1 | #! perl # MANDATORY |
1 | #! perl # mandatory |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
7 | use List::Util qw(min max); |
7 | |
|
|
8 | our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
8 | |
9 | |
9 | # paranoia function to overwrite a string-in-place |
10 | # paranoia function to overwrite a string-in-place |
10 | sub nuke_str { |
11 | sub nuke_str { |
11 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
12 | } |
13 | } |
13 | |
14 | |
14 | sub query { |
15 | sub query { |
15 | my ($ns, $flags, $text) = @_; |
16 | my ($ns, $flags, $text) = @_; |
16 | |
17 | |
17 | my $current = $Coro::current; |
18 | $ns->query ($flags, $text, Coro::rouse_cb); |
18 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
19 | Coro::rouse_wait |
19 | Coro::schedule while ref $current; |
|
|
20 | |
|
|
21 | $current |
|
|
22 | } |
20 | } |
23 | |
21 | |
24 | sub can_cleanup { |
22 | sub can_cleanup { |
25 | my ($pl, $mtime) = @_; |
23 | my ($pl, $mtime) = @_; |
26 | |
24 | |
… | |
… | |
39 | return unless cf::player::find_active $user; |
37 | return unless cf::player::find_active $user; |
40 | |
38 | |
41 | $ns->send_drawinfo ( |
39 | $ns->send_drawinfo ( |
42 | "That player is already logged in on this server. " |
40 | "That player is already logged in on this server. " |
43 | . "If you want to create a new player, choose another name. " |
41 | . "If you want to create a new player, choose another name. " |
44 | . "If you are already a registered player, make sure nobody " |
42 | . "If you have already a registered, make sure nobody " |
45 | . "else is using your account at this time. If you lost your conenction " |
43 | . "else is using your account at this time. If you lost your connection " |
46 | . "then the server will likely timeout within a minute. If you still " |
44 | . "then the server will likely timeout within a minute. If you still " |
47 | . "cannot log-in after a minute, you are still logged in. Make sure " |
45 | . "cannot log-in after a minute, you are still logged in. Make sure " |
48 | . "you do not have another client running. If you use windows, reboot, " |
46 | . "you do not have another client running. If you use windows, reboot, " |
49 | . "this will fix anything.", |
47 | . "this will fix anything.", |
50 | cf::NDI_RED |
48 | cf::NDI_RED |
51 | ); |
49 | ); |
52 | |
50 | |
53 | 1 |
51 | 1 |
54 | } |
52 | } |
55 | |
53 | |
56 | sub check_clean_save { |
54 | sub safe_spot($) { |
57 | my ($pl) = @_; |
55 | my ($pl) = @_; |
|
|
56 | |
|
|
57 | my $ob = $pl->ob; |
58 | |
58 | |
|
|
59 | my $m = $ob->map |
|
|
60 | or return; |
|
|
61 | my $x = $ob->x; |
|
|
62 | my $y = $ob->y; |
|
|
63 | |
|
|
64 | # return 0;#d# |
|
|
65 | # warn join ":", $m->at ($x, $y);#d# |
|
|
66 | # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
|
|
67 | # return 0; |
|
|
68 | |
|
|
69 | scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
|
|
70 | } |
|
|
71 | |
|
|
72 | sub enter_map { |
|
|
73 | my ($pl) = @_; |
|
|
74 | |
|
|
75 | warn $pl->ob->name, ": enter map 1\n";#d# |
|
|
76 | my $ob = $pl->ob; |
|
|
77 | |
|
|
78 | my ($map, $x, $y) |
|
|
79 | = $ob->{_link_pos} |
|
|
80 | ? @{delete $ob->{_link_pos}} |
|
|
81 | : ($pl->maplevel, $ob->x, $ob->y); |
|
|
82 | |
|
|
83 | warn $pl->ob->name, ": enter map 2\n";#d# |
|
|
84 | $ob->enter_link; |
|
|
85 | warn $pl->ob->name, ": enter map 3\n";#d# |
|
|
86 | |
|
|
87 | my $m = cf::map::find $map; |
59 | if (my $time = delete $pl->{unclean_save}) { |
88 | my $time = delete $pl->{unclean_save}; |
60 | $pl->ns->send_drawinfo ( |
89 | warn $pl->ob->name, ": enter map 4\n";#d# |
|
|
90 | |
|
|
91 | if ($time && $m) { |
|
|
92 | if ($time < $m->{instantiate_time}) { |
|
|
93 | # the map was reset in the meantime |
|
|
94 | my $age = $cf::RUNTIME - $time; |
|
|
95 | |
|
|
96 | warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
|
|
97 | |
|
|
98 | if ($age >= $MAX_DISCONNECT_TIME) { |
|
|
99 | $ob->message ( |
|
|
100 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
|
101 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
|
|
102 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
|
|
103 | . "H<You disconnected too long without having used a savebed.>", |
|
|
104 | cf::NDI_RED |
|
|
105 | ); |
|
|
106 | # kill them. |
|
|
107 | # reminds me of the famous badness 10000 syndrome... |
|
|
108 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
|
|
109 | my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
|
|
110 | } else { |
|
|
111 | ($map, $x, $y) = $pl->savebed; |
|
|
112 | |
|
|
113 | $ob->message ( |
|
|
114 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
|
115 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
|
|
116 | . "Better use a savebed next time, much worse things could have happened... " |
|
|
117 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
|
|
118 | cf::NDI_RED |
|
|
119 | ); |
|
|
120 | } |
|
|
121 | } else { |
|
|
122 | $ob->message ( |
61 | "You didn't use a savebed to leave this realm. This is very dangerous, " |
123 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
62 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
124 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
63 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
125 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
|
|
126 | . "H<Always apply a bed of reality to disconnect from the server.>", |
64 | cf::NDI_RED |
127 | cf::NDI_RED |
65 | ); |
128 | ); |
66 | #d#TODO |
129 | } |
67 | } |
130 | } |
|
|
131 | |
|
|
132 | warn $pl->ob->name, ": enter map 5\n";#d# |
|
|
133 | #$ob->goto ($map, $x, $y); |
|
|
134 | $ob->goto ($map, $x, $y, sub { |
|
|
135 | warn $pl->ob->name, ": enter map check\n";#d# |
|
|
136 | $_[0] |
|
|
137 | }, sub { |
|
|
138 | warn $pl->ob->name, ": enter map done\n";#d# |
|
|
139 | }); |
|
|
140 | warn $pl->ob->name, ": enter map 6\n";#d# |
|
|
141 | |
68 | } |
142 | } |
69 | |
143 | |
70 | # delete a player directory, be non-blocking AND synchronous... |
144 | # delete a player directory, be non-blocking AND synchronous... |
71 | # (thats hard, so we crap out and fork). |
145 | # (thats hard, so we crap out and fork). |
72 | sub nuke_playerdir { |
146 | sub nuke_playerdir { |
73 | my ($user) = @_; |
147 | my ($user) = @_; |
74 | |
148 | |
75 | aio_stat "$PLAYERDIR/$user"; |
149 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
76 | system "cd \Q$PLAYERDIR\E " |
|
|
77 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
|
|
78 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
|
|
79 | } |
|
|
80 | |
150 | |
81 | sub send_capabilities { |
151 | cf::fork_call { |
|
|
152 | rename "$PLAYERDIR/$user", $temp; |
|
|
153 | system "rm", "-rf", $temp; |
|
|
154 | }; |
|
|
155 | } |
|
|
156 | |
|
|
157 | cf::client->attach (on_addme => sub { |
82 | my ($ns) = @_; |
158 | my ($ns) = @_; |
83 | |
159 | |
84 | return unless $ns->extcmd; |
|
|
85 | |
|
|
86 | $ns->ext_event (capabilities => |
|
|
87 | # id, name, flags (1 == 2d), edge length |
|
|
88 | tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]], |
|
|
89 | ); |
|
|
90 | } |
|
|
91 | |
|
|
92 | sub setup { |
|
|
93 | my ($ns, $args) = @_; |
|
|
94 | |
|
|
95 | # run through the cmds of setup |
|
|
96 | # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
|
97 | # |
|
|
98 | # we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
99 | # The client then must sort this out |
|
|
100 | |
|
|
101 | my %setup = split / +/, $args; |
|
|
102 | while (my ($k, $v) = each %setup) { |
|
|
103 | if ($k eq "sound") { |
|
|
104 | $ns->sound ($v); |
|
|
105 | |
|
|
106 | } elsif ($k eq "exp64") { |
|
|
107 | $setup{$k} = 1; |
|
|
108 | |
|
|
109 | } elsif ($k eq "spellmon") { |
|
|
110 | $ns->monitor_spells ($v); |
|
|
111 | |
|
|
112 | } elsif ($k eq "darkness") { |
|
|
113 | $ns->darkness ($v); |
|
|
114 | |
|
|
115 | } elsif ($k eq "map1cmd") { |
|
|
116 | $ns->mapmode (cf::Map1Cmd) if $v > 0; |
|
|
117 | |
|
|
118 | } elsif ($k eq "map1acmd") { |
|
|
119 | $ns->mapmode (cf::Map1aCmd) if $v > 0; |
|
|
120 | |
|
|
121 | } elsif ($k eq "map2cmd") { |
|
|
122 | # gcfclient bug, map1acmd is sent too late |
|
|
123 | $ns->mapmode (cf::Map1aCmd); |
|
|
124 | $setup{$k} = "FALSE"; |
|
|
125 | |
|
|
126 | } elsif ($k eq "newmapcmd") { |
|
|
127 | $ns->newmapcmd ($v); |
|
|
128 | |
|
|
129 | } elsif ($k eq "mapinfocmd") { |
|
|
130 | $ns->mapinfocmd ($v); |
|
|
131 | |
|
|
132 | } elsif ($k eq "extcmd") { |
|
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133 | $ns->extcmd ($v > 0); |
|
|
134 | send_capabilities $ns; |
|
|
135 | |
|
|
136 | } elsif ($k eq "extmap") { |
|
|
137 | $ns->extmap ($v); |
|
|
138 | |
|
|
139 | } elsif ($k eq "facecache") { |
|
|
140 | if (!$v) { |
|
|
141 | $v = 1; |
|
|
142 | $setup{$k} = $v; |
|
|
143 | $ns->send_drawinfo ("(trying to forcefully enable facecaching)", cf::NDI_RED); |
|
|
144 | } |
|
|
145 | |
|
|
146 | $ns->facecache ($v); |
|
|
147 | |
|
|
148 | } elsif ($k eq "faceset") { |
|
|
149 | $ns->faceset (0); |
|
|
150 | $setup{$k} = 0; |
|
|
151 | # $ns->image2 (1) |
|
|
152 | |
|
|
153 | } elsif ($k eq "tileset") { |
|
|
154 | $setup{$k} = $ns->faceset ($v & 1); |
|
|
155 | |
|
|
156 | } elsif ($k eq "itemcmd") { |
|
|
157 | # Version of the item protocol command to use. Currently, |
|
|
158 | # only supported versions are 1 and 2. Using a numeric |
|
|
159 | # value will make it very easy to extend this in the future. |
|
|
160 | $ns->itemcmd ($v) if $v >= 1 && $v <= 2; |
|
|
161 | |
|
|
162 | $setup{$k} = $ns->itemcmd; |
|
|
163 | |
|
|
164 | } elsif ($k eq "mapsize") { |
|
|
165 | my ($x, $y) = split /x/, $v; |
|
|
166 | |
|
|
167 | $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1); |
|
|
168 | $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1); |
|
|
169 | |
|
|
170 | $setup{$k} = "${x}x${y}"; |
|
|
171 | |
|
|
172 | } elsif ($k eq "extendedMapInfos") { |
|
|
173 | $ns->ext_mapinfos ($v); |
|
|
174 | |
|
|
175 | } elsif ($k eq "extendedTextInfos") { |
|
|
176 | $ns->has_readable_type ($v); |
|
|
177 | |
|
|
178 | } elsif ($k eq "smoothing") { # cfplus-style smoothing |
|
|
179 | $ns->smoothing ($v); |
|
|
180 | |
|
|
181 | } elsif ($k eq "fxix") { |
|
|
182 | $ns->fxix ($v); |
|
|
183 | |
|
|
184 | } else { |
|
|
185 | # other commands: |
|
|
186 | # sexp: no idea, probably for oudated servers |
|
|
187 | # tick: more stupidity, server should sned a tick per tick |
|
|
188 | |
|
|
189 | $setup{$k} = "FALSE"; |
|
|
190 | } |
|
|
191 | } |
|
|
192 | |
|
|
193 | $ns->send_packet (join " ", setup => %setup); |
|
|
194 | |
|
|
195 | cf::datalog setup => |
|
|
196 | request => $args, |
|
|
197 | reply => \%setup, |
|
|
198 | client => $ns->version, |
|
|
199 | ; |
|
|
200 | } |
|
|
201 | |
|
|
202 | sub addme { |
|
|
203 | my ($ns) = @_; |
|
|
204 | |
|
|
205 | if (!$ns->facecache) |
160 | if (!$ns->facecache) |
206 | { |
161 | { |
207 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
162 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
208 | |
163 | |
209 | |
164 | |
210 | *** |
165 | *** |
211 | *** WARNING: |
166 | *** WARNING: |
212 | *** Your client does not support face/image caching, |
167 | *** Your client does not support face/image caching, |
213 | *** or it has been disabled. Face caching is mandatory |
168 | *** or it has been disabled. Face caching is mandatory |
214 | *** so please enable it or use a newer client. |
169 | *** so please enable it or use a newer client. |
215 | *** |
170 | *** |
216 | *** Look at your client preferences: |
171 | *** Look at your client preferences: |
217 | *** |
172 | *** |
218 | *** CFPlus: all known versions automatically enable the facecache. |
173 | *** deliantra: all known versions automatically enable the facecache. |
219 | *** cfclient: use the -cache commandline option. |
174 | *** cfclient: use the -cache commandline option. |
220 | *** cfclient: map will not redraw automatically (bug). |
175 | *** cfclient: map will not redraw automatically (bug). |
221 | *** gcfclient: use -cache commandline option, or enable |
176 | *** gcfclient: use -cache commandline option, or enable |
222 | *** gcfclient: Client=>Configure=>Map & Image=>Cache Images. |
177 | *** gcfclient: Client => Configure => Map & Image => Cache Images. |
223 | *** jcrossclient: your client is broken, use CFPlus or gcfclient. |
178 | *** jcrossclient: your client is broken, use deliantra or gcfclient. |
224 | *** |
179 | *** |
225 | *** |
180 | *** |
226 | EOF |
181 | EOF |
227 | if ($ns->version =~ /jcrossclient/) { |
182 | if ($ns->version =~ /jcrossclient/) { |
228 | # let them, for now |
183 | # let them, for now |
… | |
… | |
248 | } |
203 | } |
249 | |
204 | |
250 | $ns->pl and return $ns->destroy; |
205 | $ns->pl and return $ns->destroy; |
251 | |
206 | |
252 | $ns->async (sub { |
207 | $ns->async (sub { |
|
|
208 | $Coro::current->{desc} = "addme init"; |
|
|
209 | |
253 | my ($user, $pass); |
210 | my ($user, $pass); |
254 | |
211 | |
255 | $ns->send_packet ("addme_success"); |
212 | $ns->send_packet ("addme_success"); |
256 | |
213 | |
257 | for (;;) { |
214 | for (;;) { |
… | |
… | |
262 | cf::NDI_BLUE |
219 | cf::NDI_BLUE |
263 | ); |
220 | ); |
264 | |
221 | |
265 | # read username |
222 | # read username |
266 | while () { |
223 | while () { |
267 | $user = query $ns, 0, "What is your name?\n:"; |
224 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
268 | |
225 | |
269 | if ($cf::LOGIN_LOCK{$user}) { |
226 | if ($cf::LOGIN_LOCK{$user}) { |
270 | $ns->send_drawinfo ( |
227 | $ns->send_drawinfo ( |
271 | "That username is currently used in another login session. " |
228 | "That username is currently used in another login session. " |
272 | . "Chose another, or wait till the other session has ended.", |
229 | . "Chose another, or wait till the other session has ended.", |
273 | cf::NDI_RED |
230 | cf::NDI_RED |
274 | ); |
231 | ); |
275 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { |
232 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z/) { |
276 | last; |
233 | last; |
277 | } else { |
234 | } else { |
278 | $ns->send_drawinfo ( |
235 | $ns->send_drawinfo ( |
279 | "Your username contains illegal characters " |
236 | "Your username contains illegal characters " |
280 | . "(only a-z, A-Z and 0-9 are allowed), " |
237 | . "(only a-z, A-Z and 0-9 are allowed), " |
281 | . "or is not between 3 and 18 characters in length.", |
238 | . "or is not between 3 and 20 characters in length.", |
282 | cf::NDI_RED |
239 | cf::NDI_RED |
283 | ); |
240 | ); |
284 | } |
241 | } |
|
|
242 | Coro::Timer::sleep 0.4; |
285 | } |
243 | } |
286 | |
244 | |
287 | check_playing $ns, $user and next; |
245 | check_playing $ns, $user and next; |
|
|
246 | |
|
|
247 | $Coro::current->{desc} = "addme($user) pass"; |
288 | |
248 | |
289 | $ns->send_drawinfo ( |
249 | $ns->send_drawinfo ( |
290 | "Welcome $user, please enter your password now. " |
250 | "Welcome $user, please enter your password now. " |
291 | . "New users should now choose a password. " |
251 | . "New users should now choose a password. " |
292 | . "Anything your client lets you enter is fine.", |
252 | . "Anything your client lets you enter is fine.", |
… | |
… | |
300 | $ns->send_drawinfo ( |
260 | $ns->send_drawinfo ( |
301 | "Try to use at least three characters as your password please, " |
261 | "Try to use at least three characters as your password please, " |
302 | . "that cannot be too much to ask for :)", |
262 | . "that cannot be too much to ask for :)", |
303 | cf::NDI_RED |
263 | cf::NDI_RED |
304 | ); |
264 | ); |
|
|
265 | Coro::Timer::sleep 0.4; |
305 | } |
266 | } |
306 | |
267 | |
307 | # lock this username for the remainder of this login session |
268 | # lock this username for the remainder of this login session |
308 | if ($cf::LOGIN_LOCK{$user}) { |
269 | if ($cf::LOGIN_LOCK{$user}) { |
309 | $ns->send_drawinfo ( |
270 | $ns->send_drawinfo ( |
… | |
… | |
315 | } |
276 | } |
316 | local $cf::LOGIN_LOCK{$user} = 1; |
277 | local $cf::LOGIN_LOCK{$user} = 1; |
317 | |
278 | |
318 | check_playing $ns, $user and next; |
279 | check_playing $ns, $user and next; |
319 | |
280 | |
|
|
281 | $Coro::current->{desc} = "addme($user) check"; |
|
|
282 | |
320 | # try to read the user file and check the password |
283 | # try to read the user file and check the password |
321 | if (my $pl = cf::player::find $user) { |
284 | if (my $pl = cf::player::find $user) { |
322 | aio_stat $pl->path and next; |
285 | aio_stat $pl->path and next; |
323 | my $mtime = (stat _)[9]; |
286 | my $mtime = (stat _)[9]; |
324 | my $hash = $pl->password; |
287 | my $hash = $pl->password; |
… | |
… | |
326 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
289 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
327 | nuke_str $pass; |
290 | nuke_str $pass; |
328 | # password matches, wonderful |
291 | # password matches, wonderful |
329 | my $pl = cf::player::find $user or next; |
292 | my $pl = cf::player::find $user or next; |
330 | $pl->connect ($ns); |
293 | $pl->connect ($ns); |
331 | check_clean_save $pl; |
294 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
|
|
295 | enter_map $pl; |
332 | last; |
296 | last; |
333 | } elsif (can_cleanup $pl, $mtime) { |
297 | } elsif (can_cleanup $pl, $mtime) { |
334 | Coro::Timer::sleep 1; |
298 | Coro::Timer::sleep 1; |
335 | |
299 | |
336 | $ns->send_drawinfo ( |
300 | $ns->send_drawinfo ( |
… | |
… | |
377 | next; |
341 | next; |
378 | } |
342 | } |
379 | } |
343 | } |
380 | |
344 | |
381 | # the rest of this function is character creation |
345 | # the rest of this function is character creation |
|
|
346 | $Coro::current->{desc} = "addme($user) chargen"; |
382 | |
347 | |
383 | # just to make sure nothing is left over |
348 | # just to make sure nothing is left over |
384 | nuke_playerdir $user; |
349 | nuke_playerdir $user; |
385 | |
350 | |
386 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
351 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
… | |
… | |
390 | nuke_str $pass2; |
355 | nuke_str $pass2; |
391 | $ns->send_drawinfo ( |
356 | $ns->send_drawinfo ( |
392 | "The passwords do not match, please try again.", |
357 | "The passwords do not match, please try again.", |
393 | cf::NDI_RED |
358 | cf::NDI_RED |
394 | ); |
359 | ); |
|
|
360 | Coro::Timer::sleep 0.5; |
395 | next; |
361 | next; |
396 | } |
362 | } |
397 | |
363 | |
398 | nuke_str $pass2; |
364 | nuke_str $pass2; |
399 | |
365 | |
400 | my $pl = cf::player::new $user; |
366 | my $pl = cf::player::new $user; |
401 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
367 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
402 | nuke_str $pass; |
368 | nuke_str $pass; |
403 | $pl->connect ($ns); |
369 | $pl->connect ($ns); |
404 | |
|
|
405 | my $ob = $pl->ob; |
370 | my $ob = $pl->ob; |
|
|
371 | |
|
|
372 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
406 | |
373 | |
407 | while () { |
374 | while () { |
408 | $ob->update_stats; |
375 | $ob->update_stats; |
409 | $pl->save_stats; |
376 | $pl->save_stats; |
410 | |
377 | |
… | |
… | |
420 | $ob->swap_stats ($res - 1, $swap - 1); |
387 | $ob->swap_stats ($res - 1, $swap - 1); |
421 | } |
388 | } |
422 | } else { |
389 | } else { |
423 | $ob->roll_stats; |
390 | $ob->roll_stats; |
424 | } |
391 | } |
|
|
392 | |
|
|
393 | Coro::Timer::sleep 0.05; |
425 | } |
394 | } |
426 | |
395 | |
427 | $ob->set_animation (2); |
396 | $ob->set_animation (2); |
428 | $ob->add_statbonus; |
397 | $ob->add_statbonus; |
429 | |
398 | |
430 | $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE); |
399 | while () { |
431 | $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR, |
400 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
401 | my $msg = $ob->msg; |
|
|
402 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
403 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
|
404 | |
|
|
405 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
432 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); |
406 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
433 | |
407 | |
434 | $ns->state (cf::ST_CHANGE_CLASS); |
408 | last if $res =~ /[dD]/; |
|
|
409 | |
|
|
410 | $pl->chargen_race_next; |
|
|
411 | Coro::Timer::sleep 0.2; |
|
|
412 | } |
|
|
413 | |
|
|
414 | # create the playerdir, if necessary, as chargen_race_done did it before |
|
|
415 | # presumably because of unique maps |
|
|
416 | aio_mkdir playerdir $pl, 0770; |
|
|
417 | $pl->chargen_race_done; |
|
|
418 | |
|
|
419 | while () { |
|
|
420 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
421 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
422 | |
|
|
423 | if ($res =~ /^[fF]/) { |
|
|
424 | $pl->gender (1); |
|
|
425 | last; |
|
|
426 | } elsif ($res =~ /^[mM]/) { |
|
|
427 | $pl->gender (0); |
|
|
428 | last; |
|
|
429 | } |
|
|
430 | Coro::Timer::sleep 0.2; |
|
|
431 | } |
|
|
432 | |
|
|
433 | $ob->reply (undef, "Welcome to Deliantra!"); |
|
|
434 | |
|
|
435 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
436 | $pl->esrv_new_player; |
|
|
437 | |
435 | delete $pl->{deny_save};#d# too early |
438 | delete $pl->{deny_save}; |
436 | |
439 | |
437 | last; |
440 | last; |
438 | } |
441 | } |
439 | }); |
442 | }); |
440 | } |
443 | }); |
441 | |
444 | |
442 | cf::register_command quit => sub { |
445 | cf::register_command quit => sub { |
443 | my ($ob, $arg) = @_; |
446 | my ($ob, $arg) = @_; |
444 | |
447 | |
445 | $ob->reply (undef, |
448 | $ob->reply (undef, |
… | |
… | |
479 | |
482 | |
480 | # update respawn position |
483 | # update respawn position |
481 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
484 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
482 | cf::async { $pl->save }; |
485 | cf::async { $pl->save }; |
483 | |
486 | |
484 | $pl->killer ("left"); |
487 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
485 | $ob->check_score; |
488 | $ob->check_score; |
486 | |
489 | |
487 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
490 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
488 | |
491 | |
489 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
492 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
… | |
… | |
511 | |
514 | |
512 | if ($cleanly) { |
515 | if ($cleanly) { |
513 | $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
516 | $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
514 | } else { |
517 | } else { |
515 | $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
518 | $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; |
516 | $pl->{unclean_save} = $cf::RUNTIME; |
519 | $pl->{unclean_save} = $cf::RUNTIME |
|
|
520 | unless safe_spot $pl; |
517 | } |
521 | } |
518 | }, |
522 | }, |
519 | ); |
523 | ); |
520 | |
524 | |
521 | cf::client->attach ( |
|
|
522 | on_addme => \&addme, |
|
|
523 | on_setup => \&setup, |
|
|
524 | ); |
|
|
525 | |
525 | |
526 | ############################################################################# |
|
|
527 | |
|
|
528 | our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs |
|
|
529 | our $SAVE_TIMEOUT = 20; # save players every n seconds |
|
|
530 | |
|
|
531 | our $SCHEDULER = cf::async_ext { |
|
|
532 | my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); |
|
|
533 | while () { |
|
|
534 | $schedule_interval->next; |
|
|
535 | |
|
|
536 | # this weird form of iteration over values is used because |
|
|
537 | # the hash changes underneath us frequently, and for |
|
|
538 | # keeps a direct reference to the value without (in 5.8 perls) |
|
|
539 | # keeping a reference, so this is prone to crashes or worse. |
|
|
540 | my @players = keys %cf::PLAYER; |
|
|
541 | for (@players) { |
|
|
542 | my $pl = $cf::PLAYER{$_} |
|
|
543 | or next; |
|
|
544 | $pl->valid or next; |
|
|
545 | |
|
|
546 | eval { |
|
|
547 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
|
|
548 | cf::wait_for_tick_begin; |
|
|
549 | $pl->save; |
|
|
550 | |
|
|
551 | unless ($pl->active) { |
|
|
552 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
|
|
553 | my $ob = $pl->ob; |
|
|
554 | Scalar::Util::weaken $pl; |
|
|
555 | Scalar::Util::weaken $ob; |
|
|
556 | my $a_ = $pl->refcnt;#d# |
|
|
557 | my $b_ = $ob->refcnt;#d# |
|
|
558 | my $pl_ref = $pl->refcnt_cnt; |
|
|
559 | my $ob_ref = $ob->refcnt_cnt; |
|
|
560 | |
|
|
561 | ## pl_ref == one from object + one from cf::PLAYER |
|
|
562 | ## ob_ref == one from simply being an object |
|
|
563 | if ($pl_ref == 2 && $ob_ref == 1) { |
|
|
564 | warn "player-scheduler destroy ", $ob->name;#d# |
|
|
565 | |
|
|
566 | # remove from sight and get fresh "copies" |
|
|
567 | $pl = delete $cf::PLAYER{$ob->name}; |
|
|
568 | $ob = $pl->ob; |
|
|
569 | |
|
|
570 | $ob->destroy; |
|
|
571 | $pl->destroy; |
|
|
572 | } else { |
|
|
573 | warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# |
|
|
574 | } |
|
|
575 | } |
|
|
576 | } |
|
|
577 | }; |
|
|
578 | warn $@ if $@; |
|
|
579 | Coro::cede; |
|
|
580 | }; |
|
|
581 | } |
|
|
582 | }; |
|
|
583 | |
|
|
584 | $SCHEDULER->prio (1); |
|
|
585 | |
|
|