1 |
- ext_reseller_orig_value entfernen |
2 |
- fix insert => update stuff! |
3 |
- fix IPO package delivery |
4 |
- fix editor bug mit arch nicht von map ausgewaehlt |
5 |
- fix icecube-doors on movers (already dead log message) |
6 |
- jeweler fertig machen |
7 |
- implement other stuff special features (reflect spells) |
8 |
- implement workbench improvements |
9 |
- think about: distribute experience on the chance of failure |
10 |
- playershop item limit |
11 |
- encounters! |
12 |
- give beholder leader neues face |
13 |
- heaven fertig machen |
14 |
- world map fertig machen |
15 |
- ueberfluessige world-overlay weg machen |
16 |
- cfplus builder support finishen |
17 |
- mlab ticket refactory |
18 |
- make any bottles refillable on any watery things |
19 |
|
20 |
- documentation objects.pod |
21 |
- bugfixing => server todo etc. |
22 |
|
23 |
- cfmaps auf crossfire.pm umstellen |
24 |
- books.pod (schmorp) |
25 |
|
26 |
LONGTERM: |
27 |
- remove workaround for sanctuary vs. spell effects as floors |
28 |
(see also permanent_lava arch) |
29 |
replace it by a floor that looks like lava and hits players |
30 |
with some special attacktype. (there maybe is already something |
31 |
like this) |
32 |
|
33 |
IDEAS: |
34 |
- helium baloons that make you weight less |
35 |
|
36 |
01:49:53 <schmorp> elmex: nmodelle einen ganz gelben earthwall/fireball wall/missle wall |
37 |
01:49:59 <schmorp> elmex: also so ein gelbes glattes teil |
38 |
01:50:07 <schmorp> elmex: da kann man dann mit gimp die zeichen draufknallen |
39 |
01:50:11 <schmorp> elmex: und die steine sehen besere aus |
40 |
01:50:17 <schmorp> (den earthwall selbst will ich so garnicht wersetzen) |
41 |
01:50:24 <schmorp> (nur die hässlichen blabla-walls) |
42 |
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