ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/utils.C
Revision: 1.86
Committed: Mon Jan 12 03:40:21 2009 UTC (15 years, 4 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_80, rel-2_76, rel-2_77, rel-2_79, rel-2_78
Changes since 1.85: +13 -8 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 /*
25 * General convenience functions for crossfire.
26 */
27
28 #include <cstdlib>
29 #include <sys/types.h>
30 #include <unistd.h>
31 #include <sys/time.h>
32 #include <time.h>
33 #include <signal.h>
34
35 #include <global.h>
36 #include <material.h>
37
38 #include <sys/time.h>
39 #include <sys/resource.h>
40
41 #include <glib.h>
42
43 refcnt_base::refcnt_t refcnt_dummy;
44 ssize_t slice_alloc;
45 rand_gen rndm, rmg_rndm;
46
47 void
48 tausworthe_random_generator::seed (uint32_t seed)
49 {
50 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
51 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
52 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
53 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
54
55 for (int i = 11; --i; )
56 next ();
57 }
58
59 uint32_t
60 tausworthe_random_generator::next ()
61 {
62 state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
63 state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
64 state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
65 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
66
67 return state [0] ^ state [1] ^ state [2] ^ state [3];
68 }
69
70 template<class generator>
71 uint32_t
72 random_number_generator<generator>::get_range (uint32_t num)
73 {
74 return (this->next () * (uint64_t)num) >> 32U;
75 }
76
77 // return a number within (min .. max)
78 template<class generator>
79 int
80 random_number_generator<generator>::get_range (int r_min, int r_max)
81 {
82 return r_min + get_range (max (r_max - r_min + 1, 0));
83 }
84
85 template struct random_number_generator<tausworthe_random_generator>;
86 template struct random_number_generator<xorshift_random_generator>;
87
88 /*
89 * The random functions here take luck into account when rolling random
90 * dice or numbers. This function has less of an impact the larger the
91 * difference becomes in the random numbers. IE, the effect is lessened
92 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
93 * to specifically disable luck in certain rolls, simply by making the
94 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
95 */
96
97 /*
98 * Roll a random number between min and max. Uses op to determine luck,
99 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
100 * Generally, op should be the player/caster/hitter requesting the roll,
101 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
102 */
103 int
104 random_roll (int r_min, int r_max, const object *op, int goodbad)
105 {
106 r_max = max (r_min, r_max);
107
108 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
109
110 if (op->type == PLAYER)
111 {
112 int luck = op->stats.luck;
113
114 if (rndm (base) < min (10, abs (luck)))
115 {
116 //TODO: take luck into account
117 }
118 }
119
120 return rndm (r_min, r_max);
121 }
122
123 /*
124 * This is a 64 bit version of random_roll above. This is needed
125 * for exp loss calculations for players changing religions.
126 */
127 sint64
128 random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
129 {
130 sint64 omin = r_min;
131 sint64 range = max (0, r_max - r_min + 1);
132 int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
133
134 /*
135 * Make a call to get two 32 bit unsigned random numbers, and just to
136 * a little bitshifting.
137 */
138 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
139
140 if (op->type != PLAYER)
141 return ((ran % range) + r_min);
142
143 int luck = op->stats.luck;
144
145 if (rndm (base) < min (10, abs (luck)))
146 {
147 /* we have a winner */
148 ((luck > 0) ? (luck = 1) : (luck = -1));
149 range -= luck;
150 if (range < 1)
151 return (omin); /*check again */
152
153 ((goodbad) ? (r_min += luck) : (range));
154
155 return (max (omin, min (r_max, (ran % range) + r_min)));
156 }
157
158 return ran % range + r_min;
159 }
160
161 /*
162 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
163 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
164 * Generally, op should be the player/caster/hitter requesting the roll,
165 * not the recipient (ie, the poor slob getting hit).
166 * The args are num D size (ie 4d6) [garbled 20010916]
167 */
168 int
169 die_roll (int num, int size, const object *op, int goodbad)
170 {
171 int min, luck, total, i, gotlucky;
172
173 int diff = size;
174 min = 1;
175 luck = total = gotlucky = 0;
176 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
177
178 if (size < 2 || diff < 1)
179 {
180 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
181 return num; /* avoids a float exception */
182 }
183
184 if (op->type == PLAYER)
185 luck = op->stats.luck;
186
187 for (i = 0; i < num; i++)
188 {
189 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
190 {
191 /* we have a winner */
192 gotlucky++;
193 ((luck > 0) ? (luck = 1) : (luck = -1));
194 diff -= luck;
195 if (diff < 1)
196 return (num); /*check again */
197 ((goodbad) ? (min += luck) : (diff));
198 total += MAX (1, MIN (size, rndm (diff) + min));
199 }
200 else
201 total += rndm (size) + 1;
202 }
203
204 return total;
205 }
206
207 /* convert materialname to materialtype_t */
208
209 materialtype_t *
210 name_to_material (const shstr_cmp name)
211 {
212 for (materialtype_t *mt = materialt; mt; mt = mt->next)
213 if (name == mt->name)
214 return mt;
215
216 return 0;
217 }
218
219 /* when doing transmutation of objects, we have to recheck the resistances,
220 * as some that did not apply previously, may apply now.
221 */
222 void
223 transmute_materialname (object *op, const object *change)
224 {
225 materialtype_t *mt;
226 int j;
227
228 if (!op->materialname)
229 return;
230
231 if (op->materialname != change->materialname)
232 return;
233
234 if (!op->is_armor ())
235 return;
236
237 mt = name_to_material (op->materialname);
238 if (!mt)
239 {
240 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
241 return;
242 }
243
244 for (j = 0; j < NROFATTACKS; j++)
245 if (op->resist[j] == 0 && change->resist[j] != 0)
246 {
247 op->resist[j] += mt->mod[j];
248 if (op->resist[j] > 100)
249 op->resist[j] = 100;
250 if (op->resist[j] < -100)
251 op->resist[j] = -100;
252 }
253 }
254
255 /* set the materialname and type for an item */
256 void
257 set_materialname (object *op, int difficulty, materialtype_t *nmt)
258 {
259 materialtype_t *mt, *lmt;
260
261 if (!op->materialname)
262 return;
263
264 if (nmt)
265 lmt = nmt;
266 else
267 {
268 lmt = 0;
269
270 for (mt = materialt; mt; mt = mt->next)
271 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
272 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
273 {
274 lmt = mt;
275 if (!(op->is_weapon () || op->is_armor ()))
276 break;
277 }
278 }
279
280 if (lmt)
281 {
282 if (op->stats.dam && op->is_weapon ())
283 {
284 op->stats.dam += lmt->damage;
285 if (op->stats.dam < 1)
286 op->stats.dam = 1;
287 }
288
289 if (op->stats.sp && op->type == BOW)
290 op->stats.sp += lmt->sp;
291 if (op->stats.wc && op->is_weapon ())
292 op->stats.wc += lmt->wc;
293 if (op->is_armor ())
294 {
295 if (op->stats.ac)
296 op->stats.ac += lmt->ac;
297
298 for (int j = 0; j < NROFATTACKS; j++)
299 if (op->resist[j] != 0)
300 {
301 op->resist[j] += lmt->mod[j];
302 if (op->resist[j] > 100)
303 op->resist[j] = 100;
304 if (op->resist[j] < -100)
305 op->resist[j] = -100;
306 }
307 }
308
309 op->materialname = lmt->name;
310 /* dont make it unstackable if it doesn't need to be */
311 if (op->is_weapon () || op->is_armor ())
312 {
313 op->weight = (op->weight * lmt->weight) / 100;
314 op->value = (op->value * lmt->value) / 100;
315 }
316 }
317 }
318
319 /*
320 * Strip out the media tags from a String.
321 * Warning the input string will contain the result string
322 */
323 void
324 strip_media_tag (char *message)
325 {
326 int in_tag = 0;
327 char *dest;
328 char *src;
329
330 src = dest = message;
331 while (*src != '\0')
332 {
333 if (*src == '[')
334 {
335 in_tag = 1;
336 }
337 else if (in_tag && (*src == ']'))
338 in_tag = 0;
339 else if (!in_tag)
340 {
341 *dest = *src;
342 dest++;
343 }
344 src++;
345 }
346 *dest = '\0';
347 }
348
349 const char *
350 strrstr (const char *haystack, const char *needle)
351 {
352 const char *lastneedle;
353
354 lastneedle = NULL;
355 while ((haystack = strstr (haystack, needle)) != NULL)
356 {
357 lastneedle = haystack;
358 haystack++;
359 }
360 return lastneedle;
361
362 }
363
364 #define EOL_SIZE (sizeof("\n")-1)
365 void
366 strip_endline (char *buf)
367 {
368 if (strlen (buf) < sizeof ("\n"))
369 {
370 return;
371 }
372 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
373 buf[strlen (buf) - EOL_SIZE] = '\0';
374 }
375
376 /**
377 * Replace in string src all occurrences of key by replacement. The resulting
378 * string is put into result; at most resultsize characters (including the
379 * terminating null character) will be written to result.
380 */
381 void
382 replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
383 {
384 size_t resultlen;
385 size_t keylen;
386
387 /* special case to prevent infinite loop if key==replacement=="" */
388 if (strcmp (key, replacement) == 0)
389 {
390 snprintf (result, resultsize, "%s", src);
391 return;
392 }
393
394 keylen = strlen (key);
395
396 resultlen = 0;
397 while (*src != '\0' && resultlen + 1 < resultsize)
398 {
399 if (strncmp (src, key, keylen) == 0)
400 {
401 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
402 resultlen += strlen (result + resultlen);
403 src += keylen;
404 }
405 else
406 {
407 result[resultlen++] = *src++;
408 }
409 }
410 result[resultlen] = '\0';
411 }
412
413 /**
414 * Taking a string as an argument, mutate it into a string that looks like a list.
415 * a 'list' for the purposes here, is a string of items, seperated by commas, except
416 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
417 * This function will also strip all trailing non alphanumeric characters.
418 * It does not insert an oxford comma.
419 */
420 void
421 make_list_like (char *input)
422 {
423 char *p, tmp[MAX_BUF];
424 int i;
425
426 if (!input || strlen (input) > MAX_BUF - 5)
427 return;
428 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
429
430 strncpy (tmp, input, MAX_BUF - 5);
431 /*trim all trailing commas, spaces etc. */
432 for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
433 tmp[i] = '\0';
434
435 strcat (tmp, ".");
436
437 p = strrchr (tmp, ',');
438 if (p)
439 {
440 *p = '\0';
441 strcpy (input, tmp);
442 p++;
443 strcat (input, " and");
444 strcat (input, p);
445 }
446 else
447 strcpy (input, tmp);
448
449 return;
450 }
451
452 /////////////////////////////////////////////////////////////////////////////
453
454 void
455 fork_abort (const char *msg)
456 {
457 if (!fork ())
458 {
459 signal (SIGINT , SIG_IGN);
460 signal (SIGTERM, SIG_IGN);
461 signal (SIGABRT, SIG_IGN);
462
463 signal (SIGSEGV, SIG_DFL);
464 signal (SIGBUS , SIG_DFL);
465 signal (SIGILL , SIG_DFL);
466 signal (SIGTRAP, SIG_DFL);
467
468 // try to put corefiles into a subdirectory, if existing, to allow
469 // an administrator to reduce the I/O load.
470 chdir ("cores");
471
472 // try to detach us from as many external dependencies as possible
473 // as coredumping can take time by closing all fd's.
474 {
475 struct rlimit lim;
476
477 if (getrlimit (RLIMIT_NOFILE, &lim))
478 lim.rlim_cur = 1024;
479
480 for (int i = 0; i < lim.rlim_cur; ++i)
481 close (i);
482 }
483
484 {
485 sigset_t empty;
486 sigemptyset (&empty);
487 sigprocmask (SIG_SETMASK, &empty, 0);
488 }
489
490 // try to coredump with SIGTRAP
491 kill (getpid (), SIGTRAP);
492 abort ();
493 }
494
495 LOG (llevError, "fork abort: %s\n", msg);
496 }
497
498 void *salloc_ (int n) throw (std::bad_alloc)
499 {
500 void *ptr = g_slice_alloc (n);
501
502 if (!ptr)
503 throw std::bad_alloc ();
504
505 slice_alloc += n;
506 return ptr;
507 }
508
509 void *salloc_ (int n, void *src) throw (std::bad_alloc)
510 {
511 void *ptr = salloc_ (n);
512
513 if (src)
514 memcpy (ptr, src, n);
515 else
516 memset (ptr, 0, n);
517
518 return ptr;
519 }
520
521 /******************************************************************************/
522
523 #if DEBUG_SALLOC
524
525 #define MAGIC 0xa1b2c35543deadLL
526
527 void *g_slice_alloc (unsigned long size)
528 {
529 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
530 *p++ = size ^ MAGIC;
531 //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D
532 return (void *)p;
533 }
534
535 void *g_slice_alloc0 (unsigned long size)
536 {
537 return memset (g_slice_alloc (size), 0, size);
538 }
539
540 void g_slice_free1 (unsigned long size, void *ptr)
541 {
542 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
543 if (expect_true (ptr))
544 {
545 unsigned long *p = (unsigned long *)ptr;
546 unsigned long s = *--p ^ MAGIC;
547
548 if (size != (unsigned long)(*p ^ MAGIC))
549 {
550 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
551 abort ();
552 }
553
554 *p = MAGIC;
555
556 (g_slice_free1)(s + sizeof (unsigned long), p);
557 }
558 }
559
560 #endif
561
562 /******************************************************************************/
563
564 int
565 assign (char *dst, const char *src, int maxsize)
566 {
567 if (!src)
568 src = "";
569
570 int len = strlen (src);
571
572 if (len >= maxsize)
573 {
574 if (maxsize <= 4)
575 {
576 memset (dst, '.', maxsize - 2);
577 dst [maxsize - 1] = 0;
578 }
579 else
580 {
581 memcpy (dst, src, maxsize - 4);
582 memcpy (dst + maxsize - 4, "...", 4);
583 }
584
585 len = maxsize;
586 }
587 else
588 memcpy (dst, src, ++len);
589
590 return len;
591 }
592
593 const char *
594 format (const char *format, ...)
595 {
596 static dynbuf_text buf;
597
598 buf.clear ();
599
600 va_list ap;
601 va_start (ap, format);
602 buf.vprintf (format, ap);
603 va_end (ap);
604
605 return buf;
606 }
607
608 tstamp now ()
609 {
610 struct timeval tv;
611
612 gettimeofday (&tv, 0);
613 return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
614 }
615
616 int
617 similar_direction (int a, int b)
618 {
619 if (!a || !b)
620 return 0;
621
622 int diff = (b - a) & 7;
623 return diff <= 1 || diff >= 7;
624 }
625
626 /* crc32 0xdebb20e3 table and supplementary functions. */
627 extern const uint32_t crc_32_tab[256] =
628 {
629 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
630 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
631 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
632 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
633 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
634 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
635 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
636 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
637 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
638 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
639 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
640 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
641 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
642 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
643 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
644 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
645 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
646 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
647 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
648 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
649 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
650 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
651 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
652 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
653 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
654 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
655 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
656 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
657 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
658 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
659 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
660 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
661 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
662 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
663 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
664 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
665 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
666 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
667 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
668 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
669 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
670 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
671 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
672 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
673 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
674 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
675 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
676 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
677 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
678 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
679 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
680 0x2d02ef8dL
681 };
682
683 void thread::start (void *(*start_routine)(void *), void *arg)
684 {
685 pthread_attr_t attr;
686
687 pthread_attr_init (&attr);
688 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
689 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
690 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
691 #ifdef PTHREAD_SCOPE_PROCESS
692 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
693 #endif
694
695 sigset_t fullsigset, oldsigset;
696 sigfillset (&fullsigset);
697
698 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
699
700 if (pthread_create (&id, &attr, start_routine, arg))
701 cleanup ("unable to create a new thread");
702
703 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
704 }
705