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Revision: 1.78
Committed: Fri May 16 17:09:38 2008 UTC (16 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_6, rel-2_55, rel-2_56, rel-2_61
Changes since 1.77: +13 -23 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 /*
25 * General convenience functions for crossfire.
26 */
27
28 #include <cstdlib>
29 #include <sys/types.h>
30 #include <unistd.h>
31 #include <sys/time.h>
32 #include <time.h>
33 #include <signal.h>
34
35 #include <global.h>
36 #include <material.h>
37
38 #include <glib.h>
39
40 refcnt_base::refcnt_t refcnt_dummy;
41 ssize_t slice_alloc;
42 rand_gen rndm, rmg_rndm;
43
44 void
45 tausworthe_random_generator::seed (uint32_t seed)
46 {
47 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
48 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
49 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
50 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
51
52 for (int i = 11; --i; )
53 operator ()();
54 }
55
56 uint32_t
57 tausworthe_random_generator::next ()
58 {
59 state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
60 state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
61 state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
62 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
63
64 return state [0] ^ state [1] ^ state [2] ^ state [3];
65 }
66
67 uint32_t
68 tausworthe_random_generator::get_range (uint32_t num)
69 {
70 return (next () * (uint64_t)num) >> 32U;
71 }
72
73 // return a number within (min .. max)
74 int
75 tausworthe_random_generator::get_range (int r_min, int r_max)
76 {
77 return r_min + get_range (max (r_max - r_min + 1, 0));
78 }
79
80 /*
81 * The random functions here take luck into account when rolling random
82 * dice or numbers. This function has less of an impact the larger the
83 * difference becomes in the random numbers. IE, the effect is lessened
84 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
85 * to specifically disable luck in certain rolls, simply by making the
86 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
87 */
88
89 /*
90 * Roll a random number between min and max. Uses op to determine luck,
91 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
92 * Generally, op should be the player/caster/hitter requesting the roll,
93 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
94 */
95 int
96 random_roll (int r_min, int r_max, const object *op, int goodbad)
97 {
98 r_max = max (r_min, r_max);
99
100 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
101
102 if (op->type == PLAYER)
103 {
104 int luck = op->stats.luck;
105
106 if (rndm (base) < min (10, abs (luck)))
107 {
108 //TODO: take luck into account
109 }
110 }
111
112 return rndm (r_min, r_max);
113 }
114
115 /*
116 * This is a 64 bit version of random_roll above. This is needed
117 * for exp loss calculations for players changing religions.
118 */
119 sint64
120 random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
121 {
122 sint64 omin = r_min;
123 sint64 range = max (0, r_max - r_min + 1);
124 int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
125
126 /*
127 * Make a call to get two 32 bit unsigned random numbers, and just to
128 * a little bitshifting.
129 */
130 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
131
132 if (op->type != PLAYER)
133 return ((ran % range) + r_min);
134
135 int luck = op->stats.luck;
136
137 if (rndm (base) < min (10, abs (luck)))
138 {
139 /* we have a winner */
140 ((luck > 0) ? (luck = 1) : (luck = -1));
141 range -= luck;
142 if (range < 1)
143 return (omin); /*check again */
144
145 ((goodbad) ? (r_min += luck) : (range));
146
147 return (max (omin, min (r_max, (ran % range) + r_min)));
148 }
149
150 return ran % range + r_min;
151 }
152
153 /*
154 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
155 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
156 * Generally, op should be the player/caster/hitter requesting the roll,
157 * not the recipient (ie, the poor slob getting hit).
158 * The args are num D size (ie 4d6) [garbled 20010916]
159 */
160 int
161 die_roll (int num, int size, const object *op, int goodbad)
162 {
163 int min, luck, total, i, gotlucky;
164
165 int diff = size;
166 min = 1;
167 luck = total = gotlucky = 0;
168 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
169
170 if (size < 2 || diff < 1)
171 {
172 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
173 return num; /* avoids a float exception */
174 }
175
176 if (op->type == PLAYER)
177 luck = op->stats.luck;
178
179 for (i = 0; i < num; i++)
180 {
181 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
182 {
183 /* we have a winner */
184 gotlucky++;
185 ((luck > 0) ? (luck = 1) : (luck = -1));
186 diff -= luck;
187 if (diff < 1)
188 return (num); /*check again */
189 ((goodbad) ? (min += luck) : (diff));
190 total += MAX (1, MIN (size, rndm (diff) + min));
191 }
192 else
193 total += rndm (size) + 1;
194 }
195
196 return total;
197 }
198
199 /* convert materialname to materialtype_t */
200
201 materialtype_t *
202 name_to_material (const shstr &name)
203 {
204 for (materialtype_t *mt = materialt; mt && mt->next; mt = mt->next)
205 if (name == mt->name)
206 return mt;
207
208 return 0;
209 }
210
211 /* when doing transmutation of objects, we have to recheck the resistances,
212 * as some that did not apply previously, may apply now.
213 */
214 void
215 transmute_materialname (object *op, const object *change)
216 {
217 materialtype_t *mt;
218 int j;
219
220 if (op->materialname == NULL)
221 return;
222
223 if (change->materialname != NULL && strcmp (op->materialname, change->materialname))
224 return;
225
226 if (!op->is_armor ())
227 return;
228
229 mt = name_to_material (op->materialname);
230 if (!mt)
231 {
232 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
233 return;
234 }
235
236 for (j = 0; j < NROFATTACKS; j++)
237 if (op->resist[j] == 0 && change->resist[j] != 0)
238 {
239 op->resist[j] += mt->mod[j];
240 if (op->resist[j] > 100)
241 op->resist[j] = 100;
242 if (op->resist[j] < -100)
243 op->resist[j] = -100;
244 }
245 }
246
247 /* set the materialname and type for an item */
248 void
249 set_materialname (object *op, int difficulty, materialtype_t *nmt)
250 {
251 materialtype_t *mt, *lmt;
252
253 if (op->materialname != NULL)
254 return;
255
256 if (nmt == NULL)
257 {
258 lmt = NULL;
259
260 for (mt = materialt; mt && mt->next; mt = mt->next)
261 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
262 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
263 {
264 lmt = mt;
265 if (!(op->is_weapon () || op->is_armor ()))
266 break;
267 }
268 }
269 else
270 lmt = nmt;
271
272 if (lmt != NULL)
273 {
274 if (op->stats.dam && op->is_weapon ())
275 {
276 op->stats.dam += lmt->damage;
277 if (op->stats.dam < 1)
278 op->stats.dam = 1;
279 }
280
281 if (op->stats.sp && op->type == BOW)
282 op->stats.sp += lmt->sp;
283 if (op->stats.wc && op->is_weapon ())
284 op->stats.wc += lmt->wc;
285 if (op->is_armor ())
286 {
287 if (op->stats.ac)
288 op->stats.ac += lmt->ac;
289
290 for (int j = 0; j < NROFATTACKS; j++)
291 if (op->resist[j] != 0)
292 {
293 op->resist[j] += lmt->mod[j];
294 if (op->resist[j] > 100)
295 op->resist[j] = 100;
296 if (op->resist[j] < -100)
297 op->resist[j] = -100;
298 }
299 }
300
301 op->materialname = lmt->name;
302 /* dont make it unstackable if it doesn't need to be */
303 if (op->is_weapon () || op->is_armor ())
304 {
305 op->weight = (op->weight * lmt->weight) / 100;
306 op->value = (op->value * lmt->value) / 100;
307 }
308 }
309 }
310
311 /*
312 * Strip out the media tags from a String.
313 * Warning the input string will contain the result string
314 */
315 void
316 strip_media_tag (char *message)
317 {
318 int in_tag = 0;
319 char *dest;
320 char *src;
321
322 src = dest = message;
323 while (*src != '\0')
324 {
325 if (*src == '[')
326 {
327 in_tag = 1;
328 }
329 else if (in_tag && (*src == ']'))
330 in_tag = 0;
331 else if (!in_tag)
332 {
333 *dest = *src;
334 dest++;
335 }
336 src++;
337 }
338 *dest = '\0';
339 }
340
341 const char *
342 strrstr (const char *haystack, const char *needle)
343 {
344 const char *lastneedle;
345
346 lastneedle = NULL;
347 while ((haystack = strstr (haystack, needle)) != NULL)
348 {
349 lastneedle = haystack;
350 haystack++;
351 }
352 return lastneedle;
353
354 }
355
356 #define EOL_SIZE (sizeof("\n")-1)
357 void
358 strip_endline (char *buf)
359 {
360 if (strlen (buf) < sizeof ("\n"))
361 {
362 return;
363 }
364 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
365 buf[strlen (buf) - EOL_SIZE] = '\0';
366 }
367
368 /**
369 * Replace in string src all occurrences of key by replacement. The resulting
370 * string is put into result; at most resultsize characters (including the
371 * terminating null character) will be written to result.
372 */
373 void
374 replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
375 {
376 size_t resultlen;
377 size_t keylen;
378
379 /* special case to prevent infinite loop if key==replacement=="" */
380 if (strcmp (key, replacement) == 0)
381 {
382 snprintf (result, resultsize, "%s", src);
383 return;
384 }
385
386 keylen = strlen (key);
387
388 resultlen = 0;
389 while (*src != '\0' && resultlen + 1 < resultsize)
390 {
391 if (strncmp (src, key, keylen) == 0)
392 {
393 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
394 resultlen += strlen (result + resultlen);
395 src += keylen;
396 }
397 else
398 {
399 result[resultlen++] = *src++;
400 }
401 }
402 result[resultlen] = '\0';
403 }
404
405 /**
406 * Taking a string as an argument, mutate it into a string that looks like a list.
407 * a 'list' for the purposes here, is a string of items, seperated by commas, except
408 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
409 * This function will also strip all trailing non alphanumeric characters.
410 * It does not insert an oxford comma.
411 */
412 void
413 make_list_like (char *input)
414 {
415 char *p, tmp[MAX_BUF];
416 int i;
417
418 if (!input || strlen (input) > MAX_BUF - 5)
419 return;
420 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
421
422 strncpy (tmp, input, MAX_BUF - 5);
423 /*trim all trailing commas, spaces etc. */
424 for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
425 tmp[i] = '\0';
426
427 strcat (tmp, ".");
428
429 p = strrchr (tmp, ',');
430 if (p)
431 {
432 *p = '\0';
433 strcpy (input, tmp);
434 p++;
435 strcat (input, " and");
436 strcat (input, p);
437 }
438 else
439 strcpy (input, tmp);
440
441 return;
442 }
443
444 /////////////////////////////////////////////////////////////////////////////
445
446 void
447 fork_abort (const char *msg)
448 {
449 if (!fork ())
450 {
451 signal (SIGABRT, SIG_DFL);
452 // try to put corefiles into a subdirectory, if existing, to allow
453 // an administrator to reduce the I/O load.
454 chdir ("cores");
455 abort ();
456 }
457
458 LOG (llevError, "fork abort: %s\n", msg);
459 }
460
461 void *salloc_ (int n) throw (std::bad_alloc)
462 {
463 void *ptr = g_slice_alloc (n);
464
465 if (!ptr)
466 throw std::bad_alloc ();
467
468 slice_alloc += n;
469 return ptr;
470 }
471
472 void *salloc_ (int n, void *src) throw (std::bad_alloc)
473 {
474 void *ptr = salloc_ (n);
475
476 if (src)
477 memcpy (ptr, src, n);
478 else
479 memset (ptr, 0, n);
480
481 return ptr;
482 }
483
484 /******************************************************************************/
485
486 #if DEBUG_SALLOC
487
488 #define MAGIC 0xa1b2c35543deadLL
489
490 void *g_slice_alloc (unsigned long size)
491 {
492 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
493 *p++ = size ^ MAGIC;
494 //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D
495 return (void *)p;
496 }
497
498 void *g_slice_alloc0 (unsigned long size)
499 {
500 return memset (g_slice_alloc (size), 0, size);
501 }
502
503 void g_slice_free1 (unsigned long size, void *ptr)
504 {
505 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
506 if (expect_true (ptr))
507 {
508 unsigned long *p = (unsigned long *)ptr;
509 unsigned long s = *--p ^ MAGIC;
510
511 if (size != (unsigned long)(*p ^ MAGIC))
512 {
513 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
514 abort ();
515 }
516
517 *p = MAGIC;
518
519 (g_slice_free1)(s + sizeof (unsigned long), p);
520 }
521 }
522
523 #endif
524
525 /******************************************************************************/
526
527 void assign (char *dst, const char *src, int maxlen)
528 {
529 if (!src)
530 src = "";
531
532 int len = strlen (src);
533
534 if (len >= maxlen - 1)
535 {
536 if (maxlen <= 4)
537 {
538 memset (dst, '.', maxlen - 1);
539 dst [maxlen - 1] = 0;
540 }
541 else
542 {
543 memcpy (dst, src, maxlen - 4);
544 memcpy (dst + maxlen - 4, "...", 4);
545 }
546 }
547 else
548 memcpy (dst, src, len + 1);
549 }
550
551 const char *
552 format (const char *format, ...)
553 {
554 static dynbuf_text buf;
555
556 buf.clear ();
557
558 va_list ap;
559 va_start (ap, format);
560 buf.vprintf (format, ap);
561 va_end (ap);
562
563 return buf;
564 }
565
566 tstamp now ()
567 {
568 struct timeval tv;
569
570 gettimeofday (&tv, 0);
571 return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
572 }
573
574 int
575 similar_direction (int a, int b)
576 {
577 if (!a || !b)
578 return 0;
579
580 int diff = (b - a) & 7;
581 return diff <= 1 || diff >= 7;
582 }
583
584 /* crc32 0xdebb20e3 table and supplementary functions. */
585 extern const uint32_t crc_32_tab[256] =
586 {
587 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
588 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
589 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
590 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
591 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
592 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
593 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
594 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
595 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
596 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
597 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
598 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
599 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
600 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
601 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
602 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
603 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
604 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
605 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
606 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
607 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
608 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
609 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
610 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
611 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
612 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
613 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
614 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
615 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
616 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
617 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
618 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
619 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
620 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
621 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
622 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
623 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
624 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
625 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
626 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
627 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
628 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
629 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
630 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
631 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
632 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
633 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
634 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
635 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
636 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
637 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
638 0x2d02ef8dL
639 };
640
641 void thread::start (void *(*start_routine)(void *), void *arg)
642 {
643 pthread_attr_t attr;
644
645 pthread_attr_init (&attr);
646 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
647 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
648 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
649 #ifdef PTHREAD_SCOPE_PROCESS
650 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
651 #endif
652
653 sigset_t fullsigset, oldsigset;
654 sigfillset (&fullsigset);
655
656 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
657
658 if (pthread_create (&id, &attr, start_routine, arg))
659 cleanup ("unable to create a new thread");
660
661 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
662 }
663