mov    (%rdi),%r9
     144:       ba 00 00 00 00          mov    $0x0,%edx
     149:       4d 8d 41 08             lea    0x8(%r9),%r8
     14d:       4d 85 c9                test   %r9,%r9
     150:       4c 0f 44 c2             cmove  %rdx,%r8
     154:       41 ff 08                decl   (%r8)
     157:       48 8b 06                mov    (%rsi),%rax
     15a:       48 8d 48 08             lea    0x8(%rax),%rcx
     15e:       48 85 c0                test   %rax,%rax
     161:       48 89 07                mov    %rax,(%rdi)
     164:       48 0f 45 d1             cmovne %rcx,%rdx
     168:       ff 02                   incl   (%rdx)
     16a:       c3                      retq

note no jumps but larger codeside (1.7kb net increase).

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /*
25 * General convenience functions for crossfire.
26 */
27
28 #include <cstdlib>
29 #include <sys/types.h>
30 #include <unistd.h>
31 #include <sys/time.h>
32 #include <time.h>
33 #include <signal.h>
34
35 #include <global.h>
36 #include <funcpoint.h>
37 #include <material.h>
38
39 #include <glib.h>
40
41 refcnt_base::refcnt_t refcnt_dummy;
42
43 rand_gen rndm;
44
45 void
46 tausworthe_random_generator::seed (uint32_t seed)
47 {
48 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
49 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
50 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
51 state [3] = state [2] * 69069U; if (state [0] < 128) state [0] += 128U;
52
53 for (int i = 11; --i; )
54 operator ()();
55 }
56
57 uint32_t
58 tausworthe_random_generator::next ()
59 {
60 state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
61 state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
62 state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
63 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
64
65 return state [0] ^ state [1] ^ state [2] ^ state [3];
66 }
67
68 uint32_t
69 tausworthe_random_generator::get_range (uint32_t num)
70 {
71 return (next () * (uint64_t)num) >> 32U;
72 }
73
74 // return a number within (min .. max)
75 int
76 tausworthe_random_generator::get_range (int r_min, int r_max)
77 {
78 return r_min + get_range (max (r_max - r_min + 1, 0));
79 }
80
81 /*
82 * The random functions here take luck into account when rolling random
83 * dice or numbers. This function has less of an impact the larger the
84 * difference becomes in the random numbers. IE, the effect is lessened
85 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
86 * to specifically disable luck in certain rolls, simply by making the
87 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
88 */
89
90 /*
91 * Roll a random number between min and max. Uses op to determine luck,
92 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
93 * Generally, op should be the player/caster/hitter requesting the roll,
94 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
95 */
96 int
97 random_roll (int r_min, int r_max, const object *op, int goodbad)
98 {
99 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
100
101 if (r_max < r_min)
102 {
103 LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max);
104 return r_min;
105 }
106
107 if (op->type == PLAYER)
108 {
109 int luck = op->stats.luck;
110
111 if (rndm (base) < min (10, abs (luck)))
112 {
113 //TODO: take luck into account
114 }
115 }
116
117 return rndm (r_min, r_max);
118 }
119
120 /*
121 * This is a 64 bit version of random_roll above. This is needed
122 * for exp loss calculations for players changing religions.
123 */
124 sint64
125 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad)
126 {
127 sint64 omin = min;
128 sint64 diff = max - min + 1;
129 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
130
131 if (diff < 0)
132 {
133 LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max);
134 return (min); /* avoids a float exception */
135 }
136
137 /*
138 * Make a call to get two 32 bit unsigned random numbers, and just to
139 * a little bitshifting.
140 */
141 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
142
143 if (op->type != PLAYER)
144 return ((ran % diff) + min);
145
146 int luck = op->stats.luck;
147
148 if (rndm (base) < MIN (10, abs (luck)))
149 {
150 /* we have a winner */
151 ((luck > 0) ? (luck = 1) : (luck = -1));
152 diff -= luck;
153 if (diff < 1)
154 return (omin); /*check again */
155
156 ((goodbad) ? (min += luck) : (diff));
157
158 return (MAX (omin, MIN (max, (ran % diff) + min)));
159 }
160
161 return ran % diff + min;
162 }
163
164 /*
165 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
166 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
167 * Generally, op should be the player/caster/hitter requesting the roll,
168 * not the recipient (ie, the poor slob getting hit).
169 * The args are num D size (ie 4d6) [garbled 20010916]
170 */
171 int
172 die_roll (int num, int size, const object *op, int goodbad)
173 {
174 int min, luck, total, i, gotlucky;
175
176 int diff = size;
177 min = 1;
178 luck = total = gotlucky = 0;
179 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
180
181 if (size < 2 || diff < 1)
182 {
183 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
184 return num; /* avoids a float exception */
185 }
186
187 if (op->type == PLAYER)
188 luck = op->stats.luck;
189
190 for (i = 0; i < num; i++)
191 {
192 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
193 {
194 /* we have a winner */
195 gotlucky++;
196 ((luck > 0) ? (luck = 1) : (luck = -1));
197 diff -= luck;
198 if (diff < 1)
199 return (num); /*check again */
200 ((goodbad) ? (min += luck) : (diff));
201 total += MAX (1, MIN (size, rndm (diff) + min));
202 }
203 else
204 total += rndm (size) + 1;
205 }
206
207 return total;
208 }
209
210 /* convert materialname to materialtype_t */
211
212 materialtype_t *
213 name_to_material (const shstr &name)
214 {
215 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next)
216 if (name == mt->name)
217 return mt;
218
219 return 0;
220 }
221
222 /* when doing transmutation of objects, we have to recheck the resistances,
223 * as some that did not apply previously, may apply now.
224 */
225
226 void
227 transmute_materialname (object *op, const object *change)
228 {
229 materialtype_t *mt;
230 int j;
231
232 if (op->materialname == NULL)
233 return;
234
235 if (change->materialname != NULL && strcmp (op->materialname, change->materialname))
236 return;
237
238 if (!op->is_armor ())
239 return;
240
241 mt = name_to_material (op->materialname);
242 if (!mt)
243 {
244 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
245 return;
246 }
247
248 for (j = 0; j < NROFATTACKS; j++)
249 if (op->resist[j] == 0 && change->resist[j] != 0)
250 {
251 op->resist[j] += mt->mod[j];
252 if (op->resist[j] > 100)
253 op->resist[j] = 100;
254 if (op->resist[j] < -100)
255 op->resist[j] = -100;
256 }
257 }
258
259 /* set the materialname and type for an item */
260 void
261 set_materialname (object *op, int difficulty, materialtype_t *nmt)
262 {
263 materialtype_t *mt, *lmt;
264
265 if (op->materialname != NULL)
266 return;
267
268 if (nmt == NULL)
269 {
270 lmt = NULL;
271
272 for (mt = materialt; mt && mt->next; mt = mt->next)
273 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
274 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
275 {
276 lmt = mt;
277 if (!(op->is_weapon () || op->is_armor ()))
278 break;
279 }
280 }
281 else
282 lmt = nmt;
283
284 if (lmt != NULL)
285 {
286 if (op->stats.dam && op->is_weapon ())
287 {
288 op->stats.dam += lmt->damage;
289 if (op->stats.dam < 1)
290 op->stats.dam = 1;
291 }
292
293 if (op->stats.sp && op->type == BOW)
294 op->stats.sp += lmt->sp;
295 if (op->stats.wc && op->is_weapon ())
296 op->stats.wc += lmt->wc;
297 if (op->is_armor ())
298 {
299 if (op->stats.ac)
300 op->stats.ac += lmt->ac;
301
302 for (int j = 0; j < NROFATTACKS; j++)
303 if (op->resist[j] != 0)
304 {
305 op->resist[j] += lmt->mod[j];
306 if (op->resist[j] > 100)
307 op->resist[j] = 100;
308 if (op->resist[j] < -100)
309 op->resist[j] = -100;
310 }
311 }
312
313 op->materialname = lmt->name;
314 /* dont make it unstackable if it doesn't need to be */
315 if (op->is_weapon () || op->is_armor ())
316 {
317 op->weight = (op->weight * lmt->weight) / 100;
318 op->value = (op->value * lmt->value) / 100;
319 }
320 }
321 }
322
323 /*
324 * Strip out the media tags from a String.
325 * Warning the input string will contain the result string
326 */
327 void
328 strip_media_tag (char *message)
329 {
330 int in_tag = 0;
331 char *dest;
332 char *src;
333
334 src = dest = message;
335 while (*src != '\0')
336 {
337 if (*src == '[')
338 {
339 in_tag = 1;
340 }
341 else if (in_tag && (*src == ']'))
342 in_tag = 0;
343 else if (!in_tag)
344 {
345 *dest = *src;
346 dest++;
347 }
348 src++;
349 }
350 *dest = '\0';
351 }
352
353 const char *
354 strrstr (const char *haystack, const char *needle)
355 {
356 const char *lastneedle;
357
358 lastneedle = NULL;
359 while ((haystack = strstr (haystack, needle)) != NULL)
360 {
361 lastneedle = haystack;
362 haystack++;
363 }
364 return lastneedle;
365
366 }
367
368 #define EOL_SIZE (sizeof("\n")-1)
369 void
370 strip_endline (char *buf)
371 {
372 if (strlen (buf) < sizeof ("\n"))
373 {
374 return;
375 }
376 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
377 buf[strlen (buf) - EOL_SIZE] = '\0';
378 }
379
380 /**
381 * Replace in string src all occurrences of key by replacement. The resulting
382 * string is put into result; at most resultsize characters (including the
383 * terminating null character) will be written to result.
384 */
385 void
386 replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
387 {
388 size_t resultlen;
389 size_t keylen;
390
391 /* special case to prevent infinite loop if key==replacement=="" */
392 if (strcmp (key, replacement) == 0)
393 {
394 snprintf (result, resultsize, "%s", src);
395 return;
396 }
397
398 keylen = strlen (key);
399
400 resultlen = 0;
401 while (*src != '\0' && resultlen + 1 < resultsize)
402 {
403 if (strncmp (src, key, keylen) == 0)
404 {
405 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
406 resultlen += strlen (result + resultlen);
407 src += keylen;
408 }
409 else
410 {
411 result[resultlen++] = *src++;
412 }
413 }
414 result[resultlen] = '\0';
415 }
416
417 /**
418 * Taking a string as an argument, mutate it into a string that looks like a list.
419 * a 'list' for the purposes here, is a string of items, seperated by commas, except
420 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
421 * This function will also strip all trailing non alphanumeric characters.
422 * It does not insert an oxford comma.
423 */
424
425 void
426 make_list_like (char *input)
427 {
428 char *p, tmp[MAX_BUF];
429 int i;
430
431 if (!input || strlen (input) > MAX_BUF - 5)
432 return;
433 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
434
435 strncpy (tmp, input, MAX_BUF - 5);
436 /*trim all trailing commas, spaces etc. */
437 for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
438 tmp[i] = '\0';
439
440 strcat (tmp, ".");
441
442 p = strrchr (tmp, ',');
443 if (p)
444 {
445 *p = '\0';
446 strcpy (input, tmp);
447 p++;
448 strcat (input, " and");
449 strcat (input, p);
450 }
451 else
452 strcpy (input, tmp);
453
454 return;
455 }
456
457 /////////////////////////////////////////////////////////////////////////////
458
459 void
460 fork_abort (const char *msg)
461 {
462 if (!fork ())
463 {
464 signal (SIGABRT, SIG_DFL);
465 // try to put corefiles into a subdirectory, if existing, to allow
466 // an administrator to reduce the I/O load.
467 chdir ("cores");
468 abort ();
469 }
470
471 LOG (llevError, "fork abort: %s\n", msg);
472 }
473
474 void *salloc_ (int n) throw (std::bad_alloc)
475 {
476 #ifdef PREFER_MALLOC
477 void *ptr = malloc (n);
478 #else
479 void *ptr = g_slice_alloc (n);
480 #endif
481
482 if (!ptr)
483 throw std::bad_alloc ();
484
485 return ptr;
486 }
487
488 void *salloc_ (int n, void *src) throw (std::bad_alloc)
489 {
490 void *ptr = salloc_ (n);
491
492 if (src)
493 memcpy (ptr, src, n);
494 else
495 memset (ptr, 0, n);
496
497 return ptr;
498 }
499
500 void assign (char *dst, const char *src, int maxlen)
501 {
502 if (!src)
503 src = "";
504
505 int len = strlen (src);
506
507 if (len >= maxlen - 1)
508 {
509 if (maxlen <= 4)
510 {
511 memset (dst, '.', maxlen - 1);
512 dst [maxlen - 1] = 0;
513 }
514 else
515 {
516 memcpy (dst, src, maxlen - 4);
517 memcpy (dst + maxlen - 4, "...", 4);
518 }
519 }
520 else
521 memcpy (dst, src, len + 1);
522 }
523
524 const std::string
525 format (const char *format, ...)
526 {
527 int len;
528
529 {
530 char buf[128];
531
532 va_list ap;
533 va_start (ap, format);
534 len = vsnprintf (buf, sizeof (buf), format, ap);
535 va_end (ap);
536
537 assert (len >= 0); // shield againstz broken vsnprintf's
538
539 // was our static buffer short enough?
540 if (len < sizeof (buf))
541 return std::string (buf, len);
542 }
543
544 {
545 // longer, try harder
546 char *buf = salloc<char> (len + 1);
547
548 va_list ap;
549 va_start (ap, format);
550 vsnprintf (buf, len + 1, format, ap);
551 va_end (ap);
552
553 const std::string s (buf, len);
554 sfree<char> (buf, len + 1);
555
556 return buf;
557 }
558 }
559
560 tstamp now ()
561 {
562 struct timeval tv;
563
564 gettimeofday (&tv, 0);
565 return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
566 }
567
568 int
569 similar_direction (int a, int b)
570 {
571 if (!a || !b)
572 return 0;
573
574 int diff = (b - a) & 7;
575 return diff <= 1 || diff >= 7;
576 }
577
578 /* crc32 0xdebb20e3 table and supplementary functions. */
579 extern const uint32_t crc_32_tab[256] =
580 {
581 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
582 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
583 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
584 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
585 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
586 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
587 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
588 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
589 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
590 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
591 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
592 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
593 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
594 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
595 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
596 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
597 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
598 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
599 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
600 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
601 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
602 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
603 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
604 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
605 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
606 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
607 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
608 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
609 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
610 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
611 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
612 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
613 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
614 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
615 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
616 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
617 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
618 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
619 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
620 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
621 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
622 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
623 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
624 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
625 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
626 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
627 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
628 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
629 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
630 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
631 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
632 0x2d02ef8dL
633 };
634
635 #if 0
636 void xyzzy (object_ptr &a, object_ptr &o)
637 {
638 asm volatile ("int3");
639 a = o;
640 asm volatile ("int3");
641 }
642 #endif
643