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<title>Crossfire Playbook - Appendix A</title> |
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<h1>Player Commands</h1> |
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<tr><td>add <display> </td><td> Adds a display. Use from telnet connection. </td></tr> |
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<tr><td>apply <string> </td><td> Applies top object in inventory <em>if</em> you give a string. </td></tr> |
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<tr><td>archs </td><td> ??? </td></tr> |
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<tr><td>bell <player> </td><td> Makes that player's display beep. </td></tr> |
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<tr><td>berzerk </td><td> Toggles berzerk status. </td></tr> |
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<tr><td>bind </td><td> Used to bind commands to keys. </td></tr> |
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<tr><td>brace </td><td> Toggles brace status. While braced you will not move. </td></tr> |
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<tr><td>cast <spell> </td><td> Readies named spell. </td></tr> |
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<tr><td>clearinfo </td><td> Clears the text screen. </td></tr> |
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<tr><td>disarm </td><td> Executes a disarming action in facing direction. </td></tr> |
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<tr><td>dm </td><td> Player becomes the dm. You character is unsavable after this. </td></tr> |
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<tr><td>drop <object> </td><td> Drops object from player inventory. </td></tr> |
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<tr><td>dropall </td><td> Drops all but locked objects in inventory. </td></tr> |
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<tr><td>east </td><td> Execute a move east. </td></tr> |
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<tr><td>examine <object> </td><td> Examines object, defaults to top object in inventory. </td></tr> |
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<tr><td>get </td><td> Picks up top object in look window. </td></tr> |
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<tr><td>gsay </td><td> Sends a message only to members of your party.</td></tr> |
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<tr><td>help <subject> </td><td> Help on subject, defaults to shows list of available help. </td></tr> |
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<tr><td>hiscore </td><td> Show list of highest player scores. </td></tr> |
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<tr><td>inv-lock </td><td> Locks top object in inventory. </td></tr> |
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<tr><td>inv-unlock </td><td> Unlocks top object in inventory. </td></tr> |
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<tr><td>inventory </td><td> Lists all objects in inventory in text window. </td></tr> |
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<tr><td>invoke <spell> <string> </td><td> Readies, then casts a spell. String is optional </td></tr> |
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<tr><td>keyboard </td><td> Toggles buffering of keystrokes. </td></tr> |
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<tr><td>last </td><td> Not Implemented. </td></tr> |
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<tr><td>listen </td><td> Changes the level of your hearing. </td></tr> |
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<tr><td>malloc </td><td> Shows which stuff is taking up how much memory. </td></tr> |
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<tr><td>mapinfo </td><td> Show information about current map. </td></tr> |
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<tr><td>maps </td><td> Show status of all active maps. </td></tr> |
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<tr><td>motd </td><td> Show message of the day again. </td></tr> |
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<tr><td>north </td><td> Execute a move north. </td></tr> |
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<tr><td>northeast </td><td> Ditto to north east. </td></tr> |
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<tr><td>northwest </td><td> Ditto to the north west. </td></tr> |
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<tr><td>output-count </td><td> No idea what this does. </td></tr> |
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<tr><td>output-sync </td><td> No idea what this does. </td></tr> |
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<tr><td>party <command> </td><td> Set of commands used with simple party system. </td></tr> |
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<tr><td>peaceful </td><td> Toggle peaceful status. </td></tr> |
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<tr><td>pickup <command> </td><td> Change pickup status by number or value density. </td></tr> |
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<tr><td>prepare </td><td> Alias for cast command. </td></tr> |
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<tr><td>quit </td><td> Quit the game with out saving your character. </td></tr> |
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<tr><td>ready_skill <skill> </td><td> Prepare a skill for use. </td></tr> |
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<tr><td>refresh </td><td> Refresh all windows in the display. </td></tr> |
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<tr><td>rotateinventory </td><td> Rotate inventory by 1. </td></tr> |
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<tr><td>rotateshoottype </td><td> Rotate the range slot by 1. </td></tr> |
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<tr><td>rotatespells </td><td> Rotate through all known spells alphabetically. </td></tr> |
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<tr><td>save </td><td> Save your current position and status. </td></tr> |
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<tr><td>savewinpos </td><td> Save your current window layout. </td></tr> |
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<tr><td>say </td><td> Say something to all players on your map. </td></tr> |
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<tr><td>scroll </td><td> Toggle scrolling in the text window. </td></tr> |
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<tr><td>search </td><td> Execute a search in all nearby squares.</td></tr> |
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<tr><td>search-items <command> </td><td> Change the status of items searched for. </td></tr> |
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<tr><td>shout </td><td> Send a message to all players regardless of map.</td></tr> |
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<tr><td>show </td><td> </td></tr> |
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<tr><td>showinvicon </td><td> Toggle status of invicon in inventory window. </td></tr> |
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<tr><td>skills </td><td> Show all available skills, experience categories and level.</td></tr> |
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<tr><td>south </td><td> Execute a move south.</td></tr> |
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<tr><td>southeast </td><td> Ditto to southeast. </td></tr> |
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<tr><td>southwest </td><td> Ditto to southwest. </td></tr> |
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<tr><td>sstable </td><td> Does something?? </td></tr> |
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<tr><td>stay </td><td> </td></tr> |
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<tr><td>strength <integer> </td><td> Old command. Now useless. </td></tr> |
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<tr><td>strings </td><td> Shows the status of shared sting parameters. </td></tr> |
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<tr><td>sync <integer> </td><td> Change sync value to integer. </td></tr> |
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<tr><td>take </td><td> Alias for pickup. </td></tr> |
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<tr><td>tell <who> <msg> </td><td> Tell character who the msg. </td></tr> |
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<tr><td>throw </td><td> Disabled command. </td></tr> |
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<tr><td>time </td><td> Gives statistics on packets?? </td></tr> |
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<tr><td>title <string> </td><td> Change your title to string.</td></tr> |
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<tr><td>unbind <command> </td><td> A set of commands to reverse key bindings. </td></tr> |
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<tr><td>use_skill <skill> <string> </td><td> Ready, then use a skill. String is optional. </td></tr> |
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<tr><td>version </td><td> Print out all the contributors to <em>Crossfire</em> .</td></tr> |
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<tr><td>west </td><td> Execute a move west. </td></tr> |
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<tr><td>who </td><td> Show what players are currently logged on. </td></tr> |
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<tr><td>wimpy <percent> </td><td> Auto-matically run away when hp < wimpy% * Max hp. </td></tr> |
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</table> |
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<p> |
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<a href="handbook.html"><img src="fig/book.gif">Back to table of contents</a><br> |
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<a href="chap7.html"><img src="fig/stairup.gif">Go to chapter 7</a><br> |
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<a href="appB.html"><img src="fig/stairdown.gif">Go to Appendix B</a><br> |