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Revision: 1.1.1.1 (vendor branch)
Committed: Fri Feb 3 07:12:36 2006 UTC (18 years, 5 months ago) by root
Branch: UPSTREAM
CVS Tags: UPSTREAM_2006_03_15, LAST_C_VERSION, STABLE, UPSTREAM_2006_02_22, difficulty_fix_merge_060810_2300, UPSTREAM_2006_02_03
Branch point for: difficulty_fix
Changes since 1.1: +0 -0 lines
Log Message:
initial import

File Contents

# Content
1 This file contains various test plans when making changes to the code.
2 These steps are intended to give people an idea of possible things to
3 try out when changing the code.
4
5 Please add to this file as you find bugs and develope some testing
6 plan to verify the bugs. This is useful for future developers.
7
8 Try to organize the tests into groups that exercise that specific
9 area, eg, don't mix something that tests spell functionality in the
10 same area that deals with map loading.
11
12 ------------------------------------------------------------------------------
13 Map Loading/Saving and Exit code.
14
15 1) Enter map not loaded before. Does it load correctly. Leave an item there
16 for future reference.
17 2) Exit map and re-enter quickly. Is it loaded correctly? Is that item you
18 left there?
19 3) Exit map, and wait for it to swap out. Then re-enter. Is that item there.
20 4) Repeat steps 1-3 with a per player unique map.
21 5) Repeat steps 1-3 with a map that has the outdoor flag set
22 6) Kill server, and re-run tests.
23