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Revision: 1.1.1.1 (vendor branch)
Committed: Fri Feb 3 07:12:36 2006 UTC (18 years, 5 months ago) by root
Branch: UPSTREAM
CVS Tags: UPSTREAM_2006_03_15, LAST_C_VERSION, STABLE, UPSTREAM_2006_02_22, difficulty_fix_merge_060810_2300, UPSTREAM_2006_02_03
Branch point for: difficulty_fix
Changes since 1.1: +0 -0 lines
Log Message:
initial import

File Contents

# User Rev Content
1 root 1.1 This file contains various test plans when making changes to the code.
2     These steps are intended to give people an idea of possible things to
3     try out when changing the code.
4    
5     Please add to this file as you find bugs and develope some testing
6     plan to verify the bugs. This is useful for future developers.
7    
8     Try to organize the tests into groups that exercise that specific
9     area, eg, don't mix something that tests spell functionality in the
10     same area that deals with map loading.
11    
12     ------------------------------------------------------------------------------
13     Map Loading/Saving and Exit code.
14    
15     1) Enter map not loaded before. Does it load correctly. Leave an item there
16     for future reference.
17     2) Exit map and re-enter quickly. Is it loaded correctly? Is that item you
18     left there?
19     3) Exit map, and wait for it to swap out. Then re-enter. Is that item there.
20     4) Repeat steps 1-3 with a per player unique map.
21     5) Repeat steps 1-3 with a map that has the outdoor flag set
22     6) Kill server, and re-run tests.
23