… | |
… | |
18 | |
18 | |
19 | $DEACTIVATE_TIMEOUT = 3;#d# |
19 | $DEACTIVATE_TIMEOUT = 3;#d# |
20 | $SWAP_TIMEOUT = 5;#d# |
20 | $SWAP_TIMEOUT = 5;#d# |
21 | $SCHEDULE_INTERVAL = 1; |
21 | $SCHEDULE_INTERVAL = 1; |
22 | |
22 | |
23 | $cf::LINK_MAP ||= do { |
|
|
24 | my $map = cf::map::new; |
|
|
25 | |
|
|
26 | $map->width (1); |
|
|
27 | $map->height (1); |
|
|
28 | $map->alloc; |
|
|
29 | $map->path ("{link}"); |
|
|
30 | $map->{path} = bless { path => "{link}" }, "cf::path"; |
|
|
31 | $map->in_memory (cf::MAP_IN_MEMORY); |
|
|
32 | |
|
|
33 | $map |
|
|
34 | }; |
|
|
35 | |
|
|
36 | { |
|
|
37 | package cf::path; |
|
|
38 | |
|
|
39 | sub new { |
|
|
40 | my ($class, $path, $base) = @_; |
|
|
41 | |
|
|
42 | my %res; |
|
|
43 | |
|
|
44 | if ($path =~ s{^~([^/]+)?}{}) { |
|
|
45 | $res{user_rel} = 1; |
|
|
46 | |
|
|
47 | if (defined $1) { |
|
|
48 | $res{user} = $1; |
|
|
49 | } elsif ($base =~ m{^~([^/]+)/}) { |
|
|
50 | $res{user} = $1; |
|
|
51 | } else { |
|
|
52 | warn "cannot resolve user-relative path without user <$path,$base>\n"; |
|
|
53 | } |
|
|
54 | } elsif ($path =~ /^\//) { |
|
|
55 | # already absolute |
|
|
56 | } else { |
|
|
57 | $base =~ s{[^/]+/?$}{}; |
|
|
58 | return $class->new ("$base/$path"); |
|
|
59 | } |
|
|
60 | |
|
|
61 | for ($path) { |
|
|
62 | redo if s{/\.?/}{/}; |
|
|
63 | redo if s{/[^/]+/\.\./}{/}; |
|
|
64 | } |
|
|
65 | |
|
|
66 | $res{path} = $path; |
|
|
67 | |
|
|
68 | bless \%res, $class |
|
|
69 | } |
|
|
70 | |
|
|
71 | # the name / primary key / in-game path |
|
|
72 | sub as_string { |
|
|
73 | my ($self) = @_; |
|
|
74 | |
|
|
75 | $self->{user_rel} |
|
|
76 | ? "~$self->{user}$self->{path}" |
|
|
77 | : $self->{path} |
|
|
78 | } |
|
|
79 | |
|
|
80 | # escape the /'s in the path |
|
|
81 | sub escaped_path { |
|
|
82 | # ∕ is U+2215 |
|
|
83 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
|
|
84 | $path |
|
|
85 | } |
|
|
86 | |
|
|
87 | # the original (read-only) location |
|
|
88 | sub load_path { |
|
|
89 | my ($self) = @_; |
|
|
90 | |
|
|
91 | sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path} |
|
|
92 | } |
|
|
93 | |
|
|
94 | # the temporary/swap location |
|
|
95 | sub save_path { |
|
|
96 | my ($self) = @_; |
|
|
97 | |
|
|
98 | $self->{user_rel} |
|
|
99 | ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->escaped_path |
|
|
100 | : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->escaped_path |
|
|
101 | } |
|
|
102 | |
|
|
103 | # the unique path, might be eq to save_path |
|
|
104 | sub uniq_path { |
|
|
105 | my ($self) = @_; |
|
|
106 | |
|
|
107 | $self->{user_rel} |
|
|
108 | ? undef |
|
|
109 | : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->escaped_path |
|
|
110 | } |
|
|
111 | } |
|
|
112 | |
|
|
113 | sub write_runtime { |
|
|
114 | my $runtime = cf::localdir . "/runtime"; |
|
|
115 | |
|
|
116 | my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 |
|
|
117 | or return; |
|
|
118 | |
|
|
119 | my $value = $cf::RUNTIME; |
|
|
120 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
|
|
121 | and return; |
|
|
122 | |
|
|
123 | aio_fsync $fh |
|
|
124 | and return; |
|
|
125 | |
|
|
126 | close $fh |
|
|
127 | or return; |
|
|
128 | |
|
|
129 | aio_rename "$runtime~", $runtime |
|
|
130 | and return; |
|
|
131 | |
|
|
132 | 1 |
|
|
133 | } |
|
|
134 | |
|
|
135 | (Coro::async { |
|
|
136 | unless (write_runtime) { |
|
|
137 | warn "unable to write runtime file: $!"; |
|
|
138 | exit 1; |
|
|
139 | } |
|
|
140 | })->prio (Coro::PRIO_MAX); |
|
|
141 | |
|
|
142 | our $SCHEDULER = cf::coro { |
23 | our $SCHEDULER = cf::coro { |
|
|
24 | Coro::Timer::sleep 3600;#d#TODO#for debugging only |
143 | while () { |
25 | while () { |
144 | Coro::Timer::sleep $SCHEDULE_INTERVAL; |
26 | Coro::Timer::sleep $SCHEDULE_INTERVAL; |
145 | |
|
|
146 | write_runtime |
|
|
147 | or warn "unable to write runtime file: $!"; |
|
|
148 | |
27 | |
149 | for my $map (values %cf::MAP) { |
28 | for my $map (values %cf::MAP) { |
150 | eval { |
29 | eval { |
151 | next if $map->in_memory != cf::MAP_IN_MEMORY; |
30 | next if $map->in_memory != cf::MAP_IN_MEMORY; |
152 | next if $map->players; |
31 | next if $map->players; |
… | |
… | |
172 | } |
51 | } |
173 | } |
52 | } |
174 | }; |
53 | }; |
175 | $SCHEDULER->prio (-2); |
54 | $SCHEDULER->prio (-2); |
176 | |
55 | |
177 | sub sync_job(&) { |
56 | sub generate_random_map { |
|
|
57 | my ($path, $rmp) = @_; |
|
|
58 | |
|
|
59 | # mit "rum" bekleckern, nicht |
|
|
60 | cf::map::_create_random_map |
|
|
61 | $path, |
|
|
62 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
|
|
63 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
|
|
64 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
|
|
65 | $rmp->{exit_on_final_map}, |
|
|
66 | $rmp->{xsize}, $rmp->{ysize}, |
|
|
67 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
|
|
68 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
|
|
69 | $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
|
|
70 | $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
|
|
71 | $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
|
|
72 | (cf::region::find $rmp->{region}) |
|
|
73 | } |
|
|
74 | |
|
|
75 | sub parse_random_map_params { |
178 | my ($job) = @_; |
76 | my ($spec) = @_; |
179 | |
77 | |
180 | my $done; |
78 | my $rmp = { # defaults |
181 | my @res; |
79 | xsize => 10, |
182 | |
80 | ysize => 10, |
183 | Carp::confess "nested sync_job" if $cf::FREEZE; |
|
|
184 | |
|
|
185 | local $cf::FREEZE = 1; |
|
|
186 | |
|
|
187 | (Coro::async { |
|
|
188 | @res = eval { $job->() }; |
|
|
189 | warn $@ if $@; |
|
|
190 | $done = 1; |
|
|
191 | })->prio (Coro::PRIO_MAX); |
|
|
192 | |
|
|
193 | while (!$done) { |
|
|
194 | Coro::cede_notself; |
|
|
195 | Event::one_event unless Coro::nready; |
|
|
196 | } |
81 | }; |
197 | |
82 | |
198 | wantarray ? @res : $res[0] |
83 | for (split /\n/, $spec) { |
|
|
84 | my ($k, $v) = split /\s+/, $_, 2; |
|
|
85 | |
|
|
86 | $rmp->{lc $k} = $v if (length $k) && (length $v); |
|
|
87 | } |
|
|
88 | |
|
|
89 | $rmp |
|
|
90 | } |
|
|
91 | |
|
|
92 | sub prepare_random_map { |
|
|
93 | my ($exit) = @_; |
|
|
94 | |
|
|
95 | # all this does is basically replace the /! path by |
|
|
96 | # a new random map path (?random/...) with a seed |
|
|
97 | # that depends on the exit object |
|
|
98 | |
|
|
99 | my $rmp = parse_random_map_params $exit->msg; |
|
|
100 | |
|
|
101 | if ($exit->map) { |
|
|
102 | $rmp->{region} = $exit->map->region_name; |
|
|
103 | $rmp->{origin_map} = $exit->map->path; |
|
|
104 | $rmp->{origin_x} = $exit->x; |
|
|
105 | $rmp->{origin_y} = $exit->y; |
|
|
106 | } |
|
|
107 | |
|
|
108 | $rmp->{random_seed} ||= $exit->random_seed; |
|
|
109 | |
|
|
110 | my $data = cf::to_json $rmp; |
|
|
111 | my $md5 = Digest::MD5::md5_hex $data; |
|
|
112 | |
|
|
113 | if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { |
|
|
114 | aio_write $fh, 0, (length $data), $data, 0; |
|
|
115 | |
|
|
116 | $exit->slaying ("?random/$md5"); |
|
|
117 | $exit->msg (undef); |
|
|
118 | } |
199 | } |
119 | } |
200 | |
120 | |
201 | # and all this just because we cannot iterate over |
121 | # and all this just because we cannot iterate over |
202 | # all maps in C++... |
122 | # all maps in C++... |
203 | sub cf::map::change_all_map_light { |
123 | sub cf::map::change_all_map_light { |
… | |
… | |
225 | $map->{load_path} = $path; |
145 | $map->{load_path} = $path; |
226 | |
146 | |
227 | $map |
147 | $map |
228 | } |
148 | } |
229 | |
149 | |
230 | sub cf::map::find_map_nb { |
150 | sub cf::map::find_map { |
231 | my ($path, $origin) = @_; |
151 | my ($path, $origin) = @_; |
232 | |
152 | |
233 | warn "find_map_nb<$path,$origin>\n";#d# |
153 | warn "find_map<$path,$origin>\n";#d# |
234 | |
154 | |
235 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
155 | $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; |
236 | my $key = $path->as_string; |
156 | my $key = $path->as_string; |
237 | |
157 | |
238 | $cf::MAP{$key} || do { |
158 | $cf::MAP{$key} || do { |
239 | # do it the slow way |
159 | # do it the slow way |
240 | my $map = try_load_header $path->save_path; |
160 | my $map = try_load_header $path->save_path; |
241 | |
161 | |
242 | if (!$map) { |
162 | if (!$map) { |
|
|
163 | if (my $rmp = $path->random_map_params) { |
|
|
164 | $map = generate_random_map $key, $rmp; |
|
|
165 | } else { |
243 | $map = try_load_header $path->load_path |
166 | $map = try_load_header $path->load_path; |
|
|
167 | } |
|
|
168 | |
244 | or return; |
169 | $map or return; |
|
|
170 | |
|
|
171 | $map->{reset_time} = $cf::RUNTIME + $map->reset_timeout; |
|
|
172 | $map->instantiate; |
|
|
173 | |
|
|
174 | # per-player maps become, after loading, normal maps |
|
|
175 | $map->per_player (0) if $path->{user_rel}; |
245 | } |
176 | } |
246 | |
177 | |
247 | $map or return; |
|
|
248 | |
|
|
249 | $map->instantiate; |
|
|
250 | $map->path ($key); |
178 | $map->path ($key); |
251 | $map->{path} = $path; |
179 | $map->{path} = $path; |
252 | |
180 | |
253 | $map->per_player (0) if $path->{user_rel}; |
|
|
254 | |
|
|
255 | $map->reset if $map->should_reset; |
181 | $map->reset if $map->should_reset; |
256 | |
182 | |
257 | $cf::MAP{$key} = $map |
183 | $cf::MAP{$key} = $map |
258 | } |
184 | } |
259 | } |
185 | } |
260 | |
186 | |
261 | sub cf::map::find_map { |
|
|
262 | my ($path, $origin) = @_; |
|
|
263 | |
|
|
264 | $path = new cf::path $path, $origin && $origin->path; |
|
|
265 | my $key = $path->as_string; |
|
|
266 | |
|
|
267 | warn "find_map<$path,$origin>\n";#d# |
|
|
268 | |
|
|
269 | $cf::MAP{$key} || sync_job { |
|
|
270 | cf::map::find_map_nb $path; |
|
|
271 | } |
|
|
272 | } |
|
|
273 | |
|
|
274 | sub cf::map::do_load_nb { |
187 | sub cf::map::load { |
275 | my ($self) = @_; |
188 | my ($self) = @_; |
276 | |
189 | |
277 | return 0 unless $self->in_memory == cf::MAP_SWAPPED; |
190 | return if $self->in_memory != cf::MAP_SWAPPED; |
278 | |
191 | |
279 | $self->in_memory (cf::MAP_LOADING); |
192 | $self->in_memory (cf::MAP_LOADING); |
280 | |
193 | |
281 | my $path = $self->{path}; |
194 | my $path = $self->{path}; |
282 | |
195 | |
… | |
… | |
292 | } |
205 | } |
293 | } |
206 | } |
294 | |
207 | |
295 | # now do the right thing for maps |
208 | # now do the right thing for maps |
296 | $self->link_multipart_objects; |
209 | $self->link_multipart_objects; |
|
|
210 | |
|
|
211 | unless ($self->{path}->is_style_map) { |
297 | $self->fix_auto_apply; |
212 | $self->fix_auto_apply; |
298 | $self->decay_objects; |
213 | $self->decay_objects; |
299 | $self->update_buttons; |
214 | $self->update_buttons; |
300 | $self->set_darkness_map; |
215 | $self->set_darkness_map; |
301 | $self->difficulty ($self->estimate_difficulty) |
216 | $self->difficulty ($self->estimate_difficulty) |
302 | unless $self->difficulty; |
217 | unless $self->difficulty; |
303 | $self->activate; |
218 | $self->activate; |
|
|
219 | } |
304 | |
220 | |
305 | $self->in_memory (cf::MAP_IN_MEMORY); |
221 | $self->in_memory (cf::MAP_IN_MEMORY); |
306 | } |
222 | } |
307 | |
223 | |
308 | sub cf::map::do_load { |
224 | sub cf::map::load_map_sync { |
309 | my ($self) = @_; |
225 | my ($path, $origin) = @_; |
310 | |
226 | |
311 | warn "do_load<$self>\n";#d# |
227 | warn "load_map_sync<$path, $origin>\n";#d# |
312 | |
228 | |
|
|
229 | cf::abort if $path =~ /CVS/;#d# |
|
|
230 | |
313 | sync_job { |
231 | cf::sync_job { |
314 | cf::map::do_load_nb $self; |
232 | my $map = cf::map::find_map $path, $origin |
|
|
233 | or return; |
|
|
234 | $map->load; |
|
|
235 | $map |
315 | }; |
236 | } |
316 | } |
237 | } |
317 | |
238 | |
318 | sub cf::map::save { |
239 | sub cf::map::save { |
319 | my ($self) = @_; |
240 | my ($self) = @_; |
320 | |
241 | |
321 | warn "saving map ", $self->path; |
|
|
322 | |
|
|
323 | my $save = $self->{path}->save_path; utf8::encode $save; |
242 | my $save = $self->{path}->save_path; utf8::encode $save; |
324 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
243 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
|
|
244 | |
|
|
245 | $self->{last_save} = $cf::RUNTIME; |
|
|
246 | |
|
|
247 | return unless $self->dirty; |
|
|
248 | |
|
|
249 | $self->{load_path} = $save; |
|
|
250 | |
|
|
251 | return if $self->{path}->is_style_map; |
|
|
252 | |
|
|
253 | warn "saving map ", $self->path; |
325 | |
254 | |
326 | if ($uniq) { |
255 | if ($uniq) { |
327 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
256 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
328 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
257 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
329 | } else { |
258 | } else { |
330 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
259 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
331 | } |
260 | } |
332 | |
|
|
333 | $self->{load_path} = $save; |
|
|
334 | $self->{last_save} = $cf::RUNTIME; |
|
|
335 | } |
261 | } |
336 | |
262 | |
337 | sub cf::map::swap_out { |
263 | sub cf::map::swap_out { |
338 | my ($self) = @_; |
264 | my ($self) = @_; |
339 | |
265 | |
340 | return if $self->players; |
266 | return if $self->players; |
341 | |
|
|
342 | $self->save if $self->in_memory == cf::MAP_IN_MEMORY; |
267 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
|
|
268 | |
|
|
269 | $self->save; |
343 | $self->clear; |
270 | $self->clear; |
344 | $self->in_memory (cf::MAP_SWAPPED); |
271 | $self->in_memory (cf::MAP_SWAPPED); |
345 | } |
272 | } |
346 | |
273 | |
347 | sub cf::map::should_reset { |
274 | sub cf::map::should_reset { |
348 | my ($map) = @_; |
275 | my ($map) = @_; |
349 | |
276 | |
|
|
277 | return;#d# |
350 | # TODO: safety, remove and allow resettable per-player maps |
278 | # TODO: safety, remove and allow resettable per-player maps |
351 | return if $map->{path}{user_rel};#d# |
279 | return if $map->{path}{user_rel};#d# |
352 | return if $map->per_player; |
|
|
353 | return unless $map->reset_timeout; |
280 | return unless $map->reset_timeout; |
354 | |
281 | |
355 | my $time = $map->fixed_resettime ? $map->reset_time : $map->last_access; |
282 | my $time = $map->fixed_resettime ? $map->{reset_time} : $map->last_access; |
356 | |
283 | |
357 | $time + $map->reset_timeout < $cf::RUNTIME |
284 | $time + $map->reset_timeout < $cf::RUNTIME |
358 | } |
285 | } |
359 | |
286 | |
360 | sub cf::map::reset { |
287 | sub cf::map::reset { |
… | |
… | |
362 | |
289 | |
363 | return if $self->players; |
290 | return if $self->players; |
364 | return if $self->{path}{user_rel};#d# |
291 | return if $self->{path}{user_rel};#d# |
365 | |
292 | |
366 | warn "resetting map ", $self->path;#d# |
293 | warn "resetting map ", $self->path;#d# |
|
|
294 | return;#d# |
367 | |
295 | |
368 | utf8::encode (my $save = $self->{path}->save_path); |
296 | utf8::encode (my $save = $self->{path}->save_path); |
369 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
297 | aioreq_pri 3; IO::AIO::aio_unlink $save; |
370 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
298 | aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; |
371 | |
299 | |
… | |
… | |
377 | sub cf::object::player::enter_exit { |
305 | sub cf::object::player::enter_exit { |
378 | my ($ob, $exit) = @_; |
306 | my ($ob, $exit) = @_; |
379 | |
307 | |
380 | return unless $ob->type == cf::PLAYER; |
308 | return unless $ob->type == cf::PLAYER; |
381 | |
309 | |
382 | # if at login, move to interim map immediately |
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|
383 | unless ($exit) { |
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|
384 | # used on login only |
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|
385 | $ob->enter_map ($LINK_MAP, 0, 0); |
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386 | } |
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387 | |
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|
388 | my ($oldmap, $oldx, $oldy) = ($ob->map, $ob->x, $ob->y); |
310 | my ($oldmap, $oldx, $oldy) = ($ob->map, $ob->x, $ob->y); |
389 | |
311 | |
390 | #TODO: do this in the background, freeze the player if required |
312 | $ob->enter_map ($LINK_MAP, 20, 20); |
391 | sync_job { |
313 | $ob->deactivate_recursive; |
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314 | |
|
|
315 | (Coro::async { |
392 | my ($map, $x, $y); |
316 | my ($map, $x, $y); |
393 | |
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394 | unless ($exit) { |
317 | unless (eval { |
395 | # used on login only(?) |
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396 | $map = cf::map::find_map_nb $ob->contr->maplevel; |
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397 | ($x, $y) = ($ob->x, $ob->y); |
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398 | |
318 | |
399 | unless ($map) { |
319 | prepare_random_map $exit |
400 | $map = cf::map::find_map_nb $emergency_position->[0] |
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401 | or die "FATAL: cannot load emergency map\n"; |
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|
402 | $x = $emergency_position->[1]; |
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403 | $y = $emergency_position->[2]; |
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404 | } |
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405 | |
|
|
406 | } elsif ($exit->slaying eq "!") { |
320 | if $exit->slaying eq "/!"; |
407 | } else { |
321 | |
408 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
322 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
409 | |
323 | |
410 | $map = cf::map::find_map_nb $path->as_string; |
324 | $map = cf::map::find_map $path->as_string; |
411 | $map = $map->customise_for ($ob) if $map; |
325 | $map = $map->customise_for ($ob) if $map; |
412 | ($x, $y) = ($exit->stats->hp, $exit->stats->sp); |
326 | ($x, $y) = ($exit->stats->hp, $exit->stats->sp); |
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327 | |
|
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328 | unless ($map) { |
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329 | $ob->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
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330 | |
|
|
331 | # restore original map position |
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332 | ($map, $x, $y) = ($oldmap, $oldx, $oldy); |
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333 | |
|
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334 | unless ($map) { |
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335 | $map = cf::map::find_map $emergency_position->[0] |
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336 | or die "FATAL: cannot load emergency map\n"; |
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337 | $x = $emergency_position->[1]; |
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338 | $y = $emergency_position->[2]; |
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339 | } |
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340 | } |
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341 | |
|
|
342 | # use -1, -1 as default coordinates, not 0, 0 |
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343 | ($x, $y) = ($map->enter_x, $map->enter_y) |
|
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344 | if $x <=0 && $y <= 0; |
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345 | |
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346 | warn "entering ", $map->path, " at ($x, $y)\n";#d# |
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347 | $map->load; |
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348 | 1; |
|
|
349 | }) { |
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350 | ($map, $x, $y) = ($oldmap, $oldx, $oldy); |
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351 | |
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352 | $ob->message ("Something went wrong within the server. " |
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|
353 | . "I'll try to bring you back to the map you were before. " |
|
|
354 | . "Please report this to the dungeon master", |
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355 | cf::NDI_UNIQUE | cf::NDI_RED); |
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356 | |
|
|
357 | warn "ERROR in enter_exit: $@"; |
413 | } |
358 | } |
414 | |
359 | $ob->activate_recursive; |
415 | unless ($map) { |
|
|
416 | $ob->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
417 | # restore original map position |
|
|
418 | ($map, $x, $y) = ($oldmap, $oldx, $oldy); |
|
|
419 | } |
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|
420 | |
|
|
421 | warn "entering ", $map->path, " at ($x, $y)\n";#d# |
|
|
422 | $map->do_load_nb; |
|
|
423 | $ob->enter_map ($map, $x, $y); |
360 | $ob->enter_map ($map, $x, $y); |
424 | } |
361 | })->prio (1); |
425 | } |
362 | } |
426 | |
363 | |
427 | sub cf::map::customise_for { |
364 | sub cf::map::customise_for { |
428 | my ($map, $ob) = @_; |
365 | my ($map, $ob) = @_; |
429 | |
366 | |
430 | if ($map->per_player) { |
367 | if ($map->per_player) { |
431 | return cf::map::find_map_nb "~" . $ob->name . "/" . $map->{path}{path}; |
368 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
432 | } |
369 | } |
433 | |
370 | |
434 | $map |
371 | $map |
435 | } |
372 | } |
436 | |
373 | |
437 | sub cf::map::emergency_save { |
374 | sub cf::map::emergency_save { |
438 | local $cf::FREEZE = 1; |
375 | local $cf::FREEZE = 1; |
439 | |
376 | |
440 | warn "enter emergency map save\n"; |
377 | warn "enter emergency map save\n"; |
441 | |
378 | |
442 | my $saver = async { |
379 | cf::sync_job { |
443 | warn "begin emergency map save\n"; |
380 | warn "begin emergency map save\n"; |
444 | $_->save for values %cf::MAP; |
381 | $_->save for values %cf::MAP; |
445 | }; |
382 | }; |
446 | $saver->prio (Coro::PRIO_MAX); |
|
|
447 | $saver->join; |
|
|
448 | |
383 | |
449 | warn "emergency map save drain\n"; |
|
|
450 | Event::one_event while IO::AIO::nreqs; |
|
|
451 | warn "end emergency map save\n"; |
384 | warn "end emergency map save\n"; |
452 | } |
385 | } |
453 | |
386 | |