1 | #! perl # MANDATORY |
1 | #! perl # mandatory |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
7 | use List::Util qw(min max); |
7 | use List::Util qw(min max); |
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8 | |
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9 | our %EXT_SETUP; |
8 | |
10 | |
9 | # paranoia function to overwrite a string-in-place |
11 | # paranoia function to overwrite a string-in-place |
10 | sub nuke_str { |
12 | sub nuke_str { |
11 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
13 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
12 | } |
14 | } |
… | |
… | |
51 | ); |
53 | ); |
52 | |
54 | |
53 | 1 |
55 | 1 |
54 | } |
56 | } |
55 | |
57 | |
56 | sub check_clean_save { |
58 | sub enter_map { |
57 | my ($pl) = @_; |
59 | my ($pl) = @_; |
58 | |
60 | |
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61 | my ($map, $x, $y) |
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62 | = $pl->ob->{_link_pos} |
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63 | ? @{delete $pl->ob->{_link_pos}} |
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64 | : ($pl->maplevel, $pl->ob->x, $pl->ob->y); |
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65 | |
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66 | $pl->ob->enter_link; |
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67 | |
59 | if (my $time = delete $pl->{unclean_save}) { |
68 | if (my $time = delete $pl->{unclean_save}) { |
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69 | if (my $m = cf::map::find $map) { |
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70 | if ($time < $m->{instantiate_time}) { |
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71 | # the map was reset in the meantime |
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72 | my $age = $cf::RUNTIME - $time; |
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73 | warn $pl->ob->name, " map reset after logout, logout age $age\n";#d# |
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74 | |
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75 | # for now, just go back to savebed |
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76 | ($map, $x, $y) = $pl->savebed; |
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77 | |
60 | $pl->ns->send_drawinfo ( |
78 | $pl->ns->send_drawinfo ( |
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79 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
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80 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
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81 | . "Better use a savebed next time, much worse things could have happened...", |
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82 | cf::NDI_RED |
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83 | ); |
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84 | } else { |
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85 | $pl->ns->send_drawinfo ( |
61 | "You didn't use a savebed to leave this realm. This is very dangerous, " |
86 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
62 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
87 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
63 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
88 | . "or monsters suddenly snapping your body. Better use a savebed next time.", |
64 | cf::NDI_RED |
89 | cf::NDI_RED |
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90 | ); |
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91 | } |
65 | ); |
92 | } |
66 | #d#TODO |
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67 | } |
93 | } |
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94 | |
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95 | $pl->ob->goto ($map, $x, $y); |
68 | } |
96 | } |
69 | |
97 | |
70 | # delete a player directory, be non-blocking AND synchronous... |
98 | # delete a player directory, be non-blocking AND synchronous... |
71 | # (thats hard, so we crap out and fork). |
99 | # (thats hard, so we crap out and fork). |
72 | sub nuke_playerdir { |
100 | sub nuke_playerdir { |
… | |
… | |
180 | |
208 | |
181 | } elsif ($k eq "fxix") { |
209 | } elsif ($k eq "fxix") { |
182 | $ns->fxix ($v); |
210 | $ns->fxix ($v); |
183 | |
211 | |
184 | } elsif ($k eq "msg") { |
212 | } elsif ($k eq "msg") { |
185 | $ns->{setup}{msg} = $v; |
213 | $ns->can_msg ($v >= 2); |
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214 | $setup{$k} = $ns->can_msg; |
186 | |
215 | |
187 | } elsif ($k eq "excmd") { |
216 | } elsif ($k eq "excmd") { |
188 | # we support it |
217 | # we support it |
189 | |
218 | |
190 | } else { |
219 | } else { |
191 | # other commands: |
220 | # other commands: |
192 | # sexp: no idea, probably for oudated servers |
221 | # sexp: no idea, probably for oudated servers |
193 | # tick: more stupidity, server should sned a tick per tick |
222 | # tick: more stupidity, server should send a tick per tick |
194 | |
223 | |
195 | $setup{$k} = "FALSE"; |
224 | $setup{$k} = "FALSE"; |
196 | } |
225 | } |
197 | } |
226 | } |
198 | |
227 | |
… | |
… | |
332 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
361 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
333 | nuke_str $pass; |
362 | nuke_str $pass; |
334 | # password matches, wonderful |
363 | # password matches, wonderful |
335 | my $pl = cf::player::find $user or next; |
364 | my $pl = cf::player::find $user or next; |
336 | $pl->connect ($ns); |
365 | $pl->connect ($ns); |
337 | check_clean_save $pl; |
366 | enter_map $pl; |
338 | last; |
367 | last; |
339 | } elsif (can_cleanup $pl, $mtime) { |
368 | } elsif (can_cleanup $pl, $mtime) { |
340 | Coro::Timer::sleep 1; |
369 | Coro::Timer::sleep 1; |
341 | |
370 | |
342 | $ns->send_drawinfo ( |
371 | $ns->send_drawinfo ( |
… | |
… | |
405 | |
434 | |
406 | my $pl = cf::player::new $user; |
435 | my $pl = cf::player::new $user; |
407 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
436 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
408 | nuke_str $pass; |
437 | nuke_str $pass; |
409 | $pl->connect ($ns); |
438 | $pl->connect ($ns); |
410 | |
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411 | my $ob = $pl->ob; |
439 | my $ob = $pl->ob; |
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440 | |
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441 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
412 | |
442 | |
413 | while () { |
443 | while () { |
414 | $ob->update_stats; |
444 | $ob->update_stats; |
415 | $pl->save_stats; |
445 | $pl->save_stats; |
416 | |
446 | |
… | |
… | |
431 | } |
461 | } |
432 | |
462 | |
433 | $ob->set_animation (2); |
463 | $ob->set_animation (2); |
434 | $ob->add_statbonus; |
464 | $ob->add_statbonus; |
435 | |
465 | |
436 | $ns->send_drawinfo ($ob->msg, cf::NDI_BLUE); |
466 | while () { |
437 | $ns->send_packet (sprintf "query %d %s", cf::CS_QUERY_SINGLECHAR, |
467 | $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title); |
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468 | my $msg = $ob->msg; |
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469 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
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470 | $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg); |
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471 | |
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472 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
438 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"); |
473 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
439 | |
474 | |
440 | $ns->state (cf::ST_CHANGE_CLASS); |
475 | last if $res =~ /[dD]/; |
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476 | |
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477 | $pl->chargen_race_next; |
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478 | } |
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479 | |
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480 | $pl->chargen_race_done; |
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481 | |
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482 | while () { |
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483 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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484 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
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485 | |
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486 | if ($res =~ /^[fF]/) { |
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487 | $pl->gender (1); |
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488 | last; |
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489 | } elsif ($res =~ /^[mM]/) { |
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490 | $pl->gender (0); |
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491 | last; |
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492 | } |
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493 | } |
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494 | |
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495 | $ob->reply (undef, "Welcome to Crossfire!"); |
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496 | |
441 | delete $pl->{deny_save};#d# too early |
497 | delete $pl->{deny_save}; |
442 | |
498 | |
443 | last; |
499 | last; |
444 | } |
500 | } |
445 | }); |
501 | }); |
446 | } |
502 | } |
… | |
… | |
552 | eval { |
608 | eval { |
553 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
609 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
554 | cf::wait_for_tick_begin; |
610 | cf::wait_for_tick_begin; |
555 | $pl->save; |
611 | $pl->save; |
556 | |
612 | |
557 | unless ($pl->active) { |
613 | unless ($pl->active || $pl->ns) { |
558 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
614 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
559 | my $ob = $pl->ob; |
615 | my $ob = $pl->ob; |
560 | Scalar::Util::weaken $pl; |
616 | |
561 | Scalar::Util::weaken $ob; |
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562 | my $a_ = $pl->refcnt;#d# |
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563 | my $b_ = $ob->refcnt;#d# |
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564 | my $pl_ref = $pl->refcnt_cnt; |
617 | my $pl_ref = $pl->refcnt_cnt; |
565 | my $ob_ref = $ob->refcnt_cnt; |
618 | my $ob_ref = $ob->refcnt_cnt; |
566 | |
619 | |
567 | ## pl_ref == one from object + one from cf::PLAYER |
620 | ## pl_ref == $pl + ob->contr + %cf::PLAYER |
568 | ## ob_ref == one from simply being an object |
621 | ## ob_ref == $ob + pl->observe + simply being an object |
569 | if ($pl_ref == 2 && $ob_ref == 1) { |
622 | if ($pl_ref == 3 && $ob_ref == 3) { |
570 | warn "player-scheduler destroy ", $ob->name;#d# |
623 | warn "player-scheduler destroy ", $ob->name;#d# |
571 | |
624 | |
572 | # remove from sight and get fresh "copies" |
625 | # remove from sight and get fresh "copies" |
573 | $pl = delete $cf::PLAYER{$ob->name}; |
626 | $pl = delete $cf::PLAYER{$ob->name}; |
574 | $ob = $pl->ob; |
627 | $ob = $pl->ob; |
575 | |
628 | |
576 | $ob->destroy; |
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577 | $pl->destroy; |
629 | $pl->destroy; # destroys $ob |
578 | } else { |
630 | } else { |
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631 | my $a_ = $pl->refcnt;#d# |
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632 | my $b_ = $ob->refcnt;#d# |
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633 | |
579 | warn "player-scheduler refcnt ", $ob->name, " $pl_ref,$a_ $ob_ref,$b_\n";#d# |
634 | warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# |
580 | } |
635 | } |
581 | } |
636 | } |
582 | } |
637 | } |
583 | }; |
638 | }; |
584 | warn $@ if $@; |
639 | warn $@ if $@; |