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1 | - nice sideeffect: diseases on the worldmap seem to spread and give still |
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2 | lots of exp hours later... |
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3 | - also there seems to be some nice disease that makes speed go crazy... |
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4 | 04 14:30:03 <pentalis> But what I did discover was that my character got in a wavelike cycle of stats rising and diminishing |
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5 | 04 14:30:09 <pentalis> his stats first went down to 1 |
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6 | 04 14:30:10 <elmex> there are awful lots of things that are just broken |
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7 | 04 14:30:14 <pentalis> then suddenly back to 30 |
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8 | 04 14:30:19 <pentalis> And his speed above the limit |
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9 | 04 14:30:32 <pentalis> Then his stats lowered again to 1, but his speed remained bearable |
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10 | 04 14:30:40 <pentalis> then suddenly back to 30, and his speed even higher |
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11 | 04 14:30:44 <pentalis> The cycle has kept repeating |
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12 | 04 14:30:49 <elmex> heh |
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13 | 04 14:30:52 <pentalis> By now I've reached peaks near 200 speed |
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14 | 04 14:30:59 <pentalis> Right now I'm at 220 speed |
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15 | 04 14:31:07 <pentalis> My attack speed is 2.43 |
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16 | 04 14:31:13 <pentalis> I'm still rabid |
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17 | 04 14:31:26 <pentalis> and I keep gaining millions of experience because monsters over the whole world got infected by rabies |
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18 | 04 14:31:35 <pentalis> and it has not stopped for the last 5 hours |
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19 | 04 14:31:43 <elmex> :-) |
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20 | 04 14:31:58 <pentalis> I really didn't do this all trying to break the game, it just spontaneously exploded in my face |
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21 | 04 14:32:06 <elmex> sounds like some weird sideeffect with diseases and worldmap monsters |
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22 | 04 14:32:09 <pentalis> I just wanted to get immune =P |
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23 | 04 14:32:13 <pentalis> Yes o_O |
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24 | 04 14:32:21 <pentalis> The problem is that rabies seems to be incurable by natural healing |
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25 | 04 14:32:26 <pentalis> unlike all the other diseases in the game |
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26 | 04 14:32:38 <pentalis> And therefore monsters (and myself) will remain sick 'till eternity |
1 | - fix pippijns maps quests/pippijn/sang* and tuk* in that way that the marker |
27 | - fix pippijns maps quests/pippijn/sang* and tuk* in that way that the marker |
2 | mayby lasts longer than only 1 hour and generally all the stuff should |
28 | mayby lasts longer than only 1 hour and generally all the stuff should |
3 | be more documented for the player? |
29 | be more documented for the player? |
4 | - alchemy identify exp |
30 | - alchemy identify exp |
5 | - fix for broggans err pippijns broken map with altar. |
31 | - fix for broggans err pippijns broken map with altar. |
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12 | 06:49:26 <Curly> lots of dragonmen would appear and attack. However, lately, none of them |
38 | 06:49:26 <Curly> lots of dragonmen would appear and attack. However, lately, none of them |
13 | +would appear. |
39 | +would appear. |
14 | 06:49:49 <Curly> Similarly in #2, the chaos wyvern wasn't showing up. |
40 | 06:49:49 <Curly> Similarly in #2, the chaos wyvern wasn't showing up. |
15 | 06:50:13 <Curly> I haven't tried it since the conversation we had about the mail, but it |
41 | 06:50:13 <Curly> I haven't tried it since the conversation we had about the mail, but it |
16 | +was pretty consistent for a while. |
42 | +was pretty consistent for a while. |
17 | |
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18 | |
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19 | - |
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20 | weil du dich dmait auskennst: |
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21 | navar_city/city1enter.map |
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22 | das ist echt schwer zum reinkommen. die beiden wärter sollten nen dialog |
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23 | haben dafür mit @trigger oder so. |
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24 | scara ist da noch nie reingekommen... in seinem ganzen leben :) |
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25 | - |
43 | - |
26 | 24 22:51:52 <schmorp> und die pets sind kaputt |
44 | 24 22:51:52 <schmorp> und die pets sind kaputt |
27 | 24 22:51:53 <schmorp> imho |
45 | 24 22:51:53 <schmorp> imho |
28 | 24 22:52:14 <elmex> hmm |
46 | 24 22:52:14 <elmex> hmm |
29 | 24 22:52:16 <elmex> in wie fern? |
47 | 24 22:52:16 <elmex> in wie fern? |
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38 | 24 22:54:52 <elmex> attacmovement mein ich |
56 | 24 22:54:52 <elmex> attacmovement mein ich |
39 | 24 22:55:02 <elmex> die fiecher haben doch random movemnt oder? |
57 | 24 22:55:02 <elmex> die fiecher haben doch random movemnt oder? |
40 | 24 22:56:05 <schmorp> keine ahnung |
58 | 24 22:56:05 <schmorp> keine ahnung |
41 | 24 22:56:06 <schmorp> mag sein |
59 | 24 22:56:06 <schmorp> mag sein |
42 | 24 22:56:09 <schmorp> eventuell soltle man das fixen |
60 | 24 22:56:09 <schmorp> eventuell soltle man das fixen |
43 | |
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44 | - |
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45 | 22:19:29 -cfbot:#cf- [The->schmorp]: I think there is a bug in warriors tower , at the |
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46 | end of last challange belzebub should appear after i kill 4 prisoners but |
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47 | somehow he didn't |
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48 | 22:20:04 -cfbot:#cf- [The->schmorp]: and i am not able to get the last artifact needed |
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49 | to begin the quest |
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50 | |
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51 | - |
61 | - |
52 | 14:44:29 <schmorp> elmex: mach aus dne inv-strong-hill-giants ne archetype mit inherit |
62 | 14:44:29 <schmorp> elmex: mach aus dne inv-strong-hill-giants ne archetype mit inherit |
53 | 14:44:36 <schmorp> elmex: und benutze sie eventuell |
63 | 14:44:36 <schmorp> elmex: und benutze sie eventuell |
54 | 14:44:45 <schmorp> elmex: kannste einfach ins .arc file mit reinklemmen |
64 | 14:44:45 <schmorp> elmex: kannste einfach ins .arc file mit reinklemmen |
55 | 14:44:50 <elmex> ah, k |
65 | 14:44:50 <elmex> ah, k |