1 | #! perl # mandatory |
1 | #! perl # mandatory depends=highscore |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
… | |
… | |
13 | } |
13 | } |
14 | |
14 | |
15 | sub query { |
15 | sub query { |
16 | my ($ns, $flags, $text) = @_; |
16 | my ($ns, $flags, $text) = @_; |
17 | |
17 | |
18 | my $current = $Coro::current; |
18 | $ns->query ($flags, $text, Coro::rouse_cb); |
19 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
19 | Coro::rouse_wait |
20 | Coro::schedule while ref $current; |
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21 | |
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22 | $current |
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23 | } |
20 | } |
24 | |
21 | |
25 | sub can_cleanup { |
22 | sub can_cleanup { |
26 | my ($pl, $mtime) = @_; |
23 | my ($pl, $mtime) = @_; |
27 | |
24 | |
… | |
… | |
73 | } |
70 | } |
74 | |
71 | |
75 | sub enter_map { |
72 | sub enter_map { |
76 | my ($pl) = @_; |
73 | my ($pl) = @_; |
77 | |
74 | |
78 | warn $pl->ob->name, ": enter map 1\n";#d# |
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79 | my $ob = $pl->ob; |
75 | my $ob = $pl->ob; |
80 | |
76 | |
81 | my ($map, $x, $y) |
77 | my ($map, $x, $y) |
82 | = $ob->{_link_pos} |
78 | = $ob->{_link_pos} |
83 | ? @{delete $ob->{_link_pos}} |
79 | ? @{delete $ob->{_link_pos}} |
84 | : ($pl->maplevel, $ob->x, $ob->y); |
80 | : ($pl->maplevel, $ob->x, $ob->y); |
85 | |
81 | |
86 | warn $pl->ob->name, ": enter map 2\n";#d# |
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87 | $ob->enter_link; |
82 | $ob->enter_link; |
88 | warn $pl->ob->name, ": enter map 3\n";#d# |
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89 | |
83 | |
90 | my $m = cf::map::find $map; |
84 | my $m = cf::map::find $map; |
91 | my $time = delete $pl->{unclean_save}; |
85 | my $time = delete $pl->{unclean_save}; |
92 | warn $pl->ob->name, ": enter map 4\n";#d# |
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93 | |
86 | |
94 | if ($time && $m) { |
87 | if ($time && $m) { |
95 | if ($time < $m->{instantiate_time}) { |
88 | if ($time < $m->{instantiate_time}) { |
96 | # the map was reset in the meantime |
89 | # the map was reset in the meantime |
97 | my $age = $cf::RUNTIME - $time; |
90 | my $age = $cf::RUNTIME - $time; |
98 | |
91 | |
99 | warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
92 | cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
100 | |
93 | |
101 | if ($age >= $MAX_DISCONNECT_TIME) { |
94 | if ($age >= $MAX_DISCONNECT_TIME) { |
102 | $ob->message ( |
95 | $ob->message ( |
103 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
96 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
104 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
97 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
… | |
… | |
130 | cf::NDI_RED |
123 | cf::NDI_RED |
131 | ); |
124 | ); |
132 | } |
125 | } |
133 | } |
126 | } |
134 | |
127 | |
135 | warn $pl->ob->name, ": enter map 5\n";#d# |
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136 | #$ob->goto ($map, $x, $y); |
128 | $ob->goto ($map, $x, $y); |
137 | $ob->goto ($map, $x, $y, sub { |
129 | } |
138 | warn $pl->ob->name, ": enter map check\n";#d# |
130 | |
139 | $_[0] |
131 | sub encode_password($) { |
140 | }, sub { |
132 | # crypt $_[0], |
141 | warn $pl->ob->name, ": enter map done\n";#d# |
133 | # join '', |
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134 | # ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64), (cf::rndm 64)] |
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135 | "!" . unpack "H*", $_[0] |
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136 | } |
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137 | |
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138 | sub compare_password($$) { |
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139 | my ($pass, $token) = @_; |
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140 | |
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141 | if ($token =~ /\!(.*)/) { |
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142 | return $pass eq pack "H*", $1; |
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143 | } else { |
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144 | return $token eq crypt $pass, $token; |
142 | }); |
145 | } |
143 | warn $pl->ob->name, ": enter map 6\n";#d# |
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144 | |
|
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145 | } |
146 | } |
146 | |
147 | |
147 | # delete a player directory, be non-blocking AND synchronous... |
148 | # delete a player directory |
148 | # (thats hard, so we crap out and fork). |
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149 | sub nuke_playerdir { |
149 | sub nuke_playerdir { |
150 | my ($user) = @_; |
150 | my ($user) = @_; |
151 | |
151 | |
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152 | my $lock = cf::lock_acquire "ext::login::nuke_playerdir"; |
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153 | |
152 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
154 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
153 | |
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154 | cf::fork_call { |
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155 | rename "$PLAYERDIR/$user", $temp; |
155 | aio_rename "$PLAYERDIR/$user", $temp; |
156 | system "rm", "-rf", $temp; |
156 | IO::AIO::aio_rmtree $temp; |
157 | }; |
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|
158 | } |
157 | } |
159 | |
158 | |
160 | cf::client->attach (on_addme => sub { |
159 | cf::client->attach (on_addme => sub { |
161 | my ($ns) = @_; |
160 | my ($ns) = @_; |
162 | |
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163 | if (!$ns->facecache) |
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164 | { |
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165 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
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166 | |
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167 | |
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168 | *** |
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169 | *** WARNING: |
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170 | *** Your client does not support face/image caching, |
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171 | *** or it has been disabled. Face caching is mandatory |
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172 | *** so please enable it or use a newer client. |
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173 | *** |
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174 | *** Look at your client preferences: |
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175 | *** |
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176 | *** deliantra: all known versions automatically enable the facecache. |
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177 | *** cfclient: use the -cache commandline option. |
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178 | *** cfclient: map will not redraw automatically (bug). |
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179 | *** gcfclient: use -cache commandline option, or enable |
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180 | *** gcfclient: Client => Configure => Map & Image => Cache Images. |
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181 | *** jcrossclient: your client is broken, use deliantra or gcfclient. |
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182 | *** |
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183 | *** |
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184 | EOF |
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185 | if ($ns->version =~ /jcrossclient/) { |
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186 | # let them, for now |
|
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187 | } else { |
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188 | $ns->flush; |
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189 | return $ns->destroy; |
|
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190 | } |
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191 | |
|
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192 | # $ns->facecache = true; |
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193 | } |
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194 | |
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195 | if ($ns->mapmode < cf::Map1aCmd) { |
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196 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
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197 | |
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198 | |
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199 | *** |
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200 | *** WARNING: |
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201 | *** Your client is too old. Please upgrade to a newer version. |
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202 | EOF |
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203 | |
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204 | $ns->flush; |
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205 | return $ns->destroy; |
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206 | } |
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207 | |
161 | |
208 | $ns->pl and return $ns->destroy; |
162 | $ns->pl and return $ns->destroy; |
209 | |
163 | |
210 | $ns->async (sub { |
164 | $ns->async (sub { |
211 | $Coro::current->{desc} = "addme init"; |
165 | $Coro::current->{desc} = "addme init"; |
… | |
… | |
285 | |
239 | |
286 | # try to read the user file and check the password |
240 | # try to read the user file and check the password |
287 | if (my $pl = cf::player::find $user) { |
241 | if (my $pl = cf::player::find $user) { |
288 | aio_stat $pl->path and next; |
242 | aio_stat $pl->path and next; |
289 | my $mtime = (stat _)[9]; |
243 | my $mtime = (stat _)[9]; |
290 | my $hash = $pl->password; |
244 | my $token = $pl->password; |
291 | |
245 | |
292 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
246 | if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) { |
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247 | $pl->password (encode_password $pass); # make sure we store the new encoding #d# |
293 | nuke_str $pass; |
248 | nuke_str $pass; |
294 | # password matches, wonderful |
249 | # password matches, wonderful |
295 | my $pl = cf::player::find $user or next; |
250 | my $pl = cf::player::find $user or next; |
296 | $pl->connect ($ns); |
251 | $pl->connect ($ns); |
297 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
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298 | enter_map $pl; |
252 | enter_map $pl; |
299 | last; |
253 | last; |
300 | } elsif (can_cleanup $pl, $mtime) { |
254 | } elsif (can_cleanup $pl, $mtime) { |
301 | Coro::Timer::sleep 1; |
255 | Coro::Timer::sleep 1; |
302 | |
256 | |
… | |
… | |
347 | |
301 | |
348 | # the rest of this function is character creation |
302 | # the rest of this function is character creation |
349 | $Coro::current->{desc} = "addme($user) chargen"; |
303 | $Coro::current->{desc} = "addme($user) chargen"; |
350 | |
304 | |
351 | # just to make sure nothing is left over |
305 | # just to make sure nothing is left over |
|
|
306 | # normally, nothing is there. |
352 | nuke_playerdir $user; |
307 | nuke_playerdir $user; |
353 | |
308 | |
354 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
309 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
355 | |
310 | |
356 | if ($pass2 ne $pass) { |
311 | if ($pass2 ne $pass) { |
… | |
… | |
365 | } |
320 | } |
366 | |
321 | |
367 | nuke_str $pass2; |
322 | nuke_str $pass2; |
368 | |
323 | |
369 | my $pl = cf::player::new $user; |
324 | my $pl = cf::player::new $user; |
370 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
325 | $pl->password (encode_password $pass); |
371 | nuke_str $pass; |
326 | nuke_str $pass; |
372 | $pl->connect ($ns); |
327 | $pl->connect ($ns); |
373 | my $ob = $pl->ob; |
328 | my $ob = $pl->ob; |
374 | |
329 | |
375 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
330 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
… | |
… | |
409 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
364 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
410 | |
365 | |
411 | last if $res =~ /[dD]/; |
366 | last if $res =~ /[dD]/; |
412 | |
367 | |
413 | $pl->chargen_race_next; |
368 | $pl->chargen_race_next; |
414 | Coro::Timer::sleep 0.2; |
369 | Coro::Timer::sleep 0.05; |
415 | } |
370 | } |
416 | |
371 | |
417 | # create the playerdir, if necessary, as chargen_race_done did it before |
372 | # create the playerdir, if necessary, as chargen_race_done did it before |
418 | # presumably because of unique maps |
373 | # presumably because of unique maps |
419 | aio_mkdir playerdir $pl, 0770; |
374 | aio_mkdir playerdir $pl, 0770; |
… | |
… | |
428 | last; |
383 | last; |
429 | } elsif ($res =~ /^[mM]/) { |
384 | } elsif ($res =~ /^[mM]/) { |
430 | $pl->gender (0); |
385 | $pl->gender (0); |
431 | last; |
386 | last; |
432 | } |
387 | } |
433 | Coro::Timer::sleep 0.2; |
388 | Coro::Timer::sleep 0.05; |
434 | } |
389 | } |
435 | |
390 | |
436 | $ob->reply (undef, "Welcome to Deliantra!"); |
391 | $ob->reply (undef, "Welcome to Deliantra!"); |
437 | |
392 | |
438 | # XXX: Workaround for delayed client ext protocol handshake |
393 | # XXX: Workaround for delayed client ext protocol handshake |
… | |
… | |
440 | |
395 | |
441 | delete $pl->{deny_save}; |
396 | delete $pl->{deny_save}; |
442 | |
397 | |
443 | last; |
398 | last; |
444 | } |
399 | } |
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400 | |
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401 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
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402 | $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
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403 | } |
445 | }); |
404 | }); |
446 | }); |
405 | }); |
447 | |
406 | |
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407 | cf::register_command password => sub { |
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408 | my ($pl, $arg) = @_; |
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409 | |
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410 | my (@args) = split /\s+/, $arg; |
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411 | |
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412 | my ($new_pw, $player); |
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413 | |
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414 | if ($pl->flag (cf::FLAG_WIZ)) { |
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415 | ($player, $new_pw) = @args; |
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416 | } else { |
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417 | $new_pw = $args[0]; |
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418 | } |
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419 | |
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420 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |
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421 | $pl->message ( |
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422 | "Usage: password <player> [<new password>]", |
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423 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
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424 | return; |
|
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425 | } elsif (!$pl->flag (cf::FLAG_WIZ) && $new_pw eq '') { |
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426 | $pl->message ( |
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427 | "Usage: password <new password>", |
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428 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
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429 | return; |
|
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430 | } |
|
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431 | |
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432 | if ($player ne '' && $pl->flag (cf::FLAG_WIZ)) { |
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433 | unless ($new_pw ne '') { |
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434 | $new_pw = |
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435 | join '', |
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436 | map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] } |
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437 | 1..9; |
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438 | } |
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439 | |
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440 | cf::async { |
|
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441 | my $plc = cf::player::find $player; |
|
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442 | if ($plc) { |
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443 | $plc->password (encode_password $new_pw); |
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444 | $pl->message ( |
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445 | "Ok, changed password of '$player' to '$new_pw'!", |
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446 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
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447 | } else { |
|
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448 | $pl->message ( |
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449 | "Fail! Couldn't set password for '$player', " |
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450 | . "he doesn't seem to exist!", |
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451 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
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452 | } |
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453 | }; |
|
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454 | } else { |
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455 | my $change = delete $pl->{password_change}; |
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456 | |
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457 | if ($change && (time - $change->[0]) < 60) { |
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458 | $pl->message ( |
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459 | "Ok, changed your password!", |
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460 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
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461 | $pl->contr->password (encode_password $new_pw); |
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462 | |
|
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463 | } else { |
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464 | $pl->message ( |
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465 | "Ok, please confirm your new password by sending " |
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466 | . "the command again within one minute!", |
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467 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
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468 | $pl->{password_change} = [time, $new_pw]; |
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469 | } |
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470 | } |
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471 | }; |
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472 | |
448 | cf::register_command quit => sub { |
473 | cf::register_command quit => sub { |
449 | my ($ob, $arg) = @_; |
474 | my ($ob, $arg) = @_; |
450 | |
475 | |
451 | $ob->reply (undef, |
476 | $ob->send_msg (undef, |
452 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
477 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
453 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
478 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
454 | cf::NDI_UNIQUE | cf::NDI_RED); |
479 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
455 | }; |
480 | }; |
456 | |
481 | |
457 | cf::register_command quit_character => sub { |
482 | cf::register_command quit_character => sub { |
458 | my ($ob, $arg) = @_; |
483 | my ($ob, $arg) = @_; |
459 | |
484 | |
460 | my $pl = $ob->contr; |
485 | my $pl = $ob->contr; |
461 | |
486 | |
462 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
487 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
463 | if ($_[0] !~ /^[yY]/) { |
488 | if ($_[0] !~ /^[yY]/) { |
464 | $ob->reply (undef, |
489 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
465 | "Ok, not not quitting then.", |
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466 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
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467 | } else { |
490 | } else { |
468 | $ob->reply (undef, |
491 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
469 | "Ok, quitting, hope to see you again.", |
492 | cf::async { |
470 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
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471 | $pl->ns->flush; |
|
|
472 | cf::async { $pl->quit_character }; |
493 | $pl->quit_character; |
|
|
494 | }; |
473 | } |
495 | } |
474 | }); |
496 | }); |
475 | }; |
497 | }; |
476 | |
498 | |
477 | cf::object->attach ( |
499 | cf::object->attach ( |
… | |
… | |
483 | |
505 | |
484 | my $pl = $ob->contr; |
506 | my $pl = $ob->contr; |
485 | |
507 | |
486 | # update respawn position |
508 | # update respawn position |
487 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
509 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
488 | cf::async { $pl->save }; |
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489 | |
510 | |
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511 | cf::async { |
490 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
512 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
491 | $ob->check_score; |
513 | ext::highscore::check $ob; |
492 | |
514 | |
493 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
515 | $pl->save; |
494 | |
516 | |
|
|
517 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
|
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518 | |
495 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
519 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
496 | if ($_[0] !~ /^[yY]/) { |
520 | if ($_[0] !~ /^[yY]/) { |
497 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
521 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
498 | $pl->deactivate; |
522 | $pl->deactivate; |
499 | $pl->ns->destroy; |
523 | $pl->ns->destroy; |
500 | } else { |
524 | } |
501 | cf::async { $pl->save }; |
|
|
502 | } |
525 | }); |
503 | }); |
526 | }; |
504 | }, |
527 | }, |
505 | ); |
528 | ); |
506 | |
529 | |
507 | cf::player->attach ( |
530 | cf::player->attach ( |
508 | on_login => sub { |
531 | on_login => sub { |
… | |
… | |
523 | unless safe_spot $pl; |
546 | unless safe_spot $pl; |
524 | } |
547 | } |
525 | }, |
548 | }, |
526 | ); |
549 | ); |
527 | |
550 | |
528 | |
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