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Revision: 1.77
Committed: Sun May 4 14:12:37 2008 UTC (16 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_54, rel-2_53
Changes since 1.76: +1 -1 lines
Log Message:
lotsa

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 /*
25 * General convenience functions for crossfire.
26 */
27
28 #include <cstdlib>
29 #include <sys/types.h>
30 #include <unistd.h>
31 #include <sys/time.h>
32 #include <time.h>
33 #include <signal.h>
34
35 #include <global.h>
36 #include <material.h>
37
38 #include <glib.h>
39
40 refcnt_base::refcnt_t refcnt_dummy;
41 ssize_t slice_alloc;
42 rand_gen rndm, rmg_rndm;
43
44 void
45 tausworthe_random_generator::seed (uint32_t seed)
46 {
47 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
48 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
49 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
50 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
51
52 for (int i = 11; --i; )
53 operator ()();
54 }
55
56 uint32_t
57 tausworthe_random_generator::next ()
58 {
59 state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
60 state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
61 state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
62 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
63
64 return state [0] ^ state [1] ^ state [2] ^ state [3];
65 }
66
67 uint32_t
68 tausworthe_random_generator::get_range (uint32_t num)
69 {
70 return (next () * (uint64_t)num) >> 32U;
71 }
72
73 // return a number within (min .. max)
74 int
75 tausworthe_random_generator::get_range (int r_min, int r_max)
76 {
77 return r_min + get_range (max (r_max - r_min + 1, 0));
78 }
79
80 /*
81 * The random functions here take luck into account when rolling random
82 * dice or numbers. This function has less of an impact the larger the
83 * difference becomes in the random numbers. IE, the effect is lessened
84 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
85 * to specifically disable luck in certain rolls, simply by making the
86 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
87 */
88
89 /*
90 * Roll a random number between min and max. Uses op to determine luck,
91 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
92 * Generally, op should be the player/caster/hitter requesting the roll,
93 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
94 */
95 int
96 random_roll (int r_min, int r_max, const object *op, int goodbad)
97 {
98 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
99
100 if (r_max < r_min)
101 {
102 LOG (llevError | logBacktrace, "Calling random_roll with min=%d max=%d\n", r_min, r_max);
103 return r_min;
104 }
105
106 if (op->type == PLAYER)
107 {
108 int luck = op->stats.luck;
109
110 if (rndm (base) < min (10, abs (luck)))
111 {
112 //TODO: take luck into account
113 }
114 }
115
116 return rndm (r_min, r_max);
117 }
118
119 /*
120 * This is a 64 bit version of random_roll above. This is needed
121 * for exp loss calculations for players changing religions.
122 */
123 sint64
124 random_roll64 (sint64 min, sint64 max, const object *op, int goodbad)
125 {
126 sint64 omin = min;
127 sint64 diff = max - min + 1;
128 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
129
130 if (diff < 0)
131 {
132 LOG (llevError | logBacktrace, "Calling random_roll64 with min=%" PRId64 " max=%" PRId64 "\n", min, max);
133 return (min); /* avoids a float exception */
134 }
135
136 /*
137 * Make a call to get two 32 bit unsigned random numbers, and just to
138 * a little bitshifting.
139 */
140 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
141
142 if (op->type != PLAYER)
143 return ((ran % diff) + min);
144
145 int luck = op->stats.luck;
146
147 if (rndm (base) < MIN (10, abs (luck)))
148 {
149 /* we have a winner */
150 ((luck > 0) ? (luck = 1) : (luck = -1));
151 diff -= luck;
152 if (diff < 1)
153 return (omin); /*check again */
154
155 ((goodbad) ? (min += luck) : (diff));
156
157 return (MAX (omin, MIN (max, (ran % diff) + min)));
158 }
159
160 return ran % diff + min;
161 }
162
163 /*
164 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
165 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
166 * Generally, op should be the player/caster/hitter requesting the roll,
167 * not the recipient (ie, the poor slob getting hit).
168 * The args are num D size (ie 4d6) [garbled 20010916]
169 */
170 int
171 die_roll (int num, int size, const object *op, int goodbad)
172 {
173 int min, luck, total, i, gotlucky;
174
175 int diff = size;
176 min = 1;
177 luck = total = gotlucky = 0;
178 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
179
180 if (size < 2 || diff < 1)
181 {
182 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
183 return num; /* avoids a float exception */
184 }
185
186 if (op->type == PLAYER)
187 luck = op->stats.luck;
188
189 for (i = 0; i < num; i++)
190 {
191 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
192 {
193 /* we have a winner */
194 gotlucky++;
195 ((luck > 0) ? (luck = 1) : (luck = -1));
196 diff -= luck;
197 if (diff < 1)
198 return (num); /*check again */
199 ((goodbad) ? (min += luck) : (diff));
200 total += MAX (1, MIN (size, rndm (diff) + min));
201 }
202 else
203 total += rndm (size) + 1;
204 }
205
206 return total;
207 }
208
209 /* convert materialname to materialtype_t */
210
211 materialtype_t *
212 name_to_material (const shstr &name)
213 {
214 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next)
215 if (name == mt->name)
216 return mt;
217
218 return 0;
219 }
220
221 /* when doing transmutation of objects, we have to recheck the resistances,
222 * as some that did not apply previously, may apply now.
223 */
224 void
225 transmute_materialname (object *op, const object *change)
226 {
227 materialtype_t *mt;
228 int j;
229
230 if (op->materialname == NULL)
231 return;
232
233 if (change->materialname != NULL && strcmp (op->materialname, change->materialname))
234 return;
235
236 if (!op->is_armor ())
237 return;
238
239 mt = name_to_material (op->materialname);
240 if (!mt)
241 {
242 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
243 return;
244 }
245
246 for (j = 0; j < NROFATTACKS; j++)
247 if (op->resist[j] == 0 && change->resist[j] != 0)
248 {
249 op->resist[j] += mt->mod[j];
250 if (op->resist[j] > 100)
251 op->resist[j] = 100;
252 if (op->resist[j] < -100)
253 op->resist[j] = -100;
254 }
255 }
256
257 /* set the materialname and type for an item */
258 void
259 set_materialname (object *op, int difficulty, materialtype_t *nmt)
260 {
261 materialtype_t *mt, *lmt;
262
263 if (op->materialname != NULL)
264 return;
265
266 if (nmt == NULL)
267 {
268 lmt = NULL;
269
270 for (mt = materialt; mt && mt->next; mt = mt->next)
271 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
272 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
273 {
274 lmt = mt;
275 if (!(op->is_weapon () || op->is_armor ()))
276 break;
277 }
278 }
279 else
280 lmt = nmt;
281
282 if (lmt != NULL)
283 {
284 if (op->stats.dam && op->is_weapon ())
285 {
286 op->stats.dam += lmt->damage;
287 if (op->stats.dam < 1)
288 op->stats.dam = 1;
289 }
290
291 if (op->stats.sp && op->type == BOW)
292 op->stats.sp += lmt->sp;
293 if (op->stats.wc && op->is_weapon ())
294 op->stats.wc += lmt->wc;
295 if (op->is_armor ())
296 {
297 if (op->stats.ac)
298 op->stats.ac += lmt->ac;
299
300 for (int j = 0; j < NROFATTACKS; j++)
301 if (op->resist[j] != 0)
302 {
303 op->resist[j] += lmt->mod[j];
304 if (op->resist[j] > 100)
305 op->resist[j] = 100;
306 if (op->resist[j] < -100)
307 op->resist[j] = -100;
308 }
309 }
310
311 op->materialname = lmt->name;
312 /* dont make it unstackable if it doesn't need to be */
313 if (op->is_weapon () || op->is_armor ())
314 {
315 op->weight = (op->weight * lmt->weight) / 100;
316 op->value = (op->value * lmt->value) / 100;
317 }
318 }
319 }
320
321 /*
322 * Strip out the media tags from a String.
323 * Warning the input string will contain the result string
324 */
325 void
326 strip_media_tag (char *message)
327 {
328 int in_tag = 0;
329 char *dest;
330 char *src;
331
332 src = dest = message;
333 while (*src != '\0')
334 {
335 if (*src == '[')
336 {
337 in_tag = 1;
338 }
339 else if (in_tag && (*src == ']'))
340 in_tag = 0;
341 else if (!in_tag)
342 {
343 *dest = *src;
344 dest++;
345 }
346 src++;
347 }
348 *dest = '\0';
349 }
350
351 const char *
352 strrstr (const char *haystack, const char *needle)
353 {
354 const char *lastneedle;
355
356 lastneedle = NULL;
357 while ((haystack = strstr (haystack, needle)) != NULL)
358 {
359 lastneedle = haystack;
360 haystack++;
361 }
362 return lastneedle;
363
364 }
365
366 #define EOL_SIZE (sizeof("\n")-1)
367 void
368 strip_endline (char *buf)
369 {
370 if (strlen (buf) < sizeof ("\n"))
371 {
372 return;
373 }
374 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
375 buf[strlen (buf) - EOL_SIZE] = '\0';
376 }
377
378 /**
379 * Replace in string src all occurrences of key by replacement. The resulting
380 * string is put into result; at most resultsize characters (including the
381 * terminating null character) will be written to result.
382 */
383 void
384 replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
385 {
386 size_t resultlen;
387 size_t keylen;
388
389 /* special case to prevent infinite loop if key==replacement=="" */
390 if (strcmp (key, replacement) == 0)
391 {
392 snprintf (result, resultsize, "%s", src);
393 return;
394 }
395
396 keylen = strlen (key);
397
398 resultlen = 0;
399 while (*src != '\0' && resultlen + 1 < resultsize)
400 {
401 if (strncmp (src, key, keylen) == 0)
402 {
403 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
404 resultlen += strlen (result + resultlen);
405 src += keylen;
406 }
407 else
408 {
409 result[resultlen++] = *src++;
410 }
411 }
412 result[resultlen] = '\0';
413 }
414
415 /**
416 * Taking a string as an argument, mutate it into a string that looks like a list.
417 * a 'list' for the purposes here, is a string of items, seperated by commas, except
418 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
419 * This function will also strip all trailing non alphanumeric characters.
420 * It does not insert an oxford comma.
421 */
422 void
423 make_list_like (char *input)
424 {
425 char *p, tmp[MAX_BUF];
426 int i;
427
428 if (!input || strlen (input) > MAX_BUF - 5)
429 return;
430 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
431
432 strncpy (tmp, input, MAX_BUF - 5);
433 /*trim all trailing commas, spaces etc. */
434 for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
435 tmp[i] = '\0';
436
437 strcat (tmp, ".");
438
439 p = strrchr (tmp, ',');
440 if (p)
441 {
442 *p = '\0';
443 strcpy (input, tmp);
444 p++;
445 strcat (input, " and");
446 strcat (input, p);
447 }
448 else
449 strcpy (input, tmp);
450
451 return;
452 }
453
454 /////////////////////////////////////////////////////////////////////////////
455
456 void
457 fork_abort (const char *msg)
458 {
459 if (!fork ())
460 {
461 signal (SIGABRT, SIG_DFL);
462 // try to put corefiles into a subdirectory, if existing, to allow
463 // an administrator to reduce the I/O load.
464 chdir ("cores");
465 abort ();
466 }
467
468 LOG (llevError, "fork abort: %s\n", msg);
469 }
470
471 void *salloc_ (int n) throw (std::bad_alloc)
472 {
473 void *ptr = g_slice_alloc (n);
474
475 if (!ptr)
476 throw std::bad_alloc ();
477
478 slice_alloc += n;
479 return ptr;
480 }
481
482 void *salloc_ (int n, void *src) throw (std::bad_alloc)
483 {
484 void *ptr = salloc_ (n);
485
486 if (src)
487 memcpy (ptr, src, n);
488 else
489 memset (ptr, 0, n);
490
491 return ptr;
492 }
493
494 /******************************************************************************/
495
496 #if DEBUG_SALLOC
497
498 #define MAGIC 0xa1b2c35543deadLL
499
500 void *g_slice_alloc (unsigned long size)
501 {
502 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
503 *p++ = size ^ MAGIC;
504 //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D
505 return (void *)p;
506 }
507
508 void *g_slice_alloc0 (unsigned long size)
509 {
510 return memset (g_slice_alloc (size), 0, size);
511 }
512
513 void g_slice_free1 (unsigned long size, void *ptr)
514 {
515 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
516 if (expect_true (ptr))
517 {
518 unsigned long *p = (unsigned long *)ptr;
519 unsigned long s = *--p ^ MAGIC;
520
521 if (size != (unsigned long)(*p ^ MAGIC))
522 {
523 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
524 abort ();
525 }
526
527 *p = MAGIC;
528
529 (g_slice_free1)(s + sizeof (unsigned long), p);
530 }
531 }
532
533 #endif
534
535 /******************************************************************************/
536
537 void assign (char *dst, const char *src, int maxlen)
538 {
539 if (!src)
540 src = "";
541
542 int len = strlen (src);
543
544 if (len >= maxlen - 1)
545 {
546 if (maxlen <= 4)
547 {
548 memset (dst, '.', maxlen - 1);
549 dst [maxlen - 1] = 0;
550 }
551 else
552 {
553 memcpy (dst, src, maxlen - 4);
554 memcpy (dst + maxlen - 4, "...", 4);
555 }
556 }
557 else
558 memcpy (dst, src, len + 1);
559 }
560
561 const char *
562 format (const char *format, ...)
563 {
564 static dynbuf_text buf;
565
566 buf.clear ();
567
568 va_list ap;
569 va_start (ap, format);
570 buf.vprintf (format, ap);
571 va_end (ap);
572
573 return buf;
574 }
575
576 tstamp now ()
577 {
578 struct timeval tv;
579
580 gettimeofday (&tv, 0);
581 return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
582 }
583
584 int
585 similar_direction (int a, int b)
586 {
587 if (!a || !b)
588 return 0;
589
590 int diff = (b - a) & 7;
591 return diff <= 1 || diff >= 7;
592 }
593
594 /* crc32 0xdebb20e3 table and supplementary functions. */
595 extern const uint32_t crc_32_tab[256] =
596 {
597 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
598 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
599 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
600 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
601 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
602 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
603 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
604 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
605 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
606 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
607 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
608 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
609 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
610 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
611 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
612 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
613 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
614 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
615 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
616 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
617 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
618 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
619 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
620 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
621 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
622 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
623 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
624 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
625 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
626 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
627 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
628 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
629 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
630 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
631 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
632 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
633 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
634 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
635 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
636 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
637 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
638 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
639 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
640 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
641 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
642 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
643 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
644 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
645 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
646 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
647 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
648 0x2d02ef8dL
649 };
650
651 void thread::start (void *(*start_routine)(void *), void *arg)
652 {
653 pthread_attr_t attr;
654
655 pthread_attr_init (&attr);
656 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
657 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
658 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
659 #ifdef PTHREAD_SCOPE_PROCESS
660 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
661 #endif
662
663 sigset_t fullsigset, oldsigset;
664 sigfillset (&fullsigset);
665
666 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
667
668 if (pthread_create (&id, &attr, start_routine, arg))
669 cleanup ("unable to create a new thread");
670
671 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
672 }
673