1 |
root |
1.25 |
#! perl # MANDATORY |
2 |
root |
1.1 |
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3 |
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# login handling |
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use Fcntl; |
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use Coro::AIO; |
7 |
root |
1.32 |
use List::Util qw(min max); |
8 |
root |
1.1 |
|
9 |
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my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir; |
10 |
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11 |
root |
1.9 |
# paranoia function to overwrite a string-in-place |
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sub nuke_str { |
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substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
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} |
15 |
root |
1.1 |
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16 |
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sub query { |
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my ($ns, $flags, $text) = @_; |
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my $current = $Coro::current; |
20 |
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$ns->query ($flags, $text, sub { $current->ready; $current = $_[0]; }); |
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Coro::schedule while ref $current; |
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$current |
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} |
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26 |
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sub can_cleanup { |
27 |
root |
1.19 |
my ($pl, $mtime) = @_; |
28 |
root |
1.1 |
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29 |
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my $age = time - $mtime; |
30 |
root |
1.19 |
my $level = $pl->ob->level; |
31 |
root |
1.1 |
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32 |
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($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3 |
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|| ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
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|| ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
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|| $age > 700 * 86400 # 2 years for everybody else |
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} |
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38 |
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sub check_playing { |
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my ($ns, $user) = @_; |
40 |
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41 |
root |
1.11 |
return unless cf::player::find_active $user; |
42 |
root |
1.1 |
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43 |
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$ns->send_drawinfo ( |
44 |
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"That player is already logged in on this server. " |
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. "If you want to create a new player, choose another name. " |
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. "If you are already a registered player, make sure nobody " |
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. "else is using your account at this time. If you lost your conenction " |
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. "then the server will likely timeout within a minute. If you still " |
49 |
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. "cannot log-in after a minute, you are still logged in. Make sure " |
50 |
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. "you do not have another client running. If you use windows, reboot, " |
51 |
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. "this will fix anything.", |
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cf::NDI_RED |
53 |
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); |
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55 |
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1 |
56 |
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} |
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58 |
root |
1.11 |
sub check_clean_save { |
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my ($pl) = @_; |
60 |
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61 |
root |
1.26 |
if (my $time = delete $pl->{unclean_save}) { |
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$pl->ns->send_drawinfo ( |
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"You didn't use a savebed to leave this realm. This is very dangerous, " |
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. "as lots of things could happen when you leave by other means, such as cave-ins, " |
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. "or monsters suddenly snapping your body. Better use a savebed next time.", |
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cf::NDI_RED |
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); |
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root |
1.11 |
#d#TODO |
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} |
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} |
71 |
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72 |
root |
1.1 |
# delete a player directory, be non-blocking AND synchronous... |
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# (thats hard, so we crap out and fork). |
74 |
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sub nuke_playerdir { |
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my ($user) = @_; |
76 |
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aio_stat "$PLAYERDIR/$user"; |
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system "cd \Q$PLAYERDIR\E " |
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. "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
80 |
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. "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
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} |
82 |
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root |
1.33 |
sub setup { |
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my ($ns, $args) = @_; |
85 |
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86 |
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# run through the cmds of setup |
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# syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
88 |
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# |
89 |
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# we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
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# The client then must sort this out |
91 |
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92 |
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my %setup = split / +/, $args; |
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while (my ($k, $v) = each %setup) { |
94 |
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95 |
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if ($k eq "sound") { |
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$ns->sound ($v); |
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98 |
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} elsif ($k eq "exp64") { |
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$setup{$k} = 1; |
100 |
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101 |
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} elsif ($k eq "spellmon") { |
102 |
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$ns->monitor_spells ($v); |
103 |
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104 |
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} elsif ($k eq "darkness") { |
105 |
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$ns->darkness ($v); |
106 |
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107 |
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} elsif ($k eq "map1cmd") { |
108 |
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$ns->mapmode (cf::Map1Cmd) if $v > 0; |
109 |
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110 |
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} elsif ($k eq "map1acmd") { |
111 |
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$ns->mapmode (cf::Map1aCmd) if $v > 0; |
112 |
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113 |
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} elsif ($k eq "map2cmd") { |
114 |
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# gcfclient bug, map1acmd is sent too late |
115 |
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$ns->mapmode (cf::Map1aCmd); |
116 |
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$setup{$k} = "FALSE"; |
117 |
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118 |
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} elsif ($k eq "newmapcmd") { |
119 |
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$ns->newmapcmd ($v); |
120 |
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121 |
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} elsif ($k eq "mapinfocmd") { |
122 |
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$ns->mapinfocmd ($v); |
123 |
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124 |
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} elsif ($k eq "extcmd") { |
125 |
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$ns->extcmd ($v > 0); |
126 |
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127 |
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} elsif ($k eq "extmap") { |
128 |
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$ns->extmap ($v); |
129 |
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130 |
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} elsif ($k eq "facecache") { |
131 |
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$ns->facecache ($v); |
132 |
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133 |
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} elsif ($k eq "faceset") { |
134 |
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$ns->faceset (0); |
135 |
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$setup{$k} = 0; |
136 |
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# $ns->image2 (1) |
137 |
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138 |
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} elsif ($k eq "itemcmd") { |
139 |
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# Version of the item protocol command to use. Currently, |
140 |
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# only supported versions are 1 and 2. Using a numeric |
141 |
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# value will make it very easy to extend this in the future. |
142 |
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$ns->itemcmd ($v) if $v >= 1 && $v <= 2; |
143 |
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144 |
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$setup{$k} = $ns->itemcmd; |
145 |
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146 |
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} elsif ($k eq "mapsize") { |
147 |
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my ($x, $y) = split /x/, $v; |
148 |
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149 |
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$ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, $x); |
150 |
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$ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, $y); |
151 |
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152 |
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$setup{$k} = "${x}x${y}"; |
153 |
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154 |
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} elsif ($k eq "extendedMapInfos") { |
155 |
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$ns->ext_mapinfos ($v); |
156 |
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157 |
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} elsif ($k eq "extendedTextInfos") { |
158 |
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$ns->has_readable_type ($v); |
159 |
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160 |
root |
1.34 |
} elsif ($k eq "fxix") { |
161 |
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$ns->fxix ($v); |
162 |
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163 |
root |
1.33 |
} else { |
164 |
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# other commands: |
165 |
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# sexp: no idea, probably for oudated servers |
166 |
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# tick: more stupidity, server should sned a tick per tick |
167 |
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168 |
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$setup{$k} = "FALSE"; |
169 |
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} |
170 |
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} |
171 |
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172 |
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$ns->send_packet (join " ", setup => %setup); |
173 |
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174 |
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cf::datalog setup => |
175 |
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request => $args, |
176 |
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reply => \%setup, |
177 |
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client => $ns->version, |
178 |
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; |
179 |
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} |
180 |
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181 |
root |
1.8 |
sub addme { |
182 |
root |
1.1 |
my ($ns) = @_; |
183 |
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184 |
root |
1.32 |
if (!$ns->facecache) |
185 |
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{ |
186 |
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$ns->send_drawinfo (<<EOF, cf::NDI_RED); |
187 |
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188 |
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189 |
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*** |
190 |
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*** WARNING: |
191 |
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*** Your client does not support face/image caching, |
192 |
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*** or it has been disabled. Face caching is mandatory |
193 |
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*** so please enable it or use a newer client. |
194 |
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*** |
195 |
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*** Look at your client preferences: |
196 |
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*** |
197 |
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*** CFPlus: all known versions automatically enable the facecache. |
198 |
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*** cfclient: use the -cache commandline option. |
199 |
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*** cfclient: map will not redraw automatically (bug). |
200 |
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*** gcfclient: use -cache commandline option, or enable |
201 |
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*** gcfclient: Client=>Configure=>Map & Image=>Cache Images. |
202 |
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*** jcrossclient: your client is broken, use CFPlus or gcfclient. |
203 |
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*** |
204 |
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*** |
205 |
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EOF |
206 |
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if ($ns->version =~ /jcrossclient/) { |
207 |
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# let them, for now |
208 |
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} else { |
209 |
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$ns->flush; |
210 |
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return $ns->destroy; |
211 |
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} |
212 |
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213 |
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# $ns->facecache = true; |
214 |
root |
1.33 |
} |
215 |
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216 |
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if ($ns->mapmode < cf::Map1aCmd) { |
217 |
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$ns->send_drawinfo (<<EOF, cf::NDI_RED); |
218 |
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219 |
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220 |
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*** |
221 |
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*** WARNING: |
222 |
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*** Your client is too old. Please upgrade to a newer version. |
223 |
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EOF |
224 |
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225 |
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$ns->flush; |
226 |
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return $ns->destroy; |
227 |
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} |
228 |
root |
1.32 |
|
229 |
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$ns->pl and return $ns->destroy; |
230 |
root |
1.1 |
|
231 |
root |
1.10 |
$ns->async (sub { |
232 |
root |
1.1 |
my ($user, $pass); |
233 |
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234 |
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$ns->send_packet ("addme_success"); |
235 |
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236 |
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for (;;) { |
237 |
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$ns->send_drawinfo ( |
238 |
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"Please enter your username now. If you are a new user, " |
239 |
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. "make one up that describes your character best. " |
240 |
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. "Only letters and digits are allowed, though.", |
241 |
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cf::NDI_BLUE |
242 |
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); |
243 |
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244 |
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# read username |
245 |
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while () { |
246 |
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$user = query $ns, 0, "What is your name?\n:"; |
247 |
root |
1.3 |
|
248 |
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if ($cf::LOGIN_LOCK{$user}) { |
249 |
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$ns->send_drawinfo ( |
250 |
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"That username is currently used in another login session. " |
251 |
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. "Chose another, or wait till the other session has ended.", |
252 |
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cf::NDI_RED |
253 |
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); |
254 |
root |
1.30 |
} elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { |
255 |
root |
1.3 |
last; |
256 |
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} else { |
257 |
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$ns->send_drawinfo ( |
258 |
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"Your username contains illegal characters " |
259 |
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. "(only a-z, A-Z and 0-9 are allowed), " |
260 |
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. "or is not between 3 and 18 characters in length.", |
261 |
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cf::NDI_RED |
262 |
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); |
263 |
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} |
264 |
root |
1.1 |
} |
265 |
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266 |
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check_playing $ns, $user and next; |
267 |
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268 |
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$ns->send_drawinfo ( |
269 |
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"Welcome $user, please enter your password now. " |
270 |
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. "New users should now choose a password. " |
271 |
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. "Anything your client lets you enter is fine.", |
272 |
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cf::NDI_BLUE |
273 |
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); |
274 |
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275 |
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# read password |
276 |
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while () { |
277 |
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$pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
278 |
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last if $pass =~ /.../; |
279 |
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$ns->send_drawinfo ( |
280 |
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"Try to use at least three characters as your password please, " |
281 |
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. "that cannot be too much to ask for :)", |
282 |
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cf::NDI_RED |
283 |
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); |
284 |
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} |
285 |
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|
286 |
root |
1.3 |
# lock this username for the remainder of this login session |
287 |
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if ($cf::LOGIN_LOCK{$user}) { |
288 |
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$ns->send_drawinfo ( |
289 |
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"That username is currently used in another login session. " |
290 |
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. "Chose another, or wait till the other session has ended.", |
291 |
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cf::NDI_RED |
292 |
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); |
293 |
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next; |
294 |
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} |
295 |
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local $cf::LOGIN_LOCK{$user} = 1; |
296 |
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297 |
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check_playing $ns, $user and next; |
298 |
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|
299 |
root |
1.1 |
# try to read the user file and check the password |
300 |
root |
1.19 |
if (my $pl = cf::player::find $user) { |
301 |
|
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aio_stat $pl->path and next; |
302 |
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my $mtime = (stat _)[9]; |
303 |
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my $hash = $pl->password; |
304 |
root |
1.1 |
|
305 |
root |
1.19 |
if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
306 |
root |
1.9 |
nuke_str $pass; |
307 |
root |
1.1 |
# password matches, wonderful |
308 |
root |
1.11 |
my $pl = cf::player::find $user or next; |
309 |
root |
1.1 |
$pl->connect ($ns); |
310 |
root |
1.11 |
check_clean_save $pl; |
311 |
root |
1.1 |
last; |
312 |
root |
1.19 |
} elsif (can_cleanup $pl, $mtime) { |
313 |
root |
1.1 |
Coro::Timer::sleep 1; |
314 |
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|
315 |
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$ns->send_drawinfo ( |
316 |
root |
1.3 |
"Player exists, but password does not match. If this is your account, " |
317 |
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. "please try again. If not, you can now decide to take over this account " |
318 |
root |
1.1 |
. "because it has not been in-use for some time.", |
319 |
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cf::NDI_RED |
320 |
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); |
321 |
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|
322 |
root |
1.9 |
#TODO: nuke_str |
323 |
root |
1.1 |
(query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
324 |
|
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or next; |
325 |
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|
326 |
|
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# check if the file hasn't changed |
327 |
root |
1.11 |
aio_stat cf::player::path $user and next; |
328 |
root |
1.1 |
$mtime == (stat _)[9] or next; |
329 |
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|
330 |
root |
1.19 |
$pl->quit_character; |
331 |
root |
1.1 |
|
332 |
|
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# fall through to creation |
333 |
|
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} else { |
334 |
root |
1.9 |
nuke_str $pass; |
335 |
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|
336 |
root |
1.1 |
Coro::Timer::sleep 1; |
337 |
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|
338 |
|
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$ns->send_drawinfo ( |
339 |
|
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"Wrong username or password. Please try again " |
340 |
|
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. "(check for Numlock and other semi-obvious error sources).", |
341 |
|
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cf::NDI_RED |
342 |
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); |
343 |
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next; |
344 |
|
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} |
345 |
|
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} |
346 |
|
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|
347 |
|
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# the rest of this function is character creation |
348 |
|
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|
349 |
root |
1.3 |
# just to make sure nothing is left over |
350 |
root |
1.1 |
nuke_playerdir $user; |
351 |
|
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|
352 |
root |
1.3 |
my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
353 |
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|
354 |
|
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if ($pass2 ne $pass) { |
355 |
root |
1.9 |
nuke_str $pass; |
356 |
|
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nuke_str $pass2; |
357 |
root |
1.3 |
$ns->send_drawinfo ( |
358 |
|
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"The passwords do not match, please try again.", |
359 |
|
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cf::NDI_RED |
360 |
|
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); |
361 |
|
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next; |
362 |
|
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} |
363 |
|
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|
364 |
root |
1.9 |
nuke_str $pass2; |
365 |
|
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|
366 |
root |
1.11 |
my $pl = cf::player::new $user; |
367 |
root |
1.1 |
$pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
368 |
root |
1.9 |
nuke_str $pass; |
369 |
root |
1.1 |
$pl->connect ($ns); |
370 |
root |
1.3 |
|
371 |
root |
1.1 |
my $ob = $pl->ob; |
372 |
|
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|
373 |
|
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while () { |
374 |
|
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$ob->update_stats; |
375 |
|
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$pl->save_stats; |
376 |
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|
377 |
|
|
my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
378 |
|
|
"[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
379 |
|
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|
380 |
|
|
if ($res =~ /^[Nn]/) { |
381 |
|
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last; |
382 |
|
|
} elsif ($res > 0 && $res <= 7) { |
383 |
|
|
my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
384 |
|
|
|
385 |
|
|
if ($swap > 0 && $swap <= 7) { |
386 |
|
|
$ob->swap_stats ($res - 1, $swap - 1); |
387 |
|
|
} |
388 |
|
|
} else { |
389 |
|
|
$ob->roll_stats; |
390 |
|
|
} |
391 |
|
|
} |
392 |
|
|
|
393 |
|
|
$ob->set_animation (2); |
394 |
|
|
$ob->add_statbonus; |
395 |
|
|
|
396 |
|
|
$ns->send_drawinfo ($ob->msg, cf::NDI_BLUE); |
397 |
|
|
$ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR, |
398 |
|
|
"Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); |
399 |
|
|
|
400 |
|
|
$ns->state (cf::ST_CHANGE_CLASS); |
401 |
root |
1.11 |
delete $pl->{deny_save};#d# too early |
402 |
root |
1.1 |
|
403 |
|
|
last; |
404 |
|
|
} |
405 |
|
|
}); |
406 |
|
|
} |
407 |
|
|
|
408 |
root |
1.12 |
cf::register_command quit => sub { |
409 |
|
|
my ($ob, $arg) = @_; |
410 |
|
|
|
411 |
|
|
$ob->reply (undef, |
412 |
|
|
"Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
413 |
|
|
. "If you are sure you want to do this, then use the quit_character command instead of quit.", |
414 |
|
|
cf::NDI_UNIQUE | cf::NDI_RED); |
415 |
|
|
}; |
416 |
|
|
|
417 |
|
|
cf::register_command quit_character => sub { |
418 |
|
|
my ($ob, $arg) = @_; |
419 |
|
|
|
420 |
|
|
my $pl = $ob->contr; |
421 |
|
|
|
422 |
|
|
$pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
423 |
|
|
if ($_[0] !~ /^[yY]/) { |
424 |
|
|
$ob->reply (undef, |
425 |
|
|
"Ok, not not quitting then.", |
426 |
|
|
cf::NDI_UNIQUE | cf::NDI_RED); |
427 |
|
|
} else { |
428 |
|
|
$ob->reply (undef, |
429 |
|
|
"Ok, quitting, hope to see you again.", |
430 |
|
|
cf::NDI_UNIQUE | cf::NDI_RED); |
431 |
|
|
$pl->ns->flush; |
432 |
root |
1.31 |
cf::async { $pl->quit_character }; |
433 |
root |
1.12 |
} |
434 |
|
|
}); |
435 |
|
|
}; |
436 |
root |
1.11 |
|
437 |
root |
1.1 |
cf::object->attach ( |
438 |
|
|
type => cf::SAVEBED, |
439 |
|
|
on_apply => sub { |
440 |
|
|
my ($bed, $ob) = @_; |
441 |
|
|
|
442 |
|
|
return cf::override 0 unless $ob->type == cf::PLAYER; |
443 |
|
|
|
444 |
root |
1.15 |
my $pl = $ob->contr; |
445 |
root |
1.11 |
|
446 |
root |
1.1 |
# update respawn position |
447 |
root |
1.11 |
$pl->savebed ($bed->map->path, $bed->x, $bed->y); |
448 |
root |
1.22 |
cf::async { $pl->save }; |
449 |
root |
1.1 |
|
450 |
root |
1.11 |
$pl->killer ("left"); |
451 |
root |
1.5 |
$ob->check_score; |
452 |
root |
1.1 |
|
453 |
|
|
$ob->reply (undef, "In the future, you will wake up here when you die."); |
454 |
|
|
|
455 |
root |
1.11 |
$pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
456 |
root |
1.6 |
if ($_[0] !~ /^[yY]/) { |
457 |
root |
1.11 |
$pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
458 |
|
|
$pl->deactivate; |
459 |
|
|
$pl->ns->destroy; |
460 |
root |
1.7 |
} else { |
461 |
root |
1.13 |
cf::async { $pl->save }; |
462 |
root |
1.6 |
} |
463 |
root |
1.1 |
}); |
464 |
|
|
}, |
465 |
|
|
); |
466 |
|
|
|
467 |
root |
1.8 |
cf::player->attach ( |
468 |
|
|
on_login => sub { |
469 |
|
|
my ($pl) = @_; |
470 |
|
|
my $name = $pl->ob->name; |
471 |
|
|
|
472 |
|
|
$_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
473 |
|
|
}, |
474 |
|
|
on_logout => sub { |
475 |
|
|
my ($pl, $cleanly) = @_; |
476 |
|
|
my $name = $pl->ob->name; |
477 |
|
|
|
478 |
|
|
if ($cleanly) { |
479 |
|
|
$_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
480 |
|
|
} else { |
481 |
|
|
$_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
482 |
root |
1.26 |
$pl->{unclean_save} = $cf::RUNTIME; |
483 |
root |
1.8 |
} |
484 |
|
|
}, |
485 |
|
|
); |
486 |
|
|
|
487 |
|
|
cf::client->attach ( |
488 |
|
|
on_addme => \&addme, |
489 |
root |
1.32 |
on_setup => \&setup, |
490 |
root |
1.8 |
); |
491 |
root |
1.1 |
|
492 |
root |
1.11 |
############################################################################# |
493 |
|
|
|
494 |
root |
1.21 |
our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs |
495 |
|
|
our $SAVE_TIMEOUT = 20; # save players every n seconds |
496 |
root |
1.11 |
|
497 |
|
|
our $SCHEDULER = cf::async_ext { |
498 |
root |
1.27 |
my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); |
499 |
root |
1.11 |
while () { |
500 |
root |
1.27 |
$schedule_interval->next; |
501 |
root |
1.11 |
|
502 |
|
|
# this weird form of iteration over values is used because |
503 |
|
|
# the hash changes underneath us frequently, and for |
504 |
|
|
# keeps a direct reference to the value without (in 5.8 perls) |
505 |
|
|
# keeping a reference, so this is prone to crashes or worse. |
506 |
|
|
my @players = keys %cf::PLAYER; |
507 |
|
|
for (@players) { |
508 |
|
|
my $pl = $cf::PLAYER{$_} |
509 |
|
|
or next; |
510 |
|
|
$pl->valid or next; |
511 |
|
|
|
512 |
|
|
eval { |
513 |
|
|
if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
514 |
root |
1.24 |
$cf::WAIT_FOR_TICK_ONE->wait; |
515 |
root |
1.11 |
$pl->save; |
516 |
root |
1.17 |
|
517 |
root |
1.21 |
unless ($pl->active) { |
518 |
|
|
# check refcounts, this is tricky and needs to be adjusted to fit server internals |
519 |
|
|
my $ob = $pl->ob; |
520 |
|
|
Scalar::Util::weaken $pl; |
521 |
|
|
Scalar::Util::weaken $ob; |
522 |
root |
1.23 |
my $a_ = $pl->refcnt;#d# |
523 |
|
|
my $b_ = $ob->refcnt;#d# |
524 |
root |
1.21 |
my $pl_ref = $pl->refcnt_cnt; |
525 |
|
|
my $ob_ref = $ob->refcnt_cnt; |
526 |
|
|
|
527 |
root |
1.20 |
## pl_ref == one from object + one from cf::PLAYER |
528 |
|
|
## ob_ref == one from simply being an object |
529 |
root |
1.29 |
if ($pl_ref == 2 && $ob_ref == 1) { |
530 |
root |
1.21 |
warn "player-scheduler destroy ", $ob->name;#d# |
531 |
|
|
|
532 |
|
|
# remove from sight and get fresh "copies" |
533 |
|
|
$pl = delete $cf::PLAYER{$ob->name}; |
534 |
|
|
$ob = $pl->ob; |
535 |
|
|
|
536 |
|
|
$ob->destroy; |
537 |
|
|
$pl->destroy; |
538 |
|
|
} else { |
539 |
|
|
warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# |
540 |
|
|
} |
541 |
root |
1.17 |
} |
542 |
|
|
} |
543 |
root |
1.11 |
}; |
544 |
|
|
warn $@ if $@; |
545 |
|
|
Coro::cede; |
546 |
|
|
}; |
547 |
|
|
} |
548 |
|
|
}; |
549 |
|
|
|
550 |
|
|
$SCHEDULER->prio (1); |
551 |
|
|
|