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/cvs/deliantra/server/doc/historic/Developers/testplans
Revision: 1.1
Committed: Thu Sep 7 21:42:58 2006 UTC (17 years, 10 months ago) by pippijn
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81, rel-2_80, rel-3_1, rel-3_0, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_3, rel-2_0, rel-2_1, rel-2_72, rel-2_73, rel-2_71, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_54, rel-2_55, rel-2_56, rel-2_79, rel-2_52, rel-2_53, rel-2_32, rel-2_90, rel-2_92, rel-2_93, rel-2_78, rel-2_61, rel-2_43, rel-2_42, rel-2_41, HEAD
Log Message:
Moved documents to doc/historic

File Contents

# User Rev Content
1 pippijn 1.1 This file contains various test plans when making changes to the code.
2     These steps are intended to give people an idea of possible things to
3     try out when changing the code.
4    
5     Please add to this file as you find bugs and develope some testing
6     plan to verify the bugs. This is useful for future developers.
7    
8     Try to organize the tests into groups that exercise that specific
9     area, eg, don't mix something that tests spell functionality in the
10     same area that deals with map loading.
11    
12     ------------------------------------------------------------------------------
13     Map Loading/Saving and Exit code.
14    
15     1) Enter map not loaded before. Does it load correctly. Leave an item there
16     for future reference.
17     2) Exit map and re-enter quickly. Is it loaded correctly? Is that item you
18     left there?
19     3) Exit map, and wait for it to swap out. Then re-enter. Is that item there.
20     4) Repeat steps 1-3 with a per player unique map.
21     5) Repeat steps 1-3 with a map that has the outdoor flag set
22     6) Kill server, and re-run tests.
23