1 |
root |
1.53 |
#! perl # mandatory |
2 |
root |
1.1 |
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# login handling |
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use Fcntl; |
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use Coro::AIO; |
7 |
root |
1.53 |
|
8 |
root |
1.64 |
our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
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10 |
root |
1.9 |
# paranoia function to overwrite a string-in-place |
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sub nuke_str { |
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substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
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} |
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root |
1.1 |
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15 |
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sub query { |
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my ($ns, $flags, $text) = @_; |
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18 |
root |
1.94 |
$ns->query ($flags, $text, Coro::rouse_cb); |
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Coro::rouse_wait |
20 |
root |
1.1 |
} |
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sub can_cleanup { |
23 |
root |
1.19 |
my ($pl, $mtime) = @_; |
24 |
root |
1.1 |
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25 |
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my $age = time - $mtime; |
26 |
root |
1.19 |
my $level = $pl->ob->level; |
27 |
root |
1.1 |
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28 |
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($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3 |
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|| ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
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|| ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
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|| $age > 700 * 86400 # 2 years for everybody else |
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} |
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34 |
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sub check_playing { |
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my ($ns, $user) = @_; |
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37 |
root |
1.11 |
return unless cf::player::find_active $user; |
38 |
root |
1.1 |
|
39 |
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$ns->send_drawinfo ( |
40 |
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"That player is already logged in on this server. " |
41 |
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. "If you want to create a new player, choose another name. " |
42 |
root |
1.59 |
. "If you have already a registered, make sure nobody " |
43 |
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. "else is using your account at this time. If you lost your connection " |
44 |
root |
1.1 |
. "then the server will likely timeout within a minute. If you still " |
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. "cannot log-in after a minute, you are still logged in. Make sure " |
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. "you do not have another client running. If you use windows, reboot, " |
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. "this will fix anything.", |
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cf::NDI_RED |
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); |
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1 |
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} |
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54 |
root |
1.79 |
sub safe_spot($) { |
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my ($pl) = @_; |
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my $ob = $pl->ob; |
58 |
root |
1.76 |
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root |
1.79 |
my $m = $ob->map |
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or return; |
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my $x = $ob->x; |
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my $y = $ob->y; |
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# return 0;#d# |
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# warn join ":", $m->at ($x, $y);#d# |
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# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
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# return 0; |
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root |
1.78 |
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root |
1.76 |
scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
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} |
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root |
1.48 |
sub enter_map { |
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root |
1.11 |
my ($pl) = @_; |
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root |
1.62 |
my $ob = $pl->ob; |
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root |
1.48 |
my ($map, $x, $y) |
78 |
root |
1.62 |
= $ob->{_link_pos} |
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? @{delete $ob->{_link_pos}} |
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: ($pl->maplevel, $ob->x, $ob->y); |
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root |
1.48 |
|
82 |
root |
1.62 |
$ob->enter_link; |
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root |
1.48 |
|
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root |
1.77 |
my $m = cf::map::find $map; |
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my $time = delete $pl->{unclean_save}; |
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root |
1.79 |
if ($time && $m) { |
88 |
root |
1.77 |
if ($time < $m->{instantiate_time}) { |
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# the map was reset in the meantime |
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my $age = $cf::RUNTIME - $time; |
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warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
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if ($age >= $MAX_DISCONNECT_TIME) { |
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$ob->message ( |
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"You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
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. "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
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. "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
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. "H<You disconnected too long without having used a savebed.>", |
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cf::NDI_RED |
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); |
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# kill them. |
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# reminds me of the famous badness 10000 syndrome... |
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$ob->stats->hp (-10000); #] if they survive this they deserved to live |
105 |
root |
1.86 |
my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
106 |
root |
1.48 |
} else { |
107 |
root |
1.81 |
($map, $x, $y) = $pl->savebed; |
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109 |
root |
1.64 |
$ob->message ( |
110 |
root |
1.77 |
"You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
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. "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
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. "Better use a savebed next time, much worse things could have happened... " |
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. "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
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root |
1.48 |
cf::NDI_RED |
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); |
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} |
117 |
root |
1.77 |
} else { |
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$ob->message ( |
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"You didn't use a bed to reality to leave this realm. This is very dangerous, " |
120 |
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. "as lots of things could happen when you leave by other means, such as cave-ins, " |
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. "or monsters suddenly snapping your body. Better use a savebed next time. " |
122 |
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. "H<Always apply a bed of reality to disconnect from the server.>", |
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cf::NDI_RED |
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); |
125 |
root |
1.48 |
} |
126 |
root |
1.11 |
} |
127 |
root |
1.48 |
|
128 |
root |
1.100 |
$ob->goto ($map, $x, $y); |
129 |
root |
1.11 |
} |
130 |
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131 |
root |
1.1 |
# delete a player directory, be non-blocking AND synchronous... |
132 |
pippijn |
1.96 |
# (that's hard, so we crap out and fork). |
133 |
root |
1.1 |
sub nuke_playerdir { |
134 |
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my ($user) = @_; |
135 |
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136 |
root |
1.71 |
my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
137 |
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138 |
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cf::fork_call { |
139 |
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rename "$PLAYERDIR/$user", $temp; |
140 |
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system "rm", "-rf", $temp; |
141 |
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}; |
142 |
root |
1.1 |
} |
143 |
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144 |
root |
1.60 |
cf::client->attach (on_addme => sub { |
145 |
root |
1.1 |
my ($ns) = @_; |
146 |
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|
147 |
root |
1.32 |
$ns->pl and return $ns->destroy; |
148 |
root |
1.1 |
|
149 |
root |
1.10 |
$ns->async (sub { |
150 |
root |
1.72 |
$Coro::current->{desc} = "addme init"; |
151 |
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152 |
root |
1.1 |
my ($user, $pass); |
153 |
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154 |
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$ns->send_packet ("addme_success"); |
155 |
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156 |
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for (;;) { |
157 |
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$ns->send_drawinfo ( |
158 |
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"Please enter your username now. If you are a new user, " |
159 |
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. "make one up that describes your character best. " |
160 |
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. "Only letters and digits are allowed, though.", |
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cf::NDI_BLUE |
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); |
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164 |
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# read username |
165 |
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while () { |
166 |
root |
1.89 |
$user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
167 |
root |
1.3 |
|
168 |
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if ($cf::LOGIN_LOCK{$user}) { |
169 |
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$ns->send_drawinfo ( |
170 |
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"That username is currently used in another login session. " |
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. "Chose another, or wait till the other session has ended.", |
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cf::NDI_RED |
173 |
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); |
174 |
root |
1.92 |
} elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) { |
175 |
root |
1.3 |
last; |
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} else { |
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$ns->send_drawinfo ( |
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"Your username contains illegal characters " |
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. "(only a-z, A-Z and 0-9 are allowed), " |
180 |
root |
1.92 |
. "or is not between 3 and 20 characters in length.", |
181 |
root |
1.3 |
cf::NDI_RED |
182 |
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); |
183 |
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} |
184 |
root |
1.61 |
Coro::Timer::sleep 0.4; |
185 |
root |
1.1 |
} |
186 |
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187 |
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check_playing $ns, $user and next; |
188 |
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189 |
root |
1.72 |
$Coro::current->{desc} = "addme($user) pass"; |
190 |
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191 |
root |
1.1 |
$ns->send_drawinfo ( |
192 |
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"Welcome $user, please enter your password now. " |
193 |
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. "New users should now choose a password. " |
194 |
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. "Anything your client lets you enter is fine.", |
195 |
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cf::NDI_BLUE |
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); |
197 |
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198 |
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# read password |
199 |
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while () { |
200 |
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$pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
201 |
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last if $pass =~ /.../; |
202 |
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$ns->send_drawinfo ( |
203 |
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"Try to use at least three characters as your password please, " |
204 |
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. "that cannot be too much to ask for :)", |
205 |
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cf::NDI_RED |
206 |
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); |
207 |
root |
1.61 |
Coro::Timer::sleep 0.4; |
208 |
root |
1.1 |
} |
209 |
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210 |
root |
1.3 |
# lock this username for the remainder of this login session |
211 |
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if ($cf::LOGIN_LOCK{$user}) { |
212 |
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$ns->send_drawinfo ( |
213 |
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"That username is currently used in another login session. " |
214 |
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. "Chose another, or wait till the other session has ended.", |
215 |
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cf::NDI_RED |
216 |
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); |
217 |
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next; |
218 |
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} |
219 |
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local $cf::LOGIN_LOCK{$user} = 1; |
220 |
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221 |
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check_playing $ns, $user and next; |
222 |
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223 |
root |
1.72 |
$Coro::current->{desc} = "addme($user) check"; |
224 |
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|
225 |
root |
1.1 |
# try to read the user file and check the password |
226 |
root |
1.19 |
if (my $pl = cf::player::find $user) { |
227 |
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aio_stat $pl->path and next; |
228 |
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my $mtime = (stat _)[9]; |
229 |
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my $hash = $pl->password; |
230 |
root |
1.1 |
|
231 |
root |
1.19 |
if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
232 |
root |
1.9 |
nuke_str $pass; |
233 |
root |
1.1 |
# password matches, wonderful |
234 |
root |
1.11 |
my $pl = cf::player::find $user or next; |
235 |
root |
1.1 |
$pl->connect ($ns); |
236 |
root |
1.48 |
enter_map $pl; |
237 |
root |
1.1 |
last; |
238 |
root |
1.19 |
} elsif (can_cleanup $pl, $mtime) { |
239 |
root |
1.1 |
Coro::Timer::sleep 1; |
240 |
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241 |
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$ns->send_drawinfo ( |
242 |
root |
1.3 |
"Player exists, but password does not match. If this is your account, " |
243 |
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. "please try again. If not, you can now decide to take over this account " |
244 |
root |
1.1 |
. "because it has not been in-use for some time.", |
245 |
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cf::NDI_RED |
246 |
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); |
247 |
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248 |
root |
1.9 |
#TODO: nuke_str |
249 |
root |
1.1 |
(query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
250 |
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or next; |
251 |
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252 |
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# check if the file hasn't changed |
253 |
root |
1.11 |
aio_stat cf::player::path $user and next; |
254 |
root |
1.1 |
$mtime == (stat _)[9] or next; |
255 |
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256 |
root |
1.19 |
$pl->quit_character; |
257 |
root |
1.1 |
|
258 |
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# fall through to creation |
259 |
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} else { |
260 |
root |
1.9 |
nuke_str $pass; |
261 |
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262 |
root |
1.1 |
Coro::Timer::sleep 1; |
263 |
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264 |
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$ns->send_drawinfo ( |
265 |
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"Wrong username or password. Please try again " |
266 |
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. "(check for Numlock and other semi-obvious error sources).", |
267 |
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cf::NDI_RED |
268 |
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); |
269 |
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next; |
270 |
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} |
271 |
root |
1.37 |
} else { |
272 |
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# unable to load the playerfile: |
273 |
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# check wether the player dir exists, which means the file is corrupted or |
274 |
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# something very similar. |
275 |
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if (!aio_stat cf::player::playerdir $user) { |
276 |
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$ns->send_drawinfo ( |
277 |
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"Unable to retrieve this player. It might be a locked or broken account. " |
278 |
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. "If this is your account, ask a dungeon master for assistance. " |
279 |
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. "Otherwise choose a different login name.", |
280 |
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cf::NDI_RED |
281 |
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); |
282 |
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next; |
283 |
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} |
284 |
root |
1.1 |
} |
285 |
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286 |
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# the rest of this function is character creation |
287 |
root |
1.72 |
$Coro::current->{desc} = "addme($user) chargen"; |
288 |
root |
1.1 |
|
289 |
root |
1.3 |
# just to make sure nothing is left over |
290 |
root |
1.1 |
nuke_playerdir $user; |
291 |
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292 |
root |
1.3 |
my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
293 |
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294 |
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if ($pass2 ne $pass) { |
295 |
root |
1.9 |
nuke_str $pass; |
296 |
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nuke_str $pass2; |
297 |
root |
1.3 |
$ns->send_drawinfo ( |
298 |
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"The passwords do not match, please try again.", |
299 |
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cf::NDI_RED |
300 |
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); |
301 |
root |
1.61 |
Coro::Timer::sleep 0.5; |
302 |
root |
1.3 |
next; |
303 |
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} |
304 |
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|
305 |
root |
1.9 |
nuke_str $pass2; |
306 |
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|
307 |
root |
1.11 |
my $pl = cf::player::new $user; |
308 |
root |
1.1 |
$pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
309 |
root |
1.9 |
nuke_str $pass; |
310 |
root |
1.1 |
$pl->connect ($ns); |
311 |
root |
1.48 |
my $ob = $pl->ob; |
312 |
root |
1.3 |
|
313 |
root |
1.48 |
$ob->goto ($pl->maplevel, $ob->x, $ob->y); |
314 |
root |
1.1 |
|
315 |
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while () { |
316 |
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$ob->update_stats; |
317 |
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$pl->save_stats; |
318 |
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319 |
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my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
320 |
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"[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
321 |
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322 |
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if ($res =~ /^[Nn]/) { |
323 |
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last; |
324 |
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} elsif ($res > 0 && $res <= 7) { |
325 |
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my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
326 |
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327 |
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if ($swap > 0 && $swap <= 7) { |
328 |
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$ob->swap_stats ($res - 1, $swap - 1); |
329 |
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} |
330 |
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} else { |
331 |
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$ob->roll_stats; |
332 |
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} |
333 |
root |
1.61 |
|
334 |
root |
1.87 |
Coro::Timer::sleep 0.05; |
335 |
root |
1.1 |
} |
336 |
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|
337 |
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$ob->set_animation (2); |
338 |
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$ob->add_statbonus; |
339 |
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|
340 |
root |
1.45 |
while () { |
341 |
root |
1.67 |
$ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
342 |
root |
1.45 |
my $msg = $ob->msg; |
343 |
root |
1.46 |
$msg =~ s/(?<=\S)\n(?=\S)/ /g; |
344 |
root |
1.67 |
$ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
345 |
root |
1.45 |
|
346 |
|
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my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
347 |
|
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"Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
348 |
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|
349 |
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last if $res =~ /[dD]/; |
350 |
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|
351 |
|
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$pl->chargen_race_next; |
352 |
root |
1.61 |
Coro::Timer::sleep 0.2; |
353 |
root |
1.45 |
} |
354 |
|
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|
355 |
root |
1.85 |
# create the playerdir, if necessary, as chargen_race_done did it before |
356 |
|
|
# presumably because of unique maps |
357 |
|
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aio_mkdir playerdir $pl, 0770; |
358 |
root |
1.45 |
$pl->chargen_race_done; |
359 |
root |
1.1 |
|
360 |
root |
1.55 |
while () { |
361 |
|
|
my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
362 |
|
|
"Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
363 |
|
|
|
364 |
|
|
if ($res =~ /^[fF]/) { |
365 |
|
|
$pl->gender (1); |
366 |
|
|
last; |
367 |
|
|
} elsif ($res =~ /^[mM]/) { |
368 |
|
|
$pl->gender (0); |
369 |
|
|
last; |
370 |
|
|
} |
371 |
root |
1.61 |
Coro::Timer::sleep 0.2; |
372 |
root |
1.55 |
} |
373 |
|
|
|
374 |
root |
1.75 |
$ob->reply (undef, "Welcome to Deliantra!"); |
375 |
root |
1.55 |
|
376 |
elmex |
1.93 |
# XXX: Workaround for delayed client ext protocol handshake |
377 |
|
|
$pl->esrv_new_player; |
378 |
|
|
|
379 |
root |
1.45 |
delete $pl->{deny_save}; |
380 |
root |
1.1 |
|
381 |
|
|
last; |
382 |
|
|
} |
383 |
|
|
}); |
384 |
root |
1.60 |
}); |
385 |
root |
1.1 |
|
386 |
root |
1.12 |
cf::register_command quit => sub { |
387 |
|
|
my ($ob, $arg) = @_; |
388 |
|
|
|
389 |
root |
1.95 |
$ob->send_msg (undef, |
390 |
|
|
"Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
391 |
|
|
. "If you are sure you want to do this, then use the quit_character command instead of quit.", |
392 |
|
|
cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
393 |
root |
1.12 |
}; |
394 |
|
|
|
395 |
|
|
cf::register_command quit_character => sub { |
396 |
|
|
my ($ob, $arg) = @_; |
397 |
|
|
|
398 |
|
|
my $pl = $ob->contr; |
399 |
|
|
|
400 |
|
|
$pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
401 |
|
|
if ($_[0] !~ /^[yY]/) { |
402 |
root |
1.95 |
$ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
403 |
root |
1.12 |
} else { |
404 |
root |
1.95 |
$ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
405 |
root |
1.12 |
$pl->ns->flush; |
406 |
root |
1.31 |
cf::async { $pl->quit_character }; |
407 |
root |
1.12 |
} |
408 |
|
|
}); |
409 |
|
|
}; |
410 |
root |
1.11 |
|
411 |
root |
1.1 |
cf::object->attach ( |
412 |
|
|
type => cf::SAVEBED, |
413 |
|
|
on_apply => sub { |
414 |
|
|
my ($bed, $ob) = @_; |
415 |
|
|
|
416 |
|
|
return cf::override 0 unless $ob->type == cf::PLAYER; |
417 |
|
|
|
418 |
root |
1.15 |
my $pl = $ob->contr; |
419 |
root |
1.11 |
|
420 |
root |
1.1 |
# update respawn position |
421 |
root |
1.11 |
$pl->savebed ($bed->map->path, $bed->x, $bed->y); |
422 |
root |
1.22 |
cf::async { $pl->save }; |
423 |
root |
1.1 |
|
424 |
root |
1.86 |
my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
425 |
root |
1.5 |
$ob->check_score; |
426 |
root |
1.1 |
|
427 |
root |
1.95 |
$ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
428 |
root |
1.1 |
|
429 |
root |
1.11 |
$pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
430 |
root |
1.6 |
if ($_[0] !~ /^[yY]/) { |
431 |
root |
1.11 |
$pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
432 |
|
|
$pl->deactivate; |
433 |
|
|
$pl->ns->destroy; |
434 |
root |
1.7 |
} else { |
435 |
root |
1.13 |
cf::async { $pl->save }; |
436 |
root |
1.6 |
} |
437 |
root |
1.1 |
}); |
438 |
|
|
}, |
439 |
|
|
); |
440 |
|
|
|
441 |
root |
1.8 |
cf::player->attach ( |
442 |
|
|
on_login => sub { |
443 |
|
|
my ($pl) = @_; |
444 |
|
|
my $name = $pl->ob->name; |
445 |
|
|
|
446 |
|
|
$_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
447 |
|
|
}, |
448 |
|
|
on_logout => sub { |
449 |
|
|
my ($pl, $cleanly) = @_; |
450 |
|
|
my $name = $pl->ob->name; |
451 |
|
|
|
452 |
|
|
if ($cleanly) { |
453 |
|
|
$_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
454 |
|
|
} else { |
455 |
|
|
$_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
456 |
root |
1.79 |
$pl->{unclean_save} = $cf::RUNTIME |
457 |
|
|
unless safe_spot $pl; |
458 |
root |
1.8 |
} |
459 |
|
|
}, |
460 |
|
|
); |
461 |
|
|
|
462 |
root |
1.11 |
|