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\chapter{Player Commands} |
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\label{app:commands} |
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{\scriptsize |
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\begin{longtable}{p{4cm}p{9cm}} |
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add $<$display$>$ & Adds a display. Use from telnet connection. \\ |
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apply $<$string$>$ & Applies top object in inventory {\em if} you give a string. \\ |
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archs & ??? \\ |
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bell $<$player$>$ & Makes that player's display beep. \\ |
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berzerk & Toggles berzerk status. \\ |
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bind & Used to bind commands to keys. \\ |
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brace & Toggles brace status. While braced you will not move. \\ |
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cast $<$spell$>$ & Readies named spell. \\ |
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clearinfo & Clears the text screen. \\ |
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disarm & Executes a disarming action in facing direction. \\ |
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dm & Player becomes the dm. You character is unsavable after this. \\ |
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drop $<$object$>$ & Drops object from player inventory. \\ |
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dropall & Drops all but locked objects in inventory. \\ |
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east & Execute a move east. \\ |
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examine $<$object$>$ & Examines object, defaults to top object in inventory. \\ |
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get & Picks up top object in look window. \\ |
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gsay & Sends a message only to members of your party.\\ |
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help $<$subject$>$ & Help on subject, defaults to shows list of available help. \\ |
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hiscore & Show list of highest player scores. \\ |
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inv-lock & Locks top object in inventory. \\ |
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inv-unlock & Unlocks top object in inventory. \\ |
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inventory & Lists all objects in inventory in text window. \\ |
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invoke $<$spell$>$ $<$string$>$ & Readies, then casts a spell. String is optional \\ |
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keyboard & Toggles buffering of keystrokes. \\ |
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last & Not Implemented. \\ |
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listen & Changes the level of your hearing. \\ |
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malloc & Shows which stuff is taking up how much memory. \\ |
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mapinfo & Show information about current map. \\ |
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maps & Show status of all active maps. \\ |
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motd & Show message of the day again. \\ |
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north & Execute a move north. \\ |
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northeast & Ditto to north east. \\ |
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northwest & Ditto to the north west. \\ |
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output-count & No idea what this does. \\ |
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output-sync & No idea what this does. \\ |
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party $<$command$>$ & Set of commands used with simple party system. \\ |
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peaceful & Toggle peaceful status. \\ |
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pickup $<$command$>$ & Change pickup status by number or value density. \\ |
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prepare & Alias for cast command. \\ |
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quit & Quit the game with out saving your character. \\ |
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ready\_skill $<$skill$>$ & Prepare a skill for use. \\ |
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refresh & Refresh all windows in the display. \\ |
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rotateinventory & Rotate inventory by 1. \\ |
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rotateshoottype & Rotate the range slot by 1. \\ |
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rotatespells & Rotate through all known spells alphabetically. \\ |
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save & Save your current position and status. \\ |
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savewinpos & Save your current window layout. \\ |
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say & Say something to all players on your map. \\ |
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scroll & Toggle scrolling in the text window. \\ |
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search & Execute a search in all nearby squares.\\ |
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search-items $<$command$>$ & Change the status of items searched for. \\ |
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shout & Send a message to all players regardless of map.\\ |
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show & \\ |
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showinvicon & Toggle status of invicon in inventory window. \\ |
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skills & Show all available skills, experience categories and level.\\ |
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south & Execute a move south.\\ |
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southeast & Ditto to southeast. \\ |
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southwest & Ditto to southwest. \\ |
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sstable & Does something?? \\ |
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stay & \\ |
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strength $<$integer$>$ & Old command. Now useless. \\ |
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strings & Shows the status of shared sting parameters. \\ |
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sync $<$integer$>$ & Change sync value to integer. \\ |
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take & Alias for pickup. \\ |
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tell $<$who$>$ $<$msg$>$ & Tell character who the msg. \\ |
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throw & Disabled command. \\ |
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time & Gives statistics on packets?? \\ |
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title $<$string$>$ & Change your title to string.\\ |
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unbind $<$command$>$ & A set of commands to reverse key bindings. \\ |
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use\_skill $<$skill$>$ $<$string$>$ & Ready, then use a skill. String is optional. \\ |
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version & Print out all the contributors to \cf .\\ |
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west & Execute a move west. \\ |
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who & Show what players are currently logged on. \\ |
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wimpy $<$percent$>$ & Auto-matically run away when hp$<$\%$\times$Max hp. \\ |
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\end{longtable} |
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} |