close event fixed, IPO should work now again
improve thawer interface, implement some monster event support
rewrote parts of the connection code, which now is completly perl invoke- and overrideable.
implement player_move event and make use of player_shout/say/chat/tell events
Implement on_say, fixed a bug in ->invoke methods.
- added ready/unready/can_apply events and their passive versions - removed support for event_*-fields in maps - removed support for current_weapon_script - removed timers - removed say/shout/Tell and related commands
implement destroy event for objects and maps, implement loading of persistent map header
improved,more automatic freezer
make fixes
*** empty log message ***
first take of event documentation
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