1 |
root |
1.53 |
#! perl # mandatory |
2 |
root |
1.1 |
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3 |
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# login handling |
4 |
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5 |
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use Fcntl; |
6 |
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use Coro::AIO; |
7 |
root |
1.53 |
|
8 |
root |
1.64 |
our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
9 |
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10 |
root |
1.9 |
# paranoia function to overwrite a string-in-place |
11 |
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sub nuke_str { |
12 |
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substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
13 |
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} |
14 |
root |
1.1 |
|
15 |
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sub query { |
16 |
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my ($ns, $flags, $text) = @_; |
17 |
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18 |
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my $current = $Coro::current; |
19 |
root |
1.38 |
$ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
20 |
root |
1.1 |
Coro::schedule while ref $current; |
21 |
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22 |
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$current |
23 |
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} |
24 |
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25 |
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sub can_cleanup { |
26 |
root |
1.19 |
my ($pl, $mtime) = @_; |
27 |
root |
1.1 |
|
28 |
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my $age = time - $mtime; |
29 |
root |
1.19 |
my $level = $pl->ob->level; |
30 |
root |
1.1 |
|
31 |
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($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3 |
32 |
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|| ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
33 |
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|| ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
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|| $age > 700 * 86400 # 2 years for everybody else |
35 |
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} |
36 |
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37 |
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sub check_playing { |
38 |
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my ($ns, $user) = @_; |
39 |
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40 |
root |
1.11 |
return unless cf::player::find_active $user; |
41 |
root |
1.1 |
|
42 |
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$ns->send_drawinfo ( |
43 |
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"That player is already logged in on this server. " |
44 |
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. "If you want to create a new player, choose another name. " |
45 |
root |
1.59 |
. "If you have already a registered, make sure nobody " |
46 |
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. "else is using your account at this time. If you lost your connection " |
47 |
root |
1.1 |
. "then the server will likely timeout within a minute. If you still " |
48 |
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. "cannot log-in after a minute, you are still logged in. Make sure " |
49 |
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. "you do not have another client running. If you use windows, reboot, " |
50 |
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. "this will fix anything.", |
51 |
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cf::NDI_RED |
52 |
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); |
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54 |
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1 |
55 |
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} |
56 |
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57 |
root |
1.76 |
sub safe_spot($$$) { |
58 |
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my ($m, $x, $y) = @_; |
59 |
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60 |
root |
1.78 |
return 0; |
61 |
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warn join ":", $m->at ($x, $y);#d# |
62 |
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warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
63 |
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return 0; |
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65 |
root |
1.76 |
scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
66 |
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} |
67 |
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68 |
root |
1.48 |
sub enter_map { |
69 |
root |
1.11 |
my ($pl) = @_; |
70 |
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71 |
root |
1.62 |
my $ob = $pl->ob; |
72 |
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73 |
root |
1.48 |
my ($map, $x, $y) |
74 |
root |
1.62 |
= $ob->{_link_pos} |
75 |
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? @{delete $ob->{_link_pos}} |
76 |
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: ($pl->maplevel, $ob->x, $ob->y); |
77 |
root |
1.48 |
|
78 |
root |
1.62 |
$ob->enter_link; |
79 |
root |
1.48 |
|
80 |
root |
1.77 |
my $m = cf::map::find $map; |
81 |
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my $time = delete $pl->{unclean_save}; |
82 |
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83 |
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if ($time && $m && !safe_spot $m, $x, $y) { |
84 |
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if ($time < $m->{instantiate_time}) { |
85 |
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# the map was reset in the meantime |
86 |
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my $age = $cf::RUNTIME - $time; |
87 |
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88 |
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warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
89 |
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($map, $x, $y) = $pl->savebed; |
91 |
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92 |
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if ($age >= $MAX_DISCONNECT_TIME) { |
93 |
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$ob->message ( |
94 |
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"You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
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. "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
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. "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
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. "H<You disconnected too long without having used a savebed.>", |
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cf::NDI_RED |
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); |
100 |
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# kill them. |
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# reminds me of the famous badness 10000 syndrome... |
102 |
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$ob->stats->hp (-10000); #] if they survive this they deserved to live |
103 |
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$pl->killer ("a cave-in"); |
104 |
root |
1.48 |
} else { |
105 |
root |
1.64 |
$ob->message ( |
106 |
root |
1.77 |
"You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
107 |
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. "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
108 |
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. "Better use a savebed next time, much worse things could have happened... " |
109 |
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. "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
110 |
root |
1.48 |
cf::NDI_RED |
111 |
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); |
112 |
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} |
113 |
root |
1.77 |
} else { |
114 |
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$ob->message ( |
115 |
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"You didn't use a bed to reality to leave this realm. This is very dangerous, " |
116 |
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. "as lots of things could happen when you leave by other means, such as cave-ins, " |
117 |
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. "or monsters suddenly snapping your body. Better use a savebed next time. " |
118 |
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. "H<Always apply a bed of reality to disconnect from the server.>", |
119 |
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cf::NDI_RED |
120 |
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); |
121 |
root |
1.48 |
} |
122 |
root |
1.11 |
} |
123 |
root |
1.48 |
|
124 |
root |
1.62 |
$ob->goto ($map, $x, $y); |
125 |
root |
1.11 |
} |
126 |
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127 |
root |
1.1 |
# delete a player directory, be non-blocking AND synchronous... |
128 |
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# (thats hard, so we crap out and fork). |
129 |
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sub nuke_playerdir { |
130 |
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my ($user) = @_; |
131 |
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132 |
root |
1.71 |
my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
133 |
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134 |
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cf::fork_call { |
135 |
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rename "$PLAYERDIR/$user", $temp; |
136 |
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system "rm", "-rf", $temp; |
137 |
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}; |
138 |
root |
1.1 |
} |
139 |
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140 |
root |
1.60 |
cf::client->attach (on_addme => sub { |
141 |
root |
1.1 |
my ($ns) = @_; |
142 |
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143 |
root |
1.60 |
if (!$ns->facecache) |
144 |
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{ |
145 |
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$ns->send_drawinfo (<<EOF, cf::NDI_RED); |
146 |
root |
1.32 |
|
147 |
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148 |
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*** |
149 |
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*** WARNING: |
150 |
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*** Your client does not support face/image caching, |
151 |
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*** or it has been disabled. Face caching is mandatory |
152 |
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*** so please enable it or use a newer client. |
153 |
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*** |
154 |
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*** Look at your client preferences: |
155 |
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*** |
156 |
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*** CFPlus: all known versions automatically enable the facecache. |
157 |
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*** cfclient: use the -cache commandline option. |
158 |
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*** cfclient: map will not redraw automatically (bug). |
159 |
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*** gcfclient: use -cache commandline option, or enable |
160 |
root |
1.70 |
*** gcfclient: Client => Configure => Map & Image => Cache Images. |
161 |
root |
1.32 |
*** jcrossclient: your client is broken, use CFPlus or gcfclient. |
162 |
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*** |
163 |
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*** |
164 |
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EOF |
165 |
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if ($ns->version =~ /jcrossclient/) { |
166 |
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# let them, for now |
167 |
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} else { |
168 |
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$ns->flush; |
169 |
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return $ns->destroy; |
170 |
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} |
171 |
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172 |
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# $ns->facecache = true; |
173 |
root |
1.33 |
} |
174 |
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175 |
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if ($ns->mapmode < cf::Map1aCmd) { |
176 |
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$ns->send_drawinfo (<<EOF, cf::NDI_RED); |
177 |
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178 |
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179 |
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*** |
180 |
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*** WARNING: |
181 |
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*** Your client is too old. Please upgrade to a newer version. |
182 |
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EOF |
183 |
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184 |
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$ns->flush; |
185 |
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return $ns->destroy; |
186 |
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} |
187 |
root |
1.32 |
|
188 |
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$ns->pl and return $ns->destroy; |
189 |
root |
1.1 |
|
190 |
root |
1.10 |
$ns->async (sub { |
191 |
root |
1.72 |
$Coro::current->{desc} = "addme init"; |
192 |
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193 |
root |
1.1 |
my ($user, $pass); |
194 |
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195 |
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$ns->send_packet ("addme_success"); |
196 |
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197 |
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for (;;) { |
198 |
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$ns->send_drawinfo ( |
199 |
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"Please enter your username now. If you are a new user, " |
200 |
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. "make one up that describes your character best. " |
201 |
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. "Only letters and digits are allowed, though.", |
202 |
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cf::NDI_BLUE |
203 |
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); |
204 |
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205 |
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# read username |
206 |
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while () { |
207 |
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$user = query $ns, 0, "What is your name?\n:"; |
208 |
root |
1.3 |
|
209 |
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if ($cf::LOGIN_LOCK{$user}) { |
210 |
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$ns->send_drawinfo ( |
211 |
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"That username is currently used in another login session. " |
212 |
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. "Chose another, or wait till the other session has ended.", |
213 |
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cf::NDI_RED |
214 |
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); |
215 |
root |
1.30 |
} elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { |
216 |
root |
1.3 |
last; |
217 |
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} else { |
218 |
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$ns->send_drawinfo ( |
219 |
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"Your username contains illegal characters " |
220 |
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. "(only a-z, A-Z and 0-9 are allowed), " |
221 |
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. "or is not between 3 and 18 characters in length.", |
222 |
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cf::NDI_RED |
223 |
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); |
224 |
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} |
225 |
root |
1.61 |
Coro::Timer::sleep 0.4; |
226 |
root |
1.1 |
} |
227 |
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228 |
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check_playing $ns, $user and next; |
229 |
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|
230 |
root |
1.72 |
$Coro::current->{desc} = "addme($user) pass"; |
231 |
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232 |
root |
1.1 |
$ns->send_drawinfo ( |
233 |
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"Welcome $user, please enter your password now. " |
234 |
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. "New users should now choose a password. " |
235 |
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. "Anything your client lets you enter is fine.", |
236 |
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cf::NDI_BLUE |
237 |
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); |
238 |
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239 |
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# read password |
240 |
|
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while () { |
241 |
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$pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
242 |
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last if $pass =~ /.../; |
243 |
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$ns->send_drawinfo ( |
244 |
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"Try to use at least three characters as your password please, " |
245 |
|
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. "that cannot be too much to ask for :)", |
246 |
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cf::NDI_RED |
247 |
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); |
248 |
root |
1.61 |
Coro::Timer::sleep 0.4; |
249 |
root |
1.1 |
} |
250 |
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|
251 |
root |
1.3 |
# lock this username for the remainder of this login session |
252 |
|
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if ($cf::LOGIN_LOCK{$user}) { |
253 |
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$ns->send_drawinfo ( |
254 |
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"That username is currently used in another login session. " |
255 |
|
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. "Chose another, or wait till the other session has ended.", |
256 |
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cf::NDI_RED |
257 |
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); |
258 |
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next; |
259 |
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} |
260 |
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local $cf::LOGIN_LOCK{$user} = 1; |
261 |
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262 |
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check_playing $ns, $user and next; |
263 |
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|
264 |
root |
1.72 |
$Coro::current->{desc} = "addme($user) check"; |
265 |
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|
266 |
root |
1.1 |
# try to read the user file and check the password |
267 |
root |
1.19 |
if (my $pl = cf::player::find $user) { |
268 |
|
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aio_stat $pl->path and next; |
269 |
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my $mtime = (stat _)[9]; |
270 |
|
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my $hash = $pl->password; |
271 |
root |
1.1 |
|
272 |
root |
1.19 |
if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
273 |
root |
1.9 |
nuke_str $pass; |
274 |
root |
1.1 |
# password matches, wonderful |
275 |
root |
1.11 |
my $pl = cf::player::find $user or next; |
276 |
root |
1.1 |
$pl->connect ($ns); |
277 |
root |
1.48 |
enter_map $pl; |
278 |
root |
1.1 |
last; |
279 |
root |
1.19 |
} elsif (can_cleanup $pl, $mtime) { |
280 |
root |
1.1 |
Coro::Timer::sleep 1; |
281 |
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|
282 |
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$ns->send_drawinfo ( |
283 |
root |
1.3 |
"Player exists, but password does not match. If this is your account, " |
284 |
|
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. "please try again. If not, you can now decide to take over this account " |
285 |
root |
1.1 |
. "because it has not been in-use for some time.", |
286 |
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cf::NDI_RED |
287 |
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); |
288 |
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|
289 |
root |
1.9 |
#TODO: nuke_str |
290 |
root |
1.1 |
(query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
291 |
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or next; |
292 |
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|
293 |
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# check if the file hasn't changed |
294 |
root |
1.11 |
aio_stat cf::player::path $user and next; |
295 |
root |
1.1 |
$mtime == (stat _)[9] or next; |
296 |
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|
297 |
root |
1.19 |
$pl->quit_character; |
298 |
root |
1.1 |
|
299 |
|
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# fall through to creation |
300 |
|
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} else { |
301 |
root |
1.9 |
nuke_str $pass; |
302 |
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|
303 |
root |
1.1 |
Coro::Timer::sleep 1; |
304 |
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|
305 |
|
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$ns->send_drawinfo ( |
306 |
|
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"Wrong username or password. Please try again " |
307 |
|
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. "(check for Numlock and other semi-obvious error sources).", |
308 |
|
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cf::NDI_RED |
309 |
|
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); |
310 |
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next; |
311 |
|
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} |
312 |
root |
1.37 |
} else { |
313 |
|
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# unable to load the playerfile: |
314 |
|
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# check wether the player dir exists, which means the file is corrupted or |
315 |
|
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# something very similar. |
316 |
|
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if (!aio_stat cf::player::playerdir $user) { |
317 |
|
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$ns->send_drawinfo ( |
318 |
|
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"Unable to retrieve this player. It might be a locked or broken account. " |
319 |
|
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. "If this is your account, ask a dungeon master for assistance. " |
320 |
|
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. "Otherwise choose a different login name.", |
321 |
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cf::NDI_RED |
322 |
|
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); |
323 |
|
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next; |
324 |
|
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} |
325 |
root |
1.1 |
} |
326 |
|
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|
327 |
|
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# the rest of this function is character creation |
328 |
root |
1.72 |
$Coro::current->{desc} = "addme($user) chargen"; |
329 |
root |
1.1 |
|
330 |
root |
1.3 |
# just to make sure nothing is left over |
331 |
root |
1.1 |
nuke_playerdir $user; |
332 |
|
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|
333 |
root |
1.3 |
my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
334 |
|
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|
335 |
|
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if ($pass2 ne $pass) { |
336 |
root |
1.9 |
nuke_str $pass; |
337 |
|
|
nuke_str $pass2; |
338 |
root |
1.3 |
$ns->send_drawinfo ( |
339 |
|
|
"The passwords do not match, please try again.", |
340 |
|
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cf::NDI_RED |
341 |
|
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); |
342 |
root |
1.61 |
Coro::Timer::sleep 0.5; |
343 |
root |
1.3 |
next; |
344 |
|
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} |
345 |
|
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|
346 |
root |
1.9 |
nuke_str $pass2; |
347 |
|
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|
348 |
root |
1.11 |
my $pl = cf::player::new $user; |
349 |
root |
1.1 |
$pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
350 |
root |
1.9 |
nuke_str $pass; |
351 |
root |
1.1 |
$pl->connect ($ns); |
352 |
root |
1.48 |
my $ob = $pl->ob; |
353 |
root |
1.3 |
|
354 |
root |
1.48 |
$ob->goto ($pl->maplevel, $ob->x, $ob->y); |
355 |
root |
1.1 |
|
356 |
|
|
while () { |
357 |
|
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$ob->update_stats; |
358 |
|
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$pl->save_stats; |
359 |
|
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|
360 |
|
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my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
361 |
|
|
"[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
362 |
|
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|
363 |
|
|
if ($res =~ /^[Nn]/) { |
364 |
|
|
last; |
365 |
|
|
} elsif ($res > 0 && $res <= 7) { |
366 |
|
|
my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
367 |
|
|
|
368 |
|
|
if ($swap > 0 && $swap <= 7) { |
369 |
|
|
$ob->swap_stats ($res - 1, $swap - 1); |
370 |
|
|
} |
371 |
|
|
} else { |
372 |
|
|
$ob->roll_stats; |
373 |
|
|
} |
374 |
root |
1.61 |
|
375 |
|
|
Coro::Timer::sleep 0.2; |
376 |
root |
1.1 |
} |
377 |
|
|
|
378 |
|
|
$ob->set_animation (2); |
379 |
|
|
$ob->add_statbonus; |
380 |
|
|
|
381 |
root |
1.45 |
while () { |
382 |
root |
1.67 |
$ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
383 |
root |
1.45 |
my $msg = $ob->msg; |
384 |
root |
1.46 |
$msg =~ s/(?<=\S)\n(?=\S)/ /g; |
385 |
root |
1.67 |
$ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
386 |
root |
1.45 |
|
387 |
|
|
my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
388 |
|
|
"Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
389 |
|
|
|
390 |
|
|
last if $res =~ /[dD]/; |
391 |
|
|
|
392 |
|
|
$pl->chargen_race_next; |
393 |
root |
1.61 |
Coro::Timer::sleep 0.2; |
394 |
root |
1.45 |
} |
395 |
|
|
|
396 |
|
|
$pl->chargen_race_done; |
397 |
root |
1.1 |
|
398 |
root |
1.55 |
while () { |
399 |
|
|
my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
400 |
|
|
"Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
401 |
|
|
|
402 |
|
|
if ($res =~ /^[fF]/) { |
403 |
|
|
$pl->gender (1); |
404 |
|
|
last; |
405 |
|
|
} elsif ($res =~ /^[mM]/) { |
406 |
|
|
$pl->gender (0); |
407 |
|
|
last; |
408 |
|
|
} |
409 |
root |
1.61 |
Coro::Timer::sleep 0.2; |
410 |
root |
1.55 |
} |
411 |
|
|
|
412 |
root |
1.75 |
$ob->reply (undef, "Welcome to Deliantra!"); |
413 |
root |
1.55 |
|
414 |
root |
1.45 |
delete $pl->{deny_save}; |
415 |
root |
1.1 |
|
416 |
|
|
last; |
417 |
|
|
} |
418 |
|
|
}); |
419 |
root |
1.60 |
}); |
420 |
root |
1.1 |
|
421 |
root |
1.12 |
cf::register_command quit => sub { |
422 |
|
|
my ($ob, $arg) = @_; |
423 |
|
|
|
424 |
|
|
$ob->reply (undef, |
425 |
|
|
"Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
426 |
|
|
. "If you are sure you want to do this, then use the quit_character command instead of quit.", |
427 |
|
|
cf::NDI_UNIQUE | cf::NDI_RED); |
428 |
|
|
}; |
429 |
|
|
|
430 |
|
|
cf::register_command quit_character => sub { |
431 |
|
|
my ($ob, $arg) = @_; |
432 |
|
|
|
433 |
|
|
my $pl = $ob->contr; |
434 |
|
|
|
435 |
|
|
$pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
436 |
|
|
if ($_[0] !~ /^[yY]/) { |
437 |
|
|
$ob->reply (undef, |
438 |
|
|
"Ok, not not quitting then.", |
439 |
|
|
cf::NDI_UNIQUE | cf::NDI_RED); |
440 |
|
|
} else { |
441 |
|
|
$ob->reply (undef, |
442 |
|
|
"Ok, quitting, hope to see you again.", |
443 |
|
|
cf::NDI_UNIQUE | cf::NDI_RED); |
444 |
|
|
$pl->ns->flush; |
445 |
root |
1.31 |
cf::async { $pl->quit_character }; |
446 |
root |
1.12 |
} |
447 |
|
|
}); |
448 |
|
|
}; |
449 |
root |
1.11 |
|
450 |
root |
1.1 |
cf::object->attach ( |
451 |
|
|
type => cf::SAVEBED, |
452 |
|
|
on_apply => sub { |
453 |
|
|
my ($bed, $ob) = @_; |
454 |
|
|
|
455 |
|
|
return cf::override 0 unless $ob->type == cf::PLAYER; |
456 |
|
|
|
457 |
root |
1.15 |
my $pl = $ob->contr; |
458 |
root |
1.11 |
|
459 |
root |
1.1 |
# update respawn position |
460 |
root |
1.11 |
$pl->savebed ($bed->map->path, $bed->x, $bed->y); |
461 |
root |
1.22 |
cf::async { $pl->save }; |
462 |
root |
1.1 |
|
463 |
root |
1.11 |
$pl->killer ("left"); |
464 |
root |
1.5 |
$ob->check_score; |
465 |
root |
1.1 |
|
466 |
|
|
$ob->reply (undef, "In the future, you will wake up here when you die."); |
467 |
|
|
|
468 |
root |
1.11 |
$pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
469 |
root |
1.6 |
if ($_[0] !~ /^[yY]/) { |
470 |
root |
1.11 |
$pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
471 |
|
|
$pl->deactivate; |
472 |
|
|
$pl->ns->destroy; |
473 |
root |
1.7 |
} else { |
474 |
root |
1.13 |
cf::async { $pl->save }; |
475 |
root |
1.6 |
} |
476 |
root |
1.1 |
}); |
477 |
|
|
}, |
478 |
|
|
); |
479 |
|
|
|
480 |
root |
1.8 |
cf::player->attach ( |
481 |
|
|
on_login => sub { |
482 |
|
|
my ($pl) = @_; |
483 |
|
|
my $name = $pl->ob->name; |
484 |
|
|
|
485 |
|
|
$_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
486 |
|
|
}, |
487 |
|
|
on_logout => sub { |
488 |
|
|
my ($pl, $cleanly) = @_; |
489 |
|
|
my $name = $pl->ob->name; |
490 |
|
|
|
491 |
|
|
if ($cleanly) { |
492 |
|
|
$_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
493 |
|
|
} else { |
494 |
|
|
$_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
495 |
root |
1.26 |
$pl->{unclean_save} = $cf::RUNTIME; |
496 |
root |
1.8 |
} |
497 |
|
|
}, |
498 |
|
|
); |
499 |
|
|
|
500 |
root |
1.11 |
############################################################################# |
501 |
|
|
|
502 |
root |
1.69 |
our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs |
503 |
|
|
our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds |
504 |
root |
1.11 |
|
505 |
|
|
our $SCHEDULER = cf::async_ext { |
506 |
root |
1.72 |
$Coro::current->{desc} = "player scheduler"; |
507 |
|
|
|
508 |
root |
1.11 |
while () { |
509 |
root |
1.74 |
Coro::EV::timer_once $SCHEDULE_INTERVAL; |
510 |
root |
1.11 |
|
511 |
|
|
# this weird form of iteration over values is used because |
512 |
|
|
# the hash changes underneath us frequently, and for |
513 |
|
|
# keeps a direct reference to the value without (in 5.8 perls) |
514 |
|
|
# keeping a reference, so this is prone to crashes or worse. |
515 |
|
|
my @players = keys %cf::PLAYER; |
516 |
|
|
for (@players) { |
517 |
|
|
my $pl = $cf::PLAYER{$_} |
518 |
|
|
or next; |
519 |
|
|
$pl->valid or next; |
520 |
|
|
|
521 |
|
|
eval { |
522 |
|
|
if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
523 |
|
|
$pl->save; |
524 |
root |
1.17 |
|
525 |
root |
1.49 |
unless ($pl->active || $pl->ns) { |
526 |
root |
1.21 |
# check refcounts, this is tricky and needs to be adjusted to fit server internals |
527 |
|
|
my $ob = $pl->ob; |
528 |
root |
1.50 |
|
529 |
root |
1.21 |
my $pl_ref = $pl->refcnt_cnt; |
530 |
|
|
my $ob_ref = $ob->refcnt_cnt; |
531 |
|
|
|
532 |
root |
1.51 |
## pl_ref == $pl + ob->contr + %cf::PLAYER |
533 |
|
|
## ob_ref == $ob + pl->observe + simply being an object |
534 |
root |
1.50 |
if ($pl_ref == 3 && $ob_ref == 3) { |
535 |
root |
1.21 |
warn "player-scheduler destroy ", $ob->name;#d# |
536 |
|
|
|
537 |
|
|
# remove from sight and get fresh "copies" |
538 |
|
|
$pl = delete $cf::PLAYER{$ob->name}; |
539 |
|
|
$ob = $pl->ob; |
540 |
|
|
|
541 |
root |
1.54 |
$pl->destroy; # destroys $ob |
542 |
root |
1.21 |
} else { |
543 |
root |
1.50 |
my $a_ = $pl->refcnt;#d# |
544 |
|
|
my $b_ = $ob->refcnt;#d# |
545 |
|
|
|
546 |
root |
1.52 |
warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# |
547 |
root |
1.21 |
} |
548 |
root |
1.17 |
} |
549 |
|
|
} |
550 |
root |
1.11 |
}; |
551 |
|
|
warn $@ if $@; |
552 |
|
|
Coro::cede; |
553 |
|
|
}; |
554 |
|
|
} |
555 |
|
|
}; |
556 |
|
|
|
557 |
|
|
$SCHEDULER->prio (1); |
558 |
|
|
|