1 | #! perl # MANDATORY |
1 | #! perl # mandatory |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
7 | use List::Util qw(min max); |
7 | |
|
|
8 | our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
8 | |
9 | |
9 | # paranoia function to overwrite a string-in-place |
10 | # paranoia function to overwrite a string-in-place |
10 | sub nuke_str { |
11 | sub nuke_str { |
11 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
12 | } |
13 | } |
… | |
… | |
39 | return unless cf::player::find_active $user; |
40 | return unless cf::player::find_active $user; |
40 | |
41 | |
41 | $ns->send_drawinfo ( |
42 | $ns->send_drawinfo ( |
42 | "That player is already logged in on this server. " |
43 | "That player is already logged in on this server. " |
43 | . "If you want to create a new player, choose another name. " |
44 | . "If you want to create a new player, choose another name. " |
44 | . "If you are already a registered player, make sure nobody " |
45 | . "If you have already a registered, make sure nobody " |
45 | . "else is using your account at this time. If you lost your conenction " |
46 | . "else is using your account at this time. If you lost your connection " |
46 | . "then the server will likely timeout within a minute. If you still " |
47 | . "then the server will likely timeout within a minute. If you still " |
47 | . "cannot log-in after a minute, you are still logged in. Make sure " |
48 | . "cannot log-in after a minute, you are still logged in. Make sure " |
48 | . "you do not have another client running. If you use windows, reboot, " |
49 | . "you do not have another client running. If you use windows, reboot, " |
49 | . "this will fix anything.", |
50 | . "this will fix anything.", |
50 | cf::NDI_RED |
51 | cf::NDI_RED |
51 | ); |
52 | ); |
52 | |
53 | |
53 | 1 |
54 | 1 |
54 | } |
55 | } |
55 | |
56 | |
56 | sub check_clean_save { |
57 | sub enter_map { |
57 | my ($pl) = @_; |
58 | my ($pl) = @_; |
58 | |
59 | |
|
|
60 | my $ob = $pl->ob; |
|
|
61 | |
|
|
62 | my ($map, $x, $y) |
|
|
63 | = $ob->{_link_pos} |
|
|
64 | ? @{delete $ob->{_link_pos}} |
|
|
65 | : ($pl->maplevel, $ob->x, $ob->y); |
|
|
66 | |
|
|
67 | $ob->enter_link; |
|
|
68 | |
59 | if (my $time = delete $pl->{unclean_save}) { |
69 | if (my $time = delete $pl->{unclean_save}) { |
60 | $pl->ns->send_drawinfo ( |
70 | if (my $m = cf::map::find $map) { |
|
|
71 | if ($time < $m->{instantiate_time}) { |
|
|
72 | # the map was reset in the meantime |
|
|
73 | my $age = $cf::RUNTIME - $time; |
|
|
74 | |
|
|
75 | warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
|
|
76 | |
|
|
77 | # for now, just go back to savebed |
|
|
78 | ($map, $x, $y) = $pl->savebed; |
|
|
79 | |
|
|
80 | if ($age >= $MAX_DISCONNECT_TIME) { |
|
|
81 | $ob->message ( |
|
|
82 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
|
83 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
|
|
84 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
|
|
85 | . "H<You disconnected too long without having used a savebed.>", |
|
|
86 | cf::NDI_RED |
|
|
87 | ); |
|
|
88 | # kill them. |
|
|
89 | # reminds me of the famous badness 10000 syndrome... |
|
|
90 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
|
|
91 | $pl->killer ("a cave-in"); |
|
|
92 | } else { |
|
|
93 | $ob->message ( |
|
|
94 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
|
|
95 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
|
|
96 | . "Better use a savebed next time, much worse things could have happened... " |
|
|
97 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
|
|
98 | cf::NDI_RED |
|
|
99 | ); |
|
|
100 | } |
|
|
101 | } else { |
|
|
102 | $ob->message ( |
61 | "You didn't use a savebed to leave this realm. This is very dangerous, " |
103 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
62 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
104 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
63 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
105 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
|
|
106 | . "H<Always apply a bed of reality to disconnect from the server.>", |
64 | cf::NDI_RED |
107 | cf::NDI_RED |
|
|
108 | ); |
|
|
109 | } |
65 | ); |
110 | } |
66 | #d#TODO |
|
|
67 | } |
111 | } |
|
|
112 | |
|
|
113 | $ob->goto ($map, $x, $y); |
68 | } |
114 | } |
69 | |
115 | |
70 | # delete a player directory, be non-blocking AND synchronous... |
116 | # delete a player directory, be non-blocking AND synchronous... |
71 | # (thats hard, so we crap out and fork). |
117 | # (thats hard, so we crap out and fork). |
72 | sub nuke_playerdir { |
118 | sub nuke_playerdir { |
… | |
… | |
76 | system "cd \Q$PLAYERDIR\E " |
122 | system "cd \Q$PLAYERDIR\E " |
77 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
123 | . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null " |
78 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
124 | . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)"; |
79 | } |
125 | } |
80 | |
126 | |
81 | sub send_capabilities { |
127 | cf::client->attach (on_addme => sub { |
82 | my ($ns) = @_; |
128 | my ($ns) = @_; |
83 | |
129 | |
84 | return unless $ns->extcmd; |
|
|
85 | |
|
|
86 | $ns->ext_event (capabilities => |
|
|
87 | # id, name, flags (1 == 2d), edge length |
|
|
88 | tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]], |
|
|
89 | ); |
|
|
90 | } |
|
|
91 | |
|
|
92 | sub setup { |
|
|
93 | my ($ns, $args) = @_; |
|
|
94 | |
|
|
95 | # run through the cmds of setup |
|
|
96 | # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ... |
|
|
97 | # |
|
|
98 | # we send the status of the cmd back, or a FALSE is the cmd is the server unknown |
|
|
99 | # The client then must sort this out |
|
|
100 | |
|
|
101 | my %setup = split / +/, $args; |
|
|
102 | while (my ($k, $v) = each %setup) { |
|
|
103 | if ($k eq "sound") { |
|
|
104 | $ns->sound ($v); |
|
|
105 | |
|
|
106 | } elsif ($k eq "exp64") { |
|
|
107 | $setup{$k} = 1; |
|
|
108 | |
|
|
109 | } elsif ($k eq "spellmon") { |
|
|
110 | $ns->monitor_spells ($v); |
|
|
111 | |
|
|
112 | } elsif ($k eq "darkness") { |
|
|
113 | $ns->darkness ($v); |
|
|
114 | |
|
|
115 | } elsif ($k eq "map1cmd") { |
|
|
116 | $ns->mapmode (cf::Map1Cmd) if $v > 0; |
|
|
117 | |
|
|
118 | } elsif ($k eq "map1acmd") { |
|
|
119 | $ns->mapmode (cf::Map1aCmd) if $v > 0; |
|
|
120 | |
|
|
121 | } elsif ($k eq "map2cmd") { |
|
|
122 | # gcfclient bug, map1acmd is sent too late |
|
|
123 | $ns->mapmode (cf::Map1aCmd); |
|
|
124 | $setup{$k} = "FALSE"; |
|
|
125 | |
|
|
126 | } elsif ($k eq "newmapcmd") { |
|
|
127 | $ns->newmapcmd ($v); |
|
|
128 | |
|
|
129 | } elsif ($k eq "mapinfocmd") { |
|
|
130 | $ns->mapinfocmd ($v); |
|
|
131 | |
|
|
132 | } elsif ($k eq "extcmd") { |
|
|
133 | $ns->extcmd ($v > 0); |
|
|
134 | send_capabilities $ns; |
|
|
135 | |
|
|
136 | } elsif ($k eq "extmap") { |
|
|
137 | $ns->extmap ($v); |
|
|
138 | |
|
|
139 | } elsif ($k eq "facecache") { |
|
|
140 | if (!$v) { |
|
|
141 | $v = 1; |
|
|
142 | $setup{$k} = $v; |
|
|
143 | $ns->send_drawinfo ("(trying to forcefully enable facecaching)", cf::NDI_RED); |
|
|
144 | } |
|
|
145 | |
|
|
146 | $ns->facecache ($v); |
|
|
147 | |
|
|
148 | } elsif ($k eq "faceset") { |
|
|
149 | $ns->faceset (0); |
|
|
150 | $setup{$k} = 0; |
|
|
151 | # $ns->image2 (1) |
|
|
152 | |
|
|
153 | } elsif ($k eq "tileset") { |
|
|
154 | $setup{$k} = $ns->faceset ($v & 1); |
|
|
155 | |
|
|
156 | } elsif ($k eq "itemcmd") { |
|
|
157 | # Version of the item protocol command to use. Currently, |
|
|
158 | # only supported versions are 1 and 2. Using a numeric |
|
|
159 | # value will make it very easy to extend this in the future. |
|
|
160 | $ns->itemcmd ($v) if $v >= 1 && $v <= 2; |
|
|
161 | |
|
|
162 | $setup{$k} = $ns->itemcmd; |
|
|
163 | |
|
|
164 | } elsif ($k eq "mapsize") { |
|
|
165 | my ($x, $y) = split /x/, $v; |
|
|
166 | |
|
|
167 | $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1); |
|
|
168 | $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1); |
|
|
169 | |
|
|
170 | $setup{$k} = "${x}x${y}"; |
|
|
171 | |
|
|
172 | } elsif ($k eq "extendedMapInfos") { |
|
|
173 | $ns->ext_mapinfos ($v); |
|
|
174 | |
|
|
175 | } elsif ($k eq "extendedTextInfos") { |
|
|
176 | $ns->has_readable_type ($v); |
|
|
177 | |
|
|
178 | } elsif ($k eq "smoothing") { # cfplus-style smoothing |
|
|
179 | $ns->smoothing ($v); |
|
|
180 | |
|
|
181 | } elsif ($k eq "fxix") { |
|
|
182 | $ns->fxix ($v); |
|
|
183 | |
|
|
184 | } elsif ($k eq "msg") { |
|
|
185 | $ns->can_msg ($v); |
|
|
186 | |
|
|
187 | } elsif ($k eq "excmd") { |
|
|
188 | # we support it |
|
|
189 | |
|
|
190 | } else { |
|
|
191 | # other commands: |
|
|
192 | # sexp: no idea, probably for oudated servers |
|
|
193 | # tick: more stupidity, server should send a tick per tick |
|
|
194 | |
|
|
195 | $setup{$k} = "FALSE"; |
|
|
196 | } |
|
|
197 | } |
|
|
198 | |
|
|
199 | $ns->send_packet (join " ", setup => %setup); |
|
|
200 | |
|
|
201 | cf::datalog setup => |
|
|
202 | request => $args, |
|
|
203 | reply => \%setup, |
|
|
204 | client => $ns->version, |
|
|
205 | ; |
|
|
206 | } |
|
|
207 | |
|
|
208 | sub addme { |
|
|
209 | my ($ns) = @_; |
|
|
210 | |
|
|
211 | if (!$ns->facecache) |
130 | if (!$ns->facecache) |
212 | { |
131 | { |
213 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
132 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
214 | |
133 | |
215 | |
134 | |
216 | *** |
135 | *** |
217 | *** WARNING: |
136 | *** WARNING: |
218 | *** Your client does not support face/image caching, |
137 | *** Your client does not support face/image caching, |
… | |
… | |
286 | . "(only a-z, A-Z and 0-9 are allowed), " |
205 | . "(only a-z, A-Z and 0-9 are allowed), " |
287 | . "or is not between 3 and 18 characters in length.", |
206 | . "or is not between 3 and 18 characters in length.", |
288 | cf::NDI_RED |
207 | cf::NDI_RED |
289 | ); |
208 | ); |
290 | } |
209 | } |
|
|
210 | Coro::Timer::sleep 0.4; |
291 | } |
211 | } |
292 | |
212 | |
293 | check_playing $ns, $user and next; |
213 | check_playing $ns, $user and next; |
294 | |
214 | |
295 | $ns->send_drawinfo ( |
215 | $ns->send_drawinfo ( |
… | |
… | |
306 | $ns->send_drawinfo ( |
226 | $ns->send_drawinfo ( |
307 | "Try to use at least three characters as your password please, " |
227 | "Try to use at least three characters as your password please, " |
308 | . "that cannot be too much to ask for :)", |
228 | . "that cannot be too much to ask for :)", |
309 | cf::NDI_RED |
229 | cf::NDI_RED |
310 | ); |
230 | ); |
|
|
231 | Coro::Timer::sleep 0.4; |
311 | } |
232 | } |
312 | |
233 | |
313 | # lock this username for the remainder of this login session |
234 | # lock this username for the remainder of this login session |
314 | if ($cf::LOGIN_LOCK{$user}) { |
235 | if ($cf::LOGIN_LOCK{$user}) { |
315 | $ns->send_drawinfo ( |
236 | $ns->send_drawinfo ( |
… | |
… | |
332 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
253 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
333 | nuke_str $pass; |
254 | nuke_str $pass; |
334 | # password matches, wonderful |
255 | # password matches, wonderful |
335 | my $pl = cf::player::find $user or next; |
256 | my $pl = cf::player::find $user or next; |
336 | $pl->connect ($ns); |
257 | $pl->connect ($ns); |
337 | check_clean_save $pl; |
258 | enter_map $pl; |
338 | last; |
259 | last; |
339 | } elsif (can_cleanup $pl, $mtime) { |
260 | } elsif (can_cleanup $pl, $mtime) { |
340 | Coro::Timer::sleep 1; |
261 | Coro::Timer::sleep 1; |
341 | |
262 | |
342 | $ns->send_drawinfo ( |
263 | $ns->send_drawinfo ( |
… | |
… | |
396 | nuke_str $pass2; |
317 | nuke_str $pass2; |
397 | $ns->send_drawinfo ( |
318 | $ns->send_drawinfo ( |
398 | "The passwords do not match, please try again.", |
319 | "The passwords do not match, please try again.", |
399 | cf::NDI_RED |
320 | cf::NDI_RED |
400 | ); |
321 | ); |
|
|
322 | Coro::Timer::sleep 0.5; |
401 | next; |
323 | next; |
402 | } |
324 | } |
403 | |
325 | |
404 | nuke_str $pass2; |
326 | nuke_str $pass2; |
405 | |
327 | |
406 | my $pl = cf::player::new $user; |
328 | my $pl = cf::player::new $user; |
407 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
329 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
408 | nuke_str $pass; |
330 | nuke_str $pass; |
409 | $pl->connect ($ns); |
331 | $pl->connect ($ns); |
410 | |
|
|
411 | my $ob = $pl->ob; |
332 | my $ob = $pl->ob; |
|
|
333 | |
|
|
334 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
412 | |
335 | |
413 | while () { |
336 | while () { |
414 | $ob->update_stats; |
337 | $ob->update_stats; |
415 | $pl->save_stats; |
338 | $pl->save_stats; |
416 | |
339 | |
… | |
… | |
426 | $ob->swap_stats ($res - 1, $swap - 1); |
349 | $ob->swap_stats ($res - 1, $swap - 1); |
427 | } |
350 | } |
428 | } else { |
351 | } else { |
429 | $ob->roll_stats; |
352 | $ob->roll_stats; |
430 | } |
353 | } |
|
|
354 | |
|
|
355 | Coro::Timer::sleep 0.2; |
431 | } |
356 | } |
432 | |
357 | |
433 | $ob->set_animation (2); |
358 | $ob->set_animation (2); |
434 | $ob->add_statbonus; |
359 | $ob->add_statbonus; |
435 | |
360 | |
436 | while () { |
361 | while () { |
437 | $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); |
362 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
438 | my $msg = $ob->msg; |
363 | my $msg = $ob->msg; |
439 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
364 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
440 | $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); |
365 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
441 | |
366 | |
442 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
367 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
443 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
368 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
444 | |
369 | |
445 | last if $res =~ /[dD]/; |
370 | last if $res =~ /[dD]/; |
446 | |
371 | |
447 | $pl->chargen_race_next; |
372 | $pl->chargen_race_next; |
|
|
373 | Coro::Timer::sleep 0.2; |
448 | } |
374 | } |
449 | |
375 | |
450 | $pl->chargen_race_done; |
376 | $pl->chargen_race_done; |
|
|
377 | |
|
|
378 | while () { |
|
|
379 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
380 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
381 | |
|
|
382 | if ($res =~ /^[fF]/) { |
|
|
383 | $pl->gender (1); |
|
|
384 | last; |
|
|
385 | } elsif ($res =~ /^[mM]/) { |
|
|
386 | $pl->gender (0); |
|
|
387 | last; |
|
|
388 | } |
|
|
389 | Coro::Timer::sleep 0.2; |
|
|
390 | } |
|
|
391 | |
|
|
392 | $ob->reply (undef, "Welcome to Crossfire!"); |
451 | |
393 | |
452 | delete $pl->{deny_save}; |
394 | delete $pl->{deny_save}; |
453 | |
395 | |
454 | last; |
396 | last; |
455 | } |
397 | } |
456 | }); |
398 | }); |
457 | } |
399 | }); |
458 | |
400 | |
459 | cf::register_command quit => sub { |
401 | cf::register_command quit => sub { |
460 | my ($ob, $arg) = @_; |
402 | my ($ob, $arg) = @_; |
461 | |
403 | |
462 | $ob->reply (undef, |
404 | $ob->reply (undef, |
… | |
… | |
533 | $pl->{unclean_save} = $cf::RUNTIME; |
475 | $pl->{unclean_save} = $cf::RUNTIME; |
534 | } |
476 | } |
535 | }, |
477 | }, |
536 | ); |
478 | ); |
537 | |
479 | |
538 | cf::client->attach ( |
|
|
539 | on_addme => \&addme, |
|
|
540 | on_setup => \&setup, |
|
|
541 | ); |
|
|
542 | |
|
|
543 | ############################################################################# |
480 | ############################################################################# |
544 | |
481 | |
545 | our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs |
482 | our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs |
546 | our $SAVE_TIMEOUT = 20; # save players every n seconds |
483 | our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds |
547 | |
484 | |
548 | our $SCHEDULER = cf::async_ext { |
485 | our $SCHEDULER = cf::async_ext { |
549 | my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL); |
486 | my $schedule_interval = Coro::Event->timer (after => 1); |
550 | while () { |
487 | while () { |
|
|
488 | $schedule_interval->interval ($SCHEDULE_INTERVAL); |
551 | $schedule_interval->next; |
489 | $schedule_interval->next; |
552 | |
490 | |
553 | # this weird form of iteration over values is used because |
491 | # this weird form of iteration over values is used because |
554 | # the hash changes underneath us frequently, and for |
492 | # the hash changes underneath us frequently, and for |
555 | # keeps a direct reference to the value without (in 5.8 perls) |
493 | # keeps a direct reference to the value without (in 5.8 perls) |
… | |
… | |
560 | or next; |
498 | or next; |
561 | $pl->valid or next; |
499 | $pl->valid or next; |
562 | |
500 | |
563 | eval { |
501 | eval { |
564 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
502 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
565 | cf::wait_for_tick_begin; |
|
|
566 | $pl->save; |
503 | $pl->save; |
567 | |
504 | |
568 | unless ($pl->active) { |
505 | unless ($pl->active || $pl->ns) { |
569 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
506 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
570 | my $ob = $pl->ob; |
507 | my $ob = $pl->ob; |
571 | Scalar::Util::weaken $pl; |
508 | |
572 | Scalar::Util::weaken $ob; |
|
|
573 | my $a_ = $pl->refcnt;#d# |
|
|
574 | my $b_ = $ob->refcnt;#d# |
|
|
575 | my $pl_ref = $pl->refcnt_cnt; |
509 | my $pl_ref = $pl->refcnt_cnt; |
576 | my $ob_ref = $ob->refcnt_cnt; |
510 | my $ob_ref = $ob->refcnt_cnt; |
577 | |
511 | |
578 | ## pl_ref == one from object + one from cf::PLAYER |
512 | ## pl_ref == $pl + ob->contr + %cf::PLAYER |
579 | ## ob_ref == one from simply being an object |
513 | ## ob_ref == $ob + pl->observe + simply being an object |
580 | if ($pl_ref == 2 && $ob_ref == 1) { |
514 | if ($pl_ref == 3 && $ob_ref == 3) { |
581 | warn "player-scheduler destroy ", $ob->name;#d# |
515 | warn "player-scheduler destroy ", $ob->name;#d# |
582 | |
516 | |
583 | # remove from sight and get fresh "copies" |
517 | # remove from sight and get fresh "copies" |
584 | $pl = delete $cf::PLAYER{$ob->name}; |
518 | $pl = delete $cf::PLAYER{$ob->name}; |
585 | $ob = $pl->ob; |
519 | $ob = $pl->ob; |
586 | |
520 | |
587 | $ob->destroy; |
|
|
588 | $pl->destroy; |
521 | $pl->destroy; # destroys $ob |
589 | } else { |
522 | } else { |
|
|
523 | my $a_ = $pl->refcnt;#d# |
|
|
524 | my $b_ = $ob->refcnt;#d# |
|
|
525 | |
590 | warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# |
526 | warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# |
591 | } |
527 | } |
592 | } |
528 | } |
593 | } |
529 | } |
594 | }; |
530 | }; |
595 | warn $@ if $@; |
531 | warn $@ if $@; |