ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/doc/playbook-html/appB.html
Revision: 1.1.1.1 (vendor branch)
Committed: Fri Feb 3 07:12:41 2006 UTC (18 years, 5 months ago) by root
Content type: text/html
Branch: UPSTREAM
CVS Tags: UPSTREAM_2006_03_15, LAST_C_VERSION, STABLE, UPSTREAM_2006_02_22, difficulty_fix_merge_060810_2300, UPSTREAM_2006_02_03
Branch point for: difficulty_fix
Changes since 1.1: +0 -0 lines
Log Message:
initial import

File Contents

# User Rev Content
1 root 1.1 <html>
2     <head>
3     <title>Crossfire Playbook - Appendix B</title>
4     </head>
5     <body>
6    
7     <h1>Skills</h1>
8    
9     The following is the current (7/15/96) roster of skills and the description
10     for each. Use the command <samp>crossfire -m5</samp> to see the array of
11     skills and experience in your version of crossfire. (Note: you need to have
12     compiled with the <samp>DUMP_SWITCHES</samp> and <samp>ALLOW_SKILLS</samp>
13     flags for this to work!)<p>
14    
15     Emphasis on type denotes a skill which monsters/NPC's may also use.<p>
16    
17     <table border=1 cellpadding=3>
18     <tr><td>alchemy </td><td> User can identify potions, containers, flesh parts,
19     and amulets. </td></tr>
20    
21     <tr><td>bargaining </td><td> While this skill is readied the user has added CHA
22     for purposes of purchase and selling of items only.
23     Cha is never allowed to exceed 30. </td></tr>
24    
25    
26     <tr><td>bowyer </td><td> User can identify missile weapons and missiles. </td></tr>
27    
28     <tr><td><em>clawing</em> </td><td> User can make a <em> bare-handed attack</em>. Damage
29     is based on the user's Str and <samp>level</samp>. This is the
30     default ``hand-to-hand'' fighting skill for the
31     Quetzecoatl character class.
32     </td><td> </td></tr>
33    
34     <tr><td>find traps </td><td> User can search (more effectively) for traps.
35     Not a 'passive' skill, it is applied in order
36     to gain the advantage in discovering traps. </td></tr>
37    
38     <tr><td><em>flame touch</em> </td><td> User can make a <em> bare-handed attack</em>. Damage
39     is based on the user's Str and <samp>level</samp>. This
40     is the default hand-to-hand fighting skill
41     for the Fireborn character class. </td></tr>
42    
43     <tr><td><em>hide</em> </td><td> User enjoys limited form of invisibility. If
44     they attack or move too much they become visible. </td></tr>
45    
46     <tr><td>jeweler </td><td> User can ident gems and rings that they hold. </td></tr>
47    
48     <tr><td><em>jumping</em> </td><td> User can 'skip' over 1-2 spaces in a selected
49     direction. Distance depends on weight carried,
50     STR and DEX of the user. This skill may also
51     be used as an attack. </td></tr>
52    
53     <tr><td><em>karate</em> </td><td> User can make a <em> bare-handed attack</em>. Damage
54     is based on the user's Str and <samp>level</samp>. This attack
55     is the fastest and (at higher levels) most deadly
56     of the hand-to-hand attacks available. </td></tr>
57    
58     <tr><td>literacy </td><td> User can ident books and scrolls that they hold.
59     It also allows the player to read scrolls, books,
60     grimores and praybooks. </td></tr>
61    
62     <tr><td><em>lockpicking</em> </td><td> User may 'pick locks' (open doors). User needs
63     to have readied 'lockpicks' to use this skill. </td></tr>
64    
65     <tr><td>meditation </td><td> Player can regain mana/hp at an accelerated rate.
66     Player must first strip off encumbering armour
67     however. This skill is only available to the Monk
68     character class. </td></tr>
69    
70     <tr><td>melee weapons </td><td> User may use hand-held weapons (eg swords,
71     spears, mace, etc). </td></tr>
72    
73     <tr><td>missile weapons </td><td> The user is allowed to make attacks with
74     ranged weapons (eg bow, crossbow). </td></tr>
75    
76     <tr><td>mountaineer </td><td> While the skill is readied, the possessor will
77     move faster through "hilly" terrain (hills,
78     mountains, etc.) </td></tr>
79    
80     <tr><td>oratory </td><td> User may 'recruit' followers. Recruitees must be
81     of lower <samp>level</samp>, and unaggressive to start. Use
82     of this skill may anger the audience. Also,
83     'special' monsters are immune to recruitment.
84     Success depends on User Cha and <samp>level</samp>. </td></tr>
85    
86     <tr><td>praying </td><td> User is allowed to cast ``priest'' spells. In addition,
87     this skill may be used to accelerate the accumulation
88     of grace. This skill may be either <em>learned</em> or
89     acquired through the use of a <em>holy symbol</em>. </td></tr>
90    
91     <tr><td><em>punching</em> </td><td> User can make a <em> bare-handed attack</em>. Damage
92     is based on the user's Str and <samp>level</samp>. This is
93     the most feeble of the hand-to-hand attacks.
94    
95     <tr><td>remove traps </td><td> User may remove previously discovered traps. </td></tr>
96    
97     <tr><td>sense curse </td><td> User may discover whether items that they hold
98     are <em>cursed</em>. </td></tr>
99    
100     <tr><td>sense magic </td><td> User may discover whether items that they hold
101     are <em>magic</em>. </td></tr>
102    
103     <tr><td>set traps </td><td> Unimplemented. </td></tr>
104    
105     <tr><td>singing </td><td> User may pacify hostile monsters with this skill.
106     Certain kinds of monsters are immune. Success
107     depends on user <samp>level</samp> and CHA. </td></tr>
108    
109     <tr><td>smithery </td><td> User may ident arms and armour that they hold. </td></tr>
110    
111     <tr><td><em>stealing</em> </td><td> User can steal items from other creatures. </td></tr>
112    
113     <tr><td>thaumagragist </td><td> User can ident rods, wands and horns that they
114     are holding. </td></tr>
115    
116     <tr><td>throwing </td><td> Unimplemented. </td></tr>
117    
118     <tr><td>use magic item </td><td> User can use magic items like rods/wands/horns. </td></tr>
119    
120     <tr><td>wizardry </td><td> User is allowed to cast ``wizard'' spells. This
121     skill may be acquired either through the use
122     of a <em>talisman</em> or <em>learned</em> via a skill scroll. </td></tr>
123    
124     <tr><td>woodsman </td><td> While the skill is readied, the possessor will
125     move faster through ``wooded'' terrain (forest,
126     grasslands, brush, jungle, etc.). If actively used,
127     this skill will identify foods and flesh parts.
128    
129     <tr><td>writing </td><td> User may both write messages in books <em>and</em> rewrite
130     spell scrolls with a previously known spell. For
131     new spell scrolls mana, time and an old scroll are
132     needed. Backfire effects are possible. To write
133     text in a book, use the skill as: <samp>use_skill</samp>
134     <samp>writing &ltmsg&gt</samp>. This skills is only available as a
135     'writing pen'; the literacy skill must be possessed
136     before this can be used. </td></tr>
137    
138     </table>
139     <p>
140     <a href="handbook.html"><img src="fig/book.gif">Back to table of contents</a><br>
141     <a href="appA.html"><img src="fig/stairup.gif">Go to Appendix A</a><br>
142     <a href="appC.html"><img src="fig/stairdown.gif">Go to Appendix C</a><br>
143