1 | #! perl |
1 | #! perl # mandatory |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
|
|
7 | use List::Util qw(min max); |
7 | |
8 | |
8 | my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir; |
9 | our %EXT_SETUP; |
9 | |
10 | |
10 | # paranoia function to overwrite a string-in-place |
11 | # paranoia function to overwrite a string-in-place |
11 | sub nuke_str { |
12 | sub nuke_str { |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
13 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
13 | } |
14 | } |
14 | |
15 | |
15 | sub query { |
16 | sub query { |
16 | my ($ns, $flags, $text) = @_; |
17 | my ($ns, $flags, $text) = @_; |
17 | |
18 | |
18 | my $current = $Coro::current; |
19 | my $current = $Coro::current; |
19 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0]; }); |
20 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
20 | Coro::schedule while ref $current; |
21 | Coro::schedule while ref $current; |
21 | |
22 | |
22 | $current |
23 | $current |
23 | } |
24 | } |
24 | |
25 | |
25 | sub can_cleanup { |
26 | sub can_cleanup { |
26 | my ($playerfile, $mtime) = @_; |
27 | my ($pl, $mtime) = @_; |
27 | |
28 | |
28 | my $age = time - $mtime; |
29 | my $age = time - $mtime; |
29 | my $level = $playerfile =~ /^level (\d+)$/m ? $1 : return; |
30 | my $level = $pl->ob->level; |
30 | |
31 | |
31 | ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3 |
32 | ($level <= 3 && $age > 7 * 86400) # 7 days for level 0..3 |
32 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
33 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
33 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
34 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
34 | || $age > 700 * 86400 # 2 years for everybody else |
35 | || $age > 700 * 86400 # 2 years for everybody else |
… | |
… | |
52 | ); |
53 | ); |
53 | |
54 | |
54 | 1 |
55 | 1 |
55 | } |
56 | } |
56 | |
57 | |
57 | sub check_clean_save { |
58 | sub enter_map { |
58 | my ($pl) = @_; |
59 | my ($pl) = @_; |
59 | |
60 | |
60 | unless (delete $pl->{clean_save}) { |
61 | my ($map, $x, $y) |
61 | #d#TODO |
62 | = $pl->ob->{_link_pos} |
|
|
63 | ? @{delete $pl->ob->{_link_pos}} |
|
|
64 | : ($pl->maplevel, $pl->ob->x, $pl->ob->y); |
|
|
65 | |
|
|
66 | $pl->ob->enter_link; |
|
|
67 | |
|
|
68 | if (my $time = delete $pl->{unclean_save}) { |
|
|
69 | if (my $m = cf::map::find $map) { |
|
|
70 | if ($time < $m->{instantiate_time}) { |
|
|
71 | # the map was reset in the meantime |
|
|
72 | my $age = $cf::RUNTIME - $time; |
|
|
73 | warn $pl->ob->name, " map reset after logout, logout age $age\n";#d# |
|
|
74 | |
|
|
75 | # for now, just go back to savebed |
|
|
76 | ($map, $x, $y) = $pl->savebed; |
|
|
77 | |
|
|
78 | $pl->ns->send_drawinfo ( |
|
|
79 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
|
80 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
|
|
81 | . "Better use a savebed next time, much worse things could have happened...", |
|
|
82 | cf::NDI_RED |
|
|
83 | ); |
|
|
84 | } else { |
|
|
85 | $pl->ns->send_drawinfo ( |
|
|
86 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
|
|
87 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
|
|
88 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
|
|
89 | cf::NDI_RED |
|
|
90 | ); |
|
|
91 | } |
|
|
92 | } |
62 | } |
93 | } |
|
|
94 | |
|
|
95 | $pl->ob->goto ($map, $x, $y); |
63 | } |
96 | } |
64 | |
97 | |
65 | # delete a player directory, be non-blocking AND synchronous... |
98 | # delete a player directory, be non-blocking AND synchronous... |
66 | # (thats hard, so we crap out and fork). |
99 | # (thats hard, so we crap out and fork). |
67 | sub nuke_playerdir { |
100 | sub nuke_playerdir { |
… | |
… | |
71 | system "cd \Q$PLAYERDIR\E " |
104 | system "cd \Q$PLAYERDIR\E " |
72 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
105 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
73 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
106 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
74 | } |
107 | } |
75 | |
108 | |
|
|
109 | sub send_capabilities { |
|
|
110 | my ($ns) = @_; |
|
|
111 | |
|
|
112 | return unless $ns->extcmd; |
|
|
113 | |
|
|
114 | $ns->ext_event (capabilities => |
|
|
115 | # id, name, flags (1 == 2d), edge length |
|
|
116 | tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]], |
|
|
117 | ); |
|
|
118 | } |
|
|
119 | |
|
|
120 | sub setup { |
|
|
121 | my ($ns, $args) = @_; |
|
|
122 | |
|
|
123 | # run through the cmds of setup |
|
|
124 | # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
|
125 | # |
|
|
126 | # we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
127 | # The client then must sort this out |
|
|
128 | |
|
|
129 | my %setup = split / +/, $args; |
|
|
130 | while (my ($k, $v) = each %setup) { |
|
|
131 | if ($k eq "sound") { |
|
|
132 | $ns->sound ($v); |
|
|
133 | |
|
|
134 | } elsif ($k eq "exp64") { |
|
|
135 | $setup{$k} = 1; |
|
|
136 | |
|
|
137 | } elsif ($k eq "spellmon") { |
|
|
138 | $ns->monitor_spells ($v); |
|
|
139 | |
|
|
140 | } elsif ($k eq "darkness") { |
|
|
141 | $ns->darkness ($v); |
|
|
142 | |
|
|
143 | } elsif ($k eq "map1cmd") { |
|
|
144 | $ns->mapmode (cf::Map1Cmd) if $v > 0; |
|
|
145 | |
|
|
146 | } elsif ($k eq "map1acmd") { |
|
|
147 | $ns->mapmode (cf::Map1aCmd) if $v > 0; |
|
|
148 | |
|
|
149 | } elsif ($k eq "map2cmd") { |
|
|
150 | # gcfclient bug, map1acmd is sent too late |
|
|
151 | $ns->mapmode (cf::Map1aCmd); |
|
|
152 | $setup{$k} = "FALSE"; |
|
|
153 | |
|
|
154 | } elsif ($k eq "newmapcmd") { |
|
|
155 | $ns->newmapcmd ($v); |
|
|
156 | |
|
|
157 | } elsif ($k eq "mapinfocmd") { |
|
|
158 | $ns->mapinfocmd ($v); |
|
|
159 | |
|
|
160 | } elsif ($k eq "extcmd") { |
|
|
161 | $ns->extcmd ($v > 0); |
|
|
162 | send_capabilities $ns; |
|
|
163 | |
|
|
164 | } elsif ($k eq "extmap") { |
|
|
165 | $ns->extmap ($v); |
|
|
166 | |
|
|
167 | } elsif ($k eq "facecache") { |
|
|
168 | if (!$v) { |
|
|
169 | $v = 1; |
|
|
170 | $setup{$k} = $v; |
|
|
171 | $ns->send_drawinfo ("(trying to forcefully enable facecaching)", cf::NDI_RED); |
|
|
172 | } |
|
|
173 | |
|
|
174 | $ns->facecache ($v); |
|
|
175 | |
|
|
176 | } elsif ($k eq "faceset") { |
|
|
177 | $ns->faceset (0); |
|
|
178 | $setup{$k} = 0; |
|
|
179 | # $ns->image2 (1) |
|
|
180 | |
|
|
181 | } elsif ($k eq "tileset") { |
|
|
182 | $setup{$k} = $ns->faceset ($v & 1); |
|
|
183 | |
|
|
184 | } elsif ($k eq "itemcmd") { |
|
|
185 | # Version of the item protocol command to use. Currently, |
|
|
186 | # only supported versions are 1 and 2. Using a numeric |
|
|
187 | # value will make it very easy to extend this in the future. |
|
|
188 | $ns->itemcmd ($v) if $v >= 1 && $v <= 2; |
|
|
189 | |
|
|
190 | $setup{$k} = $ns->itemcmd; |
|
|
191 | |
|
|
192 | } elsif ($k eq "mapsize") { |
|
|
193 | my ($x, $y) = split /x/, $v; |
|
|
194 | |
|
|
195 | $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1); |
|
|
196 | $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1); |
|
|
197 | |
|
|
198 | $setup{$k} = "${x}x${y}"; |
|
|
199 | |
|
|
200 | } elsif ($k eq "extendedMapInfos") { |
|
|
201 | $ns->ext_mapinfos ($v); |
|
|
202 | |
|
|
203 | } elsif ($k eq "extendedTextInfos") { |
|
|
204 | $ns->has_readable_type ($v); |
|
|
205 | |
|
|
206 | } elsif ($k eq "smoothing") { # cfplus-style smoothing |
|
|
207 | $ns->smoothing ($v); |
|
|
208 | |
|
|
209 | } elsif ($k eq "fxix") { |
|
|
210 | $ns->fxix ($v); |
|
|
211 | |
|
|
212 | } elsif ($k eq "msg") { |
|
|
213 | $ns->can_msg ($v >= 2); |
|
|
214 | $setup{$k} = $ns->can_msg; |
|
|
215 | |
|
|
216 | } elsif ($k eq "xwidget") { |
|
|
217 | # eXperimental server-side widgets |
|
|
218 | $ns->{can_widget} = 1; |
|
|
219 | |
|
|
220 | } elsif ($k eq "excmd") { |
|
|
221 | # we support it |
|
|
222 | |
|
|
223 | } else { |
|
|
224 | # other commands: |
|
|
225 | # sexp: no idea, probably for oudated servers |
|
|
226 | # tick: more stupidity, server should send a tick per tick |
|
|
227 | |
|
|
228 | $setup{$k} = "FALSE"; |
|
|
229 | } |
|
|
230 | } |
|
|
231 | |
|
|
232 | $ns->send_packet (join " ", setup => %setup); |
|
|
233 | |
|
|
234 | cf::datalog setup => |
|
|
235 | request => $args, |
|
|
236 | reply => \%setup, |
|
|
237 | client => $ns->version, |
|
|
238 | ; |
|
|
239 | } |
|
|
240 | |
76 | sub addme { |
241 | sub addme { |
77 | my ($ns) = @_; |
242 | my ($ns) = @_; |
78 | |
243 | |
79 | $ns->destroy if $ns->pl; |
244 | if (!$ns->facecache) |
|
|
245 | { |
|
|
246 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
|
|
247 | |
|
|
248 | |
|
|
249 | *** |
|
|
250 | *** WARNING: |
|
|
251 | *** Your client does not support face/image caching, |
|
|
252 | *** or it has been disabled. Face caching is mandatory |
|
|
253 | *** so please enable it or use a newer client. |
|
|
254 | *** |
|
|
255 | *** Look at your client preferences: |
|
|
256 | *** |
|
|
257 | *** CFPlus: all known versions automatically enable the facecache. |
|
|
258 | *** cfclient: use the -cache commandline option. |
|
|
259 | *** cfclient: map will not redraw automatically (bug). |
|
|
260 | *** gcfclient: use -cache commandline option, or enable |
|
|
261 | *** gcfclient: Client=>Configure=>Map & Image=>Cache Images. |
|
|
262 | *** jcrossclient: your client is broken, use CFPlus or gcfclient. |
|
|
263 | *** |
|
|
264 | *** |
|
|
265 | EOF |
|
|
266 | if ($ns->version =~ /jcrossclient/) { |
|
|
267 | # let them, for now |
|
|
268 | } else { |
|
|
269 | $ns->flush; |
|
|
270 | return $ns->destroy; |
|
|
271 | } |
|
|
272 | |
|
|
273 | # $ns->facecache = true; |
|
|
274 | } |
|
|
275 | |
|
|
276 | if ($ns->mapmode < cf::Map1aCmd) { |
|
|
277 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
|
|
278 | |
|
|
279 | |
|
|
280 | *** |
|
|
281 | *** WARNING: |
|
|
282 | *** Your client is too old. Please upgrade to a newer version. |
|
|
283 | EOF |
|
|
284 | |
|
|
285 | $ns->flush; |
|
|
286 | return $ns->destroy; |
|
|
287 | } |
|
|
288 | |
|
|
289 | $ns->pl and return $ns->destroy; |
80 | |
290 | |
81 | $ns->async (sub { |
291 | $ns->async (sub { |
82 | my ($user, $pass); |
292 | my ($user, $pass); |
83 | |
293 | |
84 | $ns->send_packet ("addme_success"); |
294 | $ns->send_packet ("addme_success"); |
… | |
… | |
99 | $ns->send_drawinfo ( |
309 | $ns->send_drawinfo ( |
100 | "That username is currently used in another login session. " |
310 | "That username is currently used in another login session. " |
101 | . "Chose another, or wait till the other session has ended.", |
311 | . "Chose another, or wait till the other session has ended.", |
102 | cf::NDI_RED |
312 | cf::NDI_RED |
103 | ); |
313 | ); |
104 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}$/) { |
314 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { |
105 | last; |
315 | last; |
106 | } else { |
316 | } else { |
107 | $ns->send_drawinfo ( |
317 | $ns->send_drawinfo ( |
108 | "Your username contains illegal characters " |
318 | "Your username contains illegal characters " |
109 | . "(only a-z, A-Z and 0-9 are allowed), " |
319 | . "(only a-z, A-Z and 0-9 are allowed), " |
… | |
… | |
145 | local $cf::LOGIN_LOCK{$user} = 1; |
355 | local $cf::LOGIN_LOCK{$user} = 1; |
146 | |
356 | |
147 | check_playing $ns, $user and next; |
357 | check_playing $ns, $user and next; |
148 | |
358 | |
149 | # try to read the user file and check the password |
359 | # try to read the user file and check the password |
150 | if (my $fh = aio_open cf::player::path $user, O_RDONLY, 0) { |
360 | if (my $pl = cf::player::find $user) { |
|
|
361 | aio_stat $pl->path and next; |
151 | my $mtime = (stat $fh)[9]; |
362 | my $mtime = (stat _)[9]; |
152 | |
|
|
153 | 0 < aio_read $fh, 0, 16384, my $buf, 0 or next; |
|
|
154 | $buf =~ /^password (\S+)$/m or next; |
|
|
155 | my $hash = $1; |
363 | my $hash = $pl->password; |
156 | |
364 | |
157 | if ($hash eq crypt $pass, $hash) { |
365 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
158 | nuke_str $pass; |
366 | nuke_str $pass; |
159 | # password matches, wonderful |
367 | # password matches, wonderful |
160 | my $pl = cf::player::find $user or next; |
368 | my $pl = cf::player::find $user or next; |
161 | $pl->connect ($ns); |
369 | $pl->connect ($ns); |
162 | check_clean_save $pl; |
370 | enter_map $pl; |
163 | $pl->{clean_save} = 1; |
|
|
164 | last; |
371 | last; |
165 | } elsif (can_cleanup $buf, $mtime) { |
372 | } elsif (can_cleanup $pl, $mtime) { |
166 | Coro::Timer::sleep 1; |
373 | Coro::Timer::sleep 1; |
167 | |
374 | |
168 | $ns->send_drawinfo ( |
375 | $ns->send_drawinfo ( |
169 | "Player exists, but password does not match. If this is your account, " |
376 | "Player exists, but password does not match. If this is your account, " |
170 | . "please try again. If not, you can now decide to take over this account " |
377 | . "please try again. If not, you can now decide to take over this account " |
… | |
… | |
178 | |
385 | |
179 | # check if the file hasn't changed |
386 | # check if the file hasn't changed |
180 | aio_stat cf::player::path $user and next; |
387 | aio_stat cf::player::path $user and next; |
181 | $mtime == (stat _)[9] or next; |
388 | $mtime == (stat _)[9] or next; |
182 | |
389 | |
183 | nuke_playerdir $user; |
390 | $pl->quit_character; |
184 | |
391 | |
185 | # fall through to creation |
392 | # fall through to creation |
186 | } else { |
393 | } else { |
187 | nuke_str $pass; |
394 | nuke_str $pass; |
188 | |
395 | |
189 | Coro::Timer::sleep 1; |
396 | Coro::Timer::sleep 1; |
190 | |
397 | |
191 | $ns->send_drawinfo ( |
398 | $ns->send_drawinfo ( |
192 | "Wrong username or password. Please try again " |
399 | "Wrong username or password. Please try again " |
193 | . "(check for Numlock and other semi-obvious error sources).", |
400 | . "(check for Numlock and other semi-obvious error sources).", |
|
|
401 | cf::NDI_RED |
|
|
402 | ); |
|
|
403 | next; |
|
|
404 | } |
|
|
405 | } else { |
|
|
406 | # unable to load the playerfile: |
|
|
407 | # check wether the player dir exists, which means the file is corrupted or |
|
|
408 | # something very similar. |
|
|
409 | if (!aio_stat cf::player::playerdir $user) { |
|
|
410 | $ns->send_drawinfo ( |
|
|
411 | "Unable to retrieve this player. It might be a locked or broken account. " |
|
|
412 | . "If this is your account, ask a dungeon master for assistance. " |
|
|
413 | . "Otherwise choose a different login name.", |
194 | cf::NDI_RED |
414 | cf::NDI_RED |
195 | ); |
415 | ); |
196 | next; |
416 | next; |
197 | } |
417 | } |
198 | } |
418 | } |
… | |
… | |
218 | |
438 | |
219 | my $pl = cf::player::new $user; |
439 | my $pl = cf::player::new $user; |
220 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
440 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
221 | nuke_str $pass; |
441 | nuke_str $pass; |
222 | $pl->connect ($ns); |
442 | $pl->connect ($ns); |
223 | |
|
|
224 | my $ob = $pl->ob; |
443 | my $ob = $pl->ob; |
|
|
444 | |
|
|
445 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
225 | |
446 | |
226 | while () { |
447 | while () { |
227 | $ob->update_stats; |
448 | $ob->update_stats; |
228 | $pl->save_stats; |
449 | $pl->save_stats; |
229 | |
450 | |
… | |
… | |
244 | } |
465 | } |
245 | |
466 | |
246 | $ob->set_animation (2); |
467 | $ob->set_animation (2); |
247 | $ob->add_statbonus; |
468 | $ob->add_statbonus; |
248 | |
469 | |
249 | $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE); |
470 | while () { |
250 | $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR, |
471 | $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); |
|
|
472 | my $msg = $ob->msg; |
|
|
473 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
474 | $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); |
|
|
475 | |
|
|
476 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
251 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); |
477 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
252 | |
478 | |
253 | $ns->state (cf::ST_CHANGE_CLASS); |
479 | last if $res =~ /[dD]/; |
|
|
480 | |
|
|
481 | $pl->chargen_race_next; |
|
|
482 | } |
|
|
483 | |
|
|
484 | $pl->chargen_race_done; |
|
|
485 | |
|
|
486 | while () { |
|
|
487 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
488 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
489 | |
|
|
490 | if ($res =~ /^[fF]/) { |
|
|
491 | $pl->gender (1); |
|
|
492 | last; |
|
|
493 | } elsif ($res =~ /^[mM]/) { |
|
|
494 | $pl->gender (0); |
|
|
495 | last; |
|
|
496 | } |
|
|
497 | } |
|
|
498 | |
|
|
499 | $ob->reply (undef, "Welcome to Crossfire!"); |
|
|
500 | |
254 | delete $pl->{deny_save};#d# too early |
501 | delete $pl->{deny_save}; |
255 | |
502 | |
256 | last; |
503 | last; |
257 | } |
504 | } |
258 | }); |
505 | }); |
259 | } |
506 | } |
… | |
… | |
280 | } else { |
527 | } else { |
281 | $ob->reply (undef, |
528 | $ob->reply (undef, |
282 | "Ok, quitting, hope to see you again.", |
529 | "Ok, quitting, hope to see you again.", |
283 | cf::NDI_UNIQUE | cf::NDI_RED); |
530 | cf::NDI_UNIQUE | cf::NDI_RED); |
284 | $pl->ns->flush; |
531 | $pl->ns->flush; |
285 | $pl->quit_character; |
532 | cf::async { $pl->quit_character }; |
286 | } |
533 | } |
287 | }); |
534 | }); |
288 | }; |
535 | }; |
289 | |
536 | |
290 | cf::object->attach ( |
537 | cf::object->attach ( |
… | |
… | |
296 | |
543 | |
297 | my $pl = $ob->contr; |
544 | my $pl = $ob->contr; |
298 | |
545 | |
299 | # update respawn position |
546 | # update respawn position |
300 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
547 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
|
|
548 | cf::async { $pl->save }; |
301 | |
549 | |
302 | $pl->killer ("left"); |
550 | $pl->killer ("left"); |
303 | $ob->check_score; |
551 | $ob->check_score; |
304 | |
552 | |
305 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
553 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
… | |
… | |
329 | |
577 | |
330 | if ($cleanly) { |
578 | if ($cleanly) { |
331 | $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
579 | $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
332 | } else { |
580 | } else { |
333 | $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
581 | $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
334 | delete $pl->{clean_save}; |
582 | $pl->{unclean_save} = $cf::RUNTIME; |
335 | } |
583 | } |
336 | }, |
584 | }, |
337 | ); |
585 | ); |
338 | |
586 | |
339 | cf::client->attach ( |
587 | cf::client->attach ( |
340 | on_addme => \&addme, |
588 | on_addme => \&addme, |
|
|
589 | on_setup => \&setup, |
341 | ); |
590 | ); |
342 | |
591 | |
343 | ############################################################################# |
592 | ############################################################################# |
344 | |
593 | |
345 | our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs |
594 | our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs |
346 | our $SWAP_TIMEOUT = 30; # time after which an unused player is evicted form memory |
|
|
347 | our $SAVE_TIMEOUT = 20; # save players every n seconds |
595 | our $SAVE_TIMEOUT = 20; # save players every n seconds |
348 | our $SAVE_INTERVAL = 0.1; # save at max. one player every $SAVE_INTERVAL |
|
|
349 | |
596 | |
350 | our $SCHEDULER = cf::async_ext { |
597 | our $SCHEDULER = cf::async_ext { |
|
|
598 | my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); |
351 | while () { |
599 | while () { |
352 | Coro::Timer::sleep $SCHEDULE_INTERVAL; |
600 | $schedule_interval->next; |
353 | |
601 | |
354 | # this weird form of iteration over values is used because |
602 | # this weird form of iteration over values is used because |
355 | # the hash changes underneath us frequently, and for |
603 | # the hash changes underneath us frequently, and for |
356 | # keeps a direct reference to the value without (in 5.8 perls) |
604 | # keeps a direct reference to the value without (in 5.8 perls) |
357 | # keeping a reference, so this is prone to crashes or worse. |
605 | # keeping a reference, so this is prone to crashes or worse. |
… | |
… | |
361 | or next; |
609 | or next; |
362 | $pl->valid or next; |
610 | $pl->valid or next; |
363 | |
611 | |
364 | eval { |
612 | eval { |
365 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
613 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
|
|
614 | cf::wait_for_tick_begin; |
366 | $pl->save; |
615 | $pl->save; |
367 | Coro::Timer::sleep $SAVE_INTERVAL; |
616 | |
|
|
617 | unless ($pl->active || $pl->ns) { |
|
|
618 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
|
|
619 | my $ob = $pl->ob; |
|
|
620 | |
|
|
621 | my $pl_ref = $pl->refcnt_cnt; |
|
|
622 | my $ob_ref = $ob->refcnt_cnt; |
|
|
623 | |
|
|
624 | ## pl_ref == $pl + ob->contr + %cf::PLAYER |
|
|
625 | ## ob_ref == $ob + pl->observe + simply being an object |
|
|
626 | if ($pl_ref == 3 && $ob_ref == 3) { |
|
|
627 | warn "player-scheduler destroy ", $ob->name;#d# |
|
|
628 | |
|
|
629 | # remove from sight and get fresh "copies" |
|
|
630 | $pl = delete $cf::PLAYER{$ob->name}; |
|
|
631 | $ob = $pl->ob; |
|
|
632 | |
|
|
633 | $pl->destroy; # destroys $ob |
|
|
634 | } else { |
|
|
635 | my $a_ = $pl->refcnt;#d# |
|
|
636 | my $b_ = $ob->refcnt;#d# |
|
|
637 | |
|
|
638 | warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# |
|
|
639 | } |
|
|
640 | } |
368 | } |
641 | } |
369 | my $ob = $pl->ob; |
|
|
370 | Scalar::Util::weaken $pl; # 2 == from object + from perl |
|
|
371 | Scalar::Util::weaken $ob; # 2 == one from being an object + ??? |
|
|
372 | my $a_ = $pl->refcnt; |
|
|
373 | my $b_ = $ob->refcnt; |
|
|
374 | my $a = $pl->refcnt_cnt; |
|
|
375 | my $b = $ob->refcnt_cnt; |
|
|
376 | warn "rc $a,$a_ $b,$b_\n";#d# |
|
|
377 | }; |
642 | }; |
378 | warn $@ if $@; |
643 | warn $@ if $@; |
379 | Coro::cede; |
644 | Coro::cede; |
380 | }; |
645 | }; |
381 | } |
646 | } |