1 | #! perl # MANDATORY |
1 | #! perl # mandatory |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
7 | use List::Util qw(min max); |
|
|
8 | |
|
|
9 | my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir; |
|
|
10 | |
7 | |
11 | # paranoia function to overwrite a string-in-place |
8 | # paranoia function to overwrite a string-in-place |
12 | sub nuke_str { |
9 | sub nuke_str { |
13 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
10 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
14 | } |
11 | } |
15 | |
12 | |
16 | sub query { |
13 | sub query { |
17 | my ($ns, $flags, $text) = @_; |
14 | my ($ns, $flags, $text) = @_; |
18 | |
15 | |
19 | my $current = $Coro::current; |
16 | my $current = $Coro::current; |
20 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0]; }); |
17 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
21 | Coro::schedule while ref $current; |
18 | Coro::schedule while ref $current; |
22 | |
19 | |
23 | $current |
20 | $current |
24 | } |
21 | } |
25 | |
22 | |
… | |
… | |
41 | return unless cf::player::find_active $user; |
38 | return unless cf::player::find_active $user; |
42 | |
39 | |
43 | $ns->send_drawinfo ( |
40 | $ns->send_drawinfo ( |
44 | "That player is already logged in on this server. " |
41 | "That player is already logged in on this server. " |
45 | . "If you want to create a new player, choose another name. " |
42 | . "If you want to create a new player, choose another name. " |
46 | . "If you are already a registered player, make sure nobody " |
43 | . "If you have already a registered, make sure nobody " |
47 | . "else is using your account at this time. If you lost your conenction " |
44 | . "else is using your account at this time. If you lost your connection " |
48 | . "then the server will likely timeout within a minute. If you still " |
45 | . "then the server will likely timeout within a minute. If you still " |
49 | . "cannot log-in after a minute, you are still logged in. Make sure " |
46 | . "cannot log-in after a minute, you are still logged in. Make sure " |
50 | . "you do not have another client running. If you use windows, reboot, " |
47 | . "you do not have another client running. If you use windows, reboot, " |
51 | . "this will fix anything.", |
48 | . "this will fix anything.", |
52 | cf::NDI_RED |
49 | cf::NDI_RED |
53 | ); |
50 | ); |
54 | |
51 | |
55 | 1 |
52 | 1 |
56 | } |
53 | } |
57 | |
54 | |
58 | sub check_clean_save { |
55 | sub enter_map { |
59 | my ($pl) = @_; |
56 | my ($pl) = @_; |
60 | |
57 | |
|
|
58 | my ($map, $x, $y) |
|
|
59 | = $pl->ob->{_link_pos} |
|
|
60 | ? @{delete $pl->ob->{_link_pos}} |
|
|
61 | : ($pl->maplevel, $pl->ob->x, $pl->ob->y); |
|
|
62 | |
|
|
63 | $pl->ob->enter_link; |
|
|
64 | |
61 | if (my $time = delete $pl->{unclean_save}) { |
65 | if (my $time = delete $pl->{unclean_save}) { |
|
|
66 | if (my $m = cf::map::find $map) { |
|
|
67 | if ($time < $m->{instantiate_time}) { |
|
|
68 | # the map was reset in the meantime |
|
|
69 | my $age = $cf::RUNTIME - $time; |
|
|
70 | warn $pl->ob->name, " map reset after logout, logout age $age\n";#d# |
|
|
71 | |
|
|
72 | # for now, just go back to savebed |
|
|
73 | ($map, $x, $y) = $pl->savebed; |
|
|
74 | |
62 | $pl->ns->send_drawinfo ( |
75 | $pl->ns->send_drawinfo ( |
|
|
76 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
|
77 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
|
|
78 | . "Better use a savebed next time, much worse things could have happened...", |
|
|
79 | cf::NDI_RED |
|
|
80 | ); |
|
|
81 | } else { |
|
|
82 | $pl->ns->send_drawinfo ( |
63 | "You didn't use a savebed to leave this realm. This is very dangerous, " |
83 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
64 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
84 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
65 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
85 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
66 | cf::NDI_RED |
86 | cf::NDI_RED |
|
|
87 | ); |
|
|
88 | } |
67 | ); |
89 | } |
68 | #d#TODO |
|
|
69 | } |
90 | } |
|
|
91 | |
|
|
92 | $pl->ob->goto ($map, $x, $y); |
70 | } |
93 | } |
71 | |
94 | |
72 | # delete a player directory, be non-blocking AND synchronous... |
95 | # delete a player directory, be non-blocking AND synchronous... |
73 | # (thats hard, so we crap out and fork). |
96 | # (thats hard, so we crap out and fork). |
74 | sub nuke_playerdir { |
97 | sub nuke_playerdir { |
… | |
… | |
78 | system "cd \Q$PLAYERDIR\E " |
101 | system "cd \Q$PLAYERDIR\E " |
79 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
102 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
80 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
103 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
81 | } |
104 | } |
82 | |
105 | |
83 | sub send_capabilities { |
106 | cf::client->attach (on_addme => sub { |
84 | my ($ns) = @_; |
107 | my ($ns) = @_; |
85 | |
108 | |
86 | return unless $ns->extcmd; |
|
|
87 | |
|
|
88 | $ns->ext_event (capabilities => |
|
|
89 | # id, name, flags (1 == 2d), edge length |
|
|
90 | tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]], |
|
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91 | ); |
|
|
92 | } |
|
|
93 | |
|
|
94 | sub setup { |
|
|
95 | my ($ns, $args) = @_; |
|
|
96 | |
|
|
97 | # run through the cmds of setup |
|
|
98 | # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
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99 | # |
|
|
100 | # we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
101 | # The client then must sort this out |
|
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102 | |
|
|
103 | my %setup = split / +/, $args; |
|
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104 | while (my ($k, $v) = each %setup) { |
|
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105 | if ($k eq "sound") { |
|
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106 | $ns->sound ($v); |
|
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107 | |
|
|
108 | } elsif ($k eq "exp64") { |
|
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109 | $setup{$k} = 1; |
|
|
110 | |
|
|
111 | } elsif ($k eq "spellmon") { |
|
|
112 | $ns->monitor_spells ($v); |
|
|
113 | |
|
|
114 | } elsif ($k eq "darkness") { |
|
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115 | $ns->darkness ($v); |
|
|
116 | |
|
|
117 | } elsif ($k eq "map1cmd") { |
|
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118 | $ns->mapmode (cf::Map1Cmd) if $v > 0; |
|
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119 | |
|
|
120 | } elsif ($k eq "map1acmd") { |
|
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121 | $ns->mapmode (cf::Map1aCmd) if $v > 0; |
|
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122 | |
|
|
123 | } elsif ($k eq "map2cmd") { |
|
|
124 | # gcfclient bug, map1acmd is sent too late |
|
|
125 | $ns->mapmode (cf::Map1aCmd); |
|
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126 | $setup{$k} = "FALSE"; |
|
|
127 | |
|
|
128 | } elsif ($k eq "newmapcmd") { |
|
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129 | $ns->newmapcmd ($v); |
|
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130 | |
|
|
131 | } elsif ($k eq "mapinfocmd") { |
|
|
132 | $ns->mapinfocmd ($v); |
|
|
133 | |
|
|
134 | } elsif ($k eq "extcmd") { |
|
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135 | $ns->extcmd ($v > 0); |
|
|
136 | send_capabilities $ns; |
|
|
137 | |
|
|
138 | } elsif ($k eq "extmap") { |
|
|
139 | $ns->extmap ($v); |
|
|
140 | |
|
|
141 | } elsif ($k eq "facecache") { |
|
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142 | $ns->facecache ($v); |
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|
143 | |
|
|
144 | } elsif ($k eq "faceset") { |
|
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145 | $ns->faceset (0); |
|
|
146 | $setup{$k} = 0; |
|
|
147 | # $ns->image2 (1) |
|
|
148 | |
|
|
149 | } elsif ($k eq "tileset") { |
|
|
150 | $setup{$k} = $ns->faceset ($v & 1); |
|
|
151 | |
|
|
152 | } elsif ($k eq "itemcmd") { |
|
|
153 | # Version of the item protocol command to use. Currently, |
|
|
154 | # only supported versions are 1 and 2. Using a numeric |
|
|
155 | # value will make it very easy to extend this in the future. |
|
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156 | $ns->itemcmd ($v) if $v >= 1 && $v <= 2; |
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|
157 | |
|
|
158 | $setup{$k} = $ns->itemcmd; |
|
|
159 | |
|
|
160 | } elsif ($k eq "mapsize") { |
|
|
161 | my ($x, $y) = split /x/, $v; |
|
|
162 | |
|
|
163 | $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1); |
|
|
164 | $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1); |
|
|
165 | |
|
|
166 | $setup{$k} = "${x}x${y}"; |
|
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167 | |
|
|
168 | } elsif ($k eq "extendedMapInfos") { |
|
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169 | $ns->ext_mapinfos ($v); |
|
|
170 | |
|
|
171 | } elsif ($k eq "extendedTextInfos") { |
|
|
172 | $ns->has_readable_type ($v); |
|
|
173 | |
|
|
174 | } elsif ($k eq "fxix") { |
|
|
175 | $ns->fxix ($v); |
|
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176 | |
|
|
177 | } else { |
|
|
178 | # other commands: |
|
|
179 | # sexp: no idea, probably for oudated servers |
|
|
180 | # tick: more stupidity, server should sned a tick per tick |
|
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181 | |
|
|
182 | $setup{$k} = "FALSE"; |
|
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183 | } |
|
|
184 | } |
|
|
185 | |
|
|
186 | $ns->send_packet (join " ", setup => %setup); |
|
|
187 | |
|
|
188 | cf::datalog setup => |
|
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189 | request => $args, |
|
|
190 | reply => \%setup, |
|
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191 | client => $ns->version, |
|
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192 | ; |
|
|
193 | } |
|
|
194 | |
|
|
195 | sub addme { |
|
|
196 | my ($ns) = @_; |
|
|
197 | |
|
|
198 | if (!$ns->facecache) |
109 | if (!$ns->facecache) |
199 | { |
110 | { |
200 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
111 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
201 | |
112 | |
202 | |
113 | |
203 | *** |
114 | *** |
204 | *** WARNING: |
115 | *** WARNING: |
205 | *** Your client does not support face/image caching, |
116 | *** Your client does not support face/image caching, |
… | |
… | |
273 | . "(only a-z, A-Z and 0-9 are allowed), " |
184 | . "(only a-z, A-Z and 0-9 are allowed), " |
274 | . "or is not between 3 and 18 characters in length.", |
185 | . "or is not between 3 and 18 characters in length.", |
275 | cf::NDI_RED |
186 | cf::NDI_RED |
276 | ); |
187 | ); |
277 | } |
188 | } |
|
|
189 | Coro::Timer::sleep 0.4; |
278 | } |
190 | } |
279 | |
191 | |
280 | check_playing $ns, $user and next; |
192 | check_playing $ns, $user and next; |
281 | |
193 | |
282 | $ns->send_drawinfo ( |
194 | $ns->send_drawinfo ( |
… | |
… | |
293 | $ns->send_drawinfo ( |
205 | $ns->send_drawinfo ( |
294 | "Try to use at least three characters as your password please, " |
206 | "Try to use at least three characters as your password please, " |
295 | . "that cannot be too much to ask for :)", |
207 | . "that cannot be too much to ask for :)", |
296 | cf::NDI_RED |
208 | cf::NDI_RED |
297 | ); |
209 | ); |
|
|
210 | Coro::Timer::sleep 0.4; |
298 | } |
211 | } |
299 | |
212 | |
300 | # lock this username for the remainder of this login session |
213 | # lock this username for the remainder of this login session |
301 | if ($cf::LOGIN_LOCK{$user}) { |
214 | if ($cf::LOGIN_LOCK{$user}) { |
302 | $ns->send_drawinfo ( |
215 | $ns->send_drawinfo ( |
… | |
… | |
319 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
232 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
320 | nuke_str $pass; |
233 | nuke_str $pass; |
321 | # password matches, wonderful |
234 | # password matches, wonderful |
322 | my $pl = cf::player::find $user or next; |
235 | my $pl = cf::player::find $user or next; |
323 | $pl->connect ($ns); |
236 | $pl->connect ($ns); |
324 | check_clean_save $pl; |
237 | enter_map $pl; |
325 | last; |
238 | last; |
326 | } elsif (can_cleanup $pl, $mtime) { |
239 | } elsif (can_cleanup $pl, $mtime) { |
327 | Coro::Timer::sleep 1; |
240 | Coro::Timer::sleep 1; |
328 | |
241 | |
329 | $ns->send_drawinfo ( |
242 | $ns->send_drawinfo ( |
… | |
… | |
354 | . "(check for Numlock and other semi-obvious error sources).", |
267 | . "(check for Numlock and other semi-obvious error sources).", |
355 | cf::NDI_RED |
268 | cf::NDI_RED |
356 | ); |
269 | ); |
357 | next; |
270 | next; |
358 | } |
271 | } |
|
|
272 | } else { |
|
|
273 | # unable to load the playerfile: |
|
|
274 | # check wether the player dir exists, which means the file is corrupted or |
|
|
275 | # something very similar. |
|
|
276 | if (!aio_stat cf::player::playerdir $user) { |
|
|
277 | $ns->send_drawinfo ( |
|
|
278 | "Unable to retrieve this player. It might be a locked or broken account. " |
|
|
279 | . "If this is your account, ask a dungeon master for assistance. " |
|
|
280 | . "Otherwise choose a different login name.", |
|
|
281 | cf::NDI_RED |
|
|
282 | ); |
|
|
283 | next; |
|
|
284 | } |
359 | } |
285 | } |
360 | |
286 | |
361 | # the rest of this function is character creation |
287 | # the rest of this function is character creation |
362 | |
288 | |
363 | # just to make sure nothing is left over |
289 | # just to make sure nothing is left over |
… | |
… | |
370 | nuke_str $pass2; |
296 | nuke_str $pass2; |
371 | $ns->send_drawinfo ( |
297 | $ns->send_drawinfo ( |
372 | "The passwords do not match, please try again.", |
298 | "The passwords do not match, please try again.", |
373 | cf::NDI_RED |
299 | cf::NDI_RED |
374 | ); |
300 | ); |
|
|
301 | Coro::Timer::sleep 0.5; |
375 | next; |
302 | next; |
376 | } |
303 | } |
377 | |
304 | |
378 | nuke_str $pass2; |
305 | nuke_str $pass2; |
379 | |
306 | |
380 | my $pl = cf::player::new $user; |
307 | my $pl = cf::player::new $user; |
381 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
308 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
382 | nuke_str $pass; |
309 | nuke_str $pass; |
383 | $pl->connect ($ns); |
310 | $pl->connect ($ns); |
384 | |
|
|
385 | my $ob = $pl->ob; |
311 | my $ob = $pl->ob; |
|
|
312 | |
|
|
313 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
386 | |
314 | |
387 | while () { |
315 | while () { |
388 | $ob->update_stats; |
316 | $ob->update_stats; |
389 | $pl->save_stats; |
317 | $pl->save_stats; |
390 | |
318 | |
… | |
… | |
400 | $ob->swap_stats ($res - 1, $swap - 1); |
328 | $ob->swap_stats ($res - 1, $swap - 1); |
401 | } |
329 | } |
402 | } else { |
330 | } else { |
403 | $ob->roll_stats; |
331 | $ob->roll_stats; |
404 | } |
332 | } |
|
|
333 | |
|
|
334 | Coro::Timer::sleep 0.2; |
405 | } |
335 | } |
406 | |
336 | |
407 | $ob->set_animation (2); |
337 | $ob->set_animation (2); |
408 | $ob->add_statbonus; |
338 | $ob->add_statbonus; |
409 | |
339 | |
410 | $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE); |
340 | while () { |
411 | $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR, |
341 | $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); |
|
|
342 | my $msg = $ob->msg; |
|
|
343 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
344 | $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); |
|
|
345 | |
|
|
346 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
412 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); |
347 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
413 | |
348 | |
414 | $ns->state (cf::ST_CHANGE_CLASS); |
349 | last if $res =~ /[dD]/; |
|
|
350 | |
|
|
351 | $pl->chargen_race_next; |
|
|
352 | Coro::Timer::sleep 0.2; |
|
|
353 | } |
|
|
354 | |
|
|
355 | $pl->chargen_race_done; |
|
|
356 | |
|
|
357 | while () { |
|
|
358 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
359 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
360 | |
|
|
361 | if ($res =~ /^[fF]/) { |
|
|
362 | $pl->gender (1); |
|
|
363 | last; |
|
|
364 | } elsif ($res =~ /^[mM]/) { |
|
|
365 | $pl->gender (0); |
|
|
366 | last; |
|
|
367 | } |
|
|
368 | Coro::Timer::sleep 0.2; |
|
|
369 | } |
|
|
370 | |
|
|
371 | $ob->reply (undef, "Welcome to Crossfire!"); |
|
|
372 | |
415 | delete $pl->{deny_save};#d# too early |
373 | delete $pl->{deny_save}; |
416 | |
374 | |
417 | last; |
375 | last; |
418 | } |
376 | } |
419 | }); |
377 | }); |
420 | } |
378 | }); |
421 | |
379 | |
422 | cf::register_command quit => sub { |
380 | cf::register_command quit => sub { |
423 | my ($ob, $arg) = @_; |
381 | my ($ob, $arg) = @_; |
424 | |
382 | |
425 | $ob->reply (undef, |
383 | $ob->reply (undef, |
… | |
… | |
496 | $pl->{unclean_save} = $cf::RUNTIME; |
454 | $pl->{unclean_save} = $cf::RUNTIME; |
497 | } |
455 | } |
498 | }, |
456 | }, |
499 | ); |
457 | ); |
500 | |
458 | |
501 | cf::client->attach ( |
|
|
502 | on_addme => \&addme, |
|
|
503 | on_setup => \&setup, |
|
|
504 | ); |
|
|
505 | |
|
|
506 | ############################################################################# |
459 | ############################################################################# |
507 | |
460 | |
508 | our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs |
461 | our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs |
509 | our $SAVE_TIMEOUT = 20; # save players every n seconds |
462 | our $SAVE_TIMEOUT = 20; # save players every n seconds |
510 | |
463 | |
… | |
… | |
523 | or next; |
476 | or next; |
524 | $pl->valid or next; |
477 | $pl->valid or next; |
525 | |
478 | |
526 | eval { |
479 | eval { |
527 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
480 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
528 | $cf::WAIT_FOR_TICK_ONE->wait; |
481 | cf::wait_for_tick_begin; |
529 | $pl->save; |
482 | $pl->save; |
530 | |
483 | |
531 | unless ($pl->active) { |
484 | unless ($pl->active || $pl->ns) { |
532 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
485 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
533 | my $ob = $pl->ob; |
486 | my $ob = $pl->ob; |
534 | Scalar::Util::weaken $pl; |
487 | |
535 | Scalar::Util::weaken $ob; |
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536 | my $a_ = $pl->refcnt;#d# |
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537 | my $b_ = $ob->refcnt;#d# |
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538 | my $pl_ref = $pl->refcnt_cnt; |
488 | my $pl_ref = $pl->refcnt_cnt; |
539 | my $ob_ref = $ob->refcnt_cnt; |
489 | my $ob_ref = $ob->refcnt_cnt; |
540 | |
490 | |
541 | ## pl_ref == one from object + one from cf::PLAYER |
491 | ## pl_ref == $pl + ob->contr + %cf::PLAYER |
542 | ## ob_ref == one from simply being an object |
492 | ## ob_ref == $ob + pl->observe + simply being an object |
543 | if ($pl_ref == 2 && $ob_ref == 1) { |
493 | if ($pl_ref == 3 && $ob_ref == 3) { |
544 | warn "player-scheduler destroy ", $ob->name;#d# |
494 | warn "player-scheduler destroy ", $ob->name;#d# |
545 | |
495 | |
546 | # remove from sight and get fresh "copies" |
496 | # remove from sight and get fresh "copies" |
547 | $pl = delete $cf::PLAYER{$ob->name}; |
497 | $pl = delete $cf::PLAYER{$ob->name}; |
548 | $ob = $pl->ob; |
498 | $ob = $pl->ob; |
549 | |
499 | |
550 | $ob->destroy; |
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551 | $pl->destroy; |
500 | $pl->destroy; # destroys $ob |
552 | } else { |
501 | } else { |
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502 | my $a_ = $pl->refcnt;#d# |
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503 | my $b_ = $ob->refcnt;#d# |
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504 | |
553 | warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# |
505 | warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# |
554 | } |
506 | } |
555 | } |
507 | } |
556 | } |
508 | } |
557 | }; |
509 | }; |
558 | warn $@ if $@; |
510 | warn $@ if $@; |