… | |
… | |
7 | use Coro; |
7 | use Coro; |
8 | use Coro::AIO; |
8 | use Coro::AIO; |
9 | |
9 | |
10 | our $emergency_position = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
10 | our $emergency_position = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
11 | |
11 | |
12 | our $DEACTIVATE_TIMEOUT = 60; # number of seconds after which maps get deactivated to save cpu |
12 | our $DEACTIVATE_TIMEOUT = 60; # number of seconds after which maps get deactivated to save cpu |
13 | our $SWAP_TIMEOUT = 600; # number of seconds after which maps inactive get swapped out |
13 | our $SWAP_TIMEOUT = 600; # number of seconds after which maps inactive get swapped out |
14 | our $SCHEDULE_INTERVAL = 8; # time the map scheduler sleeps between runs |
14 | our $SCHEDULE_INTERVAL = 8; # time the map scheduler sleeps between runs |
15 | our $SAVE_TIMEOUT = 60; # save maps every n seconds |
15 | our $SAVE_TIMEOUT = 60; # save maps every n seconds |
16 | our $SAVE_INTERVAL = 0.4; # save at max. one map every $SAVE_HOLD |
16 | our $SAVE_INTERVAL = 0.4; # save at max. one map every $SAVE_HOLD |
17 | our $MAX_RESET = 7200; |
17 | our $MAX_RESET = 7200; |
18 | |
18 | |
19 | $DEACTIVATE_TIMEOUT = 3;#d# |
19 | $DEACTIVATE_TIMEOUT = 3;#d# |
20 | $SWAP_TIMEOUT = 5;#d# |
20 | $SWAP_TIMEOUT = 5;#d# |
21 | $SCHEDULE_INTERVAL = 1; |
21 | $SCHEDULE_INTERVAL = 1; |
22 | |
22 | |
23 | $cf::LINK_MAP ||= do { |
|
|
24 | my $map = cf::map::new; |
|
|
25 | |
|
|
26 | $map->width (1); |
|
|
27 | $map->height (1); |
|
|
28 | $map->alloc; |
|
|
29 | $map->path ("{link}"); |
|
|
30 | $map->{path} = bless { path => "{link}" }, "cf::path"; |
|
|
31 | $map->in_memory (cf::MAP_IN_MEMORY); |
|
|
32 | |
|
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33 | $map |
|
|
34 | }; |
|
|
35 | |
|
|
36 | { |
|
|
37 | package cf::path; |
|
|
38 | |
|
|
39 | sub new { |
|
|
40 | my ($class, $path, $base) = @_; |
|
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41 | |
|
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42 | my %res; |
|
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43 | |
|
|
44 | if ($path =~ s{^~([^/]+)?}{}) { |
|
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45 | $res{user_rel} = 1; |
|
|
46 | |
|
|
47 | if (defined $1) { |
|
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48 | $res{user} = $1; |
|
|
49 | } elsif ($base =~ m{^~([^/]+)/}) { |
|
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50 | $res{user} = $1; |
|
|
51 | } else { |
|
|
52 | warn "cannot resolve user-relative path without user <$path,$base>\n"; |
|
|
53 | } |
|
|
54 | } elsif ($path =~ /^\//) { |
|
|
55 | # already absolute |
|
|
56 | } else { |
|
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57 | $base =~ s{[^/]+/?$}{}; |
|
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58 | return $class->new ("$base/$path"); |
|
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59 | } |
|
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60 | |
|
|
61 | for ($path) { |
|
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62 | redo if s{/\.?/}{/}; |
|
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63 | redo if s{/[^/]+/\.\./}{/}; |
|
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64 | } |
|
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65 | |
|
|
66 | $res{path} = $path; |
|
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67 | |
|
|
68 | bless \%res, $class |
|
|
69 | } |
|
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70 | |
|
|
71 | # the name / primary key / in-game path |
|
|
72 | sub as_string { |
|
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73 | my ($self) = @_; |
|
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74 | |
|
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75 | $self->{user_rel} |
|
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76 | ? "~$self->{user}$self->{path}" |
|
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77 | : $self->{path} |
|
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78 | } |
|
|
79 | |
|
|
80 | # escape the /'s in the path |
|
|
81 | sub escaped_path { |
|
|
82 | # ∕ is U+2215 |
|
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83 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
|
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84 | $path |
|
|
85 | } |
|
|
86 | |
|
|
87 | # the original (read-only) location |
|
|
88 | sub load_path { |
|
|
89 | my ($self) = @_; |
|
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90 | |
|
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91 | sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} |
|
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92 | } |
|
|
93 | |
|
|
94 | # the temporary/swap location |
|
|
95 | sub save_path { |
|
|
96 | my ($self) = @_; |
|
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97 | |
|
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98 | $self->{user_rel} |
|
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99 | ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->escaped_path |
|
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100 | : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->escaped_path |
|
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101 | } |
|
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102 | |
|
|
103 | # the unique path, might be eq to save_path |
|
|
104 | sub uniq_path { |
|
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105 | my ($self) = @_; |
|
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106 | |
|
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107 | $self->{user_rel} |
|
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108 | ? undef |
|
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109 | : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->escaped_path |
|
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110 | } |
|
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111 | } |
|
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112 | |
|
|
113 | sub write_runtime { |
|
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114 | my $runtime = cf::localdir . "/runtime"; |
|
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115 | |
|
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116 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
|
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117 | or return; |
|
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118 | |
|
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119 | my $value = $cf::RUNTIME; |
|
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120 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
|
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121 | and return; |
|
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122 | |
|
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123 | aio_fsync $fh |
|
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124 | and return; |
|
|
125 | |
|
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126 | close $fh |
|
|
127 | or return; |
|
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128 | |
|
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129 | aio_rename "$runtime~", $runtime |
|
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130 | and return; |
|
|
131 | |
|
|
132 | 1 |
|
|
133 | } |
|
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134 | |
|
|
135 | (Coro::unblock_sub { |
|
|
136 | unless (write_runtime) { |
|
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137 | warn "unable to write runtime file: $!"; |
|
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138 | exit 1; |
|
|
139 | } |
|
|
140 | })->(); |
|
|
141 | |
|
|
142 | our $SCHEDULER = cf::coro { |
23 | our $SCHEDULER = cf::coro { |
143 | while () { |
24 | while () { |
144 | Coro::Timer::sleep $SCHEDULE_INTERVAL; |
25 | Coro::Timer::sleep $SCHEDULE_INTERVAL; |
145 | |
26 | |
146 | write_runtime |
|
|
147 | or warn "unable to write runtime file: $!"; |
|
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148 | |
|
|
149 | for my $map (values %cf::MAP) { |
27 | for my $map (values %cf::MAP) { |
150 | eval { |
28 | eval { |
151 | next if $map->in_memory != cf::MAP_IN_MEMORY; |
29 | next if $map->in_memory != cf::MAP_IN_MEMORY; |
|
|
30 | next if $map->players; |
152 | my $last_access = $map->last_access; |
31 | my $last_access = $map->last_access; |
153 | # not yet, because maps might become visible to players nearby |
32 | # not yet, because maps might become visible to players nearby |
154 | # we need a tiled meta map for this to work |
33 | # we need a tiled meta map for this to work |
155 | # if ($last_access + $DEACTIVATE_TIMEOUT <= $cf::RUNTIME) { |
34 | # if ($last_access + $DEACTIVATE_TIMEOUT <= $cf::RUNTIME) { |
156 | # $map->deactivate; |
35 | # $map->deactivate; |
… | |
… | |
171 | } |
50 | } |
172 | } |
51 | } |
173 | }; |
52 | }; |
174 | $SCHEDULER->prio (-2); |
53 | $SCHEDULER->prio (-2); |
175 | |
54 | |
176 | sub sync_job(&) { |
55 | sub generate_random_map { |
|
|
56 | my ($path, $rmp) = @_; |
|
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57 | |
|
|
58 | # mit "rum" bekleckern, nicht |
|
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59 | cf::map::_create_random_map |
|
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60 | $path, |
|
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61 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
|
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62 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
|
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63 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
|
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64 | $rmp->{exit_on_final_map}, |
|
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65 | $rmp->{xsize}, $rmp->{ysize}, |
|
|
66 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
|
|
67 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
|
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68 | $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
|
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69 | $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
|
|
70 | $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
|
|
71 | (cf::region::find $rmp->{region}) |
|
|
72 | } |
|
|
73 | |
|
|
74 | sub parse_random_map_params { |
177 | my ($job) = @_; |
75 | my ($spec) = @_; |
178 | |
76 | |
179 | my $done; |
77 | my $rmp = { # defaults |
180 | my @res; |
78 | xsize => 10, |
181 | |
79 | ysize => 10, |
182 | Carp::confess "nested sync_job" if $cf::FREEZE; |
|
|
183 | |
|
|
184 | local $cf::FREEZE = 1; |
|
|
185 | |
|
|
186 | (async { |
|
|
187 | @res = eval { $job->() }; |
|
|
188 | warn $@ if $@; |
|
|
189 | $done = 1; |
|
|
190 | })->prio (Coro::PRIO_MAX); |
|
|
191 | |
|
|
192 | while (!$done) { |
|
|
193 | Coro::cede_notself; |
|
|
194 | Event::one_event unless Coro::nready; |
|
|
195 | } |
80 | }; |
196 | |
81 | |
197 | wantarray ? @res : $res[0] |
82 | for (split /\n/, $spec) { |
|
|
83 | my ($k, $v) = split /\s+/, $_, 2; |
|
|
84 | |
|
|
85 | $rmp->{lc $k} = $v if (length $k) && (length $v); |
|
|
86 | } |
|
|
87 | |
|
|
88 | $rmp |
|
|
89 | } |
|
|
90 | |
|
|
91 | sub prepare_random_map { |
|
|
92 | my ($exit) = @_; |
|
|
93 | |
|
|
94 | # all this does is basically replace the /! path by |
|
|
95 | # a new random map path (?random/...) with a seed |
|
|
96 | # that depends on the exit object |
|
|
97 | |
|
|
98 | my $rmp = parse_random_map_params $exit->msg; |
|
|
99 | |
|
|
100 | if ($exit->map) { |
|
|
101 | $rmp->{region} = $exit->map->region_name; |
|
|
102 | $rmp->{origin_map} = $exit->map->path; |
|
|
103 | $rmp->{origin_x} = $exit->x; |
|
|
104 | $rmp->{origin_y} = $exit->y; |
|
|
105 | } |
|
|
106 | |
|
|
107 | $rmp->{random_seed} ||= $exit->random_seed; |
|
|
108 | |
|
|
109 | my $data = cf::to_json $rmp; |
|
|
110 | my $md5 = Digest::MD5::md5_hex $data; |
|
|
111 | |
|
|
112 | if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { |
|
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113 | aio_write $fh, 0, (length $data), $data, 0; |
|
|
114 | |
|
|
115 | $exit->slaying ("?random/$md5"); |
|
|
116 | $exit->msg (undef); |
|
|
117 | } |
198 | } |
118 | } |
199 | |
119 | |
200 | # and all this just because we cannot iterate over |
120 | # and all this just because we cannot iterate over |
201 | # all maps in C++... |
121 | # all maps in C++... |
202 | sub cf::map::change_all_map_light { |
122 | sub cf::map::change_all_map_light { |
… | |
… | |
216 | or return; |
136 | or return; |
217 | |
137 | |
218 | $map->load_header ($path) |
138 | $map->load_header ($path) |
219 | or return; |
139 | or return; |
220 | |
140 | |
221 | $map->reset_time (0) if $map->reset_time > $cf::RUNTIME; |
|
|
222 | $map->reset_timeout (10);#d# |
|
|
223 | |
|
|
224 | $map->{load_path} = $path; |
141 | $map->{load_path} = $path; |
|
|
142 | use Data::Dumper; warn Dumper $map;#d# |
225 | |
143 | |
226 | $map |
144 | $map |
227 | } |
145 | } |
228 | |
146 | |
229 | sub cf::map::find_map_nb { |
147 | sub cf::map::find_map { |
230 | my ($path, $origin) = @_; |
148 | my ($path, $origin) = @_; |
231 | |
149 | |
232 | warn "find_map_nb<$path,$origin>\n";#d# |
150 | #warn "find_map<$path,$origin>\n";#d# |
233 | |
151 | |
234 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
152 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
235 | my $key = $path->as_string; |
153 | my $key = $path->as_string; |
236 | |
154 | |
237 | $cf::MAP{$key} || do { |
155 | $cf::MAP{$key} || do { |
238 | # do it the slow way |
156 | # do it the slow way |
239 | my $map = try_load_header $path->save_path; |
157 | my $map = try_load_header $path->save_path; |
240 | |
158 | |
241 | if (!$map) { |
159 | if ($map) { |
|
|
160 | # safety |
|
|
161 | $map->{reset_time} = $cf::RUNTIME + $MAX_RESET |
|
|
162 | if $map->{reset_time} > $cf::RUNTIME + $MAX_RESET; |
|
|
163 | } else { |
|
|
164 | if (my $rmp = $path->random_map_params) { |
|
|
165 | $map = generate_random_map $key, $rmp; |
|
|
166 | } else { |
242 | $map = try_load_header $path->load_path |
167 | $map = try_load_header $path->load_path; |
|
|
168 | } |
|
|
169 | |
243 | or return; |
170 | $map or return; |
|
|
171 | |
|
|
172 | $map->{reset_time} = $cf::RUNTIME + ($map->reset_timeout || 3600); |
|
|
173 | $map->instantiate; |
|
|
174 | |
|
|
175 | # per-player maps become, after loading, normal maps |
|
|
176 | $map->per_player (0) if $path->{user_rel}; |
244 | } |
177 | } |
245 | |
178 | |
246 | $map or return; |
|
|
247 | |
|
|
248 | $map->instantiate; |
|
|
249 | $map->path ($key); |
179 | $map->path ($key); |
250 | $map->{path} = $path; |
180 | $map->{path} = $path; |
251 | |
181 | $map->last_access ($cf::RUNTIME); |
252 | $map->per_player (0) if $path->{user_rel}; |
|
|
253 | |
182 | |
254 | $map->reset if $map->should_reset; |
183 | $map->reset if $map->should_reset; |
255 | |
184 | |
256 | $cf::MAP{$key} = $map |
185 | $cf::MAP{$key} = $map |
257 | } |
186 | } |
258 | } |
187 | } |
259 | |
188 | |
260 | sub cf::map::find_map { |
|
|
261 | my ($path, $origin) = @_; |
|
|
262 | |
|
|
263 | $path = new cf::path $path, $origin && $origin->path; |
|
|
264 | my $key = $path->as_string; |
|
|
265 | |
|
|
266 | warn "find_map<$path,$origin>\n";#d# |
|
|
267 | |
|
|
268 | $cf::MAP{$key} || sync_job { |
|
|
269 | cf::map::find_map_nb $path; |
|
|
270 | } |
|
|
271 | } |
|
|
272 | |
|
|
273 | sub cf::map::do_load_nb { |
189 | sub cf::map::load { |
274 | my ($self) = @_; |
190 | my ($self) = @_; |
275 | |
191 | |
276 | return 0 unless $self->in_memory == cf::MAP_SWAPPED; |
192 | return if $self->in_memory != cf::MAP_SWAPPED; |
277 | |
193 | |
278 | $self->in_memory (cf::MAP_LOADING); |
194 | $self->in_memory (cf::MAP_LOADING); |
279 | |
195 | |
280 | my $path = $self->{path}; |
196 | my $path = $self->{path}; |
281 | |
197 | |
… | |
… | |
291 | } |
207 | } |
292 | } |
208 | } |
293 | |
209 | |
294 | # now do the right thing for maps |
210 | # now do the right thing for maps |
295 | $self->link_multipart_objects; |
211 | $self->link_multipart_objects; |
|
|
212 | |
|
|
213 | unless ($self->{path}->is_style_map) { |
296 | $self->fix_auto_apply; |
214 | $self->fix_auto_apply; |
297 | $self->decay_objects; |
215 | $self->decay_objects; |
298 | $self->update_buttons; |
216 | $self->update_buttons; |
299 | $self->set_darkness_map; |
217 | $self->set_darkness_map; |
300 | $self->difficulty ($self->estimate_difficulty) |
218 | $self->difficulty ($self->estimate_difficulty) |
301 | unless $self->difficulty; |
219 | unless $self->difficulty; |
|
|
220 | $self->activate; |
|
|
221 | } |
302 | |
222 | |
303 | $self->in_memory (cf::MAP_IN_MEMORY); |
223 | $self->in_memory (cf::MAP_IN_MEMORY); |
304 | } |
224 | } |
305 | |
225 | |
306 | sub cf::map::do_load { |
226 | sub cf::map::load_map_sync { |
307 | my ($self) = @_; |
227 | my ($path, $origin) = @_; |
308 | |
228 | |
309 | warn "do_load<$self>\n";#d# |
229 | #warn "load_map_sync<$path, $origin>\n";#d# |
310 | |
230 | |
311 | sync_job { |
231 | cf::sync_job { |
312 | cf::map::do_load_nb $self; |
232 | my $map = cf::map::find_map $path, $origin |
|
|
233 | or return; |
|
|
234 | $map->load; |
|
|
235 | $map |
313 | }; |
236 | } |
314 | } |
237 | } |
315 | |
238 | |
316 | sub cf::map::save { |
239 | sub cf::map::save { |
317 | my ($self) = @_; |
240 | my ($self) = @_; |
318 | |
241 | |
319 | warn "saving map ", $self->path; |
|
|
320 | |
|
|
321 | my $save = $self->{path}->save_path; utf8::encode $save; |
242 | my $save = $self->{path}->save_path; utf8::encode $save; |
322 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
243 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
|
|
244 | |
|
|
245 | $self->{last_save} = $cf::RUNTIME; |
|
|
246 | |
|
|
247 | return unless $self->dirty; |
|
|
248 | |
|
|
249 | $self->{load_path} = $save; |
|
|
250 | |
|
|
251 | return if $self->{path}->is_style_map; |
|
|
252 | |
|
|
253 | warn "saving map ", $self->path; |
323 | |
254 | |
324 | if ($uniq) { |
255 | if ($uniq) { |
325 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
256 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
326 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
257 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
327 | } else { |
258 | } else { |
328 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
259 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
329 | } |
260 | } |
330 | |
|
|
331 | $self->{load_path} = $save; |
|
|
332 | $self->{last_save} = $cf::RUNTIME; |
|
|
333 | } |
261 | } |
334 | |
262 | |
335 | sub cf::map::swap_out { |
263 | sub cf::map::swap_out { |
336 | my ($self) = @_; |
264 | my ($self) = @_; |
337 | |
265 | |
|
|
266 | return if $self->players; |
338 | $self->save if $self->in_memory == cf::MAP_IN_MEMORY; |
267 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
|
|
268 | |
|
|
269 | $self->save; |
339 | $self->clear; |
270 | $self->clear; |
340 | $self->in_memory (cf::MAP_SWAPPED); |
271 | $self->in_memory (cf::MAP_SWAPPED); |
341 | } |
272 | } |
342 | |
273 | |
343 | sub cf::map::should_reset { |
274 | sub cf::map::should_reset { |
344 | my ($map) = @_; |
275 | my ($map) = @_; |
345 | |
276 | |
346 | # TODO: safety, remove and allow resettable per-player maps |
277 | # TODO: safety, remove and allow resettable per-player maps |
347 | return if $map->{path}{user_rel};#d# |
278 | return if $map->{path}{user_rel};#d# |
348 | return if $map->per_player; |
|
|
349 | return unless $map->reset_timeout; |
279 | #return unless $map->reset_timeout; |
350 | |
280 | |
351 | my $time = $map->fixed_resettime ? $map->reset_time : $map->last_access; |
281 | my $time = $map->fixed_resettime ? $map->{reset_time} : $map->last_access; |
352 | |
282 | |
353 | $time + $map->reset_timeout < $cf::RUNTIME |
283 | $time < $cf::RUNTIME |
354 | } |
284 | } |
355 | |
285 | |
356 | sub cf::map::reset { |
286 | sub cf::map::reset { |
357 | my ($self) = @_; |
287 | my ($self) = @_; |
358 | |
288 | |
359 | return if $self->players; |
289 | return if $self->players; |
360 | return if $self->{path}{user_rel};#d# |
290 | return if $self->{path}{user_rel};#d# |
361 | |
291 | |
362 | warn "resetting map ", $self->path;#d# |
292 | warn "resetting map ", $self->path;#d# |
|
|
293 | return;#d# |
363 | |
294 | |
364 | utf8::encode (my $save = $self->{path}->save_path); |
295 | utf8::encode (my $save = $self->{path}->save_path); |
365 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
296 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
366 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
297 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
367 | |
298 | |
… | |
… | |
371 | } |
302 | } |
372 | |
303 | |
373 | sub cf::object::player::enter_exit { |
304 | sub cf::object::player::enter_exit { |
374 | my ($ob, $exit) = @_; |
305 | my ($ob, $exit) = @_; |
375 | |
306 | |
376 | sync_job { |
307 | return unless $ob->type == cf::PLAYER; |
|
|
308 | |
|
|
309 | my ($oldmap, $oldx, $oldy) = ($ob->map, $ob->x, $ob->y); |
|
|
310 | |
|
|
311 | $ob->enter_map ($LINK_MAP, 20, 20); |
|
|
312 | $ob->deactivate_recursive; |
|
|
313 | |
|
|
314 | (Coro::async { |
377 | my ($map, $x, $y); |
315 | my ($map, $x, $y); |
|
|
316 | unless (eval { |
378 | |
317 | |
379 | if ($exit) { |
318 | prepare_random_map $exit |
|
|
319 | if $exit->slaying eq "/!"; |
|
|
320 | |
380 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
321 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
381 | |
322 | |
382 | $map = cf::map::find_map_nb $path->as_string; |
323 | $map = cf::map::find_map $path->as_string; |
383 | $map = $map->customise_for ($ob) if $map; |
324 | $map = $map->customise_for ($ob) if $map; |
384 | ($x, $y) = ($exit->stats->hp, $exit->stats->sp); |
325 | ($x, $y) = ($exit->stats->hp, $exit->stats->sp); |
385 | } else { |
|
|
386 | # used on login only(?) |
|
|
387 | $map = cf::map::find_map_nb $ob->contr->maplevel; |
|
|
388 | ($x, $y) = ($ob->x, $ob->y); |
|
|
389 | |
326 | |
390 | unless ($map) { |
327 | unless ($map) { |
|
|
328 | $ob->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
329 | |
|
|
330 | # restore original map position |
|
|
331 | ($map, $x, $y) = ($oldmap, $oldx, $oldy); |
|
|
332 | |
|
|
333 | unless ($map) { |
391 | $map = cf::map::find_map_nb $emergency_position->[0] |
334 | $map = cf::map::find_map $emergency_position->[0] |
392 | or die "FATAL: cannot load emergency map\n"; |
335 | or die "FATAL: cannot load emergency map\n"; |
393 | $x = $emergency_position->[1]; |
336 | $x = $emergency_position->[1]; |
394 | $y = $emergency_position->[2]; |
337 | $y = $emergency_position->[2]; |
|
|
338 | } |
395 | } |
339 | } |
|
|
340 | |
|
|
341 | # use -1, -1 as default coordinates, not 0, 0 |
|
|
342 | ($x, $y) = ($map->enter_x, $map->enter_y) |
|
|
343 | if $x <=0 && $y <= 0; |
|
|
344 | |
|
|
345 | warn "entering ", $map->path, " at ($x, $y)\n";#d# |
|
|
346 | $map->load; |
|
|
347 | 1; |
|
|
348 | }) { |
|
|
349 | ($map, $x, $y) = ($oldmap, $oldx, $oldy); |
|
|
350 | |
|
|
351 | $ob->message ("Something went wrong deep within the crossfire server. " |
|
|
352 | . "I'll try to bring you back to the map you were before. " |
|
|
353 | . "Please report this to the dungeon master", |
|
|
354 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
355 | |
|
|
356 | warn "ERROR in enter_exit: $@"; |
396 | } |
357 | } |
397 | |
358 | $ob->activate_recursive; |
398 | if ($map) { |
|
|
399 | warn "entering ", $map->path, " at ($x, $y)\n";#d# |
|
|
400 | $map->do_load_nb; |
|
|
401 | $ob->enter_map ($map, $x, $y); |
359 | $ob->enter_map ($map, $x, $y); |
402 | } else { |
360 | })->prio (1); |
403 | $ob->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
404 | } |
|
|
405 | } |
|
|
406 | } |
361 | } |
407 | |
362 | |
408 | sub cf::map::customise_for { |
363 | sub cf::map::customise_for { |
409 | my ($map, $ob) = @_; |
364 | my ($map, $ob) = @_; |
410 | |
365 | |
411 | if ($map->per_player) { |
366 | if ($map->per_player) { |
412 | return cf::map::find_map_nb "~" . $ob->name . "/" . $map->{path}{path}; |
367 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
413 | } |
368 | } |
414 | |
369 | |
415 | $map |
370 | $map |
416 | } |
371 | } |
417 | |
372 | |
418 | sub cf::map::emergency_save { |
373 | sub cf::map::emergency_save { |
419 | local $cf::FREEZE = 1; |
374 | local $cf::FREEZE = 1; |
420 | |
375 | |
|
|
376 | warn "enter emergency map save\n"; |
|
|
377 | |
|
|
378 | cf::sync_job { |
421 | warn "begin emergency map save\n"; |
379 | warn "begin emergency map save\n"; |
422 | $_->save for values %cf::MAP; |
380 | $_->save for values %cf::MAP; |
423 | warn "emergency map save drain\n"; |
381 | }; |
424 | |
382 | |
425 | Event::one_event while IO::AIO::nreqs; |
|
|
426 | warn "end emergency map save\n"; |
383 | warn "end emergency map save\n"; |
427 | } |
384 | } |
428 | |
385 | |