\chapter{Description of Gods} \label{app:gods} \index{gods, description} Below in boxes, the gods in your compiled version of \cf\ are shown. Use the command {\tt crossfire -m8} to check if the information presented here is accurate. (Note: you need to have compiled with the {\tt DUMP\_SWITCHES} and {\tt MULTIPLE\_GODS} flags for this to work!) The boxed attributes have meaning as follows: \vskip 12pt \begin{tabular}{ll} Enemy cult: & Name of the enemy god \\ Aligned race(s): & Names of races friendly to the cult. The priest \\ & of this cult has greater power over these creatures. \\ & In some cases the prayer {\tt summon cult monsters} \\ & will summon these monsters to help the priest. \\ Enemy race(s): & Names of races hated by the cult. ``Holy word'' \\ & prayers of this god may be used to kill these \\ & creatures. \\ Attacktype(s): & Attacktypes used by this god's avatar and \\ & by cult {\tt cause wounds} prayers. \\ Immunity: & Granted by the {\tt holy possession} prayer. \\ Protected: & Granted to a cult priest and by the {\tt bless} \\ & prayer. \\ Vulnerable: & Given to a cult priest and by the {\tt curse } \\ & prayer. \\ Attunded: & The cult priest is attuned to these spellpaths. \\ Repelled: & The cult priest is repelled to these spellpaths. \\ Denied: & The cult priest is denied use of these spellpaths. \\ Added gifts/limits: & A cult priest has these addtional benefits\\ & and restrictions. \\ \end{tabular} \vskip 12pt Note that not all gods have values for all possible attributes. In this case, no attribute will appear in that god's box. \begin{longtable}{|p{4cm}p{9cm}|} \hline \input{gods.tex} \end{longtable}