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/cvs/deliantra/server/common/utils.C
Revision: 1.87
Committed: Sun Oct 11 01:35:53 2009 UTC (14 years, 7 months ago) by sf-marcmagus
Content type: text/plain
Branch: MAIN
Changes since 1.86: +22 -0 lines
Log Message:
Fix exploit where books inscribed or marking runes created by players could
contain special text such as "@match" or "@eval" which would allow them to
execute arbitrary code.

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 /*
25 * General convenience functions for crossfire.
26 */
27
28 #include <cstdlib>
29 #include <sys/types.h>
30 #include <unistd.h>
31 #include <sys/time.h>
32 #include <time.h>
33 #include <signal.h>
34
35 #include <global.h>
36 #include <material.h>
37 #include <object.h>
38
39 #include <sys/time.h>
40 #include <sys/resource.h>
41
42 #include <glib.h>
43
44 refcnt_base::refcnt_t refcnt_dummy;
45 ssize_t slice_alloc;
46 rand_gen rndm, rmg_rndm;
47
48 void
49 tausworthe_random_generator::seed (uint32_t seed)
50 {
51 state [0] = seed * 69069U; if (state [0] < 2U) state [0] += 2U;
52 state [1] = state [0] * 69069U; if (state [0] < 8U) state [0] += 8U;
53 state [2] = state [1] * 69069U; if (state [0] < 16U) state [0] += 16U;
54 state [3] = state [2] * 69069U; if (state [0] < 128U) state [0] += 128U;
55
56 for (int i = 11; --i; )
57 next ();
58 }
59
60 uint32_t
61 tausworthe_random_generator::next ()
62 {
63 state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U);
64 state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U);
65 state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
66 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
67
68 return state [0] ^ state [1] ^ state [2] ^ state [3];
69 }
70
71 template<class generator>
72 uint32_t
73 random_number_generator<generator>::get_range (uint32_t num)
74 {
75 return (this->next () * (uint64_t)num) >> 32U;
76 }
77
78 // return a number within (min .. max)
79 template<class generator>
80 int
81 random_number_generator<generator>::get_range (int r_min, int r_max)
82 {
83 return r_min + get_range (max (r_max - r_min + 1, 0));
84 }
85
86 template struct random_number_generator<tausworthe_random_generator>;
87 template struct random_number_generator<xorshift_random_generator>;
88
89 /*
90 * The random functions here take luck into account when rolling random
91 * dice or numbers. This function has less of an impact the larger the
92 * difference becomes in the random numbers. IE, the effect is lessened
93 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
94 * to specifically disable luck in certain rolls, simply by making the
95 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
96 */
97
98 /*
99 * Roll a random number between min and max. Uses op to determine luck,
100 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
101 * Generally, op should be the player/caster/hitter requesting the roll,
102 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
103 */
104 int
105 random_roll (int r_min, int r_max, const object *op, int goodbad)
106 {
107 r_max = max (r_min, r_max);
108
109 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */
110
111 if (op->type == PLAYER)
112 {
113 int luck = op->stats.luck;
114
115 if (rndm (base) < min (10, abs (luck)))
116 {
117 //TODO: take luck into account
118 }
119 }
120
121 return rndm (r_min, r_max);
122 }
123
124 /*
125 * This is a 64 bit version of random_roll above. This is needed
126 * for exp loss calculations for players changing religions.
127 */
128 sint64
129 random_roll64 (sint64 r_min, sint64 r_max, const object *op, int goodbad)
130 {
131 sint64 omin = r_min;
132 sint64 range = max (0, r_max - r_min + 1);
133 int base = range > 2 ? 20 : 50; /* d2 and d3 are corner cases */
134
135 /*
136 * Make a call to get two 32 bit unsigned random numbers, and just to
137 * a little bitshifting.
138 */
139 sint64 ran = (sint64) rndm.next () ^ ((sint64) rndm.next () << 31);
140
141 if (op->type != PLAYER)
142 return ((ran % range) + r_min);
143
144 int luck = op->stats.luck;
145
146 if (rndm (base) < min (10, abs (luck)))
147 {
148 /* we have a winner */
149 ((luck > 0) ? (luck = 1) : (luck = -1));
150 range -= luck;
151 if (range < 1)
152 return (omin); /*check again */
153
154 ((goodbad) ? (r_min += luck) : (range));
155
156 return (max (omin, min (r_max, (ran % range) + r_min)));
157 }
158
159 return ran % range + r_min;
160 }
161
162 /*
163 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
164 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
165 * Generally, op should be the player/caster/hitter requesting the roll,
166 * not the recipient (ie, the poor slob getting hit).
167 * The args are num D size (ie 4d6) [garbled 20010916]
168 */
169 int
170 die_roll (int num, int size, const object *op, int goodbad)
171 {
172 int min, luck, total, i, gotlucky;
173
174 int diff = size;
175 min = 1;
176 luck = total = gotlucky = 0;
177 int base = diff > 2 ? 20 : 50; /* d2 and d3 are corner cases */
178
179 if (size < 2 || diff < 1)
180 {
181 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
182 return num; /* avoids a float exception */
183 }
184
185 if (op->type == PLAYER)
186 luck = op->stats.luck;
187
188 for (i = 0; i < num; i++)
189 {
190 if (rndm (base) < MIN (10, abs (luck)) && !gotlucky)
191 {
192 /* we have a winner */
193 gotlucky++;
194 ((luck > 0) ? (luck = 1) : (luck = -1));
195 diff -= luck;
196 if (diff < 1)
197 return (num); /*check again */
198 ((goodbad) ? (min += luck) : (diff));
199 total += MAX (1, MIN (size, rndm (diff) + min));
200 }
201 else
202 total += rndm (size) + 1;
203 }
204
205 return total;
206 }
207
208 /* convert materialname to materialtype_t */
209
210 materialtype_t *
211 name_to_material (const shstr_cmp name)
212 {
213 for (materialtype_t *mt = materialt; mt; mt = mt->next)
214 if (name == mt->name)
215 return mt;
216
217 return 0;
218 }
219
220 /* when doing transmutation of objects, we have to recheck the resistances,
221 * as some that did not apply previously, may apply now.
222 */
223 void
224 transmute_materialname (object *op, const object *change)
225 {
226 materialtype_t *mt;
227 int j;
228
229 if (!op->materialname)
230 return;
231
232 if (op->materialname != change->materialname)
233 return;
234
235 if (!op->is_armor ())
236 return;
237
238 mt = name_to_material (op->materialname);
239 if (!mt)
240 {
241 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->archname, &op->name, &op->materialname);
242 return;
243 }
244
245 for (j = 0; j < NROFATTACKS; j++)
246 if (op->resist[j] == 0 && change->resist[j] != 0)
247 {
248 op->resist[j] += mt->mod[j];
249 if (op->resist[j] > 100)
250 op->resist[j] = 100;
251 if (op->resist[j] < -100)
252 op->resist[j] = -100;
253 }
254 }
255
256 /* set the materialname and type for an item */
257 void
258 set_materialname (object *op, int difficulty, materialtype_t *nmt)
259 {
260 materialtype_t *mt, *lmt;
261
262 if (!op->materialname)
263 return;
264
265 if (nmt)
266 lmt = nmt;
267 else
268 {
269 lmt = 0;
270
271 for (mt = materialt; mt; mt = mt->next)
272 if (op->materials & mt->material && rndm (1, 100) <= mt->chance &&
273 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
274 {
275 lmt = mt;
276 if (!(op->is_weapon () || op->is_armor ()))
277 break;
278 }
279 }
280
281 if (lmt)
282 {
283 if (op->stats.dam && op->is_weapon ())
284 {
285 op->stats.dam += lmt->damage;
286 if (op->stats.dam < 1)
287 op->stats.dam = 1;
288 }
289
290 if (op->stats.sp && op->type == BOW)
291 op->stats.sp += lmt->sp;
292 if (op->stats.wc && op->is_weapon ())
293 op->stats.wc += lmt->wc;
294 if (op->is_armor ())
295 {
296 if (op->stats.ac)
297 op->stats.ac += lmt->ac;
298
299 for (int j = 0; j < NROFATTACKS; j++)
300 if (op->resist[j] != 0)
301 {
302 op->resist[j] += lmt->mod[j];
303 if (op->resist[j] > 100)
304 op->resist[j] = 100;
305 if (op->resist[j] < -100)
306 op->resist[j] = -100;
307 }
308 }
309
310 op->materialname = lmt->name;
311 /* dont make it unstackable if it doesn't need to be */
312 if (op->is_weapon () || op->is_armor ())
313 {
314 op->weight = (op->weight * lmt->weight) / 100;
315 op->value = (op->value * lmt->value) / 100;
316 }
317 }
318 }
319
320 /*
321 * Strip out the media tags from a String.
322 * Warning the input string will contain the result string
323 */
324 void
325 strip_media_tag (char *message)
326 {
327 int in_tag = 0;
328 char *dest;
329 char *src;
330
331 src = dest = message;
332 while (*src != '\0')
333 {
334 if (*src == '[')
335 {
336 in_tag = 1;
337 }
338 else if (in_tag && (*src == ']'))
339 in_tag = 0;
340 else if (!in_tag)
341 {
342 *dest = *src;
343 dest++;
344 }
345 src++;
346 }
347 *dest = '\0';
348 }
349
350 const char *
351 strrstr (const char *haystack, const char *needle)
352 {
353 const char *lastneedle;
354
355 lastneedle = NULL;
356 while ((haystack = strstr (haystack, needle)) != NULL)
357 {
358 lastneedle = haystack;
359 haystack++;
360 }
361 return lastneedle;
362
363 }
364
365 #define EOL_SIZE (sizeof("\n")-1)
366 void
367 strip_endline (char *buf)
368 {
369 if (strlen (buf) < sizeof ("\n"))
370 {
371 return;
372 }
373 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
374 buf[strlen (buf) - EOL_SIZE] = '\0';
375 }
376
377 /**
378 * Replace in string src all occurrences of key by replacement. The resulting
379 * string is put into result; at most resultsize characters (including the
380 * terminating null character) will be written to result.
381 */
382 void
383 replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
384 {
385 size_t resultlen;
386 size_t keylen;
387
388 /* special case to prevent infinite loop if key==replacement=="" */
389 if (strcmp (key, replacement) == 0)
390 {
391 snprintf (result, resultsize, "%s", src);
392 return;
393 }
394
395 keylen = strlen (key);
396
397 resultlen = 0;
398 while (*src != '\0' && resultlen + 1 < resultsize)
399 {
400 if (strncmp (src, key, keylen) == 0)
401 {
402 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
403 resultlen += strlen (result + resultlen);
404 src += keylen;
405 }
406 else
407 {
408 result[resultlen++] = *src++;
409 }
410 }
411 result[resultlen] = '\0';
412 }
413
414 /**
415 * Taking a string as an argument, mutate it into a string that looks like a list.
416 * a 'list' for the purposes here, is a string of items, seperated by commas, except
417 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
418 * This function will also strip all trailing non alphanumeric characters.
419 * It does not insert an oxford comma.
420 */
421 void
422 make_list_like (char *input)
423 {
424 char *p, tmp[MAX_BUF];
425 int i;
426
427 if (!input || strlen (input) > MAX_BUF - 5)
428 return;
429 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
430
431 strncpy (tmp, input, MAX_BUF - 5);
432 /*trim all trailing commas, spaces etc. */
433 for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
434 tmp[i] = '\0';
435
436 strcat (tmp, ".");
437
438 p = strrchr (tmp, ',');
439 if (p)
440 {
441 *p = '\0';
442 strcpy (input, tmp);
443 p++;
444 strcat (input, " and");
445 strcat (input, p);
446 }
447 else
448 strcpy (input, tmp);
449
450 return;
451 }
452
453 /******************************************************************************/
454
455 /* Checks a player-provided string which will become the msg property of
456 * an object for dangerous input.
457 */
458 bool
459 msg_is_safe (const char *msg)
460 {
461 bool safe = true;
462
463 /* Trying to cheat by getting data into the object */
464 if (!strncmp (msg, "endmsg", strlen ("endmsg")) || strstr (msg, "\nendmsg"))
465 safe = false;
466
467 /* Trying to make the object talk, and potentially access arbitrary code */
468 if (object::msg_has_dialogue (msg))
469 safe = false;
470
471 return safe;
472 }
473
474 /////////////////////////////////////////////////////////////////////////////
475
476 void
477 fork_abort (const char *msg)
478 {
479 if (!fork ())
480 {
481 signal (SIGINT , SIG_IGN);
482 signal (SIGTERM, SIG_IGN);
483 signal (SIGABRT, SIG_IGN);
484
485 signal (SIGSEGV, SIG_DFL);
486 signal (SIGBUS , SIG_DFL);
487 signal (SIGILL , SIG_DFL);
488 signal (SIGTRAP, SIG_DFL);
489
490 // try to put corefiles into a subdirectory, if existing, to allow
491 // an administrator to reduce the I/O load.
492 chdir ("cores");
493
494 // try to detach us from as many external dependencies as possible
495 // as coredumping can take time by closing all fd's.
496 {
497 struct rlimit lim;
498
499 if (getrlimit (RLIMIT_NOFILE, &lim))
500 lim.rlim_cur = 1024;
501
502 for (int i = 0; i < lim.rlim_cur; ++i)
503 close (i);
504 }
505
506 {
507 sigset_t empty;
508 sigemptyset (&empty);
509 sigprocmask (SIG_SETMASK, &empty, 0);
510 }
511
512 // try to coredump with SIGTRAP
513 kill (getpid (), SIGTRAP);
514 abort ();
515 }
516
517 LOG (llevError, "fork abort: %s\n", msg);
518 }
519
520 void *salloc_ (int n) throw (std::bad_alloc)
521 {
522 void *ptr = g_slice_alloc (n);
523
524 if (!ptr)
525 throw std::bad_alloc ();
526
527 slice_alloc += n;
528 return ptr;
529 }
530
531 void *salloc_ (int n, void *src) throw (std::bad_alloc)
532 {
533 void *ptr = salloc_ (n);
534
535 if (src)
536 memcpy (ptr, src, n);
537 else
538 memset (ptr, 0, n);
539
540 return ptr;
541 }
542
543 /******************************************************************************/
544
545 #if DEBUG_SALLOC
546
547 #define MAGIC 0xa1b2c35543deadLL
548
549 void *g_slice_alloc (unsigned long size)
550 {
551 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
552 *p++ = size ^ MAGIC;
553 //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D
554 return (void *)p;
555 }
556
557 void *g_slice_alloc0 (unsigned long size)
558 {
559 return memset (g_slice_alloc (size), 0, size);
560 }
561
562 void g_slice_free1 (unsigned long size, void *ptr)
563 {
564 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
565 if (expect_true (ptr))
566 {
567 unsigned long *p = (unsigned long *)ptr;
568 unsigned long s = *--p ^ MAGIC;
569
570 if (size != (unsigned long)(*p ^ MAGIC))
571 {
572 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
573 abort ();
574 }
575
576 *p = MAGIC;
577
578 (g_slice_free1)(s + sizeof (unsigned long), p);
579 }
580 }
581
582 #endif
583
584 /******************************************************************************/
585
586 int
587 assign (char *dst, const char *src, int maxsize)
588 {
589 if (!src)
590 src = "";
591
592 int len = strlen (src);
593
594 if (len >= maxsize)
595 {
596 if (maxsize <= 4)
597 {
598 memset (dst, '.', maxsize - 2);
599 dst [maxsize - 1] = 0;
600 }
601 else
602 {
603 memcpy (dst, src, maxsize - 4);
604 memcpy (dst + maxsize - 4, "...", 4);
605 }
606
607 len = maxsize;
608 }
609 else
610 memcpy (dst, src, ++len);
611
612 return len;
613 }
614
615 const char *
616 format (const char *format, ...)
617 {
618 static dynbuf_text buf;
619
620 buf.clear ();
621
622 va_list ap;
623 va_start (ap, format);
624 buf.vprintf (format, ap);
625 va_end (ap);
626
627 return buf;
628 }
629
630 tstamp now ()
631 {
632 struct timeval tv;
633
634 gettimeofday (&tv, 0);
635 return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6);
636 }
637
638 int
639 similar_direction (int a, int b)
640 {
641 if (!a || !b)
642 return 0;
643
644 int diff = (b - a) & 7;
645 return diff <= 1 || diff >= 7;
646 }
647
648 /* crc32 0xdebb20e3 table and supplementary functions. */
649 extern const uint32_t crc_32_tab[256] =
650 {
651 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
652 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
653 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
654 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
655 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
656 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
657 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
658 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
659 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
660 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
661 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
662 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
663 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
664 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
665 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
666 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
667 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
668 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
669 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
670 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
671 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
672 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
673 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
674 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
675 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
676 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
677 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
678 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
679 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
680 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
681 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
682 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
683 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
684 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
685 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
686 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
687 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
688 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
689 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
690 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
691 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
692 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
693 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
694 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
695 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
696 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
697 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
698 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
699 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
700 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
701 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
702 0x2d02ef8dL
703 };
704
705 void thread::start (void *(*start_routine)(void *), void *arg)
706 {
707 pthread_attr_t attr;
708
709 pthread_attr_init (&attr);
710 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
711 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
712 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
713 #ifdef PTHREAD_SCOPE_PROCESS
714 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
715 #endif
716
717 sigset_t fullsigset, oldsigset;
718 sigfillset (&fullsigset);
719
720 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
721
722 if (pthread_create (&id, &attr, start_routine, arg))
723 cleanup ("unable to create a new thread");
724
725 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
726 }
727