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Comparing deliantra/server/doc/development/elmex_todo (file contents):
Revision 1.10 by elmex, Tue Apr 24 20:33:03 2007 UTC vs.
Revision 1.13 by elmex, Wed May 2 06:33:45 2007 UTC

1-
2 Curly reported this via IRC:
3
4 06:48:52 <Curly> Anyway, the content of the mail was that chaos lair 1 & 2 had changed
5 +behaviour. Previously, upon opening door to #1 using the password 'orcus',
6 06:49:26 <Curly> lots of dragonmen would appear and attack. However, lately, none of them
7 +would appear.
8 06:49:49 <Curly> Similarly in #2, the chaos wyvern wasn't showing up.
9 06:50:13 <Curly> I haven't tried it since the conversation we had about the mail, but it
10 +was pretty consistent for a while.
11
12
13-
14 weil du dich dmait auskennst:
15 navar_city/city1enter.map
16 das ist echt schwer zum reinkommen. die beiden wärter sollten nen dialog
17 haben dafür mit @trigger oder so.
18 scara ist da noch nie reingekommen... in seinem ganzen leben :)
19-
20 24 22:51:52 <schmorp> und die pets sind kaputt
21 24 22:51:53 <schmorp> imho
22 24 22:52:14 <elmex> hmm
23 24 22:52:16 <elmex> in wie fern?
24 24 22:53:47 <schmorp> naja
25 24 22:53:51 <schmorp> mach ne snitchangel
26 24 22:53:56 <schmorp> de rmüsste dioch in sekundne durch den raum fegen in sad
27 24 22:54:01 <schmorp> und alles töten
28 24 22:54:09 <schmorp> wenn er wirklich von gegner zu gegner rennen würde
29 24 22:54:10 <elmex> theoretisch ja ;)
30 24 22:54:18 <schmorp> aber die pets machen imho nur random moves
31 24 22:54:41 <elmex> evtl. tut move-type vom snitchangel das pet-movement ueberschreiben oder sowas
32 24 22:54:52 <elmex> attacmovement mein ich
33 24 22:55:02 <elmex> die fiecher haben doch random movemnt oder?
34 24 22:56:05 <schmorp> keine ahnung
35 24 22:56:06 <schmorp> mag sein
36 24 22:56:09 <schmorp> eventuell soltle man das fixen
37
1- 38-
2 22:19:29 -cfbot:#cf- [The->schmorp]: I think there is a bug in warriors tower , at the 39 22:19:29 -cfbot:#cf- [The->schmorp]: I think there is a bug in warriors tower , at the
3 end of last challange belzebub should appear after i kill 4 prisoners but 40 end of last challange belzebub should appear after i kill 4 prisoners but
4 somehow he didn't 41 somehow he didn't
5 22:20:04 -cfbot:#cf- [The->schmorp]: and i am not able to get the last artifact needed 42 22:20:04 -cfbot:#cf- [The->schmorp]: and i am not able to get the last artifact needed

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