… | |
… | |
26 | text => $k, |
26 | text => $k, |
27 | fontsize => 0.2, |
27 | fontsize => 0.2, |
28 | ); |
28 | ); |
29 | |
29 | |
30 | my $marker = $ws->new (Face => |
30 | my $marker = $ws->new (Face => |
31 | face => $ws->{ns}->find_face ("res/map-arrow.png"), |
31 | face => $ws->{ns}->need_face ("res/map-arrow"), |
32 | ); |
32 | ); |
33 | my $children = [$label, $marker]; |
33 | my $children = [$label, $marker]; |
34 | |
34 | |
35 | $ws->{canvas}->add (my $vbox = $ws->new (VBox => |
35 | $ws->{canvas}->add (my $vbox = $ws->new (VBox => |
36 | children => $children, |
36 | children => $children, |
… | |
… | |
68 | x => "center", |
68 | x => "center", |
69 | y => "center", |
69 | y => "center", |
70 | has_close_button => 1, |
70 | has_close_button => 1, |
71 | on_delete => sub { shift->hide }, |
71 | on_delete => sub { shift->hide }, |
72 | on_visibility_change => sub { |
72 | on_visibility_change => sub { |
73 | warn "VCHANGE <@_>\n";#d# |
|
|
74 | $_[0]{visibility} = $_[1]; |
73 | $_[0]{visibility} = $_[1]; |
75 | update_worldmap $_[0]{ws} if $_[1]; |
74 | update_worldmap $_[0]{ws} if $_[1]; |
76 | }, |
75 | }, |
77 | ); |
76 | ); |
78 | |
77 | |
79 | $w->add (my $sw = $ws->{window} = $ws->new (ScrolledWindow => scroll_x => 1, scroll_y => 1)); |
78 | $w->add (my $sw = $ws->{window} = $ws->new (ScrolledWindow => scroll_x => 1, scroll_y => 1)); |
80 | $sw->add (my $canvas = $ws->{canvas} = $ws->new (Canvas => expand => 1)); |
79 | $sw->add (my $canvas = $ws->{canvas} = $ws->new (Canvas => expand => 1)); |
81 | |
80 | |
82 | $ws->{mapface} = $ws->new (Face => |
81 | $ws->{mapface} = $ws->new (Face => |
|
|
82 | size_w => undef, |
|
|
83 | size_h => undef, |
83 | face => $ws->{ns}->find_face ("res/worldmap.jpg"), |
84 | face => $ws->{ns}->need_face ("res/worldmap"), |
84 | ); |
85 | ); |
85 | |
86 | |
86 | $ws->{canvas}->add ($ws->{mapface}); |
87 | $ws->{canvas}->add ($ws->{mapface}); |
87 | |
88 | |
88 | $ws |
89 | $ws |
… | |
… | |
96 | |
97 | |
97 | if ($ns->{can_widget}) { |
98 | if ($ns->{can_widget}) { |
98 | my $ws = $ns->{ws_worldmap} ||= create_widgets $ns; |
99 | my $ws = $ns->{ws_worldmap} ||= create_widgets $ns; |
99 | $ws->{toplevel}->toggle_visibility; |
100 | $ws->{toplevel}->toggle_visibility; |
100 | } else { |
101 | } else { |
101 | $ns->send_msg ("log", "Your client doesn't support the (required) widget extension. Try CFPlus at http://crossfire.schmorp.de/.", cf::NDI_RED); |
102 | $ns->send_msg ("log", "Your client doesn't support the (required) widget extension. Try the deliantra client at http://www.deliantra.net/.", cf::NDI_RED); |
102 | } |
103 | } |
103 | |
104 | |
104 | cf::override 1; |
105 | cf::override 1; |
105 | }, |
106 | }, |
106 | ; |
107 | ; |
107 | |
108 | |
108 | cf::async_ext { |
109 | cf::post_init { |
109 | my $schedule_interval = Coro::Event->timer (after => 1); |
110 | our $UPDATER = cf::async_ext { |
|
|
111 | $Coro::current->{desc} = "worldmap updater"; |
110 | |
112 | |
111 | while () { |
113 | while () { |
112 | $schedule_interval->interval ($WORLDMAP_UPDATE_INTERVAL); |
114 | Coro::EV::timer_once $WORLDMAP_UPDATE_INTERVAL; |
113 | $schedule_interval->next; |
|
|
114 | |
115 | |
115 | cf::get_slot 0.01, -50, "worldmap update"; |
116 | cf::get_slot 0.01, -50, "worldmap update"; |
116 | |
117 | |
117 | ++$GENCOUNT; |
118 | ++$GENCOUNT; |
118 | |
119 | |
119 | # recalculate player info |
120 | # recalculate player info |
120 | my %new; |
121 | my %new; |
121 | for (values %cf::PLAYER) { |
122 | for (values %cf::PLAYER) { |
122 | my $map = $_->ob->map |
123 | my $map = $_->ob->map |
123 | or next; |
124 | or next; |
124 | $map =~ /^\/world\/world_(\d\d\d)_(\d\d\d)/ |
125 | $map =~ /^\/world\/world_(\d\d\d)_(\d\d\d)/ |
125 | or next; |
126 | or next; |
126 | |
127 | |
127 | my $ob = $_->ob; |
128 | my $ob = $_->ob; |
128 | my $x = ($1 - 100) * 50 + $ob->x; |
129 | my $x = ($1 - 100) * 50 + $ob->x; |
129 | my $y = ($2 - 100) * 50 + $ob->y; |
130 | my $y = ($2 - 100) * 50 + $ob->y; |
130 | |
131 | |
131 | 0 <= $x && 0 <= $y && $x < 1500 && $y < 1500 |
132 | 0 <= $x && 0 <= $y && $x < 1500 && $y < 1500 |
132 | or next; |
133 | or next; |
133 | |
134 | |
134 | $x = int $x * $MAPW / 1500; |
135 | $x = int $x * $MAPW / 1500; |
135 | $y = int $y * $MAPH / 1500; |
136 | $y = int $y * $MAPH / 1500; |
136 | |
137 | |
137 | my $name = $ob->name; |
138 | my $name = $ob->name; |
138 | |
139 | |
139 | if (my $pi = delete $PLAYERINFO{$name}) { |
140 | if (my $pi = delete $PLAYERINFO{$name}) { |
140 | if ($pi->[0] == $x && $pi->[1] == $y) { |
141 | if ($pi->[0] == $x && $pi->[1] == $y) { |
141 | $new{$name} = $pi; |
142 | $new{$name} = $pi; |
142 | next; |
143 | next; |
|
|
144 | } |
143 | } |
145 | } |
|
|
146 | |
|
|
147 | $new{$name} = [$x, $y]; |
144 | } |
148 | } |
|
|
149 | |
|
|
150 | *PLAYERINFO = \%new; |
|
|
151 | |
|
|
152 | cf::get_slot 0.03, -50, "worldmap socket update"; |
|
|
153 | for (values %cf::PLAYER) { |
|
|
154 | my $ns = $_->ns |
145 | |
155 | or next; |
146 | $new{$name} = [$x, $y]; |
156 | |
|
|
157 | update_worldmap $ns->{ws_worldmap} |
|
|
158 | if $ns->{ws_worldmap} && $ns->{ws_worldmap}{toplevel}{visibility}; |
|
|
159 | } |
147 | } |
160 | } |
148 | |
|
|
149 | *PLAYERINFO = \%new; |
|
|
150 | |
|
|
151 | cf::get_slot 0.03, -50, "worldmap socket update"; |
|
|
152 | for (values %cf::PLAYER) { |
|
|
153 | my $ns = $_->ns |
|
|
154 | or next; |
|
|
155 | |
|
|
156 | update_worldmap $ns->{ws_worldmap} |
|
|
157 | if $ns->{ws_worldmap} && $ns->{ws_worldmap}{toplevel}{visibility}; |
|
|
158 | } |
|
|
159 | } |
161 | }; |
160 | }; |
162 | }; |
161 | |
163 | |