… | |
… | |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
7 | use List::Util qw(min max); |
7 | use List::Util qw(min max); |
8 | |
8 | |
9 | my $PLAYERDIR = sprintf "%s/%s", cf::localdir, cf::playerdir; |
|
|
10 | |
|
|
11 | # paranoia function to overwrite a string-in-place |
9 | # paranoia function to overwrite a string-in-place |
12 | sub nuke_str { |
10 | sub nuke_str { |
13 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
11 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
14 | } |
12 | } |
15 | |
13 | |
16 | sub query { |
14 | sub query { |
17 | my ($ns, $flags, $text) = @_; |
15 | my ($ns, $flags, $text) = @_; |
18 | |
16 | |
19 | my $current = $Coro::current; |
17 | my $current = $Coro::current; |
20 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0]; }); |
18 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
21 | Coro::schedule while ref $current; |
19 | Coro::schedule while ref $current; |
22 | |
20 | |
23 | $current |
21 | $current |
24 | } |
22 | } |
25 | |
23 | |
… | |
… | |
53 | ); |
51 | ); |
54 | |
52 | |
55 | 1 |
53 | 1 |
56 | } |
54 | } |
57 | |
55 | |
58 | sub check_clean_save { |
56 | sub enter_map { |
59 | my ($pl) = @_; |
57 | my ($pl) = @_; |
60 | |
58 | |
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59 | my ($map, $x, $y) |
|
|
60 | = $pl->ob->{_link_pos} |
|
|
61 | ? @{delete $pl->ob->{_link_pos}} |
|
|
62 | : ($pl->maplevel, $pl->ob->x, $pl->ob->y); |
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63 | |
|
|
64 | $pl->ob->enter_link; |
|
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65 | |
61 | if (my $time = delete $pl->{unclean_save}) { |
66 | if (my $time = delete $pl->{unclean_save}) { |
|
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67 | if (my $m = cf::map::find $map) { |
|
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68 | if ($time < $m->{instantiate_time}) { |
|
|
69 | # the map was reset in the meantime |
|
|
70 | my $age = $cf::RUNTIME - $time; |
|
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71 | warn $pl->ob->name, " map reset after logout, logout age $age\n";#d# |
|
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72 | |
|
|
73 | # for now, just go back to savebed |
|
|
74 | ($map, $x, $y) = $pl->savebed; |
|
|
75 | |
62 | $pl->ns->send_drawinfo ( |
76 | $pl->ns->send_drawinfo ( |
|
|
77 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
|
78 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
|
|
79 | . "Better use a savebed next time, much worse things could have happened...", |
|
|
80 | cf::NDI_RED |
|
|
81 | ); |
|
|
82 | } else { |
|
|
83 | $pl->ns->send_drawinfo ( |
63 | "You didn't use a savebed to leave this realm. This is very dangerous, " |
84 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
64 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
85 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
65 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
86 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
66 | cf::NDI_RED |
87 | cf::NDI_RED |
|
|
88 | ); |
|
|
89 | } |
67 | ); |
90 | } |
68 | #d#TODO |
|
|
69 | } |
91 | } |
|
|
92 | |
|
|
93 | $pl->ob->goto ($map, $x, $y); |
70 | } |
94 | } |
71 | |
95 | |
72 | # delete a player directory, be non-blocking AND synchronous... |
96 | # delete a player directory, be non-blocking AND synchronous... |
73 | # (thats hard, so we crap out and fork). |
97 | # (thats hard, so we crap out and fork). |
74 | sub nuke_playerdir { |
98 | sub nuke_playerdir { |
… | |
… | |
76 | |
100 | |
77 | aio_stat "$PLAYERDIR/$user"; |
101 | aio_stat "$PLAYERDIR/$user"; |
78 | system "cd \Q$PLAYERDIR\E " |
102 | system "cd \Q$PLAYERDIR\E " |
79 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
103 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
80 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
104 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
|
|
105 | } |
|
|
106 | |
|
|
107 | sub send_capabilities { |
|
|
108 | my ($ns) = @_; |
|
|
109 | |
|
|
110 | return unless $ns->extcmd; |
|
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111 | |
|
|
112 | $ns->ext_event (capabilities => |
|
|
113 | # id, name, flags (1 == 2d), edge length |
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114 | tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]], |
|
|
115 | ); |
81 | } |
116 | } |
82 | |
117 | |
83 | sub setup { |
118 | sub setup { |
84 | my ($ns, $args) = @_; |
119 | my ($ns, $args) = @_; |
85 | |
120 | |
… | |
… | |
89 | # we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
124 | # we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
90 | # The client then must sort this out |
125 | # The client then must sort this out |
91 | |
126 | |
92 | my %setup = split / +/, $args; |
127 | my %setup = split / +/, $args; |
93 | while (my ($k, $v) = each %setup) { |
128 | while (my ($k, $v) = each %setup) { |
94 | |
|
|
95 | if ($k eq "sound") { |
129 | if ($k eq "sound") { |
96 | $ns->sound ($v); |
130 | $ns->sound ($v); |
97 | |
131 | |
98 | } elsif ($k eq "exp64") { |
132 | } elsif ($k eq "exp64") { |
99 | $setup{$k} = 1; |
133 | $setup{$k} = 1; |
100 | |
134 | |
101 | } elsif ($k eq "spellmon") { |
135 | } elsif ($k eq "spellmon") { |
102 | $ns->monitor_spells ($v); |
136 | $ns->monitor_spells ($v); |
103 | |
137 | |
104 | } elsif ($k eq "darkness") { |
138 | } elsif ($k eq "darkness") { |
105 | $ns->darkness ($v); |
139 | $ns->darkness ($v); |
106 | |
140 | |
107 | } elsif ($k eq "map1cmd") { |
141 | } elsif ($k eq "map1cmd") { |
108 | $ns->mapmode (cf::Map1Cmd) if $v > 0; |
142 | $ns->mapmode (cf::Map1Cmd) if $v > 0; |
109 | |
143 | |
110 | } elsif ($k eq "map1acmd") { |
144 | } elsif ($k eq "map1acmd") { |
111 | $ns->mapmode (cf::Map1aCmd) if $v > 0; |
145 | $ns->mapmode (cf::Map1aCmd) if $v > 0; |
112 | |
146 | |
113 | } elsif ($k eq "map2cmd") { |
147 | } elsif ($k eq "map2cmd") { |
114 | # gcfclient bug, map1acmd is sent too late |
148 | # gcfclient bug, map1acmd is sent too late |
115 | $ns->mapmode (cf::Map1aCmd); |
149 | $ns->mapmode (cf::Map1aCmd); |
116 | $setup{$k} = "FALSE"; |
150 | $setup{$k} = "FALSE"; |
117 | |
151 | |
118 | } elsif ($k eq "newmapcmd") { |
152 | } elsif ($k eq "newmapcmd") { |
119 | $ns->newmapcmd ($v); |
153 | $ns->newmapcmd ($v); |
120 | |
154 | |
121 | } elsif ($k eq "mapinfocmd") { |
155 | } elsif ($k eq "mapinfocmd") { |
122 | $ns->mapinfocmd ($v); |
156 | $ns->mapinfocmd ($v); |
123 | |
157 | |
124 | } elsif ($k eq "extcmd") { |
158 | } elsif ($k eq "extcmd") { |
125 | $ns->extcmd ($v > 0); |
159 | $ns->extcmd ($v > 0); |
|
|
160 | send_capabilities $ns; |
126 | |
161 | |
127 | } elsif ($k eq "extmap") { |
162 | } elsif ($k eq "extmap") { |
128 | $ns->extmap ($v); |
163 | $ns->extmap ($v); |
129 | |
164 | |
130 | } elsif ($k eq "facecache") { |
165 | } elsif ($k eq "facecache") { |
|
|
166 | if (!$v) { |
|
|
167 | $v = 1; |
|
|
168 | $setup{$k} = $v; |
|
|
169 | $ns->send_drawinfo ("(trying to forcefully enable facecaching)", cf::NDI_RED); |
|
|
170 | } |
|
|
171 | |
131 | $ns->facecache ($v); |
172 | $ns->facecache ($v); |
132 | |
173 | |
133 | } elsif ($k eq "faceset") { |
174 | } elsif ($k eq "faceset") { |
134 | $ns->faceset (0); |
175 | $ns->faceset (0); |
135 | $setup{$k} = 0; |
176 | $setup{$k} = 0; |
136 | # $ns->image2 (1) |
177 | # $ns->image2 (1) |
|
|
178 | |
|
|
179 | } elsif ($k eq "tileset") { |
|
|
180 | $setup{$k} = $ns->faceset ($v & 1); |
137 | |
181 | |
138 | } elsif ($k eq "itemcmd") { |
182 | } elsif ($k eq "itemcmd") { |
139 | # Version of the item protocol command to use. Currently, |
183 | # Version of the item protocol command to use. Currently, |
140 | # only supported versions are 1 and 2. Using a numeric |
184 | # only supported versions are 1 and 2. Using a numeric |
141 | # value will make it very easy to extend this in the future. |
185 | # value will make it very easy to extend this in the future. |
142 | $ns->itemcmd ($v) if $v >= 1 && $v <= 2; |
186 | $ns->itemcmd ($v) if $v >= 1 && $v <= 2; |
143 | |
187 | |
144 | $setup{$k} = $ns->itemcmd; |
188 | $setup{$k} = $ns->itemcmd; |
145 | |
189 | |
146 | } elsif ($k eq "mapsize") { |
190 | } elsif ($k eq "mapsize") { |
147 | my ($x, $y) = split /x/, $v; |
191 | my ($x, $y) = split /x/, $v; |
148 | |
192 | |
149 | $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, $x); |
193 | $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1); |
150 | $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, $y); |
194 | $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1); |
151 | |
195 | |
152 | $setup{$k} = "${x}x${y}"; |
196 | $setup{$k} = "${x}x${y}"; |
153 | |
197 | |
154 | } elsif ($k eq "extendedMapInfos") { |
198 | } elsif ($k eq "extendedMapInfos") { |
155 | $ns->ext_mapinfos ($v); |
199 | $ns->ext_mapinfos ($v); |
156 | |
200 | |
157 | } elsif ($k eq "extendedTextInfos") { |
201 | } elsif ($k eq "extendedTextInfos") { |
158 | $ns->has_readable_type ($v); |
202 | $ns->has_readable_type ($v); |
|
|
203 | |
|
|
204 | } elsif ($k eq "smoothing") { # cfplus-style smoothing |
|
|
205 | $ns->smoothing ($v); |
159 | |
206 | |
160 | } elsif ($k eq "fxix") { |
207 | } elsif ($k eq "fxix") { |
161 | $ns->fxix ($v); |
208 | $ns->fxix ($v); |
|
|
209 | |
|
|
210 | } elsif ($k eq "msg") { |
|
|
211 | $ns->can_msg ($v); |
|
|
212 | |
|
|
213 | } elsif ($k eq "excmd") { |
|
|
214 | # we support it |
162 | |
215 | |
163 | } else { |
216 | } else { |
164 | # other commands: |
217 | # other commands: |
165 | # sexp: no idea, probably for oudated servers |
218 | # sexp: no idea, probably for oudated servers |
166 | # tick: more stupidity, server should sned a tick per tick |
219 | # tick: more stupidity, server should send a tick per tick |
167 | |
220 | |
168 | $setup{$k} = "FALSE"; |
221 | $setup{$k} = "FALSE"; |
169 | } |
222 | } |
170 | } |
223 | } |
171 | |
224 | |
172 | $ns->send_packet (join " ", setup => %setup); |
225 | $ns->send_packet (join " ", setup => %setup); |
173 | |
226 | |
… | |
… | |
305 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
358 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
306 | nuke_str $pass; |
359 | nuke_str $pass; |
307 | # password matches, wonderful |
360 | # password matches, wonderful |
308 | my $pl = cf::player::find $user or next; |
361 | my $pl = cf::player::find $user or next; |
309 | $pl->connect ($ns); |
362 | $pl->connect ($ns); |
310 | check_clean_save $pl; |
363 | enter_map $pl; |
311 | last; |
364 | last; |
312 | } elsif (can_cleanup $pl, $mtime) { |
365 | } elsif (can_cleanup $pl, $mtime) { |
313 | Coro::Timer::sleep 1; |
366 | Coro::Timer::sleep 1; |
314 | |
367 | |
315 | $ns->send_drawinfo ( |
368 | $ns->send_drawinfo ( |
… | |
… | |
336 | Coro::Timer::sleep 1; |
389 | Coro::Timer::sleep 1; |
337 | |
390 | |
338 | $ns->send_drawinfo ( |
391 | $ns->send_drawinfo ( |
339 | "Wrong username or password. Please try again " |
392 | "Wrong username or password. Please try again " |
340 | . "(check for Numlock and other semi-obvious error sources).", |
393 | . "(check for Numlock and other semi-obvious error sources).", |
|
|
394 | cf::NDI_RED |
|
|
395 | ); |
|
|
396 | next; |
|
|
397 | } |
|
|
398 | } else { |
|
|
399 | # unable to load the playerfile: |
|
|
400 | # check wether the player dir exists, which means the file is corrupted or |
|
|
401 | # something very similar. |
|
|
402 | if (!aio_stat cf::player::playerdir $user) { |
|
|
403 | $ns->send_drawinfo ( |
|
|
404 | "Unable to retrieve this player. It might be a locked or broken account. " |
|
|
405 | . "If this is your account, ask a dungeon master for assistance. " |
|
|
406 | . "Otherwise choose a different login name.", |
341 | cf::NDI_RED |
407 | cf::NDI_RED |
342 | ); |
408 | ); |
343 | next; |
409 | next; |
344 | } |
410 | } |
345 | } |
411 | } |
… | |
… | |
365 | |
431 | |
366 | my $pl = cf::player::new $user; |
432 | my $pl = cf::player::new $user; |
367 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
433 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
368 | nuke_str $pass; |
434 | nuke_str $pass; |
369 | $pl->connect ($ns); |
435 | $pl->connect ($ns); |
370 | |
|
|
371 | my $ob = $pl->ob; |
436 | my $ob = $pl->ob; |
|
|
437 | |
|
|
438 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
372 | |
439 | |
373 | while () { |
440 | while () { |
374 | $ob->update_stats; |
441 | $ob->update_stats; |
375 | $pl->save_stats; |
442 | $pl->save_stats; |
376 | |
443 | |
… | |
… | |
391 | } |
458 | } |
392 | |
459 | |
393 | $ob->set_animation (2); |
460 | $ob->set_animation (2); |
394 | $ob->add_statbonus; |
461 | $ob->add_statbonus; |
395 | |
462 | |
396 | $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE); |
463 | while () { |
397 | $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR, |
464 | $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); |
|
|
465 | my $msg = $ob->msg; |
|
|
466 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
467 | $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); |
|
|
468 | |
|
|
469 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
398 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); |
470 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
399 | |
471 | |
400 | $ns->state (cf::ST_CHANGE_CLASS); |
472 | last if $res =~ /[dD]/; |
|
|
473 | |
|
|
474 | $pl->chargen_race_next; |
|
|
475 | } |
|
|
476 | |
|
|
477 | $pl->chargen_race_done; |
|
|
478 | |
401 | delete $pl->{deny_save};#d# too early |
479 | delete $pl->{deny_save}; |
402 | |
480 | |
403 | last; |
481 | last; |
404 | } |
482 | } |
405 | }); |
483 | }); |
406 | } |
484 | } |
… | |
… | |
509 | or next; |
587 | or next; |
510 | $pl->valid or next; |
588 | $pl->valid or next; |
511 | |
589 | |
512 | eval { |
590 | eval { |
513 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
591 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
514 | $cf::WAIT_FOR_TICK_ONE->wait; |
592 | cf::wait_for_tick_begin; |
515 | $pl->save; |
593 | $pl->save; |
516 | |
594 | |
517 | unless ($pl->active) { |
595 | unless ($pl->active || $pl->ns) { |
518 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
596 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
519 | my $ob = $pl->ob; |
597 | my $ob = $pl->ob; |
520 | Scalar::Util::weaken $pl; |
598 | |
521 | Scalar::Util::weaken $ob; |
|
|
522 | my $a_ = $pl->refcnt;#d# |
|
|
523 | my $b_ = $ob->refcnt;#d# |
|
|
524 | my $pl_ref = $pl->refcnt_cnt; |
599 | my $pl_ref = $pl->refcnt_cnt; |
525 | my $ob_ref = $ob->refcnt_cnt; |
600 | my $ob_ref = $ob->refcnt_cnt; |
526 | |
601 | |
527 | ## pl_ref == one from object + one from cf::PLAYER |
602 | ## pl_ref == $pl + ob->contr + %cf::PLAYER |
528 | ## ob_ref == one from simply being an object |
603 | ## ob_ref == $ob + pl->observe + simply being an object |
529 | if ($pl_ref == 2 && $ob_ref == 1) { |
604 | if ($pl_ref == 3 && $ob_ref == 3) { |
530 | warn "player-scheduler destroy ", $ob->name;#d# |
605 | warn "player-scheduler destroy ", $ob->name;#d# |
531 | |
606 | |
532 | # remove from sight and get fresh "copies" |
607 | # remove from sight and get fresh "copies" |
533 | $pl = delete $cf::PLAYER{$ob->name}; |
608 | $pl = delete $cf::PLAYER{$ob->name}; |
534 | $ob = $pl->ob; |
609 | $ob = $pl->ob; |
535 | |
610 | |
536 | $ob->destroy; |
611 | $ob->destroy; |
537 | $pl->destroy; |
612 | $pl->destroy; |
538 | } else { |
613 | } else { |
|
|
614 | my $a_ = $pl->refcnt;#d# |
|
|
615 | my $b_ = $ob->refcnt;#d# |
|
|
616 | |
539 | warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# |
617 | warn "player-scheduler refcnt ", $ob->name, " pp$pl_ref,pc$a_ op$ob_ref,oc$b_\n";#d# |
540 | } |
618 | } |
541 | } |
619 | } |
542 | } |
620 | } |
543 | }; |
621 | }; |
544 | warn $@ if $@; |
622 | warn $@ if $@; |