1 | #! perl # MANDATORY |
1 | #! perl # mandatory |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
7 | use List::Util qw(min max); |
|
|
8 | |
7 | |
9 | my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir; |
8 | our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
10 | |
9 | |
11 | # paranoia function to overwrite a string-in-place |
10 | # paranoia function to overwrite a string-in-place |
12 | sub nuke_str { |
11 | sub nuke_str { |
13 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
14 | } |
13 | } |
… | |
… | |
41 | return unless cf::player::find_active $user; |
40 | return unless cf::player::find_active $user; |
42 | |
41 | |
43 | $ns->send_drawinfo ( |
42 | $ns->send_drawinfo ( |
44 | "That player is already logged in on this server. " |
43 | "That player is already logged in on this server. " |
45 | . "If you want to create a new player, choose another name. " |
44 | . "If you want to create a new player, choose another name. " |
46 | . "If you are already a registered player, make sure nobody " |
45 | . "If you have already a registered, make sure nobody " |
47 | . "else is using your account at this time. If you lost your conenction " |
46 | . "else is using your account at this time. If you lost your connection " |
48 | . "then the server will likely timeout within a minute. If you still " |
47 | . "then the server will likely timeout within a minute. If you still " |
49 | . "cannot log-in after a minute, you are still logged in. Make sure " |
48 | . "cannot log-in after a minute, you are still logged in. Make sure " |
50 | . "you do not have another client running. If you use windows, reboot, " |
49 | . "you do not have another client running. If you use windows, reboot, " |
51 | . "this will fix anything.", |
50 | . "this will fix anything.", |
52 | cf::NDI_RED |
51 | cf::NDI_RED |
53 | ); |
52 | ); |
54 | |
53 | |
55 | 1 |
54 | 1 |
56 | } |
55 | } |
57 | |
56 | |
58 | sub check_clean_save { |
57 | sub safe_spot($$$) { |
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58 | my ($m, $x, $y) = @_; |
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59 | |
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60 | scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
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61 | } |
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62 | |
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|
63 | sub enter_map { |
59 | my ($pl) = @_; |
64 | my ($pl) = @_; |
60 | |
65 | |
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66 | my $ob = $pl->ob; |
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67 | |
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68 | my ($map, $x, $y) |
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69 | = $ob->{_link_pos} |
|
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70 | ? @{delete $ob->{_link_pos}} |
|
|
71 | : ($pl->maplevel, $ob->x, $ob->y); |
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72 | |
|
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73 | $ob->enter_link; |
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74 | |
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|
75 | my $m = cf::map::find $map; |
61 | if (my $time = delete $pl->{unclean_save}) { |
76 | my $time = delete $pl->{unclean_save}; |
62 | $pl->ns->send_drawinfo ( |
77 | |
|
|
78 | if ($time && $m && !safe_spot $m, $x, $y) { |
|
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79 | if ($time < $m->{instantiate_time}) { |
|
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80 | # the map was reset in the meantime |
|
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81 | my $age = $cf::RUNTIME - $time; |
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82 | |
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83 | warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
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84 | |
|
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85 | ($map, $x, $y) = $pl->savebed; |
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86 | |
|
|
87 | if ($age >= $MAX_DISCONNECT_TIME) { |
|
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88 | $ob->message ( |
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89 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
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90 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
|
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91 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
|
|
92 | . "H<You disconnected too long without having used a savebed.>", |
|
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93 | cf::NDI_RED |
|
|
94 | ); |
|
|
95 | # kill them. |
|
|
96 | # reminds me of the famous badness 10000 syndrome... |
|
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97 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
|
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98 | $pl->killer ("a cave-in"); |
|
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99 | } else { |
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100 | $ob->message ( |
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101 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
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102 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
|
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103 | . "Better use a savebed next time, much worse things could have happened... " |
|
|
104 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
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105 | cf::NDI_RED |
|
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106 | ); |
|
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107 | } |
|
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108 | } else { |
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109 | $ob->message ( |
63 | "You didn't use a savebed to leave this realm. This is very dangerous, " |
110 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
64 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
111 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
65 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
112 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
|
|
113 | . "H<Always apply a bed of reality to disconnect from the server.>", |
66 | cf::NDI_RED |
114 | cf::NDI_RED |
67 | ); |
115 | ); |
68 | #d#TODO |
116 | } |
69 | } |
117 | } |
|
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118 | |
|
|
119 | $ob->goto ($map, $x, $y); |
70 | } |
120 | } |
71 | |
121 | |
72 | # delete a player directory, be non-blocking AND synchronous... |
122 | # delete a player directory, be non-blocking AND synchronous... |
73 | # (thats hard, so we crap out and fork). |
123 | # (thats hard, so we crap out and fork). |
74 | sub nuke_playerdir { |
124 | sub nuke_playerdir { |
75 | my ($user) = @_; |
125 | my ($user) = @_; |
76 | |
126 | |
77 | aio_stat "$PLAYERDIR/$user"; |
127 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
78 | system "cd \Q$PLAYERDIR\E " |
|
|
79 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
|
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80 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
|
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81 | } |
|
|
82 | |
128 | |
83 | sub send_capabilities { |
129 | cf::fork_call { |
|
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130 | rename "$PLAYERDIR/$user", $temp; |
|
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131 | system "rm", "-rf", $temp; |
|
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132 | }; |
|
|
133 | } |
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|
134 | |
|
|
135 | cf::client->attach (on_addme => sub { |
84 | my ($ns) = @_; |
136 | my ($ns) = @_; |
85 | |
137 | |
86 | return unless $ns->extcmd; |
|
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87 | |
|
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88 | $ns->ext_event (capabilities => |
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89 | # id, name, flags (1 == 2d), edge length |
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90 | tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]], |
|
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91 | ); |
|
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92 | } |
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93 | |
|
|
94 | sub setup { |
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95 | my ($ns, $args) = @_; |
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96 | |
|
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97 | # run through the cmds of setup |
|
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98 | # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
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99 | # |
|
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100 | # we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
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101 | # The client then must sort this out |
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102 | |
|
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103 | my %setup = split / +/, $args; |
|
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104 | while (my ($k, $v) = each %setup) { |
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105 | if ($k eq "sound") { |
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106 | $ns->sound ($v); |
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107 | |
|
|
108 | } elsif ($k eq "exp64") { |
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109 | $setup{$k} = 1; |
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110 | |
|
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111 | } elsif ($k eq "spellmon") { |
|
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112 | $ns->monitor_spells ($v); |
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113 | |
|
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114 | } elsif ($k eq "darkness") { |
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115 | $ns->darkness ($v); |
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116 | |
|
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117 | } elsif ($k eq "map1cmd") { |
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118 | $ns->mapmode (cf::Map1Cmd) if $v > 0; |
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119 | |
|
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120 | } elsif ($k eq "map1acmd") { |
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121 | $ns->mapmode (cf::Map1aCmd) if $v > 0; |
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122 | |
|
|
123 | } elsif ($k eq "map2cmd") { |
|
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124 | # gcfclient bug, map1acmd is sent too late |
|
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125 | $ns->mapmode (cf::Map1aCmd); |
|
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126 | $setup{$k} = "FALSE"; |
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127 | |
|
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128 | } elsif ($k eq "newmapcmd") { |
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129 | $ns->newmapcmd ($v); |
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130 | |
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131 | } elsif ($k eq "mapinfocmd") { |
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132 | $ns->mapinfocmd ($v); |
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133 | |
|
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134 | } elsif ($k eq "extcmd") { |
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135 | $ns->extcmd ($v > 0); |
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136 | send_capabilities $ns; |
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137 | |
|
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138 | } elsif ($k eq "extmap") { |
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139 | $ns->extmap ($v); |
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140 | |
|
|
141 | } elsif ($k eq "facecache") { |
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142 | if (!$v) { |
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143 | $v = 1; |
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144 | $setup{$k} = $v; |
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145 | $ns->send_drawinfo ("(trying to force facecaching to be enabled)", cf::NDI_RED); |
|
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146 | } |
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147 | |
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148 | $ns->facecache ($v); |
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149 | |
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150 | } elsif ($k eq "faceset") { |
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151 | $ns->faceset (0); |
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152 | $setup{$k} = 0; |
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153 | # $ns->image2 (1) |
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154 | |
|
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155 | } elsif ($k eq "tileset") { |
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156 | $setup{$k} = $ns->faceset ($v & 1); |
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157 | |
|
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158 | } elsif ($k eq "itemcmd") { |
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159 | # Version of the item protocol command to use. Currently, |
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160 | # only supported versions are 1 and 2. Using a numeric |
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161 | # value will make it very easy to extend this in the future. |
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162 | $ns->itemcmd ($v) if $v >= 1 && $v <= 2; |
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163 | |
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164 | $setup{$k} = $ns->itemcmd; |
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165 | |
|
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166 | } elsif ($k eq "mapsize") { |
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167 | my ($x, $y) = split /x/, $v; |
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168 | |
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169 | $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1); |
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170 | $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1); |
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171 | |
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172 | $setup{$k} = "${x}x${y}"; |
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173 | |
|
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174 | } elsif ($k eq "extendedMapInfos") { |
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175 | $ns->ext_mapinfos ($v); |
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176 | |
|
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177 | } elsif ($k eq "extendedTextInfos") { |
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178 | $ns->has_readable_type ($v); |
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179 | |
|
|
180 | } elsif ($k eq "smoothing") { # cfplus-style smoothing |
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181 | $ns->smoothing ($v); |
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182 | |
|
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183 | } elsif ($k eq "fxix") { |
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184 | $ns->fxix ($v); |
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185 | |
|
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186 | } else { |
|
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187 | # other commands: |
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188 | # sexp: no idea, probably for oudated servers |
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189 | # tick: more stupidity, server should sned a tick per tick |
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190 | |
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191 | $setup{$k} = "FALSE"; |
|
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192 | } |
|
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193 | } |
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194 | |
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195 | $ns->send_packet (join " ", setup => %setup); |
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196 | |
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197 | cf::datalog setup => |
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198 | request => $args, |
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199 | reply => \%setup, |
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200 | client => $ns->version, |
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201 | ; |
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202 | } |
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203 | |
|
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204 | sub addme { |
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205 | my ($ns) = @_; |
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206 | |
|
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207 | if (!$ns->facecache) |
138 | if (!$ns->facecache) |
208 | { |
139 | { |
209 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
140 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
210 | |
141 | |
211 | |
142 | |
212 | *** |
143 | *** |
213 | *** WARNING: |
144 | *** WARNING: |
214 | *** Your client does not support face/image caching, |
145 | *** Your client does not support face/image caching, |
… | |
… | |
219 | *** |
150 | *** |
220 | *** CFPlus: all known versions automatically enable the facecache. |
151 | *** CFPlus: all known versions automatically enable the facecache. |
221 | *** cfclient: use the -cache commandline option. |
152 | *** cfclient: use the -cache commandline option. |
222 | *** cfclient: map will not redraw automatically (bug). |
153 | *** cfclient: map will not redraw automatically (bug). |
223 | *** gcfclient: use -cache commandline option, or enable |
154 | *** gcfclient: use -cache commandline option, or enable |
224 | *** gcfclient: Client=>Configure=>Map & Image=>Cache Images. |
155 | *** gcfclient: Client => Configure => Map & Image => Cache Images. |
225 | *** jcrossclient: your client is broken, use CFPlus or gcfclient. |
156 | *** jcrossclient: your client is broken, use CFPlus or gcfclient. |
226 | *** |
157 | *** |
227 | *** |
158 | *** |
228 | EOF |
159 | EOF |
229 | if ($ns->version =~ /jcrossclient/) { |
160 | if ($ns->version =~ /jcrossclient/) { |
… | |
… | |
250 | } |
181 | } |
251 | |
182 | |
252 | $ns->pl and return $ns->destroy; |
183 | $ns->pl and return $ns->destroy; |
253 | |
184 | |
254 | $ns->async (sub { |
185 | $ns->async (sub { |
|
|
186 | $Coro::current->{desc} = "addme init"; |
|
|
187 | |
255 | my ($user, $pass); |
188 | my ($user, $pass); |
256 | |
189 | |
257 | $ns->send_packet ("addme_success"); |
190 | $ns->send_packet ("addme_success"); |
258 | |
191 | |
259 | for (;;) { |
192 | for (;;) { |
… | |
… | |
282 | . "(only a-z, A-Z and 0-9 are allowed), " |
215 | . "(only a-z, A-Z and 0-9 are allowed), " |
283 | . "or is not between 3 and 18 characters in length.", |
216 | . "or is not between 3 and 18 characters in length.", |
284 | cf::NDI_RED |
217 | cf::NDI_RED |
285 | ); |
218 | ); |
286 | } |
219 | } |
|
|
220 | Coro::Timer::sleep 0.4; |
287 | } |
221 | } |
288 | |
222 | |
289 | check_playing $ns, $user and next; |
223 | check_playing $ns, $user and next; |
|
|
224 | |
|
|
225 | $Coro::current->{desc} = "addme($user) pass"; |
290 | |
226 | |
291 | $ns->send_drawinfo ( |
227 | $ns->send_drawinfo ( |
292 | "Welcome $user, please enter your password now. " |
228 | "Welcome $user, please enter your password now. " |
293 | . "New users should now choose a password. " |
229 | . "New users should now choose a password. " |
294 | . "Anything your client lets you enter is fine.", |
230 | . "Anything your client lets you enter is fine.", |
… | |
… | |
302 | $ns->send_drawinfo ( |
238 | $ns->send_drawinfo ( |
303 | "Try to use at least three characters as your password please, " |
239 | "Try to use at least three characters as your password please, " |
304 | . "that cannot be too much to ask for :)", |
240 | . "that cannot be too much to ask for :)", |
305 | cf::NDI_RED |
241 | cf::NDI_RED |
306 | ); |
242 | ); |
|
|
243 | Coro::Timer::sleep 0.4; |
307 | } |
244 | } |
308 | |
245 | |
309 | # lock this username for the remainder of this login session |
246 | # lock this username for the remainder of this login session |
310 | if ($cf::LOGIN_LOCK{$user}) { |
247 | if ($cf::LOGIN_LOCK{$user}) { |
311 | $ns->send_drawinfo ( |
248 | $ns->send_drawinfo ( |
… | |
… | |
317 | } |
254 | } |
318 | local $cf::LOGIN_LOCK{$user} = 1; |
255 | local $cf::LOGIN_LOCK{$user} = 1; |
319 | |
256 | |
320 | check_playing $ns, $user and next; |
257 | check_playing $ns, $user and next; |
321 | |
258 | |
|
|
259 | $Coro::current->{desc} = "addme($user) check"; |
|
|
260 | |
322 | # try to read the user file and check the password |
261 | # try to read the user file and check the password |
323 | if (my $pl = cf::player::find $user) { |
262 | if (my $pl = cf::player::find $user) { |
324 | aio_stat $pl->path and next; |
263 | aio_stat $pl->path and next; |
325 | my $mtime = (stat _)[9]; |
264 | my $mtime = (stat _)[9]; |
326 | my $hash = $pl->password; |
265 | my $hash = $pl->password; |
… | |
… | |
328 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
267 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
329 | nuke_str $pass; |
268 | nuke_str $pass; |
330 | # password matches, wonderful |
269 | # password matches, wonderful |
331 | my $pl = cf::player::find $user or next; |
270 | my $pl = cf::player::find $user or next; |
332 | $pl->connect ($ns); |
271 | $pl->connect ($ns); |
333 | check_clean_save $pl; |
272 | enter_map $pl; |
334 | last; |
273 | last; |
335 | } elsif (can_cleanup $pl, $mtime) { |
274 | } elsif (can_cleanup $pl, $mtime) { |
336 | Coro::Timer::sleep 1; |
275 | Coro::Timer::sleep 1; |
337 | |
276 | |
338 | $ns->send_drawinfo ( |
277 | $ns->send_drawinfo ( |
… | |
… | |
379 | next; |
318 | next; |
380 | } |
319 | } |
381 | } |
320 | } |
382 | |
321 | |
383 | # the rest of this function is character creation |
322 | # the rest of this function is character creation |
|
|
323 | $Coro::current->{desc} = "addme($user) chargen"; |
384 | |
324 | |
385 | # just to make sure nothing is left over |
325 | # just to make sure nothing is left over |
386 | nuke_playerdir $user; |
326 | nuke_playerdir $user; |
387 | |
327 | |
388 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
328 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
… | |
… | |
392 | nuke_str $pass2; |
332 | nuke_str $pass2; |
393 | $ns->send_drawinfo ( |
333 | $ns->send_drawinfo ( |
394 | "The passwords do not match, please try again.", |
334 | "The passwords do not match, please try again.", |
395 | cf::NDI_RED |
335 | cf::NDI_RED |
396 | ); |
336 | ); |
|
|
337 | Coro::Timer::sleep 0.5; |
397 | next; |
338 | next; |
398 | } |
339 | } |
399 | |
340 | |
400 | nuke_str $pass2; |
341 | nuke_str $pass2; |
401 | |
342 | |
402 | my $pl = cf::player::new $user; |
343 | my $pl = cf::player::new $user; |
403 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
344 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
404 | nuke_str $pass; |
345 | nuke_str $pass; |
405 | $pl->connect ($ns); |
346 | $pl->connect ($ns); |
406 | |
|
|
407 | my $ob = $pl->ob; |
347 | my $ob = $pl->ob; |
|
|
348 | |
|
|
349 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
408 | |
350 | |
409 | while () { |
351 | while () { |
410 | $ob->update_stats; |
352 | $ob->update_stats; |
411 | $pl->save_stats; |
353 | $pl->save_stats; |
412 | |
354 | |
… | |
… | |
422 | $ob->swap_stats ($res - 1, $swap - 1); |
364 | $ob->swap_stats ($res - 1, $swap - 1); |
423 | } |
365 | } |
424 | } else { |
366 | } else { |
425 | $ob->roll_stats; |
367 | $ob->roll_stats; |
426 | } |
368 | } |
|
|
369 | |
|
|
370 | Coro::Timer::sleep 0.2; |
427 | } |
371 | } |
428 | |
372 | |
429 | $ob->set_animation (2); |
373 | $ob->set_animation (2); |
430 | $ob->add_statbonus; |
374 | $ob->add_statbonus; |
431 | |
375 | |
432 | $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE); |
376 | while () { |
433 | $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR, |
377 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
378 | my $msg = $ob->msg; |
|
|
379 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
380 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
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381 | |
|
|
382 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
434 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); |
383 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
435 | |
384 | |
436 | $ns->state (cf::ST_CHANGE_CLASS); |
385 | last if $res =~ /[dD]/; |
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386 | |
|
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387 | $pl->chargen_race_next; |
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388 | Coro::Timer::sleep 0.2; |
|
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389 | } |
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390 | |
|
|
391 | $pl->chargen_race_done; |
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392 | |
|
|
393 | while () { |
|
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394 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
395 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
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396 | |
|
|
397 | if ($res =~ /^[fF]/) { |
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398 | $pl->gender (1); |
|
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399 | last; |
|
|
400 | } elsif ($res =~ /^[mM]/) { |
|
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401 | $pl->gender (0); |
|
|
402 | last; |
|
|
403 | } |
|
|
404 | Coro::Timer::sleep 0.2; |
|
|
405 | } |
|
|
406 | |
|
|
407 | $ob->reply (undef, "Welcome to Deliantra!"); |
|
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408 | |
437 | delete $pl->{deny_save};#d# too early |
409 | delete $pl->{deny_save}; |
438 | |
410 | |
439 | last; |
411 | last; |
440 | } |
412 | } |
441 | }); |
413 | }); |
442 | } |
414 | }); |
443 | |
415 | |
444 | cf::register_command quit => sub { |
416 | cf::register_command quit => sub { |
445 | my ($ob, $arg) = @_; |
417 | my ($ob, $arg) = @_; |
446 | |
418 | |
447 | $ob->reply (undef, |
419 | $ob->reply (undef, |
… | |
… | |
518 | $pl->{unclean_save} = $cf::RUNTIME; |
490 | $pl->{unclean_save} = $cf::RUNTIME; |
519 | } |
491 | } |
520 | }, |
492 | }, |
521 | ); |
493 | ); |
522 | |
494 | |
523 | cf::client->attach ( |
|
|
524 | on_addme => \&addme, |
|
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525 | on_setup => \&setup, |
|
|
526 | ); |
|
|
527 | |
|
|
528 | ############################################################################# |
495 | ############################################################################# |
529 | |
496 | |
530 | our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs |
497 | our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs |
531 | our $SAVE_TIMEOUT = 20; # save players every n seconds |
498 | our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds |
532 | |
499 | |
533 | our $SCHEDULER = cf::async_ext { |
500 | our $SCHEDULER = cf::async_ext { |
534 | my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); |
501 | $Coro::current->{desc} = "player scheduler"; |
|
|
502 | |
535 | while () { |
503 | while () { |
536 | $schedule_interval->next; |
504 | Coro::EV::timer_once $SCHEDULE_INTERVAL; |
537 | |
505 | |
538 | # this weird form of iteration over values is used because |
506 | # this weird form of iteration over values is used because |
539 | # the hash changes underneath us frequently, and for |
507 | # the hash changes underneath us frequently, and for |
540 | # keeps a direct reference to the value without (in 5.8 perls) |
508 | # keeps a direct reference to the value without (in 5.8 perls) |
541 | # keeping a reference, so this is prone to crashes or worse. |
509 | # keeping a reference, so this is prone to crashes or worse. |
… | |
… | |
545 | or next; |
513 | or next; |
546 | $pl->valid or next; |
514 | $pl->valid or next; |
547 | |
515 | |
548 | eval { |
516 | eval { |
549 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
517 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
550 | cf::wait_for_tick_begin; |
|
|
551 | $pl->save; |
518 | $pl->save; |
552 | |
519 | |
553 | unless ($pl->active) { |
520 | unless ($pl->active || $pl->ns) { |
554 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
521 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
555 | my $ob = $pl->ob; |
522 | my $ob = $pl->ob; |
556 | Scalar::Util::weaken $pl; |
523 | |
557 | Scalar::Util::weaken $ob; |
|
|
558 | my $a_ = $pl->refcnt;#d# |
|
|
559 | my $b_ = $ob->refcnt;#d# |
|
|
560 | my $pl_ref = $pl->refcnt_cnt; |
524 | my $pl_ref = $pl->refcnt_cnt; |
561 | my $ob_ref = $ob->refcnt_cnt; |
525 | my $ob_ref = $ob->refcnt_cnt; |
562 | |
526 | |
563 | ## pl_ref == one from object + one from cf::PLAYER |
527 | ## pl_ref == $pl + ob->contr + %cf::PLAYER |
564 | ## ob_ref == one from simply being an object |
528 | ## ob_ref == $ob + pl->observe + simply being an object |
565 | if ($pl_ref == 2 && $ob_ref == 1) { |
529 | if ($pl_ref == 3 && $ob_ref == 3) { |
566 | warn "player-scheduler destroy ", $ob->name;#d# |
530 | warn "player-scheduler destroy ", $ob->name;#d# |
567 | |
531 | |
568 | # remove from sight and get fresh "copies" |
532 | # remove from sight and get fresh "copies" |
569 | $pl = delete $cf::PLAYER{$ob->name}; |
533 | $pl = delete $cf::PLAYER{$ob->name}; |
570 | $ob = $pl->ob; |
534 | $ob = $pl->ob; |
571 | |
535 | |
572 | $ob->destroy; |
|
|
573 | $pl->destroy; |
536 | $pl->destroy; # destroys $ob |
574 | } else { |
537 | } else { |
|
|
538 | my $a_ = $pl->refcnt;#d# |
|
|
539 | my $b_ = $ob->refcnt;#d# |
|
|
540 | |
575 | warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# |
541 | warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# |
576 | } |
542 | } |
577 | } |
543 | } |
578 | } |
544 | } |
579 | }; |
545 | }; |
580 | warn $@ if $@; |
546 | warn $@ if $@; |