ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/crossedit/xutil.c
Revision: 1.3
Committed: Sun Aug 13 17:16:01 2006 UTC (17 years, 9 months ago) by elmex
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.2: +0 -0 lines
State: FILE REMOVED
Log Message:
Made server compile with C++.
Removed cfanim plugin and crossedit.
C++ here we come.

File Contents

# Content
1 /*
2 * static char *rcsid_xutil_c =
3 * "$Id$";
4 */
5
6 /*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The authors can be reached via e-mail at crossfire-devel@real-time.com
27 */
28
29
30 #include <autoconf.h>
31 /* Stupid pngconf.h file has a check to see if _SETJMP_H is
32 * already defined, and if so, it generates a compilation error.
33 * I have no idea what they were thinking - wasn't the point of those
34 * defines so that you didn't need to worry about order or including
35 * the same file multiple times?
36 */
37 #ifdef HAVE_LIBPNG
38 #include "png.c"
39 #endif
40
41 #include <Defines.h>
42 #include <funcpoint.h>
43 #include <loader.h>
44
45 #define IMAGE_BUF 65536
46
47 /*
48 * ReadPixmaps(): When color pixmaps are used instead of fonts, this function
49 * does the actual reading of pixmap-file. This function is based largely on
50 * the ReadBitmaps function.
51 */
52
53 /* New method: Pixmaps are stored as a montage on the disk (in several
54 * files). This way, we only need to call XCreatePixmap... a couple
55 * times, and the rest are XCopyArea. This is much faster, since
56 * the XPM library does not seem to be especially efficient about loading
57 * large numbers of pixmaps.
58 *
59 * Return true if we have gone to a private colormap.
60 *
61 * type is type of images to load. If Dm_Bitmaps, cmap, and masks
62 * can be null.
63 */
64
65 /* Useful when trying to optimize load time some */
66 #define IMAGE_TIME_LOAD
67
68 int ReadImages(Display *gdisp, Pixmap **pixmaps, Pixmap **masks,
69 Colormap *cmap, enum DisplayMode type) {
70
71 Window root = RootWindow (gdisp,DefaultScreen(gdisp));
72 int use_private_cmap=0,num, compressed, len,i;
73 FILE *infile;
74 char *cp, databuf[IMAGE_BUF], filename[MAX_BUF];
75 #ifdef IMAGE_TIME_LOAD
76 time_t start_time = time(NULL);
77 #endif
78
79 /* This function is called before the game gc's are created. So
80 * we create one for our own use here.
81 */
82 GC gc= XCreateGC(gdisp, root, 0, NULL);
83
84 if (!nrofpixmaps)
85 ReadBmapNames ();
86
87 /* The processes that create a pixmap already allocates the space for
88 * the pixmap data. Therefor, only space for the pointers to that data
89 * needs to be allocated. The same might apply for the function
90 * that creates bitmaps below, but I am not as sure in that case.
91 * Mark Wedel
92 */
93
94 *pixmaps = (Pixmap *) malloc(sizeof(Pixmap *) * nrofpixmaps);
95 if (type==Dm_Png)
96 *masks = (Pixmap *) malloc(sizeof(Pixmap *) * nrofpixmaps);
97
98 for (i=0; i < nrofpixmaps; i++)
99 (*pixmaps)[i] = 0;
100
101 LOG(llevDebug,"Building images...");
102
103 if (type==Dm_Png) {
104 sprintf(filename,"%s/crossfire.0",settings.datadir);
105 #ifdef HAVE_LIBPNG
106 init_pngx_loader(gdisp);
107 #endif
108 }
109
110 if ((infile = open_and_uncompress(filename,0,&compressed))==NULL) {
111 LOG(llevError,"Unable to open %s\n", filename);
112 abort();
113 }
114 i=0;
115 while (fgets(databuf,MAX_BUF,infile)) {
116
117 /* First, verify that that image header line is OK */
118 if(strncmp(databuf,"IMAGE ",6)!=0) {
119 LOG(llevError,"ReadImages:Bad image line - not IMAGE, instead\n%s",databuf);
120 abort();
121 }
122 num = atoi(databuf+6);
123 if (num<0 || num > nrofpixmaps) {
124 LOG(llevError,"Pixmap number less than zero: %d, %s\n",num, databuf);
125 abort();
126 }
127 /* Skip accross the number data */
128 for (cp=databuf+6; *cp!=' '; cp++) ;
129 len = atoi(cp);
130 if (len==0 || len>IMAGE_BUF) {
131 LOG(llevError,"ReadImages: length not valid: %d\n%s",
132 len,databuf);
133 abort();
134 }
135 if (fread(databuf, 1, len, infile)!=len) {
136 LOG(llevError,"read_client_images: Did not read desired amount of data, wanted %d\n%s",
137 len, databuf);
138 abort();
139 }
140 i++;
141 if (!(i % 100)) LOG(llevDebug,".");
142
143 if (type==Dm_Png) {
144 #ifdef HAVE_LIBPNG
145 unsigned long x,y;
146 if (png_to_xpixmap(gdisp, root, databuf, len,
147 &(*pixmaps)[num], &(*masks)[num], cmap, &x, &y)) {
148
149 LOG(llevError,"Error loading png file.\n");
150 }
151 #endif
152 }
153 }
154 close_and_delete(infile, compressed);
155 XFreeGC(gdisp, gc);
156
157 /* Check for any holes. There should not be. This is an interim check
158 * to use until the xbm_values is removed. The program that
159 * creates the bitmap/pixmap files just adds the bitmaps, so holes should
160 * not be in the image file.
161 */
162 for (i = 0; i < nrofpixmaps; i++)
163 if ((*pixmaps)[i] == 0) {
164 LOG(llevDebug, "Warning, pixmap %d is not defined, setting it to blank\n", i);
165 (*pixmaps)[i] = (*pixmaps)[blank_face->number];
166 }
167 LOG(llevDebug,"done.\n");
168 #ifdef IMAGE_TIME_LOAD
169 fprintf(stderr,"Creation of images took %ld seconds\n", time(NULL) - start_time);
170 #endif
171 return use_private_cmap;
172 }
173
174 /* This frees all the pixmaps. This not only makes for better code,
175 * some XServers may not free the memory used by the pixmaps unless it is done
176 * this way. For color pixmaps, this will be called twice - the
177 * first time, the normal pixmaps will be passed through, the second
178 * time, it will be called with the masks as the pixmaps argument.
179 */
180
181 void free_pixmaps(Display *gdisp, Pixmap *pixmaps)
182 {
183 int i;
184
185 for (i=0; i < nrofpixmaps; i++) {
186 if (pixmaps[i]!=0) {
187 XFreePixmap(gdisp, pixmaps[i]);
188 pixmaps[i] = 0;
189 }
190 }
191 }
192