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790 | |
790 | |
791 | send_msg $_, $cf::SAY_CHANNEL => "$name says: $msg", cf::NDI_GREY, "msg_say" |
791 | send_msg $_, $cf::SAY_CHANNEL => "$name says: $msg", cf::NDI_GREY, "msg_say" |
792 | for grep $_ != $ob->contr, @plonmap; |
792 | for grep $_ != $ob->contr, @plonmap; |
793 | $ob->contr->send_msg ($cf::SAY_CHANNEL => "$name says: $msg", cf::NDI_GREY | cf::NDI_REPLY); |
793 | $ob->contr->send_msg ($cf::SAY_CHANNEL => "$name says: $msg", cf::NDI_GREY | cf::NDI_REPLY); |
794 | |
794 | |
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795 | my @npc; |
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796 | |
795 | # npcs, magic_ears etc. |
797 | # npcs, magic_ears etc. |
796 | # first find all objects and their first-level inventories |
798 | # first find all objects and their first-level inventories |
797 | # within a 5x5 square that have something resembling |
799 | # within a 5x5 square that have something resembling |
798 | # dialogue or support on_say. |
800 | # dialogue or support on_say. |
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801 | # we prefer the nearest items NOT in the player, otherwise in player. |
799 | my ($map, $x, $y) = ($ob->map, $ob->x - 2, $ob->y - 2); |
802 | my ($map, $x, $y) = ($ob->map, $ob->x, $ob->y); |
800 | |
803 | |
801 | for my $npc ( |
804 | for my $dir (0 .. cf::SIZEOFFREE2) { |
802 | grep +($_->invoke (cf::EVENT_OBJECT_SAY, $ob->contr, $msg) && return) || $_->has_dialogue, |
805 | @npc = grep $_->should_invoke (cf::EVENT_OBJECT_SAY) || $_->has_dialogue, |
803 | map +($_, $_->inv), |
806 | map +($_, $_->inv), |
804 | grep $_, |
807 | grep $_ != $ob, |
805 | map $map->at ($x + $_ % 5, $y + (int $_ / 5)), |
808 | $map->at ($x, $y, $dir) |
806 | 0..24 |
809 | and last; |
807 | ) { |
810 | } |
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811 | |
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812 | unless (@npc) { |
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813 | # nothing found, try the player inventory |
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814 | @npc = grep $_->should_invoke (cf::EVENT_OBJECT_SAY) || $_->has_dialogue, |
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815 | $ob->inv; |
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816 | } |
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817 | |
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818 | for my $npc (@npc) { |
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819 | return if $npc->invoke (cf::EVENT_OBJECT_SAY); |
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820 | |
808 | # if some listener teleported us somewhere else, stop right here |
821 | # if some listener teleported us somewhere else, stop right here |
809 | last unless $map->path == $ob->map->path; |
822 | last unless $map->path == $ob->map->path; |
810 | |
823 | |
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824 | if ($npc->has_dialogue) { |
811 | my $dialog = new NPC_Dialogue pl => $ob->contr, npc => $npc; |
825 | my $dialog = new NPC_Dialogue pl => $ob->contr, npc => $npc; |
812 | my ($reply, @kw) = $dialog->tell ($msg); |
826 | my ($reply, @kw) = $dialog->tell ($msg); |
813 | |
827 | |
814 | if (defined $reply) { |
828 | if (defined $reply) { |
815 | if ($npc->type == cf::MAGIC_EAR) { |
829 | if ($npc->type == cf::MAGIC_EAR) { |
816 | send_msg $_, $cf::SAY_CHANNEL => $reply, cf::NDI_BROWN, "msg_say" |
830 | send_msg $_, $cf::SAY_CHANNEL => $reply, cf::NDI_BROWN, "msg_say" |
817 | for @plonmap; |
831 | for @plonmap; |
818 | } else { |
832 | } else { |
819 | send_msg $_, $cf::SAY_CHANNEL => $npc->name . " says: $reply", cf::NDI_BROWN, "msg_say" |
833 | send_msg $_, $cf::SAY_CHANNEL => $npc->name . " says: $reply", cf::NDI_BROWN, "msg_say" |
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834 | for @plonmap; |
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835 | } |
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836 | } |
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837 | |
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838 | if (@kw) { |
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839 | $_->send_msg ($cf::SAY_CHANNEL => "[further topics: " . (join ", ", @kw) . "]", cf::NDI_BROWN) |
820 | for @plonmap; |
840 | for @plonmap; |
821 | } |
841 | } |
822 | } |
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823 | |
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824 | if (@kw) { |
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825 | $_->send_msg ($cf::SAY_CHANNEL => "[further topics: " . (join ", ", @kw) . "]", cf::NDI_BROWN) |
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826 | for @plonmap; |
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827 | } |
842 | } |
828 | } |
843 | } |
829 | |
844 | |
830 | } else { |
845 | } else { |
831 | $ob->send_msg ($cf::SAY_CHANNEL => "What do you want to say?", cf::NDI_GREY | cf::NDI_REPLY); |
846 | $ob->send_msg ($cf::SAY_CHANNEL => "What do you want to say?", cf::NDI_GREY | cf::NDI_REPLY); |