1 |
root |
1.53 |
#! perl # mandatory |
2 |
root |
1.1 |
|
3 |
|
|
# login handling |
4 |
|
|
|
5 |
|
|
use Fcntl; |
6 |
|
|
use Coro::AIO; |
7 |
root |
1.53 |
|
8 |
root |
1.64 |
our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
9 |
|
|
|
10 |
root |
1.9 |
# paranoia function to overwrite a string-in-place |
11 |
|
|
sub nuke_str { |
12 |
|
|
substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
13 |
|
|
} |
14 |
root |
1.1 |
|
15 |
|
|
sub query { |
16 |
|
|
my ($ns, $flags, $text) = @_; |
17 |
|
|
|
18 |
root |
1.94 |
$ns->query ($flags, $text, Coro::rouse_cb); |
19 |
|
|
Coro::rouse_wait |
20 |
root |
1.1 |
} |
21 |
|
|
|
22 |
|
|
sub can_cleanup { |
23 |
root |
1.19 |
my ($pl, $mtime) = @_; |
24 |
root |
1.1 |
|
25 |
|
|
my $age = time - $mtime; |
26 |
root |
1.19 |
my $level = $pl->ob->level; |
27 |
root |
1.1 |
|
28 |
|
|
($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3 |
29 |
|
|
|| ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
30 |
|
|
|| ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
31 |
|
|
|| $age > 700 * 86400 # 2 years for everybody else |
32 |
|
|
} |
33 |
|
|
|
34 |
|
|
sub check_playing { |
35 |
|
|
my ($ns, $user) = @_; |
36 |
|
|
|
37 |
root |
1.11 |
return unless cf::player::find_active $user; |
38 |
root |
1.1 |
|
39 |
|
|
$ns->send_drawinfo ( |
40 |
|
|
"That player is already logged in on this server. " |
41 |
|
|
. "If you want to create a new player, choose another name. " |
42 |
root |
1.59 |
. "If you have already a registered, make sure nobody " |
43 |
|
|
. "else is using your account at this time. If you lost your connection " |
44 |
root |
1.1 |
. "then the server will likely timeout within a minute. If you still " |
45 |
|
|
. "cannot log-in after a minute, you are still logged in. Make sure " |
46 |
|
|
. "you do not have another client running. If you use windows, reboot, " |
47 |
|
|
. "this will fix anything.", |
48 |
|
|
cf::NDI_RED |
49 |
|
|
); |
50 |
|
|
|
51 |
|
|
1 |
52 |
|
|
} |
53 |
|
|
|
54 |
root |
1.79 |
sub safe_spot($) { |
55 |
|
|
my ($pl) = @_; |
56 |
|
|
|
57 |
|
|
my $ob = $pl->ob; |
58 |
root |
1.76 |
|
59 |
root |
1.79 |
my $m = $ob->map |
60 |
|
|
or return; |
61 |
|
|
my $x = $ob->x; |
62 |
|
|
my $y = $ob->y; |
63 |
|
|
|
64 |
|
|
# return 0;#d# |
65 |
|
|
# warn join ":", $m->at ($x, $y);#d# |
66 |
|
|
# warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
67 |
|
|
# return 0; |
68 |
root |
1.78 |
|
69 |
root |
1.76 |
scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
70 |
|
|
} |
71 |
|
|
|
72 |
root |
1.48 |
sub enter_map { |
73 |
root |
1.11 |
my ($pl) = @_; |
74 |
|
|
|
75 |
root |
1.88 |
warn $pl->ob->name, ": enter map 1\n";#d# |
76 |
root |
1.62 |
my $ob = $pl->ob; |
77 |
|
|
|
78 |
root |
1.48 |
my ($map, $x, $y) |
79 |
root |
1.62 |
= $ob->{_link_pos} |
80 |
|
|
? @{delete $ob->{_link_pos}} |
81 |
|
|
: ($pl->maplevel, $ob->x, $ob->y); |
82 |
root |
1.48 |
|
83 |
root |
1.88 |
warn $pl->ob->name, ": enter map 2\n";#d# |
84 |
root |
1.62 |
$ob->enter_link; |
85 |
root |
1.88 |
warn $pl->ob->name, ": enter map 3\n";#d# |
86 |
root |
1.48 |
|
87 |
root |
1.77 |
my $m = cf::map::find $map; |
88 |
|
|
my $time = delete $pl->{unclean_save}; |
89 |
root |
1.88 |
warn $pl->ob->name, ": enter map 4\n";#d# |
90 |
root |
1.77 |
|
91 |
root |
1.79 |
if ($time && $m) { |
92 |
root |
1.77 |
if ($time < $m->{instantiate_time}) { |
93 |
|
|
# the map was reset in the meantime |
94 |
|
|
my $age = $cf::RUNTIME - $time; |
95 |
|
|
|
96 |
|
|
warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
97 |
|
|
|
98 |
|
|
if ($age >= $MAX_DISCONNECT_TIME) { |
99 |
|
|
$ob->message ( |
100 |
|
|
"You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
101 |
|
|
. "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
102 |
|
|
. "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
103 |
|
|
. "H<You disconnected too long without having used a savebed.>", |
104 |
|
|
cf::NDI_RED |
105 |
|
|
); |
106 |
|
|
# kill them. |
107 |
|
|
# reminds me of the famous badness 10000 syndrome... |
108 |
|
|
$ob->stats->hp (-10000); #] if they survive this they deserved to live |
109 |
root |
1.86 |
my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
110 |
root |
1.48 |
} else { |
111 |
root |
1.81 |
($map, $x, $y) = $pl->savebed; |
112 |
|
|
|
113 |
root |
1.64 |
$ob->message ( |
114 |
root |
1.77 |
"You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
115 |
|
|
. "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
116 |
|
|
. "Better use a savebed next time, much worse things could have happened... " |
117 |
|
|
. "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
118 |
root |
1.48 |
cf::NDI_RED |
119 |
|
|
); |
120 |
|
|
} |
121 |
root |
1.77 |
} else { |
122 |
|
|
$ob->message ( |
123 |
|
|
"You didn't use a bed to reality to leave this realm. This is very dangerous, " |
124 |
|
|
. "as lots of things could happen when you leave by other means, such as cave-ins, " |
125 |
|
|
. "or monsters suddenly snapping your body. Better use a savebed next time. " |
126 |
|
|
. "H<Always apply a bed of reality to disconnect from the server.>", |
127 |
|
|
cf::NDI_RED |
128 |
|
|
); |
129 |
root |
1.48 |
} |
130 |
root |
1.11 |
} |
131 |
root |
1.48 |
|
132 |
root |
1.88 |
warn $pl->ob->name, ": enter map 5\n";#d# |
133 |
|
|
#$ob->goto ($map, $x, $y); |
134 |
|
|
$ob->goto ($map, $x, $y, sub { |
135 |
|
|
warn $pl->ob->name, ": enter map check\n";#d# |
136 |
|
|
$_[0] |
137 |
|
|
}, sub { |
138 |
|
|
warn $pl->ob->name, ": enter map done\n";#d# |
139 |
|
|
}); |
140 |
|
|
warn $pl->ob->name, ": enter map 6\n";#d# |
141 |
|
|
|
142 |
root |
1.11 |
} |
143 |
|
|
|
144 |
root |
1.1 |
# delete a player directory, be non-blocking AND synchronous... |
145 |
pippijn |
1.96 |
# (that's hard, so we crap out and fork). |
146 |
root |
1.1 |
sub nuke_playerdir { |
147 |
|
|
my ($user) = @_; |
148 |
|
|
|
149 |
root |
1.71 |
my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
150 |
|
|
|
151 |
|
|
cf::fork_call { |
152 |
|
|
rename "$PLAYERDIR/$user", $temp; |
153 |
|
|
system "rm", "-rf", $temp; |
154 |
|
|
}; |
155 |
root |
1.1 |
} |
156 |
|
|
|
157 |
root |
1.60 |
cf::client->attach (on_addme => sub { |
158 |
root |
1.1 |
my ($ns) = @_; |
159 |
|
|
|
160 |
root |
1.32 |
$ns->pl and return $ns->destroy; |
161 |
root |
1.1 |
|
162 |
root |
1.10 |
$ns->async (sub { |
163 |
root |
1.72 |
$Coro::current->{desc} = "addme init"; |
164 |
|
|
|
165 |
root |
1.1 |
my ($user, $pass); |
166 |
|
|
|
167 |
|
|
$ns->send_packet ("addme_success"); |
168 |
|
|
|
169 |
|
|
for (;;) { |
170 |
|
|
$ns->send_drawinfo ( |
171 |
|
|
"Please enter your username now. If you are a new user, " |
172 |
|
|
. "make one up that describes your character best. " |
173 |
|
|
. "Only letters and digits are allowed, though.", |
174 |
|
|
cf::NDI_BLUE |
175 |
|
|
); |
176 |
|
|
|
177 |
|
|
# read username |
178 |
|
|
while () { |
179 |
root |
1.89 |
$user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
180 |
root |
1.3 |
|
181 |
|
|
if ($cf::LOGIN_LOCK{$user}) { |
182 |
|
|
$ns->send_drawinfo ( |
183 |
|
|
"That username is currently used in another login session. " |
184 |
|
|
. "Chose another, or wait till the other session has ended.", |
185 |
|
|
cf::NDI_RED |
186 |
|
|
); |
187 |
root |
1.92 |
} elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) { |
188 |
root |
1.3 |
last; |
189 |
|
|
} else { |
190 |
|
|
$ns->send_drawinfo ( |
191 |
|
|
"Your username contains illegal characters " |
192 |
|
|
. "(only a-z, A-Z and 0-9 are allowed), " |
193 |
root |
1.92 |
. "or is not between 3 and 20 characters in length.", |
194 |
root |
1.3 |
cf::NDI_RED |
195 |
|
|
); |
196 |
|
|
} |
197 |
root |
1.61 |
Coro::Timer::sleep 0.4; |
198 |
root |
1.1 |
} |
199 |
|
|
|
200 |
|
|
check_playing $ns, $user and next; |
201 |
|
|
|
202 |
root |
1.72 |
$Coro::current->{desc} = "addme($user) pass"; |
203 |
|
|
|
204 |
root |
1.1 |
$ns->send_drawinfo ( |
205 |
|
|
"Welcome $user, please enter your password now. " |
206 |
|
|
. "New users should now choose a password. " |
207 |
|
|
. "Anything your client lets you enter is fine.", |
208 |
|
|
cf::NDI_BLUE |
209 |
|
|
); |
210 |
|
|
|
211 |
|
|
# read password |
212 |
|
|
while () { |
213 |
|
|
$pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
214 |
|
|
last if $pass =~ /.../; |
215 |
|
|
$ns->send_drawinfo ( |
216 |
|
|
"Try to use at least three characters as your password please, " |
217 |
|
|
. "that cannot be too much to ask for :)", |
218 |
|
|
cf::NDI_RED |
219 |
|
|
); |
220 |
root |
1.61 |
Coro::Timer::sleep 0.4; |
221 |
root |
1.1 |
} |
222 |
|
|
|
223 |
root |
1.3 |
# lock this username for the remainder of this login session |
224 |
|
|
if ($cf::LOGIN_LOCK{$user}) { |
225 |
|
|
$ns->send_drawinfo ( |
226 |
|
|
"That username is currently used in another login session. " |
227 |
|
|
. "Chose another, or wait till the other session has ended.", |
228 |
|
|
cf::NDI_RED |
229 |
|
|
); |
230 |
|
|
next; |
231 |
|
|
} |
232 |
|
|
local $cf::LOGIN_LOCK{$user} = 1; |
233 |
|
|
|
234 |
|
|
check_playing $ns, $user and next; |
235 |
|
|
|
236 |
root |
1.72 |
$Coro::current->{desc} = "addme($user) check"; |
237 |
|
|
|
238 |
root |
1.1 |
# try to read the user file and check the password |
239 |
root |
1.19 |
if (my $pl = cf::player::find $user) { |
240 |
|
|
aio_stat $pl->path and next; |
241 |
|
|
my $mtime = (stat _)[9]; |
242 |
|
|
my $hash = $pl->password; |
243 |
root |
1.1 |
|
244 |
root |
1.19 |
if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
245 |
root |
1.9 |
nuke_str $pass; |
246 |
root |
1.1 |
# password matches, wonderful |
247 |
root |
1.11 |
my $pl = cf::player::find $user or next; |
248 |
root |
1.1 |
$pl->connect ($ns); |
249 |
root |
1.90 |
$pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
250 |
root |
1.48 |
enter_map $pl; |
251 |
root |
1.1 |
last; |
252 |
root |
1.19 |
} elsif (can_cleanup $pl, $mtime) { |
253 |
root |
1.1 |
Coro::Timer::sleep 1; |
254 |
|
|
|
255 |
|
|
$ns->send_drawinfo ( |
256 |
root |
1.3 |
"Player exists, but password does not match. If this is your account, " |
257 |
|
|
. "please try again. If not, you can now decide to take over this account " |
258 |
root |
1.1 |
. "because it has not been in-use for some time.", |
259 |
|
|
cf::NDI_RED |
260 |
|
|
); |
261 |
|
|
|
262 |
root |
1.9 |
#TODO: nuke_str |
263 |
root |
1.1 |
(query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
264 |
|
|
or next; |
265 |
|
|
|
266 |
|
|
# check if the file hasn't changed |
267 |
root |
1.11 |
aio_stat cf::player::path $user and next; |
268 |
root |
1.1 |
$mtime == (stat _)[9] or next; |
269 |
|
|
|
270 |
root |
1.19 |
$pl->quit_character; |
271 |
root |
1.1 |
|
272 |
|
|
# fall through to creation |
273 |
|
|
} else { |
274 |
root |
1.9 |
nuke_str $pass; |
275 |
|
|
|
276 |
root |
1.1 |
Coro::Timer::sleep 1; |
277 |
|
|
|
278 |
|
|
$ns->send_drawinfo ( |
279 |
|
|
"Wrong username or password. Please try again " |
280 |
|
|
. "(check for Numlock and other semi-obvious error sources).", |
281 |
|
|
cf::NDI_RED |
282 |
|
|
); |
283 |
|
|
next; |
284 |
|
|
} |
285 |
root |
1.37 |
} else { |
286 |
|
|
# unable to load the playerfile: |
287 |
|
|
# check wether the player dir exists, which means the file is corrupted or |
288 |
|
|
# something very similar. |
289 |
|
|
if (!aio_stat cf::player::playerdir $user) { |
290 |
|
|
$ns->send_drawinfo ( |
291 |
|
|
"Unable to retrieve this player. It might be a locked or broken account. " |
292 |
|
|
. "If this is your account, ask a dungeon master for assistance. " |
293 |
|
|
. "Otherwise choose a different login name.", |
294 |
|
|
cf::NDI_RED |
295 |
|
|
); |
296 |
|
|
next; |
297 |
|
|
} |
298 |
root |
1.1 |
} |
299 |
|
|
|
300 |
|
|
# the rest of this function is character creation |
301 |
root |
1.72 |
$Coro::current->{desc} = "addme($user) chargen"; |
302 |
root |
1.1 |
|
303 |
root |
1.3 |
# just to make sure nothing is left over |
304 |
root |
1.1 |
nuke_playerdir $user; |
305 |
|
|
|
306 |
root |
1.3 |
my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
307 |
|
|
|
308 |
|
|
if ($pass2 ne $pass) { |
309 |
root |
1.9 |
nuke_str $pass; |
310 |
|
|
nuke_str $pass2; |
311 |
root |
1.3 |
$ns->send_drawinfo ( |
312 |
|
|
"The passwords do not match, please try again.", |
313 |
|
|
cf::NDI_RED |
314 |
|
|
); |
315 |
root |
1.61 |
Coro::Timer::sleep 0.5; |
316 |
root |
1.3 |
next; |
317 |
|
|
} |
318 |
|
|
|
319 |
root |
1.9 |
nuke_str $pass2; |
320 |
|
|
|
321 |
root |
1.11 |
my $pl = cf::player::new $user; |
322 |
root |
1.1 |
$pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
323 |
root |
1.9 |
nuke_str $pass; |
324 |
root |
1.1 |
$pl->connect ($ns); |
325 |
root |
1.48 |
my $ob = $pl->ob; |
326 |
root |
1.3 |
|
327 |
root |
1.48 |
$ob->goto ($pl->maplevel, $ob->x, $ob->y); |
328 |
root |
1.1 |
|
329 |
|
|
while () { |
330 |
|
|
$ob->update_stats; |
331 |
|
|
$pl->save_stats; |
332 |
|
|
|
333 |
|
|
my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
334 |
|
|
"[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
335 |
|
|
|
336 |
|
|
if ($res =~ /^[Nn]/) { |
337 |
|
|
last; |
338 |
|
|
} elsif ($res > 0 && $res <= 7) { |
339 |
|
|
my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
340 |
|
|
|
341 |
|
|
if ($swap > 0 && $swap <= 7) { |
342 |
|
|
$ob->swap_stats ($res - 1, $swap - 1); |
343 |
|
|
} |
344 |
|
|
} else { |
345 |
|
|
$ob->roll_stats; |
346 |
|
|
} |
347 |
root |
1.61 |
|
348 |
root |
1.87 |
Coro::Timer::sleep 0.05; |
349 |
root |
1.1 |
} |
350 |
|
|
|
351 |
|
|
$ob->set_animation (2); |
352 |
|
|
$ob->add_statbonus; |
353 |
|
|
|
354 |
root |
1.45 |
while () { |
355 |
root |
1.67 |
$ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
356 |
root |
1.45 |
my $msg = $ob->msg; |
357 |
root |
1.46 |
$msg =~ s/(?<=\S)\n(?=\S)/ /g; |
358 |
root |
1.67 |
$ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
359 |
root |
1.45 |
|
360 |
|
|
my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
361 |
|
|
"Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
362 |
|
|
|
363 |
|
|
last if $res =~ /[dD]/; |
364 |
|
|
|
365 |
|
|
$pl->chargen_race_next; |
366 |
root |
1.61 |
Coro::Timer::sleep 0.2; |
367 |
root |
1.45 |
} |
368 |
|
|
|
369 |
root |
1.85 |
# create the playerdir, if necessary, as chargen_race_done did it before |
370 |
|
|
# presumably because of unique maps |
371 |
|
|
aio_mkdir playerdir $pl, 0770; |
372 |
root |
1.45 |
$pl->chargen_race_done; |
373 |
root |
1.1 |
|
374 |
root |
1.55 |
while () { |
375 |
|
|
my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
376 |
|
|
"Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
377 |
|
|
|
378 |
|
|
if ($res =~ /^[fF]/) { |
379 |
|
|
$pl->gender (1); |
380 |
|
|
last; |
381 |
|
|
} elsif ($res =~ /^[mM]/) { |
382 |
|
|
$pl->gender (0); |
383 |
|
|
last; |
384 |
|
|
} |
385 |
root |
1.61 |
Coro::Timer::sleep 0.2; |
386 |
root |
1.55 |
} |
387 |
|
|
|
388 |
root |
1.75 |
$ob->reply (undef, "Welcome to Deliantra!"); |
389 |
root |
1.55 |
|
390 |
elmex |
1.93 |
# XXX: Workaround for delayed client ext protocol handshake |
391 |
|
|
$pl->esrv_new_player; |
392 |
|
|
|
393 |
root |
1.45 |
delete $pl->{deny_save}; |
394 |
root |
1.1 |
|
395 |
|
|
last; |
396 |
|
|
} |
397 |
|
|
}); |
398 |
root |
1.60 |
}); |
399 |
root |
1.1 |
|
400 |
root |
1.12 |
cf::register_command quit => sub { |
401 |
|
|
my ($ob, $arg) = @_; |
402 |
|
|
|
403 |
root |
1.95 |
$ob->send_msg (undef, |
404 |
|
|
"Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
405 |
|
|
. "If you are sure you want to do this, then use the quit_character command instead of quit.", |
406 |
|
|
cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
407 |
root |
1.12 |
}; |
408 |
|
|
|
409 |
|
|
cf::register_command quit_character => sub { |
410 |
|
|
my ($ob, $arg) = @_; |
411 |
|
|
|
412 |
|
|
my $pl = $ob->contr; |
413 |
|
|
|
414 |
|
|
$pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
415 |
|
|
if ($_[0] !~ /^[yY]/) { |
416 |
root |
1.95 |
$ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
417 |
root |
1.12 |
} else { |
418 |
root |
1.95 |
$ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
419 |
root |
1.12 |
$pl->ns->flush; |
420 |
root |
1.31 |
cf::async { $pl->quit_character }; |
421 |
root |
1.12 |
} |
422 |
|
|
}); |
423 |
|
|
}; |
424 |
root |
1.11 |
|
425 |
root |
1.1 |
cf::object->attach ( |
426 |
|
|
type => cf::SAVEBED, |
427 |
|
|
on_apply => sub { |
428 |
|
|
my ($bed, $ob) = @_; |
429 |
|
|
|
430 |
|
|
return cf::override 0 unless $ob->type == cf::PLAYER; |
431 |
|
|
|
432 |
root |
1.15 |
my $pl = $ob->contr; |
433 |
root |
1.11 |
|
434 |
root |
1.1 |
# update respawn position |
435 |
root |
1.11 |
$pl->savebed ($bed->map->path, $bed->x, $bed->y); |
436 |
root |
1.22 |
cf::async { $pl->save }; |
437 |
root |
1.1 |
|
438 |
root |
1.86 |
my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
439 |
root |
1.5 |
$ob->check_score; |
440 |
root |
1.1 |
|
441 |
root |
1.95 |
$ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
442 |
root |
1.1 |
|
443 |
root |
1.11 |
$pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
444 |
root |
1.6 |
if ($_[0] !~ /^[yY]/) { |
445 |
root |
1.11 |
$pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
446 |
|
|
$pl->deactivate; |
447 |
|
|
$pl->ns->destroy; |
448 |
root |
1.7 |
} else { |
449 |
root |
1.13 |
cf::async { $pl->save }; |
450 |
root |
1.6 |
} |
451 |
root |
1.1 |
}); |
452 |
|
|
}, |
453 |
|
|
); |
454 |
|
|
|
455 |
root |
1.8 |
cf::player->attach ( |
456 |
|
|
on_login => sub { |
457 |
|
|
my ($pl) = @_; |
458 |
|
|
my $name = $pl->ob->name; |
459 |
|
|
|
460 |
|
|
$_->ob->message ("$name has entered the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
461 |
|
|
}, |
462 |
|
|
on_logout => sub { |
463 |
|
|
my ($pl, $cleanly) = @_; |
464 |
|
|
my $name = $pl->ob->name; |
465 |
|
|
|
466 |
|
|
if ($cleanly) { |
467 |
|
|
$_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
468 |
|
|
} else { |
469 |
|
|
$_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
470 |
root |
1.79 |
$pl->{unclean_save} = $cf::RUNTIME |
471 |
|
|
unless safe_spot $pl; |
472 |
root |
1.8 |
} |
473 |
|
|
}, |
474 |
|
|
); |
475 |
|
|
|
476 |
root |
1.11 |
|