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Comparing deliantra/server/ext/login.ext (file contents):
Revision 1.59 by root, Tue Jul 3 01:04:43 2007 UTC vs.
Revision 1.131 by root, Mon Nov 19 01:13:49 2012 UTC

1#! perl # mandatory 1#! perl # mandatory depends=highscore
2 2
3# login handling 3# login handling
4 4
5use Fcntl; 5use Fcntl;
6use Coro::AIO; 6use Coro::AIO;
7use List::Util qw(min max); 7use Deliantra::Util ();
8 8
9our %EXT_SETUP; 9CONF MAX_DISCONNECT_TIME = 3600;
10 10
11# paranoia function to overwrite a string-in-place 11our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>;
12sub nuke_str { 12our %LOGIN_LOCK;
13 substr $_[0], 0, (length $_[0]), "x" x length $_[0] 13
14# utility function to send messages to the client before
15# we have a player object to format them for. does not
16# escape anything.
17sub send_log ($$$) {
18 $_[0]->send_packet ("msg $_[2] log $_[1]");
14} 19}
15 20
16sub query { 21sub query {
17 my ($ns, $flags, $text) = @_; 22 my ($ns, $flags, $text) = @_;
18 23
19 my $current = $Coro::current; 24 $ns->query ($flags, $text, Coro::rouse_cb);
20 $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); 25 Coro::rouse_wait
21 Coro::schedule while ref $current;
22
23 $current
24} 26}
25 27
26sub can_cleanup { 28sub can_cleanup {
27 my ($pl, $mtime) = @_; 29 my ($pl, $mtime) = @_;
28 30
33 || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 35 || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9
34 || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 36 || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20
35 || $age > 700 * 86400 # 2 years for everybody else 37 || $age > 700 * 86400 # 2 years for everybody else
36} 38}
37 39
38sub check_playing { 40# return a guard object for a lock on the given username, if available
41sub login_guard {
39 my ($ns, $user) = @_; 42 my ($user) = @_;
40 43
44 exists $LOGIN_LOCK{$user}
45 and return undef;
46
41 return unless cf::player::find_active $user; 47 cf::player::find_active $user
48 and return undef;
42 49
43 $ns->send_drawinfo ( 50 undef $LOGIN_LOCK{$user};
44 "That player is already logged in on this server. " 51 Guard::guard { delete $LOGIN_LOCK{$user} }
45 . "If you want to create a new player, choose another name. " 52}
46 . "If you have already a registered, make sure nobody "
47 . "else is using your account at this time. If you lost your connection "
48 . "then the server will likely timeout within a minute. If you still "
49 . "cannot log-in after a minute, you are still logged in. Make sure "
50 . "you do not have another client running. If you use windows, reboot, "
51 . "this will fix anything.",
52 cf::NDI_RED
53 );
54 53
54sub safe_spot($) {
55 my ($pl) = @_;
55 1 56
57 my $ob = $pl->ob;
58
59 my $m = $ob->map
60 or return;
61 my $x = $ob->x;
62 my $y = $ob->y;
63
64 # never happens normally, but helps when shell users make mistakes
65 $m->linkable
66 or return 1;
67
68 scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y)
56} 69}
57 70
58sub enter_map { 71sub enter_map {
59 my ($pl) = @_; 72 my ($pl) = @_;
60 73
74 my $ob = $pl->ob;
75
61 my ($map, $x, $y) 76 my ($map, $x, $y)
62 = $pl->ob->{_link_pos} 77 = $ob->{_link_pos}
63 ? @{delete $pl->ob->{_link_pos}} 78 ? @{delete $ob->{_link_pos}}
64 : ($pl->maplevel, $pl->ob->x, $pl->ob->y); 79 : ($pl->maplevel, $ob->x, $ob->y);
65 80
66 $pl->ob->enter_link; 81 $ob->enter_link;
67 82
83 my $m = cf::map::find $map;
68 if (my $time = delete $pl->{unclean_save}) { 84 my $time = delete $pl->{unclean_save};
69 if (my $m = cf::map::find $map) { 85
86 if ($time && $m) {
70 if ($time < $m->{instantiate_time}) { 87 if ($time < $m->{instantiate_time}) {
71 # the map was reset in the meantime 88 # the map was reset in the meantime
72 my $age = $cf::RUNTIME - $time; 89 my $age = $cf::RUNTIME - $time;
90
73 warn $pl->ob->name, " map reset after logout, logout age $age\n";#d# 91 cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d#
74 92
75 # for now, just go back to savebed 93 if ($age >= $MAX_DISCONNECT_TIME) {
94 $ob->message (
95 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
96 . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. "
97 . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... "
98 . "H<You disconnected too long without having used a savebed.>",
99 cf::NDI_RED | cf::NDI_REPLY
100 );
101 # kill them.
102 # reminds me of the famous badness 10000 syndrome...
103 $ob->stats->hp (-10000); #] if they survive this they deserved to live
104 my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy;
105 } else {
76 ($map, $x, $y) = $pl->savebed; 106 ($map, $x, $y) = $pl->savebed;
77 107
78 $pl->ns->send_drawinfo ( 108 $ob->message (
79 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " 109 "You didn't use a bed to reality to leave this realm, leaving your body in great danger. "
80 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " 110 . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. "
81 . "Better use a savebed next time, much worse things could have happened...", 111 . "Better use a savebed next time, much worse things could have happened... "
112 . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>",
82 cf::NDI_RED 113 cf::NDI_RED | cf::NDI_REPLY
83 );
84 } else {
85 $pl->ns->send_drawinfo (
86 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
87 . "as lots of things could happen when you leave by other means, such as cave-ins, "
88 . "or monsters suddenly snapping your body. Better use a savebed next time.",
89 cf::NDI_RED
90 ); 114 );
91 } 115 }
116 } else {
117 $ob->message (
118 "You didn't use a bed to reality to leave this realm. This is very dangerous, "
119 . "as lots of things could happen when you leave by other means, such as cave-ins, "
120 . "or monsters suddenly snapping your body. Better use a savebed next time. "
121 . "H<Always apply a bed of reality to disconnect from the server.>",
122 cf::NDI_RED | cf::NDI_REPLY
123 );
92 } 124 }
93 } 125 }
94 126
95 $pl->ob->goto ($map, $x, $y); 127 $ob->goto ($map, $x, $y);
96} 128}
97 129
98# delete a player directory, be non-blocking AND synchronous... 130sub encode_password($) {
99# (thats hard, so we crap out and fork). 131 unpack "H*", Deliantra::Util::hash_pw $_[0]
132}
133
134sub compare_password($$) {
135 my ($pass, $token) = @_;
136
137 if ($token =~ /!!(.*)/) {
138 return +(substr $pass, 0, 8) eq pack "H*", $1;
139 } elsif ($token =~ /!(.*)/) {
140 return $pass eq pack "H*", $1;
141 } else {
142 return $token eq crypt $pass, $token;
143 }
144}
145
146# delete a player directory
100sub nuke_playerdir { 147sub nuke_playerdir {
101 my ($user) = @_; 148 my ($user) = @_;
102 149
150 my $lock = cf::lock_acquire "ext::login::nuke_playerdir";
151
152 my $temp = "$PLAYERDIR/~$Coro::current~deleting~";
103 aio_stat "$PLAYERDIR/$user"; 153 aio_rename "$PLAYERDIR/$user", $temp;
104 system "cd \Q$PLAYERDIR\E " 154 IO::AIO::aio_rmtree $temp;
105 . "&& mv \Q$user\E ~\Q$Coro::current\E~deleting~ 2>/dev/null "
106 . "&& (rm -rf ~\Q$Coro::current\E~deleting~ &)";
107} 155}
108 156
109sub send_capabilities { 157sub login {
158 my ($pl) = @_;
159
160 # handle character creation, if neccessary
161 # the rest of this function is character creation
162
163 my $ns = $pl->ns;
164 my $ob = $pl->ob;
165
166 if ($pl->{chargen} eq "init") {
167 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
168
169 # create the playerdir, if necessary, as chargen_race_done did it before
170 # presumably because of unique maps
171 aio_mkdir playerdir $pl, 0770;
172 delete $pl->{deny_save}; # set by new
173 $pl->save;
174
175 $pl->{chargen} = "stats";
176 }
177
178 if ($pl->{chargen} eq "stats") {
179 while () {
180 $ob->update_stats;
181 $pl->save_stats;
182
183 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
184 "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
185
186 if ($res =~ /^[Nn]/) {
187 last;
188 } elsif ($res > 0 && $res <= 7) {
189 my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
190
191 if ($swap > 0 && $swap <= 7) {
192 $ob->swap_stats ($res - 1, $swap - 1);
193 }
194 } else {
195 $ob->roll_stats;
196 }
197
198 Coro::Timer::sleep 0.05;
199 }
200
201 $ob->set_animation (2);
202 $ob->add_statbonus;
203
204 $pl->{chargen} = "race";
205 }
206
207 if ($pl->{chargen} eq "race") {
208 while () {
209 $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1);
210 my $msg = $ob->msg;
211 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
212 $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE);
213
214 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
215 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
216
217 last if $res =~ /[dD]/;
218
219 $pl->chargen_race_next;
220 Coro::Timer::sleep 0.05;
221 }
222
223 $pl->chargen_race_done;
224 $pl->{chargen} = "gender";
225 }
226
227 if ($pl->{chargen} eq "race") {
228 while () {
229 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
230 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
231
232 if ($res =~ /^[fF]/) {
233 $pl->gender (1);
234 last;
235 } elsif ($res =~ /^[mM]/) {
236 $pl->gender (0);
237 last;
238 }
239 Coro::Timer::sleep 0.05;
240 }
241 $pl->{chargen} = "done";
242 }
243
244 $ns->state (cf::ST_PLAYING);
245
246 if ($pl->{chargen} eq "done") {
247 # XXX: Workaround for delayed client ext protocol handshake
248 $pl->esrv_new_player;
249
250 $pl->{chargen} = "done";
251 }
252
253 $ob->reply (undef, "Welcome to Deliantra!");
254
255 if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) {
256 $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR);
257 }
258}
259
260sub chargen {
261 my ($ns, $user, $hash) = @_;
262
263 # just to make sure nothing is left over
264 # normally, nothing is there.
265 nuke_playerdir $user;
266
267 my $pl = cf::player::new $user;
268 $pl->password (unpack "H*", $hash);
269 $pl->connect ($ns);
270
271 $pl->{chargen} = "init";
272
273 login $pl;
274}
275
276cf::client->attach (on_addme => sub {
110 my ($ns) = @_; 277 my ($ns) = @_;
111 278
112 return unless $ns->extcmd;
113
114 $ns->ext_event (capabilities =>
115 # id, name, flags (1 == 2d), edge length
116 tileset => [[1, "default 64x64 faceset", 1, 64], [0, "default 32x32 faceset", 1, 32]],
117 );
118}
119
120sub setup {
121 my ($ns, $args) = @_;
122
123 # run through the cmds of setup
124 # syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ...
125 #
126 # we send the status of the cmd back, or a FALSE is the cmd is the server unknown
127 # The client then must sort this out
128
129 my %setup = split / +/, $args;
130 while (my ($k, $v) = each %setup) {
131 if ($k eq "sound") {
132 $ns->sound ($v);
133
134 } elsif ($k eq "exp64") {
135 $setup{$k} = 1;
136
137 } elsif ($k eq "spellmon") {
138 $ns->monitor_spells ($v);
139
140 } elsif ($k eq "darkness") {
141 $ns->darkness ($v);
142
143 } elsif ($k eq "map1cmd") {
144 $ns->mapmode (cf::Map1Cmd) if $v > 0;
145
146 } elsif ($k eq "map1acmd") {
147 $ns->mapmode (cf::Map1aCmd) if $v > 0;
148
149 } elsif ($k eq "map2cmd") {
150 # gcfclient bug, map1acmd is sent too late
151 $ns->mapmode (cf::Map1aCmd);
152 $setup{$k} = "FALSE";
153
154 } elsif ($k eq "newmapcmd") {
155 $ns->newmapcmd ($v);
156
157 } elsif ($k eq "mapinfocmd") {
158 $ns->mapinfocmd ($v);
159
160 } elsif ($k eq "extcmd") {
161 $ns->extcmd ($v > 0);
162 send_capabilities $ns;
163
164 } elsif ($k eq "extmap") {
165 $ns->extmap ($v);
166
167 } elsif ($k eq "facecache") {
168 if (!$v) {
169 $v = 1;
170 $setup{$k} = $v;
171 $ns->send_drawinfo ("(trying to forcefully enable facecaching)", cf::NDI_RED);
172 }
173
174 $ns->facecache ($v);
175
176 } elsif ($k eq "faceset") {
177 $ns->faceset (0);
178 $setup{$k} = 0;
179 # $ns->image2 (1)
180
181 } elsif ($k eq "tileset") {
182 $setup{$k} = $ns->faceset ($v & 1);
183
184 } elsif ($k eq "itemcmd") {
185 # Version of the item protocol command to use. Currently,
186 # only supported versions are 1 and 2. Using a numeric
187 # value will make it very easy to extend this in the future.
188 $ns->itemcmd ($v) if $v >= 1 && $v <= 2;
189
190 $setup{$k} = $ns->itemcmd;
191
192 } elsif ($k eq "mapsize") {
193 my ($x, $y) = split /x/, $v;
194
195 $ns->mapx ($x = max 9, min cf::MAP_CLIENT_X, ($x - 1) | 1);
196 $ns->mapy ($y = max 9, min cf::MAP_CLIENT_Y, ($y - 1) | 1);
197
198 $setup{$k} = "${x}x${y}";
199
200 } elsif ($k eq "extendedMapInfos") {
201 $ns->ext_mapinfos ($v);
202
203 } elsif ($k eq "extendedTextInfos") {
204 $ns->has_readable_type ($v);
205
206 } elsif ($k eq "smoothing") { # cfplus-style smoothing
207 $ns->smoothing ($v);
208
209 } elsif ($k eq "fxix") {
210 $v = 2 if $v > 2;
211 $ns->fxix ($v);
212 $setup{$k} = $v;
213
214 } elsif ($k eq "msg") {
215 $v = 2 if $v > 2;
216 $ns->can_msg ($v >= 2);
217 $setup{$k} = $v;
218
219 } elsif ($k eq "xwidget") {
220 # eXperimental server-side widgets
221 $ns->{can_widget} = 1;
222
223 } elsif ($k eq "excmd") {
224 # we support it
225
226 } else {
227 # other commands:
228 # sexp: no idea, probably for oudated servers
229 # tick: more stupidity, server should send a tick per tick
230
231 $setup{$k} = "FALSE";
232 }
233 }
234
235 $ns->send_packet (join " ", setup => %setup);
236
237 cf::datalog setup =>
238 request => $args,
239 reply => \%setup,
240 client => $ns->version,
241 ;
242}
243
244sub addme {
245 my ($ns) = @_;
246
247 if (!$ns->facecache)
248 {
249 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
250
251
252***
253*** WARNING:
254*** Your client does not support face/image caching,
255*** or it has been disabled. Face caching is mandatory
256*** so please enable it or use a newer client.
257***
258*** Look at your client preferences:
259***
260*** CFPlus: all known versions automatically enable the facecache.
261*** cfclient: use the -cache commandline option.
262*** cfclient: map will not redraw automatically (bug).
263*** gcfclient: use -cache commandline option, or enable
264*** gcfclient: Client=>Configure=>Map & Image=>Cache Images.
265*** jcrossclient: your client is broken, use CFPlus or gcfclient.
266***
267***
268EOF
269 if ($ns->version =~ /jcrossclient/) {
270 # let them, for now
271 } else {
272 $ns->flush;
273 return $ns->destroy;
274 }
275
276 # $ns->facecache = true;
277 }
278
279 if ($ns->mapmode < cf::Map1aCmd) {
280 $ns->send_drawinfo (<<EOF, cf::NDI_RED);
281
282
283***
284*** WARNING:
285*** Your client is too old. Please upgrade to a newer version.
286EOF
287
288 $ns->flush;
289 return $ns->destroy;
290 }
291
292 $ns->pl and return $ns->destroy; 279 $ns->{addme}++ and return $ns->destroy;
293 280
294 $ns->async (sub { 281 $ns->async (sub {
282 $Coro::current->{desc} = "addme init";
283
295 my ($user, $pass); 284 my ($user, $pass);
296 285
297 $ns->send_packet ("addme_success"); 286 $ns->send_packet ("addme_success");
298 287
299 for (;;) { 288 for (;;) {
300 $ns->send_drawinfo ( 289 delete $ns->{login_guard};
290
291 send_log $ns,
301 "Please enter your username now. If you are a new user, " 292 "Please enter your username now. If you are a new user, "
302 . "make one up that describes your character best. " 293 . "make one up that describes your character best. "
303 . "Only letters and digits are allowed, though.", 294 . "Only letters and digits are allowed, though.",
304 cf::NDI_BLUE 295 cf::NDI_BLUE | cf::NDI_REPLY
305 ); 296 ;
306 297
307 # read username 298 # read username
308 while () { 299 while () {
309 $user = query $ns, 0, "What is your name?\n:"; 300 $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:";
310 301
311 if ($cf::LOGIN_LOCK{$user}) { 302 if ($user =~ $VALID_LOGIN) {
312 $ns->send_drawinfo (
313 "That username is currently used in another login session. "
314 . "Chose another, or wait till the other session has ended.",
315 cf::NDI_RED
316 );
317 } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) {
318 last; 303 last;
319 } else { 304 } else {
320 $ns->send_drawinfo ( 305 send_log $ns,
321 "Your username contains illegal characters " 306 "Your username contains illegal characters "
322 . "(only a-z, A-Z and 0-9 are allowed), " 307 . "(only a-z, A-Z and 0-9 are allowed), "
323 . "or is not between 3 and 18 characters in length.", 308 . "or is not between 3 and 20 characters in length.",
324 cf::NDI_RED 309 cf::NDI_RED | cf::NDI_REPLY
325 ); 310 ;
326 } 311 }
312 Coro::Timer::sleep 0.4;
327 } 313 }
328 314
329 check_playing $ns, $user and next; 315 $Coro::current->{desc} = "addme($user)";
330 316
331 $ns->send_drawinfo ( 317 send_log $ns,
332 "Welcome $user, please enter your password now. " 318 "Welcome $user, please enter your password now. "
333 . "New users should now choose a password. " 319 . "New users should now choose a password. "
334 . "Anything your client lets you enter is fine.", 320 . "Anything your client lets you enter is fine.",
335 cf::NDI_BLUE 321 cf::NDI_BLUE | cf::NDI_REPLY
336 ); 322 ;
337 323
338 # read password 324 # read password
339 while () { 325 while () {
340 $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; 326 $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:";
341 last if $pass =~ /.../; 327 last if $pass =~ /.../;
342 $ns->send_drawinfo ( 328 send_log $ns,
343 "Try to use at least three characters as your password please, " 329 "Try to use at least three characters as your password please, "
344 . "that cannot be too much to ask for :)", 330 . "that cannot be too much to ask for :)",
345 cf::NDI_RED 331 cf::NDI_RED | cf::NDI_REPLY
346 ); 332 ;
333 Coro::Timer::sleep 0.4;
347 } 334 }
348 335
349 # lock this username for the remainder of this login session 336 $ns->{login_guard} = login_guard $user
350 if ($cf::LOGIN_LOCK{$user}) { 337 or do {
351 $ns->send_drawinfo ( 338 send_log $ns,
352 "That username is currently used in another login session. " 339 "That user is already logged in (or is logging in)."
353 . "Chose another, or wait till the other session has ended.", 340 . "Chose another, or wait till the other session has ended.",
354 cf::NDI_RED 341 cf::NDI_RED | cf::NDI_REPLY
342 ;
343 next;
355 ); 344 };
356 next;
357 }
358 local $cf::LOGIN_LOCK{$user} = 1;
359
360 check_playing $ns, $user and next;
361 345
362 # try to read the user file and check the password 346 # try to read the user file and check the password
363 if (my $pl = cf::player::find $user) { 347 if (my $pl = cf::player::find $user) {
364 aio_stat $pl->path and next; 348 aio_stat $pl->path and next;
365 my $mtime = (stat _)[9]; 349 my $mtime = (stat _)[9];
366 my $hash = $pl->password; 350 my $token = $pl->password;
367 351
368 if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { 352 if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) {
369 nuke_str $pass; 353 # player exists and passwords match - we can proceed
354
370 # password matches, wonderful 355 # password matches, wonderful
371 my $pl = cf::player::find $user or next; 356 my $pl = cf::player::find $user or next;
372 $pl->connect ($ns); 357 $pl->connect ($ns);
373 enter_map $pl; 358 enter_map $pl;
359 login $pl;
374 last; 360 return;
375 } elsif (can_cleanup $pl, $mtime) { 361 } elsif (can_cleanup $pl, $mtime) {
376 Coro::Timer::sleep 1; 362 Coro::Timer::sleep 1;
377 363
378 $ns->send_drawinfo ( 364 send_log $ns,
379 "Player exists, but password does not match. If this is your account, " 365 "Player exists, but password does not match. If this is your account, "
380 . "please try again. If not, you can now decide to take over this account " 366 . "please try again. If not, you can now decide to take over this account "
381 . "because it has not been in-use for some time.", 367 . "because it has not been in-use for some time.",
382 cf::NDI_RED 368 cf::NDI_RED | cf::NDI_REPLY
383 ); 369 ;
384 370
385 #TODO: nuke_str
386 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ 371 (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/
387 or next; 372 or next;
388 373
389 # check if the file hasn't changed 374 # check if the file hasn't changed
390 aio_stat cf::player::path $user and next; 375 aio_stat cf::player::path $user and next;
392 377
393 $pl->quit_character; 378 $pl->quit_character;
394 379
395 # fall through to creation 380 # fall through to creation
396 } else { 381 } else {
397 nuke_str $pass;
398
399 Coro::Timer::sleep 1; 382 Coro::Timer::sleep 1;
400 383
401 $ns->send_drawinfo ( 384 send_log $ns,
402 "Wrong username or password. Please try again " 385 "Wrong username or password. Please try again "
403 . "(check for Numlock and other semi-obvious error sources).", 386 . "(check for Numlock and other semi-obvious error sources).",
404 cf::NDI_RED 387 cf::NDI_RED | cf::NDI_REPLY
405 ); 388 ;
406 next; 389 next;
407 } 390 }
408 } else { 391 } else {
409 # unable to load the playerfile: 392 # unable to load the playerfile:
410 # check wether the player dir exists, which means the file is corrupted or 393 # check whether the player dir exists, which means the file is corrupted or
411 # something very similar. 394 # something very similar.
412 if (!aio_stat cf::player::playerdir $user) { 395 if (!aio_stat cf::player::playerdir $user) {
413 $ns->send_drawinfo ( 396 send_log $ns,
414 "Unable to retrieve this player. It might be a locked or broken account. " 397 "Unable to retrieve this player. It might be a locked or broken account. "
415 . "If this is your account, ask a dungeon master for assistance. " 398 . "If this is your account, ask a dungeon master for assistance. "
416 . "Otherwise choose a different login name.", 399 . "Otherwise choose a different login name.",
417 cf::NDI_RED 400 cf::NDI_RED | cf::NDI_REPLY
418 ); 401 ;
419 next; 402 next;
420 } 403 }
421 } 404 }
422 405
423 # the rest of this function is character creation
424
425 # just to make sure nothing is left over
426 nuke_playerdir $user;
427
428 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; 406 my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again.";
429 407
430 if ($pass2 ne $pass) { 408 if ($pass2 ne $pass) {
431 nuke_str $pass; 409 send_log $ns,
432 nuke_str $pass2;
433 $ns->send_drawinfo (
434 "The passwords do not match, please try again.", 410 "The passwords do not match, please try again.",
435 cf::NDI_RED 411 cf::NDI_RED | cf::NDI_REPLY
436 ); 412 ;
413 Coro::Timer::sleep 0.5;
437 next; 414 next;
438 } 415 }
439 416
440 nuke_str $pass2;
441
442 my $pl = cf::player::new $user;
443 $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]);
444 nuke_str $pass;
445 $pl->connect ($ns);
446 my $ob = $pl->ob;
447
448 $ob->goto ($pl->maplevel, $ob->x, $ob->y);
449
450 while () {
451 $ob->update_stats;
452 $pl->save_stats;
453
454 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
455 "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?";
456
457 if ($res =~ /^[Nn]/) {
458 last;
459 } elsif ($res > 0 && $res <= 7) {
460 my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?";
461
462 if ($swap > 0 && $swap <= 7) {
463 $ob->swap_stats ($res - 1, $swap - 1);
464 }
465 } else {
466 $ob->roll_stats;
467 }
468 }
469
470 $ob->set_animation (2);
471 $ob->add_statbonus;
472
473 while () {
474 $ns->send_msg (-1, "chargen-race-title", ucfirst $pl->title);
475 my $msg = $ob->msg;
476 $msg =~ s/(?<=\S)\n(?=\S)/ /g;
477 $ns->send_msg (cf::NDI_BLUE, "chargen-race-description", $msg);
478
479 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
480 "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n";
481
482 last if $res =~ /[dD]/;
483
484 $pl->chargen_race_next;
485 }
486
487 $pl->chargen_race_done;
488
489 while () {
490 my $res = query $ns, cf::CS_QUERY_SINGLECHAR,
491 "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n";
492
493 if ($res =~ /^[fF]/) {
494 $pl->gender (1);
495 last;
496 } elsif ($res =~ /^[mM]/) {
497 $pl->gender (0);
498 last;
499 }
500 }
501
502 $ob->reply (undef, "Welcome to Crossfire!");
503
504 delete $pl->{deny_save};
505
506 last; 417 last;
507 } 418 }
419
420 chargen $ns, $user, Deliantra::Util::hash_pw $pass;
508 }); 421 });
509} 422});
423
424cf::client->attach (
425 on_version => sub {
426 my ($ns, $arg) = @_;
427
428 # perl probably uses lrand48, which is not secure at all
429 # maybe require linux and use /dev/urandom.
430 $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2];
431 $ns->ext_msg (nonces => @{ $ns->{nonces} });
432 },
433);
434
435cf::register_async_exticmd create_login => sub {
436 my ($ns, $reply, $user, $pass) = @_;
437
438 $ns->{addme}++ and return $ns->destroy;
439
440 $ns->async (sub {
441 my $fail = sub {
442 $reply->(0, $_[0]);
443 $ns->flush; # does not ensure that the data reaches the client - TODO
444 # need to do this in another thread, as this one gets canceled
445 Coro::async_pool {
446 Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
447 $ns->destroy if $ns->valid;
448 };
449 Coro::schedule; # do the destroy, should not return
450 };
451
452 $user =~ $VALID_LOGIN
453 or return $fail (
454 "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), "
455 . "or is not between 3 and 20 characters in length."
456 );
457
458 $ns->{login_guard} = login_guard $user
459 or return $fail->("User name '$user' is in use - try another login name.");
460
461 cf::player::find $user
462 and return $fail->("User name '$user' is already registered - choose another login name.");
463
464 $reply->(1, "Account Created");
465
466 chargen $ns, $user, $pass;
467 });
468};
469
470cf::register_async_exticmd login => sub {
471 my ($ns, $reply, $user, $hash) = @_;
472
473 $ns->{addme}++ and return $ns->destroy;
474
475 $ns->async (sub {
476 $Coro::current->{desc} = "login($user)";
477
478 my $fail = sub {
479 $reply->(0, $_[0]);
480 $ns->flush; # does not ensure that the data reaches the client - TODO
481 # need to do this in another thread, as this one gets canceled
482 Coro::async_pool {
483 Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack
484 $ns->destroy if $ns->valid;
485 };
486 Coro::schedule; # do the destroy, should not return
487 };
488
489 $ns->{login_guard} = login_guard $user
490 or return $fail->("User '$user' is currently playing or logging in in another session. If that is your "
491 . "user name, make sure you are not running two clients. When in doubt, reboot.");
492
493 # try to read the user file and check the password
494 my $pl = cf::player::find $user
495 or return $fail->("User '$user' does not exist - wrong spelling?");
496
497 aio_stat $pl->path
498 and return $ns->destroy;
499
500 my $mtime = (stat _)[9];
501 my $token = $pl->password;
502
503 $token = $token =~ /^!/
504 ? Deliantra::Util::hash_pw pack "H*", substr $token, 1
505 : pack "H*", $token;
506
507 $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1];
508
509 $token eq $hash
510 or $cf::CFG{ext_login_nocheck}
511 or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc.");
512
513 # player exists and passwords match - we can proceed
514
515 $reply->(1, "Success");
516
517 $pl->connect ($ns);
518 enter_map $pl;
519 login $pl;
520 });
521};
522
523cf::register_command password => sub {
524 my ($pl, $arg) = @_;
525
526 unless ($pl->flag (cf::FLAG_WIZ)) {
527 $pl->message (
528 "The password can currently only changed by a DM.",
529 cf::NDI_UNIQUE | cf::NDI_REPLY);
530 return;
531 }
532
533 $pl->message (#d#
534 "Passwords cannot currently be changed.",#d#
535 cf::NDI_UNIQUE | cf::NDI_REPLY);#d#
536 return;#d#
537
538 my (@args) = split /\s+/, $arg;
539 my ($player, $new_pw) = @args;
540
541 if ($pl->flag (cf::FLAG_WIZ) && $player eq '') {
542 $pl->message (
543 "Usage: password <player> [<new password>]",
544 cf::NDI_UNIQUE | cf::NDI_REPLY);
545 return;
546 }
547
548 if ($new_pw eq '') {
549 $new_pw =
550 join '',
551 map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] }
552 1..9;
553 }
554
555 cf::async {
556 my $plc = cf::player::find $player;
557 if ($plc) {
558 $plc->password (encode_password $new_pw);
559 $pl->message (
560 "Ok, changed password of '$player' to '$new_pw'!",
561 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
562 } else {
563 $pl->message (
564 "Fail! Couldn't set password for '$player', "
565 . "he doesn't seem to exist!",
566 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
567 }
568 };
569};
510 570
511cf::register_command quit => sub { 571cf::register_command quit => sub {
512 my ($ob, $arg) = @_; 572 my ($ob, $arg) = @_;
513 573
514 $ob->reply (undef, 574 $ob->send_msg (undef,
515 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " 575 "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. "
516 . "If you are sure you want to do this, then use the quit_character command instead of quit.", 576 . "If you are sure you want to do this, then use the quit_character command instead of quit.",
517 cf::NDI_UNIQUE | cf::NDI_RED); 577 cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
518}; 578};
519 579
520cf::register_command quit_character => sub { 580cf::register_command quit_character => sub {
521 my ($ob, $arg) = @_; 581 my ($ob, $arg) = @_;
522 582
523 my $pl = $ob->contr; 583 my $pl = $ob->contr;
524 584
525 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { 585 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub {
526 if ($_[0] !~ /^[yY]/) { 586 if ($_[0] !~ /^[yY]/) {
527 $ob->reply (undef, 587 $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
528 "Ok, not not quitting then.",
529 cf::NDI_UNIQUE | cf::NDI_RED);
530 } else { 588 } else {
531 $ob->reply (undef, 589 $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY);
532 "Ok, quitting, hope to see you again.", 590 cf::async {
533 cf::NDI_UNIQUE | cf::NDI_RED);
534 $pl->ns->flush;
535 cf::async { $pl->quit_character }; 591 $pl->quit_character;
592 };
536 } 593 }
537 }); 594 });
538}; 595};
539 596
540cf::object->attach ( 597cf::object->attach (
546 603
547 my $pl = $ob->contr; 604 my $pl = $ob->contr;
548 605
549 # update respawn position 606 # update respawn position
550 $pl->savebed ($bed->map->path, $bed->x, $bed->y); 607 $pl->savebed ($bed->map->path, $bed->x, $bed->y);
551 cf::async { $pl->save };
552 608
553 $pl->killer ("left"); 609 cf::async {
554 $ob->check_score; 610 my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy;
611 ext::highscore::check $ob;
555 612
556 $ob->reply (undef, "In the future, you will wake up here when you die."); 613 $pl->save;
557 614
615 $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY);
616
617 my $ns = $pl->ns
618 or return;
619
558 $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { 620 $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub {
559 if ($_[0] !~ /^[yY]/) { 621 if ($_[0] !~ /^[yY]/) {
560 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); 622 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1);
561 $pl->deactivate; 623 $pl->deactivate;
562 $pl->ns->destroy; 624 $pl->ns->destroy;
563 } else { 625 }
564 cf::async { $pl->save };
565 } 626 });
566 }); 627 };
567 }, 628 },
568); 629);
569 630
570cf::player->attach ( 631cf::player->attach (
571 on_login => sub { 632 on_login => sub {
580 641
581 if ($cleanly) { 642 if ($cleanly) {
582 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 643 $_->ob->message ("$name left the game.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
583 } else { 644 } else {
584 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list; 645 $_->ob->message ("$name uncerimoniously disconnected.", cf::NDI_DK_ORANGE | cf::NDI_UNIQUE) for cf::player::list;
585 $pl->{unclean_save} = $cf::RUNTIME; 646 $pl->{unclean_save} = $cf::RUNTIME
647 unless safe_spot $pl;
586 } 648 }
587 }, 649 },
588); 650);
589 651
590cf::client->attach (
591 on_addme => \&addme,
592 on_setup => \&setup,
593);
594
595#############################################################################
596
597our $SCHEDULE_INTERVAL = 10; # time the player scheduler sleeps between runs
598our $SAVE_TIMEOUT = 20; # save players every n seconds
599
600our $SCHEDULER = cf::async_ext {
601 my $schedule_interval = Coro::Event->timer (after => 1, interval => $SCHEDULE_INTERVAL);
602 while () {
603 $schedule_interval->next;
604
605 # this weird form of iteration over values is used because
606 # the hash changes underneath us frequently, and for
607 # keeps a direct reference to the value without (in 5.8 perls)
608 # keeping a reference, so this is prone to crashes or worse.
609 my @players = keys %cf::PLAYER;
610 for (@players) {
611 my $pl = $cf::PLAYER{$_}
612 or next;
613 $pl->valid or next;
614
615 eval {
616 if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) {
617 cf::wait_for_tick_begin;
618 $pl->save;
619
620 unless ($pl->active || $pl->ns) {
621 # check refcounts, this is tricky and needs to be adjusted to fit server internals
622 my $ob = $pl->ob;
623
624 my $pl_ref = $pl->refcnt_cnt;
625 my $ob_ref = $ob->refcnt_cnt;
626
627 ## pl_ref == $pl + ob->contr + %cf::PLAYER
628 ## ob_ref == $ob + pl->observe + simply being an object
629 if ($pl_ref == 3 && $ob_ref == 3) {
630 warn "player-scheduler destroy ", $ob->name;#d#
631
632 # remove from sight and get fresh "copies"
633 $pl = delete $cf::PLAYER{$ob->name};
634 $ob = $pl->ob;
635
636 $pl->destroy; # destroys $ob
637 } else {
638 my $a_ = $pl->refcnt;#d#
639 my $b_ = $ob->refcnt;#d#
640
641 warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d#
642 }
643 }
644 }
645 };
646 warn $@ if $@;
647 Coro::cede;
648 };
649 }
650};
651
652$SCHEDULER->prio (1);
653

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