1 |
#! perl # depends=widget mandatory |
2 |
|
3 |
# this module implements a rather fancy worldmap |
4 |
|
5 |
our $WORLDMAP_UPDATE_INTERVAL = $cf::CFG{worldmap_update_interval} || 2; |
6 |
|
7 |
our $GENCOUNT = 0; |
8 |
our %PLAYERINFO; |
9 |
|
10 |
our ($MAPW, $MAPH) = (1024, 1024); # it's useful to know the map width/height in pixels |
11 |
|
12 |
sub update_worldmap { |
13 |
my ($ws) = @_; |
14 |
|
15 |
return if $GENCOUNT == $ws->{gencount}; |
16 |
$ws->{gencount} = $GENCOUNT; |
17 |
|
18 |
my $old = delete $ws->{labels}; |
19 |
my $new; |
20 |
|
21 |
my $name = $ws->{ns}->pl->ob->name; |
22 |
|
23 |
while (my ($k, $v) = each %PLAYERINFO) { |
24 |
my $label = (delete $old->{$k}) || do { |
25 |
my $label = $ws->new (Label => |
26 |
text => $k, |
27 |
fontsize => 0.2, |
28 |
c_halign => -.5, |
29 |
c_valign => -1, |
30 |
); |
31 |
$ws->{canvas}->add ($label); |
32 |
$label |
33 |
}; |
34 |
|
35 |
$new->{$k} = $label; |
36 |
|
37 |
if ($v != $label->{prevpos}) { |
38 |
$label->set (c_x => $v->[0], c_y => $v->[1]); |
39 |
$label->{prevpos} = $v; |
40 |
$ws->{window}->make_visible ($v->[0], $v->[1], .2) |
41 |
if $k eq $name; |
42 |
} |
43 |
} |
44 |
|
45 |
$ws->{labels} = $new; |
46 |
|
47 |
#$_->destroy for values %$old;#d# |
48 |
} |
49 |
|
50 |
sub create_widgets { |
51 |
my ($ns) = @_; |
52 |
|
53 |
my $ws = $ns->new_widgetset; |
54 |
|
55 |
$ws->{toplevel} = my $w = $ws->new (Toplevel => |
56 |
title => "Worldmap", |
57 |
name => "server_item_worldmap", |
58 |
force_w => 400, |
59 |
force_h => 400, |
60 |
x => "center", |
61 |
y => "center", |
62 |
has_close_button => 1, |
63 |
on_delete => sub { shift->hide }, |
64 |
on_visibility_change => sub { |
65 |
$_[0]{visibility} = $_[1]; |
66 |
update_worldmap $_[0]{ws} if $_[1]; |
67 |
}, |
68 |
); |
69 |
|
70 |
my $face = cf::face::find "res/worldmap.jpg"; |
71 |
$ns->send_face ($face); |
72 |
$ns->flush_fx; |
73 |
|
74 |
$w->add (my $sw = $ws->{window} = $ws->new (ScrolledWindow => scroll_x => 1, scroll_y => 1)); |
75 |
$sw->add (my $canvas = $ws->{canvas} = $ws->new (Canvas => expand => 1)); |
76 |
|
77 |
$ws->{mapface} = $ws->new (Face => |
78 |
expand => 1, |
79 |
size_w => undef, |
80 |
size_h => undef, |
81 |
face => $face, |
82 |
); |
83 |
|
84 |
$ws->{canvas}->add ($ws->{mapface}); |
85 |
|
86 |
$ws |
87 |
} |
88 |
|
89 |
cf::object::attachment item_worldmap => |
90 |
on_apply => sub { |
91 |
my ($self, $who) = @_; |
92 |
|
93 |
my $ns = $who->contr->ns; |
94 |
|
95 |
if ($ns->{can_widget}) { |
96 |
my $ws = $ns->{ws_worldmap} ||= create_widgets $ns; |
97 |
$ws->{toplevel}->toggle_visibility; |
98 |
} else { |
99 |
$ns->send_msg ("log", "Your client doesn't support the (required) widget extension. Try CFPlus at http://crossfire.schmorp.de/.", cf::NDI_RED); |
100 |
} |
101 |
|
102 |
cf::override 1; |
103 |
}, |
104 |
; |
105 |
|
106 |
cf::async_ext { |
107 |
my $schedule_interval = Coro::Event->timer (after => 1); |
108 |
|
109 |
while () { |
110 |
$schedule_interval->interval ($WORLDMAP_UPDATE_INTERVAL); |
111 |
$schedule_interval->next; |
112 |
|
113 |
cf::get_slot 0.01, -50, "worldmap update"; |
114 |
|
115 |
++$GENCOUNT; |
116 |
|
117 |
# recalculate player info |
118 |
my %new; |
119 |
for (values %cf::PLAYER) { |
120 |
my $map = $_->ob->map |
121 |
or next; |
122 |
$map =~ /^\/world\/world_(\d\d\d)_(\d\d\d)/ |
123 |
or next; |
124 |
|
125 |
my $ob = $_->ob; |
126 |
my $x = ($1 - 100) * 50 + $ob->x; |
127 |
my $y = ($2 - 100) * 50 + $ob->y; |
128 |
|
129 |
0 <= $x && 0 <= $y && $x < 1500 && $y < 1500 |
130 |
or next; |
131 |
|
132 |
$x = int $x * $MAPW / 1500; |
133 |
$y = int $y * $MAPH / 1500; |
134 |
|
135 |
my $name = $ob->name; |
136 |
|
137 |
if (my $pi = delete $PLAYERINFO{$name}) { |
138 |
if ($pi->[0] == $x && $pi->[1] == $y) { |
139 |
$new{$name} = $pi; |
140 |
next; |
141 |
} |
142 |
} |
143 |
|
144 |
$new{$name} = [$x, $y]; |
145 |
} |
146 |
|
147 |
*PLAYERINFO = \%new; |
148 |
|
149 |
cf::get_slot 0.03, -50, "worldmap socket update"; |
150 |
for (values %cf::PLAYER) { |
151 |
my $ns = $_->ns |
152 |
or next; |
153 |
|
154 |
update_worldmap $ns->{ws_worldmap} |
155 |
if $ns->{ws_worldmap} && $ns->{ws_worldmap}{toplevel}{visibility}; |
156 |
} |
157 |
} |
158 |
}; |
159 |
|