ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/doc/development/elmex_todo
(Generate patch)

Comparing deliantra/server/doc/development/elmex_todo (file contents):
Revision 1.13 by elmex, Wed May 2 06:33:45 2007 UTC vs.
Revision 1.20 by root, Wed Aug 15 07:10:01 2007 UTC

1- inscription skill testen
2- look through http://reinerstileset.4players.de/englisch.htm
3- gce - add stats and resistancies? to amuelts like the holy one?!
4- remove buyable products from IPO
5- eval-extension - add flags by marker
6 10 12:27:11 <schmorp> und integriers in en editor
7 10 12:27:22 <schmorp> oder besser noch, mach ne editor extension gibts die nicht eh?
1- 8-
2 Curly reported this via IRC: 9 10 12:27:39 <schmorp> ahja, und lestat meint er kann im editor bei
3 10 amuletten keine stats ändern/eisntellen
4 06:48:52 <Curly> Anyway, the content of the mail was that chaos lair 1 & 2 had changed 11 10 12:27:41 <schmorp> (types.xml)
5 +behaviour. Previously, upon opening door to #1 using the password 'orcus',
6 06:49:26 <Curly> lots of dragonmen would appear and attack. However, lately, none of them
7 +would appear.
8 06:49:49 <Curly> Similarly in #2, the chaos wyvern wasn't showing up.
9 06:50:13 <Curly> I haven't tried it since the conversation we had about the mail, but it
10 +was pretty consistent for a while.
11
12
13- 12-
14 weil du dich dmait auskennst: 13 10 12:27:56 <schmorp> elmex: und sound/sound_destroy müsste man auch am
15 navar_city/city1enter.map 14 besten über combobox einstellen können *g*
16 das ist echt schwer zum reinkommen. die beiden wärter sollten nen dialog 15 10 12:28:02 <schmorp> mit play-buttond anbeen zum testhören
17 haben dafür mit @trigger oder so. 16 10 12:36:53 <elmex> hmm
18 scara ist da noch nie reingekommen... in seinem ganzen leben :) 17 10 12:36:59 <elmex> wo kommt die sound liste her?
18 10 12:37:52 <schmorp> aus dme 50mb-facedata file
19 10 12:37:59 <schmorp> da stehen vieele daten drin
20 10 12:38:08 <schmorp> z.b. res/sound.conf.res (anschauen)
21 10 12:38:18 <schmorp> oder einafch die soundfiles in sound/**
22- add missing resistancies to jeweler
23- nice sideeffect: diseases on the worldmap seem to spread and give still
24 lots of exp hours later...
25- alchemy identify exp
2631 12:46:17 <pentalis> Putting a scroll with a short text written in it inside the workbench, would cause the resulting jewel to have the text as the name.
19- 27-
20 24 22:51:52 <schmorp> und die pets sind kaputt 28 24 22:51:52 <schmorp> und die pets sind kaputt
21 24 22:51:53 <schmorp> imho 29 24 22:51:53 <schmorp> imho
22 24 22:52:14 <elmex> hmm 30 24 22:52:14 <elmex> hmm
23 24 22:52:16 <elmex> in wie fern? 31 24 22:52:16 <elmex> in wie fern?
32 24 22:54:52 <elmex> attacmovement mein ich 40 24 22:54:52 <elmex> attacmovement mein ich
33 24 22:55:02 <elmex> die fiecher haben doch random movemnt oder? 41 24 22:55:02 <elmex> die fiecher haben doch random movemnt oder?
34 24 22:56:05 <schmorp> keine ahnung 42 24 22:56:05 <schmorp> keine ahnung
35 24 22:56:06 <schmorp> mag sein 43 24 22:56:06 <schmorp> mag sein
36 24 22:56:09 <schmorp> eventuell soltle man das fixen 44 24 22:56:09 <schmorp> eventuell soltle man das fixen
37
38-
39 22:19:29 -cfbot:#cf- [The->schmorp]: I think there is a bug in warriors tower , at the
40 end of last challange belzebub should appear after i kill 4 prisoners but
41 somehow he didn't
42 22:20:04 -cfbot:#cf- [The->schmorp]: and i am not able to get the last artifact needed
43 to begin the quest
44
45- 45-
46 14:44:29 <schmorp> elmex: mach aus dne inv-strong-hill-giants ne archetype mit inherit 46 14:44:29 <schmorp> elmex: mach aus dne inv-strong-hill-giants ne archetype mit inherit
47 14:44:36 <schmorp> elmex: und benutze sie eventuell 47 14:44:36 <schmorp> elmex: und benutze sie eventuell
48 14:44:45 <schmorp> elmex: kannste einfach ins .arc file mit reinklemmen 48 14:44:45 <schmorp> elmex: kannste einfach ins .arc file mit reinklemmen
49 14:44:50 <elmex> ah, k 49 14:44:50 <elmex> ah, k
50 14:44:51 <elmex> jo 50 14:44:51 <elmex> jo
51 14:44:53 <schmorp> elmex: und wenn du die hill-gients eventuell auf de rmap änderst 51 14:44:53 <schmorp> elmex: und wenn du die hill-gients eventuell auf de rmap änderst
52 14:44:58 <schmorp> elmex: dann mach doch das gleiche ind er snakepit 52 14:44:58 <schmorp> elmex: dann mach doch das gleiche ind er snakepit
53 14:45:03 <schmorp> elmex: die gibts jetzt als archetypes 53 14:45:03 <schmorp> elmex: die gibts jetzt als archetypes
54 14:45:08 <schmorp> oh, und geh mal nahc lake country 54 14:45:08 <schmorp> oh, und geh mal nahc lake country
55
56- investigate counterspell weirdness: 55- investigate counterspell weirdness:
57 2007-04-17 13:53:22.074 56 2007-04-17 13:53:22.074
58 {cnt:159039,uuid:<1.4e1a707a>,name:"Anolis",flags:[0,7,15,39,40,56,89,93,98],type:1}(on 57 {cnt:159039,uuid:<1.4e1a707a>,name:"Anolis",flags:[0,7,15,39,40,56,89,93,98],type:1}(on
59 /elmex/jeweler/jeweler_dungeon_2@8+2) was hit by 58 /elmex/jeweler/jeweler_dungeon_2@8+2) was hit by
60 {cnt:834703,uuid:<1.156249647>,name:"counterspell",flags:[8],type:102}(on 59 {cnt:834703,uuid:<1.156249647>,name:"counterspell",flags:[8],type:102}(on
67- jeweler fertig machen 66- jeweler fertig machen
68 - implement other stuff special features (reflect spells) 67 - implement other stuff special features (reflect spells)
69 - implement workbench improvements 68 - implement workbench improvements
70 - think about: distribute experience on the chance of failure 69 - think about: distribute experience on the chance of failure
71- playershop item limit 70- playershop item limit
72- encounters!
73- give beholder leader neues face 71- give beholder leader neues face
74- heaven fertig machen 72- heaven fertig machen
75- world map fertig machen 73- world map fertig machen
76- ueberfluessige world-overlay weg machen 74- ueberfluessige world-overlay weg machen
77- cfplus builder support finishen
78- make new newbie map and replace nexus with it
79- mlab ticket refactory 75- mlab ticket refactory
80- make any bottles refillable on any watery things 76- make any bottles refillable on any watery things
81 77
82- documentation objects.pod 78- documentation objects.pod
83- bugfixing => server todo etc. 79- bugfixing => server todo etc.
84
85- cfmaps auf crossfire.pm umstellen
86- books.pod (schmorp)
87 80
88LONGTERM: 81LONGTERM:
89- remove workaround for sanctuary vs. spell effects as floors 82- remove workaround for sanctuary vs. spell effects as floors
90 (see also permanent_lava arch) 83 (see also permanent_lava arch)
91 replace it by a floor that looks like lava and hits players 84 replace it by a floor that looks like lava and hits players

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines