1 |
#! perl |
2 |
|
3 |
# TODO: skip arena |
4 |
# TODO: check for player leaving |
5 |
|
6 |
# implement a 'follow' command |
7 |
# don't follow on damned ground |
8 |
|
9 |
our $MAX_QUEUE = 5; # the # of positions somebody else can lead |
10 |
our %follow; # $followername => [$follower, $target, [$queue]] |
11 |
|
12 |
sub unfollow($) { |
13 |
my $name = shift; |
14 |
|
15 |
if (my $f = delete $follow{$name}) { |
16 |
my ($who, $target, undef) = @$f; |
17 |
$who->contr->detach ("follow_aborter"); |
18 |
$target->message ("$name no longer follows you."); |
19 |
$who->message ("You no longer follow " . $target->name . "."); |
20 |
} |
21 |
} |
22 |
|
23 |
cf::player::attachment follow_aborter => |
24 |
on_move => sub { |
25 |
my ($pl, $dir) = @_; |
26 |
unfollow $pl->ob->name; |
27 |
}, |
28 |
on_login => sub { |
29 |
my ($pl, $dir) = @_; |
30 |
$pl->detach ("follow_aborter"); |
31 |
}, |
32 |
; |
33 |
|
34 |
our $CORO = cf::async { |
35 |
$Coro::current->{desc} = "follow handler"; |
36 |
|
37 |
while () { |
38 |
cf::wait_for_tick; |
39 |
|
40 |
for (values %follow) { |
41 |
my ($who, $target, $queue) = @$_; |
42 |
|
43 |
my ($map, $x, $y) = ($target->map, $target->x, $target->y); |
44 |
|
45 |
# add new position to queue, if any |
46 |
push @$queue, [$map, $x, $y] |
47 |
if $map != $queue->[-1][0] |
48 |
|| $x != $queue->[-1][1] |
49 |
|| $y != $queue->[-1][2]; |
50 |
|
51 |
# try to move to oldest position |
52 |
if (@$queue > $MAX_QUEUE) { |
53 |
$who->message ($target->name . " is too far away - you can't follow anymore!"); |
54 |
unfollow $target->name; |
55 |
} else { |
56 |
my ($map, $x, $y) = @{ $queue->[0] }; |
57 |
|
58 |
$map->load; |
59 |
|
60 |
if ( |
61 |
!$map->valid |
62 |
or $map->path !~ /^(\{link\}|\/)/ |
63 |
or grep $_->flag (cf::FLAG_IS_FLOOR) && ($_->flag (cf::FLAG_UNIQUE) || $_->type == cf::SHOP_FLOOR), |
64 |
$map->at ($x, $y)) |
65 |
) { |
66 |
$who->message ("You can't follow " . $target->name . " anymore!"); |
67 |
unfollow $who->name; |
68 |
} elsif (!$who->blocked ($map, $x, $y)) { |
69 |
shift @$queue; |
70 |
$who->goto ($map, $x, $y); |
71 |
} |
72 |
} |
73 |
} |
74 |
|
75 |
Coro::schedule unless keys %follow; |
76 |
} |
77 |
}; |
78 |
|
79 |
cf::register_command follow => sub { |
80 |
my ($who, $args) = @_; |
81 |
|
82 |
my $name = $who->name; |
83 |
|
84 |
if ($args ne "" && $name ne $args) { |
85 |
if (my $other = cf::player::find_active $args) { |
86 |
$other = $other->ob; |
87 |
|
88 |
if ($other->map == $who->map |
89 |
&& abs ($other->x - $who->x) <= 1 |
90 |
&& abs ($other->y - $who->y) <= 1 |
91 |
) { |
92 |
$who->message ("Following player '$args', to stop, type: 'follow"); |
93 |
$other->message ("$name is now following your every step..."); |
94 |
$follow{$name} = [ |
95 |
$who, |
96 |
$other, |
97 |
[[$other->map, $other->x, $other->y]], |
98 |
]; |
99 |
$who->contr->attach ("follow_aborter"); |
100 |
$CORO->ready; |
101 |
} else { |
102 |
$who->message ("You must stand directly beside '$args' to follow her/him"); |
103 |
delete $follow{$name}; |
104 |
} |
105 |
} else { |
106 |
$who->message ("Cannot follow '$args': no such player"); |
107 |
delete $follow{$name}; |
108 |
} |
109 |
} else { |
110 |
$who->message ("follow mode off"); |
111 |
delete $follow{$name}; |
112 |
} |
113 |
}; |
114 |
|
115 |
sub unregister { |
116 |
my ($pl) = @_; |
117 |
|
118 |
my $name = $pl->ob->name; |
119 |
|
120 |
unfollow $name; |
121 |
|
122 |
while (my ($k, $v) = each %follow) { |
123 |
unfollow $k |
124 |
if $v->[1]->name eq $name; |
125 |
} |
126 |
} |
127 |
|
128 |
cf::player->attach ( |
129 |
on_death => \&unregister, |
130 |
on_logout => \&unregister, |
131 |
); |
132 |
|