… | |
… | |
18 | |
18 | |
19 | $DEACTIVATE_TIMEOUT = 3;#d# |
19 | $DEACTIVATE_TIMEOUT = 3;#d# |
20 | $SWAP_TIMEOUT = 5;#d# |
20 | $SWAP_TIMEOUT = 5;#d# |
21 | $SCHEDULE_INTERVAL = 1; |
21 | $SCHEDULE_INTERVAL = 1; |
22 | |
22 | |
23 | $cf::LINK_MAP ||= do { |
|
|
24 | my $map = cf::map::new; |
|
|
25 | |
|
|
26 | $map->width (1); |
|
|
27 | $map->height (1); |
|
|
28 | $map->alloc; |
|
|
29 | $map->path ("{link}"); |
|
|
30 | $map->{path} = bless { path => "{link}" }, "cf::path"; |
|
|
31 | $map->in_memory (cf::MAP_IN_MEMORY); |
|
|
32 | |
|
|
33 | $map |
|
|
34 | }; |
|
|
35 | |
|
|
36 | { |
|
|
37 | package cf::path; |
|
|
38 | |
|
|
39 | sub new { |
|
|
40 | my ($class, $path, $base) = @_; |
|
|
41 | |
|
|
42 | my %res; |
|
|
43 | |
|
|
44 | if ($path =~ s{^~([^/]+)?}{}) { |
|
|
45 | $res{user_rel} = 1; |
|
|
46 | |
|
|
47 | if (defined $1) { |
|
|
48 | $res{user} = $1; |
|
|
49 | } elsif ($base =~ m{^~([^/]+)/}) { |
|
|
50 | $res{user} = $1; |
|
|
51 | } else { |
|
|
52 | warn "cannot resolve user-relative path without user <$path,$base>\n"; |
|
|
53 | } |
|
|
54 | } elsif ($path =~ /^\//) { |
|
|
55 | # already absolute |
|
|
56 | } else { |
|
|
57 | $base =~ s{[^/]+/?$}{}; |
|
|
58 | return $class->new ("$base/$path"); |
|
|
59 | } |
|
|
60 | |
|
|
61 | for ($path) { |
|
|
62 | redo if s{/\.?/}{/}; |
|
|
63 | redo if s{/[^/]+/\.\./}{/}; |
|
|
64 | } |
|
|
65 | |
|
|
66 | $res{path} = $path; |
|
|
67 | |
|
|
68 | bless \%res, $class |
|
|
69 | } |
|
|
70 | |
|
|
71 | # the name / primary key / in-game path |
|
|
72 | sub as_string { |
|
|
73 | my ($self) = @_; |
|
|
74 | |
|
|
75 | $self->{user_rel} |
|
|
76 | ? "~$self->{user}$self->{path}" |
|
|
77 | : $self->{path} |
|
|
78 | } |
|
|
79 | |
|
|
80 | # escape the /'s in the path |
|
|
81 | sub escaped_path { |
|
|
82 | # ∕ is U+2215 |
|
|
83 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
|
|
84 | $path |
|
|
85 | } |
|
|
86 | |
|
|
87 | # the original (read-only) location |
|
|
88 | sub load_path { |
|
|
89 | my ($self) = @_; |
|
|
90 | |
|
|
91 | sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} |
|
|
92 | } |
|
|
93 | |
|
|
94 | # the temporary/swap location |
|
|
95 | sub save_path { |
|
|
96 | my ($self) = @_; |
|
|
97 | |
|
|
98 | $self->{user_rel} |
|
|
99 | ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->escaped_path |
|
|
100 | : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->escaped_path |
|
|
101 | } |
|
|
102 | |
|
|
103 | # the unique path, might be eq to save_path |
|
|
104 | sub uniq_path { |
|
|
105 | my ($self) = @_; |
|
|
106 | |
|
|
107 | $self->{user_rel} |
|
|
108 | ? undef |
|
|
109 | : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->escaped_path |
|
|
110 | } |
|
|
111 | } |
|
|
112 | |
|
|
113 | sub write_runtime { |
|
|
114 | my $runtime = cf::localdir . "/runtime"; |
|
|
115 | |
|
|
116 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
|
|
117 | or return; |
|
|
118 | |
|
|
119 | my $value = $cf::RUNTIME; |
|
|
120 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
|
|
121 | and return; |
|
|
122 | |
|
|
123 | aio_fsync $fh |
|
|
124 | and return; |
|
|
125 | |
|
|
126 | close $fh |
|
|
127 | or return; |
|
|
128 | |
|
|
129 | aio_rename "$runtime~", $runtime |
|
|
130 | and return; |
|
|
131 | |
|
|
132 | 1 |
|
|
133 | } |
|
|
134 | |
|
|
135 | (Coro::unblock_sub { |
|
|
136 | unless (write_runtime) { |
|
|
137 | warn "unable to write runtime file: $!"; |
|
|
138 | exit 1; |
|
|
139 | } |
|
|
140 | })->(); |
|
|
141 | |
|
|
142 | our $SCHEDULER = cf::coro { |
23 | our $SCHEDULER = cf::coro { |
|
|
24 | Coro::Timer::sleep 3600;#d#TODO#for debugging only |
143 | while () { |
25 | while () { |
144 | Coro::Timer::sleep $SCHEDULE_INTERVAL; |
26 | Coro::Timer::sleep $SCHEDULE_INTERVAL; |
145 | |
|
|
146 | write_runtime |
|
|
147 | or warn "unable to write runtime file: $!"; |
|
|
148 | |
27 | |
149 | for my $map (values %cf::MAP) { |
28 | for my $map (values %cf::MAP) { |
150 | eval { |
29 | eval { |
151 | next if $map->in_memory != cf::MAP_IN_MEMORY; |
30 | next if $map->in_memory != cf::MAP_IN_MEMORY; |
|
|
31 | next if $map->players; |
152 | my $last_access = $map->last_access; |
32 | my $last_access = $map->last_access; |
153 | # not yet, because maps might become visible to players nearby |
33 | # not yet, because maps might become visible to players nearby |
154 | # we need a tiled meta map for this to work |
34 | # we need a tiled meta map for this to work |
155 | # if ($last_access + $DEACTIVATE_TIMEOUT <= $cf::RUNTIME) { |
35 | # if ($last_access + $DEACTIVATE_TIMEOUT <= $cf::RUNTIME) { |
156 | # $map->deactivate; |
36 | # $map->deactivate; |
… | |
… | |
171 | } |
51 | } |
172 | } |
52 | } |
173 | }; |
53 | }; |
174 | $SCHEDULER->prio (-2); |
54 | $SCHEDULER->prio (-2); |
175 | |
55 | |
176 | sub sync_job(&) { |
56 | sub generate_random_map { |
|
|
57 | my ($path, $rmp) = @_; |
|
|
58 | |
|
|
59 | # mit "rum" bekleckern, nicht |
|
|
60 | cf::map::_create_random_map |
|
|
61 | $path, |
|
|
62 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
|
|
63 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
|
|
64 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
|
|
65 | $rmp->{exit_on_final_map}, |
|
|
66 | $rmp->{xsize}, $rmp->{ysize}, |
|
|
67 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
|
|
68 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
|
|
69 | $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
|
|
70 | $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
|
|
71 | $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
|
|
72 | (cf::region::find $rmp->{region}) |
|
|
73 | } |
|
|
74 | |
|
|
75 | sub parse_random_map_params { |
177 | my ($job) = @_; |
76 | my ($spec) = @_; |
178 | |
77 | |
179 | my $done; |
78 | my $rmp = { # defaults |
180 | my @res; |
79 | xsize => 10, |
181 | |
80 | ysize => 10, |
182 | Carp::confess "nested sync_job" if $cf::FREEZE; |
|
|
183 | |
|
|
184 | local $cf::FREEZE = 1; |
|
|
185 | |
|
|
186 | (async { |
|
|
187 | @res = eval { $job->() }; |
|
|
188 | warn $@ if $@; |
|
|
189 | $done = 1; |
|
|
190 | })->prio (Coro::PRIO_MAX); |
|
|
191 | |
|
|
192 | while (!$done) { |
|
|
193 | Coro::cede_notself; |
|
|
194 | Event::one_event unless Coro::nready; |
|
|
195 | } |
81 | }; |
196 | |
82 | |
197 | warn "job done<@res>\n";#d# |
83 | for (split /\n/, $spec) { |
|
|
84 | my ($k, $v) = split /\s+/, $_, 2; |
198 | |
85 | |
199 | wantarray ? @res : $res[0] |
86 | $rmp->{lc $k} = $v if (length $k) && (length $v); |
|
|
87 | } |
|
|
88 | |
|
|
89 | $rmp |
|
|
90 | } |
|
|
91 | |
|
|
92 | sub prepare_random_map { |
|
|
93 | my ($exit) = @_; |
|
|
94 | |
|
|
95 | # all this does is basically rpelace the /! path by |
|
|
96 | # a new random map path (?random/...) with a seed |
|
|
97 | # that depends on the exit object |
|
|
98 | |
|
|
99 | my $rmp = parse_random_map_params $exit->msg; |
|
|
100 | |
|
|
101 | if ($exit->map) { |
|
|
102 | $rmp->{region} = $exit->map->region_name; |
|
|
103 | $rmp->{origin_map} = $exit->map->path; |
|
|
104 | $rmp->{origin_x} = $exit->x; |
|
|
105 | $rmp->{origin_y} = $exit->y; |
|
|
106 | } |
|
|
107 | |
|
|
108 | $rmp->{random_seed} = $exit->random_seed; |
|
|
109 | |
|
|
110 | $exit->slaying ("?random/" . cf::to_json $rmp); |
|
|
111 | $exit->msg (undef); |
200 | } |
112 | } |
201 | |
113 | |
202 | # and all this just because we cannot iterate over |
114 | # and all this just because we cannot iterate over |
203 | # all maps in C++... |
115 | # all maps in C++... |
204 | sub cf::map::change_all_map_light { |
116 | sub cf::map::change_all_map_light { |
… | |
… | |
222 | |
134 | |
223 | $map->reset_time (0) if $map->reset_time > $cf::RUNTIME; |
135 | $map->reset_time (0) if $map->reset_time > $cf::RUNTIME; |
224 | $map->reset_timeout (10);#d# |
136 | $map->reset_timeout (10);#d# |
225 | |
137 | |
226 | $map->{load_path} = $path; |
138 | $map->{load_path} = $path; |
227 | warn "load header from $path\n";#d# |
|
|
228 | |
139 | |
229 | $map |
140 | $map |
230 | } |
141 | } |
231 | |
142 | |
232 | sub cf::map::find_map_nb { |
143 | sub cf::map::find_map { |
233 | my ($path, $origin) = @_; |
144 | my ($path, $origin) = @_; |
|
|
145 | |
|
|
146 | warn "find_map<$path,$origin>\n";#d# |
234 | |
147 | |
235 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
148 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
236 | my $key = $path->as_string; |
149 | my $key = $path->as_string; |
237 | |
|
|
238 | warn "find_map_nb<$path,$origin>\n";#d# |
|
|
239 | |
150 | |
240 | $cf::MAP{$key} || do { |
151 | $cf::MAP{$key} || do { |
241 | # do it the slow way |
152 | # do it the slow way |
242 | my $map = try_load_header $path->save_path; |
153 | my $map = try_load_header $path->save_path; |
243 | |
154 | |
244 | if (!$map) { |
155 | if (!$map) { |
|
|
156 | if (my $rmp = $path->random_map_params) { |
|
|
157 | $map = generate_random_map $key, $rmp; |
|
|
158 | } else { |
245 | $map = try_load_header $path->load_path |
159 | $map = try_load_header $path->load_path; |
|
|
160 | } |
|
|
161 | |
246 | or return; |
162 | $map or return; |
|
|
163 | |
|
|
164 | $map->{reset_time} = $cf::RUNTIME + $map->reset_timeout; |
|
|
165 | $map->instantiate; |
|
|
166 | |
|
|
167 | # per-player maps become, after loading, normal maps |
|
|
168 | $map->per_player (0) if $path->{user_rel}; |
247 | } |
169 | } |
248 | |
170 | |
249 | $map or return; |
|
|
250 | |
|
|
251 | $map->instantiate; |
|
|
252 | $map->path ($key); |
171 | $map->path ($key); |
253 | $map->{path} = $path; |
172 | $map->{path} = $path; |
254 | |
173 | |
255 | $map->reset if $map->should_reset; |
174 | $map->reset if $map->should_reset; |
256 | |
175 | |
257 | $cf::MAP{$key} = $map |
176 | $cf::MAP{$key} = $map |
258 | } |
177 | } |
259 | } |
178 | } |
260 | |
179 | |
261 | sub cf::map::find_map { |
|
|
262 | my ($path, $origin) = @_; |
|
|
263 | |
|
|
264 | $path = new cf::path $path, $origin && $origin->path; |
|
|
265 | my $key = $path->as_string; |
|
|
266 | |
|
|
267 | warn "find_map<$path,$origin>\n";#d# |
|
|
268 | |
|
|
269 | $cf::MAP{$key} || sync_job { |
|
|
270 | cf::map::find_map_nb $path; |
|
|
271 | } |
|
|
272 | } |
|
|
273 | |
|
|
274 | sub cf::map::do_load_nb { |
180 | sub cf::map::load { |
275 | my ($self) = @_; |
181 | my ($self) = @_; |
276 | |
182 | |
277 | return 0 unless $self->in_memory == cf::MAP_SWAPPED; |
183 | return if $self->in_memory != cf::MAP_SWAPPED; |
278 | |
184 | |
279 | $self->in_memory (cf::MAP_LOADING); |
185 | $self->in_memory (cf::MAP_LOADING); |
280 | |
186 | |
281 | my $path = $self->{path}; |
187 | my $path = $self->{path}; |
282 | |
188 | |
… | |
… | |
292 | } |
198 | } |
293 | } |
199 | } |
294 | |
200 | |
295 | # now do the right thing for maps |
201 | # now do the right thing for maps |
296 | $self->link_multipart_objects; |
202 | $self->link_multipart_objects; |
|
|
203 | |
|
|
204 | unless ($self->{path}->is_style_map) { |
297 | $self->fix_auto_apply; |
205 | $self->fix_auto_apply; |
298 | $self->decay_objects; |
206 | $self->decay_objects; |
299 | $self->update_buttons; |
207 | $self->update_buttons; |
300 | $self->set_darkness_map; |
208 | $self->set_darkness_map; |
301 | $self->difficulty ($self->estimate_difficulty) |
209 | $self->difficulty ($self->estimate_difficulty) |
302 | unless $self->difficulty; |
210 | unless $self->difficulty; |
|
|
211 | $self->activate; |
|
|
212 | } |
303 | |
213 | |
304 | $self->in_memory (cf::MAP_IN_MEMORY); |
214 | $self->in_memory (cf::MAP_IN_MEMORY); |
305 | } |
215 | } |
306 | |
216 | |
307 | sub cf::map::do_load { |
217 | sub cf::map::load_map_sync { |
308 | my ($self) = @_; |
218 | my ($path, $origin) = @_; |
309 | |
219 | |
310 | warn "do_load<$self>\n";#d# |
220 | warn "load_map_sync<$path, $origin>\n";#d# |
311 | |
221 | |
|
|
222 | cf::abort if $path =~ /CVS/;#d# |
|
|
223 | |
312 | sync_job { |
224 | cf::sync_job { |
313 | cf::map::do_load_nb $self; |
225 | my $map = cf::map::find_map $path, $origin |
|
|
226 | or return; |
|
|
227 | $map->load; |
|
|
228 | $map |
314 | }; |
229 | } |
315 | } |
230 | } |
316 | |
231 | |
317 | sub cf::map::save { |
232 | sub cf::map::save { |
318 | my ($self) = @_; |
233 | my ($self) = @_; |
319 | |
234 | |
320 | warn "saving map ", $self->path; |
|
|
321 | |
|
|
322 | my $save = $self->{path}->save_path; utf8::encode $save; |
235 | my $save = $self->{path}->save_path; utf8::encode $save; |
323 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
236 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
|
|
237 | |
|
|
238 | $self->{last_save} = $cf::RUNTIME; |
|
|
239 | |
|
|
240 | return unless $self->dirty; |
|
|
241 | |
|
|
242 | $self->{load_path} = $save; |
|
|
243 | |
|
|
244 | return if $self->{path}->is_style_map; |
|
|
245 | |
|
|
246 | warn "saving map ", $self->path; |
324 | |
247 | |
325 | if ($uniq) { |
248 | if ($uniq) { |
326 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
249 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
327 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
250 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
328 | } else { |
251 | } else { |
329 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
252 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
330 | } |
253 | } |
331 | |
|
|
332 | $self->{load_path} = $save; |
|
|
333 | $self->{last_save} = $cf::RUNTIME; |
|
|
334 | } |
|
|
335 | |
|
|
336 | sub cf::map::should_reset { |
|
|
337 | my ($map) = @_; |
|
|
338 | |
|
|
339 | # TODO: safety, remove and allow resettable per-player maps |
|
|
340 | return if $map->{path}{user_rel};#d# |
|
|
341 | return if $map->per_player; |
|
|
342 | return unless $map->reset_timeout; |
|
|
343 | |
|
|
344 | my $time = $map->fixed_resettime ? $map->reset_time : $map->last_access; |
|
|
345 | |
|
|
346 | $time + $map->reset_timeout < $cf::RUNTIME |
|
|
347 | } |
|
|
348 | |
|
|
349 | sub cf::map::reset { |
|
|
350 | my ($self) = @_; |
|
|
351 | |
|
|
352 | return if $self->players; |
|
|
353 | |
|
|
354 | warn "resetting map ", $self->path;#d# |
|
|
355 | return;#d# |
|
|
356 | |
|
|
357 | $self->clear; |
|
|
358 | $self->in_memory (cf::MAP_SWAPPED); |
|
|
359 | $self->{load_path} = $self->{path}->load_path; |
|
|
360 | utf8::encode $self->{load_path}; |
|
|
361 | } |
254 | } |
362 | |
255 | |
363 | sub cf::map::swap_out { |
256 | sub cf::map::swap_out { |
364 | my ($self) = @_; |
257 | my ($self) = @_; |
|
|
258 | |
|
|
259 | return if $self->players; |
|
|
260 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
365 | |
261 | |
366 | $self->save; |
262 | $self->save; |
367 | $self->clear; |
263 | $self->clear; |
368 | $self->in_memory (cf::MAP_SWAPPED); |
264 | $self->in_memory (cf::MAP_SWAPPED); |
369 | } |
265 | } |
370 | |
266 | |
|
|
267 | sub cf::map::should_reset { |
|
|
268 | my ($map) = @_; |
|
|
269 | |
|
|
270 | return;#d# |
|
|
271 | # TODO: safety, remove and allow resettable per-player maps |
|
|
272 | return if $map->{path}{user_rel};#d# |
|
|
273 | return unless $map->reset_timeout; |
|
|
274 | |
|
|
275 | my $time = $map->fixed_resettime ? $map->{reset_time} : $map->last_access; |
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276 | |
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277 | $time + $map->reset_timeout < $cf::RUNTIME |
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278 | } |
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279 | |
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280 | sub cf::map::reset { |
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281 | my ($self) = @_; |
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282 | |
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283 | return if $self->players; |
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284 | return if $self->{path}{user_rel};#d# |
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285 | |
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286 | warn "resetting map ", $self->path;#d# |
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287 | return;#d# |
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288 | |
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289 | utf8::encode (my $save = $self->{path}->save_path); |
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290 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
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291 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
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292 | |
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293 | $self->clear; |
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294 | $self->in_memory (cf::MAP_SWAPPED); |
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295 | utf8::encode ($self->{load_path} = $self->{path}->load_path); |
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296 | } |
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297 | |
371 | sub cf::object::player::enter_exit { |
298 | sub cf::object::player::enter_exit { |
372 | my ($ob, $exit) = @_; |
299 | my ($ob, $exit) = @_; |
373 | |
300 | |
374 | warn "enter_exit\n";#d# |
301 | return unless $ob->type == cf::PLAYER; |
375 | sync_job { |
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376 | warn "enter_exit<$ob,$exit>\n";#d# |
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377 | |
302 | |
378 | if ($exit) { |
303 | my ($oldmap, $oldx, $oldy) = ($ob->map, $ob->x, $ob->y); |
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304 | |
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305 | $ob->enter_map ($LINK_MAP, 20, 20); |
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306 | $ob->deactivate_recursive; |
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307 | |
|
|
308 | (Coro::async { |
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309 | my ($map, $x, $y); |
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310 | unless (eval { |
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311 | |
|
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312 | prepare_random_map $exit |
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313 | if $exit->slaying eq "/!"; |
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314 | |
379 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
315 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
380 | |
316 | |
381 | my $map = cf::map::find_map_nb $path->as_string; |
317 | $map = cf::map::find_map $path->as_string; |
382 | $map = $map->customise_for ($ob) if $map; |
318 | $map = $map->customise_for ($ob) if $map; |
|
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319 | ($x, $y) = ($exit->stats->hp, $exit->stats->sp); |
383 | |
320 | |
384 | if ($map) { |
321 | unless ($map) { |
385 | $map->do_load_nb; |
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386 | $ob->enter_map ($map, $exit->stats->hp, $exit->stats->sp); |
|
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387 | } else { |
|
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388 | $ob->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
322 | $ob->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
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323 | |
|
|
324 | # restore original map position |
|
|
325 | ($map, $x, $y) = ($oldmap, $oldx, $oldy); |
|
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326 | |
|
|
327 | unless ($map) { |
|
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328 | $map = cf::map::find_map $emergency_position->[0] |
|
|
329 | or die "FATAL: cannot load emergency map\n"; |
|
|
330 | $x = $emergency_position->[1]; |
|
|
331 | $y = $emergency_position->[2]; |
|
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332 | } |
389 | } |
333 | } |
390 | } else { |
|
|
391 | # used on login only(?) |
|
|
392 | my $map = cf::map::find_map_nb $ob->contr->maplevel; |
|
|
393 | my ($x, $y) = ($ob->x, $ob->y); |
|
|
394 | |
334 | |
395 | unless ($map) { |
335 | # use -1, -1 as default coordinates, not 0, 0 |
396 | $map = cf::map::find_map_nb $emergency_position->[0] |
336 | ($x, $y) = ($map->enter_x, $map->enter_y) |
397 | or die "FATAL: cannot load emergency map\n"; |
337 | if $x <=0 && $y <= 0; |
398 | $x = $emergency_position->[1]; |
|
|
399 | $y = $emergency_position->[2]; |
|
|
400 | } |
|
|
401 | |
338 | |
|
|
339 | warn "entering ", $map->path, " at ($x, $y)\n";#d# |
402 | $map->do_load_nb; |
340 | $map->load; |
403 | $ob->enter_map ($map, $x, $y); |
341 | 1; |
|
|
342 | }) { |
|
|
343 | ($map, $x, $y) = ($oldmap, $oldx, $oldy); |
|
|
344 | |
|
|
345 | $ob->message ("Something went wrong within the server. " |
|
|
346 | . "I'll try to bring you back to the map you were before. " |
|
|
347 | . "Please report this to the dungeon master", |
|
|
348 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
349 | |
|
|
350 | warn "ERROR in enter_exit: $@"; |
404 | } |
351 | } |
405 | } |
352 | $ob->activate_recursive; |
|
|
353 | $ob->enter_map ($map, $x, $y); |
|
|
354 | })->prio (1); |
406 | } |
355 | } |
407 | |
356 | |
408 | sub cf::map::customise_for { |
357 | sub cf::map::customise_for { |
409 | my ($map, $ob) = @_; |
358 | my ($map, $ob) = @_; |
410 | |
359 | |
411 | warn "customise_for<$map,$ob>\n";#d# |
|
|
412 | |
|
|
413 | if ($map->per_player) { |
360 | if ($map->per_player) { |
414 | return cf::map::find_map_nb "~" . $ob->name . "/" . $map->{path}{path}; |
361 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
415 | } |
362 | } |
416 | |
363 | |
417 | $map |
364 | $map |
418 | } |
365 | } |
419 | |
366 | |
420 | sub cf::map::emergency_save { |
367 | sub cf::map::emergency_save { |
421 | local $cf::FREEZE = 1; |
368 | local $cf::FREEZE = 1; |
422 | |
369 | |
|
|
370 | warn "enter emergency map save\n"; |
|
|
371 | |
|
|
372 | cf::sync_job { |
423 | warn "begin emergency map save\n"; |
373 | warn "begin emergency map save\n"; |
424 | $_->save for values %cf::MAP; |
374 | $_->save for values %cf::MAP; |
425 | warn "emergency map save drain\n"; |
375 | }; |
426 | |
376 | |
427 | Event::one_event while IO::AIO::nreqs; |
|
|
428 | warn "end emergency map save\n"; |
377 | warn "end emergency map save\n"; |
429 | } |
378 | } |
430 | |
379 | |