1 | #! perl # mandatory |
1 | #! perl # mandatory depends=highscore |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
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|
7 | use Deliantra::Util (); |
7 | |
8 | |
8 | our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
9 | CONF MAX_DISCONNECT_TIME = 3600; |
9 | |
10 | |
10 | # paranoia function to overwrite a string-in-place |
11 | our $VALID_LOGIN = qr<^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,19}\z>; |
11 | sub nuke_str { |
12 | our %LOGIN_LOCK; |
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
13 | |
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|
14 | # utility function to send messages to the client before |
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|
15 | # we have a player object to format them for. does not |
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|
16 | # escape anything. |
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|
17 | sub send_log ($$$) { |
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18 | $_[0]->send_packet ("msg $_[2] log $_[1]"); |
13 | } |
19 | } |
14 | |
20 | |
15 | sub query { |
21 | sub query { |
16 | my ($ns, $flags, $text) = @_; |
22 | my ($ns, $flags, $text) = @_; |
17 | |
23 | |
18 | my $current = $Coro::current; |
24 | $ns->query ($flags, $text, Coro::rouse_cb); |
19 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
25 | Coro::rouse_wait |
20 | Coro::schedule while ref $current; |
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21 | |
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22 | $current |
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|
23 | } |
26 | } |
24 | |
27 | |
25 | sub can_cleanup { |
28 | sub can_cleanup { |
26 | my ($pl, $mtime) = @_; |
29 | my ($pl, $mtime) = @_; |
27 | |
30 | |
… | |
… | |
32 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
35 | || ($level <= 9 && $age > 90 * 86400) # 3 months for level 4..9 |
33 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
36 | || ($level <= 20 && $age > 180 * 86400) # 6 months for level 10..20 |
34 | || $age > 700 * 86400 # 2 years for everybody else |
37 | || $age > 700 * 86400 # 2 years for everybody else |
35 | } |
38 | } |
36 | |
39 | |
37 | sub check_playing { |
40 | # return a guard object for a lock on the given username, if available |
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41 | sub login_guard { |
38 | my ($ns, $user) = @_; |
42 | my ($user) = @_; |
39 | |
43 | |
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44 | exists $LOGIN_LOCK{$user} |
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45 | and return undef; |
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46 | |
40 | return unless cf::player::find_active $user; |
47 | cf::player::find_active $user |
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|
48 | and return undef; |
41 | |
49 | |
42 | $ns->send_drawinfo ( |
50 | undef $LOGIN_LOCK{$user}; |
43 | "That player is already logged in on this server. " |
51 | Guard::guard { delete $LOGIN_LOCK{$user} } |
44 | . "If you want to create a new player, choose another name. " |
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45 | . "If you have already a registered, make sure nobody " |
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46 | . "else is using your account at this time. If you lost your connection " |
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47 | . "then the server will likely timeout within a minute. If you still " |
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48 | . "cannot log-in after a minute, you are still logged in. Make sure " |
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49 | . "you do not have another client running. If you use windows, reboot, " |
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50 | . "this will fix anything.", |
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51 | cf::NDI_RED |
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52 | ); |
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53 | |
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54 | 1 |
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55 | } |
52 | } |
56 | |
53 | |
57 | sub safe_spot($) { |
54 | sub safe_spot($) { |
58 | my ($pl) = @_; |
55 | my ($pl) = @_; |
59 | |
56 | |
… | |
… | |
62 | my $m = $ob->map |
59 | my $m = $ob->map |
63 | or return; |
60 | or return; |
64 | my $x = $ob->x; |
61 | my $x = $ob->x; |
65 | my $y = $ob->y; |
62 | my $y = $ob->y; |
66 | |
63 | |
67 | # return 0;#d# |
64 | # never happens normally, but helps when shell users make mistakes |
68 | # warn join ":", $m->at ($x, $y);#d# |
65 | $m->linkable |
69 | # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
66 | or return 1; |
70 | # return 0; |
|
|
71 | |
67 | |
72 | scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
68 | scalar grep $_->type == cf::SAVEBED, $m->at ($x, $y) |
73 | } |
69 | } |
74 | |
70 | |
75 | sub enter_map { |
71 | sub enter_map { |
… | |
… | |
90 | if ($time && $m) { |
86 | if ($time && $m) { |
91 | if ($time < $m->{instantiate_time}) { |
87 | if ($time < $m->{instantiate_time}) { |
92 | # the map was reset in the meantime |
88 | # the map was reset in the meantime |
93 | my $age = $cf::RUNTIME - $time; |
89 | my $age = $cf::RUNTIME - $time; |
94 | |
90 | |
95 | warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
91 | cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
96 | |
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|
97 | ($map, $x, $y) = $pl->savebed; |
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98 | |
92 | |
99 | if ($age >= $MAX_DISCONNECT_TIME) { |
93 | if ($age >= $MAX_DISCONNECT_TIME) { |
100 | $ob->message ( |
94 | $ob->message ( |
101 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
95 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
102 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
96 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
103 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
97 | . "Maybe you can find comfort in the thought that your body was quite satisfying in taste... " |
104 | . "H<You disconnected too long without having used a savebed.>", |
98 | . "H<You disconnected too long without having used a savebed.>", |
105 | cf::NDI_RED |
99 | cf::NDI_RED | cf::NDI_REPLY |
106 | ); |
100 | ); |
107 | # kill them. |
101 | # kill them. |
108 | # reminds me of the famous badness 10000 syndrome... |
102 | # reminds me of the famous badness 10000 syndrome... |
109 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
103 | $ob->stats->hp (-10000); #] if they survive this they deserved to live |
110 | $pl->killer ("a cave-in"); |
104 | my $killer = cf::arch::get "killer_login"; $pl->killer ($killer); $killer->destroy; |
111 | } else { |
105 | } else { |
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106 | ($map, $x, $y) = $pl->savebed; |
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107 | |
112 | $ob->message ( |
108 | $ob->message ( |
113 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
109 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
114 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
110 | . "Fortunately, some friendly dwellers found you, checked your passport, and brought you to safety. " |
115 | . "Better use a savebed next time, much worse things could have happened... " |
111 | . "Better use a savebed next time, much worse things could have happened... " |
116 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
112 | . "H<You disconnected without having used a savebed. When you do that for too long, you might die.>", |
117 | cf::NDI_RED |
113 | cf::NDI_RED | cf::NDI_REPLY |
118 | ); |
114 | ); |
119 | } |
115 | } |
120 | } else { |
116 | } else { |
121 | $ob->message ( |
117 | $ob->message ( |
122 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
118 | "You didn't use a bed to reality to leave this realm. This is very dangerous, " |
123 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
119 | . "as lots of things could happen when you leave by other means, such as cave-ins, " |
124 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
120 | . "or monsters suddenly snapping your body. Better use a savebed next time. " |
125 | . "H<Always apply a bed of reality to disconnect from the server.>", |
121 | . "H<Always apply a bed of reality to disconnect from the server.>", |
126 | cf::NDI_RED |
122 | cf::NDI_RED | cf::NDI_REPLY |
127 | ); |
123 | ); |
128 | } |
124 | } |
129 | } |
125 | } |
130 | |
126 | |
131 | $ob->goto ($map, $x, $y); |
127 | $ob->goto ($map, $x, $y); |
132 | } |
128 | } |
133 | |
129 | |
134 | # delete a player directory, be non-blocking AND synchronous... |
130 | sub encode_password($) { |
135 | # (thats hard, so we crap out and fork). |
131 | unpack "H*", Deliantra::Util::hash_pw $_[0] |
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132 | } |
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133 | |
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134 | sub compare_password($$) { |
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135 | my ($pass, $token) = @_; |
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136 | |
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137 | if ($token =~ /!!(.*)/) { |
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138 | return +(substr $pass, 0, 8) eq pack "H*", $1; |
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139 | } elsif ($token =~ /!(.*)/) { |
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140 | return $pass eq pack "H*", $1; |
|
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141 | } else { |
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142 | return $token eq crypt $pass, $token; |
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143 | } |
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144 | } |
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145 | |
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146 | # delete a player directory |
136 | sub nuke_playerdir { |
147 | sub nuke_playerdir { |
137 | my ($user) = @_; |
148 | my ($user) = @_; |
138 | |
149 | |
|
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150 | my $lock = cf::lock_acquire "ext::login::nuke_playerdir"; |
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151 | |
139 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
152 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
140 | |
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141 | cf::fork_call { |
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142 | rename "$PLAYERDIR/$user", $temp; |
153 | aio_rename "$PLAYERDIR/$user", $temp; |
143 | system "rm", "-rf", $temp; |
154 | IO::AIO::aio_rmtree $temp; |
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155 | } |
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156 | |
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157 | sub login { |
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158 | my ($pl) = @_; |
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159 | |
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160 | # handle character creation, if neccessary |
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161 | # the rest of this function is character creation |
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162 | |
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163 | my $ns = $pl->ns; |
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164 | my $ob = $pl->ob; |
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165 | |
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166 | if ($pl->{chargen} eq "init") { |
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167 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
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168 | |
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169 | # create the playerdir, if necessary, as chargen_race_done did it before |
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170 | # presumably because of unique maps |
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171 | aio_mkdir playerdir $pl, 0770; |
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172 | delete $pl->{deny_save}; # set by new |
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173 | $pl->save; |
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174 | |
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175 | $pl->{chargen} = "stats"; |
144 | }; |
176 | } |
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177 | |
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178 | if ($pl->{chargen} eq "stats") { |
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179 | while () { |
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180 | $ob->update_stats; |
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181 | $pl->save_stats; |
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182 | |
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183 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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184 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
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185 | |
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186 | if ($res =~ /^[Nn]/) { |
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187 | last; |
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188 | } elsif ($res > 0 && $res <= 7) { |
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189 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
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190 | |
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191 | if ($swap > 0 && $swap <= 7) { |
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192 | $ob->swap_stats ($res - 1, $swap - 1); |
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193 | } |
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194 | } else { |
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195 | $ob->roll_stats; |
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196 | } |
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197 | |
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198 | Coro::Timer::sleep 0.05; |
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199 | } |
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200 | |
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201 | $ob->set_animation (2); |
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202 | $ob->add_statbonus; |
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203 | |
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204 | $pl->{chargen} = "race"; |
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205 | } |
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206 | |
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207 | if ($pl->{chargen} eq "race") { |
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208 | while () { |
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209 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
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210 | my $msg = $ob->msg; |
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211 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
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212 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
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213 | |
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214 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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215 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
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216 | |
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217 | last if $res =~ /[dD]/; |
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218 | |
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219 | $pl->chargen_race_next; |
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220 | Coro::Timer::sleep 0.05; |
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221 | } |
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222 | |
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223 | $pl->chargen_race_done; |
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224 | $pl->{chargen} = "gender"; |
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225 | } |
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226 | |
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227 | if ($pl->{chargen} eq "race") { |
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228 | while () { |
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229 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
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230 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
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231 | |
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232 | if ($res =~ /^[fF]/) { |
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233 | $pl->gender (1); |
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234 | last; |
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235 | } elsif ($res =~ /^[mM]/) { |
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236 | $pl->gender (0); |
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237 | last; |
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238 | } |
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239 | Coro::Timer::sleep 0.05; |
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240 | } |
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241 | $pl->{chargen} = "done"; |
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242 | } |
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243 | |
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244 | $ns->state (cf::ST_PLAYING); |
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245 | |
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246 | if ($pl->{chargen} eq "done") { |
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247 | # XXX: Workaround for delayed client ext protocol handshake |
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248 | $pl->esrv_new_player; |
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249 | |
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250 | $pl->{chargen} = "done"; |
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251 | } |
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252 | |
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253 | $ob->reply (undef, "Welcome to Deliantra!"); |
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254 | |
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255 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
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256 | $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
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257 | } |
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258 | } |
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259 | |
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260 | sub chargen { |
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261 | my ($ns, $user, $hash) = @_; |
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262 | |
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263 | # just to make sure nothing is left over |
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264 | # normally, nothing is there. |
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265 | nuke_playerdir $user; |
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266 | |
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267 | my $pl = cf::player::new $user; |
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268 | $pl->password (unpack "H*", $hash); |
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269 | $pl->connect ($ns); |
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270 | |
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271 | $pl->{chargen} = "init"; |
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272 | |
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273 | login $pl; |
145 | } |
274 | } |
146 | |
275 | |
147 | cf::client->attach (on_addme => sub { |
276 | cf::client->attach (on_addme => sub { |
148 | my ($ns) = @_; |
277 | my ($ns) = @_; |
149 | |
278 | |
150 | if (!$ns->facecache) |
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151 | { |
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152 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
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153 | |
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154 | |
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155 | *** |
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156 | *** WARNING: |
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157 | *** Your client does not support face/image caching, |
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158 | *** or it has been disabled. Face caching is mandatory |
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159 | *** so please enable it or use a newer client. |
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160 | *** |
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161 | *** Look at your client preferences: |
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162 | *** |
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163 | *** deliantra: all known versions automatically enable the facecache. |
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164 | *** cfclient: use the -cache commandline option. |
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165 | *** cfclient: map will not redraw automatically (bug). |
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166 | *** gcfclient: use -cache commandline option, or enable |
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167 | *** gcfclient: Client => Configure => Map & Image => Cache Images. |
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168 | *** jcrossclient: your client is broken, use deliantra or gcfclient. |
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169 | *** |
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170 | *** |
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171 | EOF |
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172 | if ($ns->version =~ /jcrossclient/) { |
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173 | # let them, for now |
|
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174 | } else { |
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175 | $ns->flush; |
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176 | return $ns->destroy; |
|
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177 | } |
|
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178 | |
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179 | # $ns->facecache = true; |
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180 | } |
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181 | |
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182 | if ($ns->mapmode < cf::Map1aCmd) { |
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183 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
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184 | |
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185 | |
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186 | *** |
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187 | *** WARNING: |
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188 | *** Your client is too old. Please upgrade to a newer version. |
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189 | EOF |
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190 | |
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191 | $ns->flush; |
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192 | return $ns->destroy; |
|
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193 | } |
|
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194 | |
|
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195 | $ns->pl and return $ns->destroy; |
279 | $ns->{addme}++ and return $ns->destroy; |
196 | |
280 | |
197 | $ns->async (sub { |
281 | $ns->async (sub { |
198 | $Coro::current->{desc} = "addme init"; |
282 | $Coro::current->{desc} = "addme init"; |
199 | |
283 | |
200 | my ($user, $pass); |
284 | my ($user, $pass); |
201 | |
285 | |
202 | $ns->send_packet ("addme_success"); |
286 | $ns->send_packet ("addme_success"); |
203 | |
287 | |
204 | for (;;) { |
288 | for (;;) { |
205 | $ns->send_drawinfo ( |
289 | delete $ns->{login_guard}; |
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290 | |
|
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291 | send_log $ns, |
206 | "Please enter your username now. If you are a new user, " |
292 | "Please enter your username now. If you are a new user, " |
207 | . "make one up that describes your character best. " |
293 | . "make one up that describes your character best. " |
208 | . "Only letters and digits are allowed, though.", |
294 | . "Only letters and digits are allowed, though.", |
209 | cf::NDI_BLUE |
295 | cf::NDI_BLUE | cf::NDI_REPLY |
210 | ); |
296 | ; |
211 | |
297 | |
212 | # read username |
298 | # read username |
213 | while () { |
299 | while () { |
214 | $user = query $ns, 0, "What is your name?\n:"; |
300 | $user = query $ns, 0, "What is your name? (login names are case-sensitive)\n:"; |
215 | |
301 | |
216 | if ($cf::LOGIN_LOCK{$user}) { |
302 | if ($user =~ $VALID_LOGIN) { |
217 | $ns->send_drawinfo ( |
|
|
218 | "That username is currently used in another login session. " |
|
|
219 | . "Chose another, or wait till the other session has ended.", |
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220 | cf::NDI_RED |
|
|
221 | ); |
|
|
222 | } elsif ($user =~ /^[a-zA-Z0-9][a-zA-Z0-9\-_]{2,17}\z/) { |
|
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223 | last; |
303 | last; |
224 | } else { |
304 | } else { |
225 | $ns->send_drawinfo ( |
305 | send_log $ns, |
226 | "Your username contains illegal characters " |
306 | "Your username contains illegal characters " |
227 | . "(only a-z, A-Z and 0-9 are allowed), " |
307 | . "(only a-z, A-Z and 0-9 are allowed), " |
228 | . "or is not between 3 and 18 characters in length.", |
308 | . "or is not between 3 and 20 characters in length.", |
229 | cf::NDI_RED |
309 | cf::NDI_RED | cf::NDI_REPLY |
230 | ); |
310 | ; |
231 | } |
311 | } |
232 | Coro::Timer::sleep 0.4; |
312 | Coro::Timer::sleep 0.4; |
233 | } |
313 | } |
234 | |
314 | |
235 | check_playing $ns, $user and next; |
|
|
236 | |
|
|
237 | $Coro::current->{desc} = "addme($user) pass"; |
315 | $Coro::current->{desc} = "addme($user)"; |
238 | |
316 | |
239 | $ns->send_drawinfo ( |
317 | send_log $ns, |
240 | "Welcome $user, please enter your password now. " |
318 | "Welcome $user, please enter your password now. " |
241 | . "New users should now choose a password. " |
319 | . "New users should now choose a password. " |
242 | . "Anything your client lets you enter is fine.", |
320 | . "Anything your client lets you enter is fine.", |
243 | cf::NDI_BLUE |
321 | cf::NDI_BLUE | cf::NDI_REPLY |
244 | ); |
322 | ; |
245 | |
323 | |
246 | # read password |
324 | # read password |
247 | while () { |
325 | while () { |
248 | $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
326 | $pass = query $ns, cf::CS_QUERY_HIDEINPUT, "What is your password?\n:"; |
249 | last if $pass =~ /.../; |
327 | last if $pass =~ /.../; |
250 | $ns->send_drawinfo ( |
328 | send_log $ns, |
251 | "Try to use at least three characters as your password please, " |
329 | "Try to use at least three characters as your password please, " |
252 | . "that cannot be too much to ask for :)", |
330 | . "that cannot be too much to ask for :)", |
253 | cf::NDI_RED |
331 | cf::NDI_RED | cf::NDI_REPLY |
254 | ); |
332 | ; |
255 | Coro::Timer::sleep 0.4; |
333 | Coro::Timer::sleep 0.4; |
256 | } |
334 | } |
257 | |
335 | |
258 | # lock this username for the remainder of this login session |
336 | $ns->{login_guard} = login_guard $user |
259 | if ($cf::LOGIN_LOCK{$user}) { |
337 | or do { |
260 | $ns->send_drawinfo ( |
338 | send_log $ns, |
261 | "That username is currently used in another login session. " |
339 | "That user is already logged in (or is logging in)." |
262 | . "Chose another, or wait till the other session has ended.", |
340 | . "Chose another, or wait till the other session has ended.", |
263 | cf::NDI_RED |
341 | cf::NDI_RED | cf::NDI_REPLY |
|
|
342 | ; |
|
|
343 | next; |
264 | ); |
344 | }; |
265 | next; |
|
|
266 | } |
|
|
267 | local $cf::LOGIN_LOCK{$user} = 1; |
|
|
268 | |
|
|
269 | check_playing $ns, $user and next; |
|
|
270 | |
|
|
271 | $Coro::current->{desc} = "addme($user) check"; |
|
|
272 | |
345 | |
273 | # try to read the user file and check the password |
346 | # try to read the user file and check the password |
274 | if (my $pl = cf::player::find $user) { |
347 | if (my $pl = cf::player::find $user) { |
275 | aio_stat $pl->path and next; |
348 | aio_stat $pl->path and next; |
276 | my $mtime = (stat _)[9]; |
349 | my $mtime = (stat _)[9]; |
277 | my $hash = $pl->password; |
350 | my $token = $pl->password; |
278 | |
351 | |
279 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
352 | if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) { |
280 | nuke_str $pass; |
353 | # player exists and passwords match - we can proceed |
|
|
354 | |
281 | # password matches, wonderful |
355 | # password matches, wonderful |
282 | my $pl = cf::player::find $user or next; |
356 | my $pl = cf::player::find $user or next; |
283 | $pl->connect ($ns); |
357 | $pl->connect ($ns); |
284 | enter_map $pl; |
358 | enter_map $pl; |
|
|
359 | login $pl; |
285 | last; |
360 | return; |
286 | } elsif (can_cleanup $pl, $mtime) { |
361 | } elsif (can_cleanup $pl, $mtime) { |
287 | Coro::Timer::sleep 1; |
362 | Coro::Timer::sleep 1; |
288 | |
363 | |
289 | $ns->send_drawinfo ( |
364 | send_log $ns, |
290 | "Player exists, but password does not match. If this is your account, " |
365 | "Player exists, but password does not match. If this is your account, " |
291 | . "please try again. If not, you can now decide to take over this account " |
366 | . "please try again. If not, you can now decide to take over this account " |
292 | . "because it has not been in-use for some time.", |
367 | . "because it has not been in-use for some time.", |
293 | cf::NDI_RED |
368 | cf::NDI_RED | cf::NDI_REPLY |
294 | ); |
369 | ; |
295 | |
370 | |
296 | #TODO: nuke_str |
|
|
297 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
371 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
298 | or next; |
372 | or next; |
299 | |
373 | |
300 | # check if the file hasn't changed |
374 | # check if the file hasn't changed |
301 | aio_stat cf::player::path $user and next; |
375 | aio_stat cf::player::path $user and next; |
… | |
… | |
303 | |
377 | |
304 | $pl->quit_character; |
378 | $pl->quit_character; |
305 | |
379 | |
306 | # fall through to creation |
380 | # fall through to creation |
307 | } else { |
381 | } else { |
308 | nuke_str $pass; |
|
|
309 | |
|
|
310 | Coro::Timer::sleep 1; |
382 | Coro::Timer::sleep 1; |
311 | |
383 | |
312 | $ns->send_drawinfo ( |
384 | send_log $ns, |
313 | "Wrong username or password. Please try again " |
385 | "Wrong username or password. Please try again " |
314 | . "(check for Numlock and other semi-obvious error sources).", |
386 | . "(check for Numlock and other semi-obvious error sources).", |
315 | cf::NDI_RED |
387 | cf::NDI_RED | cf::NDI_REPLY |
316 | ); |
388 | ; |
317 | next; |
389 | next; |
318 | } |
390 | } |
319 | } else { |
391 | } else { |
320 | # unable to load the playerfile: |
392 | # unable to load the playerfile: |
321 | # check wether the player dir exists, which means the file is corrupted or |
393 | # check whether the player dir exists, which means the file is corrupted or |
322 | # something very similar. |
394 | # something very similar. |
323 | if (!aio_stat cf::player::playerdir $user) { |
395 | if (!aio_stat cf::player::playerdir $user) { |
324 | $ns->send_drawinfo ( |
396 | send_log $ns, |
325 | "Unable to retrieve this player. It might be a locked or broken account. " |
397 | "Unable to retrieve this player. It might be a locked or broken account. " |
326 | . "If this is your account, ask a dungeon master for assistance. " |
398 | . "If this is your account, ask a dungeon master for assistance. " |
327 | . "Otherwise choose a different login name.", |
399 | . "Otherwise choose a different login name.", |
328 | cf::NDI_RED |
400 | cf::NDI_RED | cf::NDI_REPLY |
329 | ); |
401 | ; |
330 | next; |
402 | next; |
331 | } |
403 | } |
332 | } |
404 | } |
333 | |
405 | |
334 | # the rest of this function is character creation |
|
|
335 | $Coro::current->{desc} = "addme($user) chargen"; |
|
|
336 | |
|
|
337 | # just to make sure nothing is left over |
|
|
338 | nuke_playerdir $user; |
|
|
339 | |
|
|
340 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
406 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
341 | |
407 | |
342 | if ($pass2 ne $pass) { |
408 | if ($pass2 ne $pass) { |
343 | nuke_str $pass; |
409 | send_log $ns, |
344 | nuke_str $pass2; |
|
|
345 | $ns->send_drawinfo ( |
|
|
346 | "The passwords do not match, please try again.", |
410 | "The passwords do not match, please try again.", |
347 | cf::NDI_RED |
411 | cf::NDI_RED | cf::NDI_REPLY |
348 | ); |
412 | ; |
349 | Coro::Timer::sleep 0.5; |
413 | Coro::Timer::sleep 0.5; |
350 | next; |
414 | next; |
351 | } |
415 | } |
352 | |
416 | |
353 | nuke_str $pass2; |
|
|
354 | |
|
|
355 | my $pl = cf::player::new $user; |
|
|
356 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
|
|
357 | nuke_str $pass; |
|
|
358 | $pl->connect ($ns); |
|
|
359 | my $ob = $pl->ob; |
|
|
360 | |
|
|
361 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
|
|
362 | |
|
|
363 | while () { |
|
|
364 | $ob->update_stats; |
|
|
365 | $pl->save_stats; |
|
|
366 | |
|
|
367 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
368 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
|
|
369 | |
|
|
370 | if ($res =~ /^[Nn]/) { |
|
|
371 | last; |
|
|
372 | } elsif ($res > 0 && $res <= 7) { |
|
|
373 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
|
|
374 | |
|
|
375 | if ($swap > 0 && $swap <= 7) { |
|
|
376 | $ob->swap_stats ($res - 1, $swap - 1); |
|
|
377 | } |
|
|
378 | } else { |
|
|
379 | $ob->roll_stats; |
|
|
380 | } |
|
|
381 | |
|
|
382 | Coro::Timer::sleep 0.2; |
|
|
383 | } |
|
|
384 | |
|
|
385 | $ob->set_animation (2); |
|
|
386 | $ob->add_statbonus; |
|
|
387 | |
|
|
388 | while () { |
|
|
389 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
390 | my $msg = $ob->msg; |
|
|
391 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
392 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
|
393 | |
|
|
394 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
395 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
|
|
396 | |
|
|
397 | last if $res =~ /[dD]/; |
|
|
398 | |
|
|
399 | $pl->chargen_race_next; |
|
|
400 | Coro::Timer::sleep 0.2; |
|
|
401 | } |
|
|
402 | |
|
|
403 | $pl->chargen_race_done; |
|
|
404 | |
|
|
405 | while () { |
|
|
406 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
407 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
408 | |
|
|
409 | if ($res =~ /^[fF]/) { |
|
|
410 | $pl->gender (1); |
|
|
411 | last; |
|
|
412 | } elsif ($res =~ /^[mM]/) { |
|
|
413 | $pl->gender (0); |
|
|
414 | last; |
|
|
415 | } |
|
|
416 | Coro::Timer::sleep 0.2; |
|
|
417 | } |
|
|
418 | |
|
|
419 | $ob->reply (undef, "Welcome to Deliantra!"); |
|
|
420 | |
|
|
421 | delete $pl->{deny_save}; |
|
|
422 | |
|
|
423 | last; |
417 | last; |
424 | } |
418 | } |
|
|
419 | |
|
|
420 | chargen $ns, $user, Deliantra::Util::hash_pw $pass; |
425 | }); |
421 | }); |
426 | }); |
422 | }); |
427 | |
423 | |
|
|
424 | cf::client->attach ( |
|
|
425 | on_version => sub { |
|
|
426 | my ($ns, $arg) = @_; |
|
|
427 | |
|
|
428 | # perl probably uses lrand48, which is not secure at all |
|
|
429 | # maybe require linux and use /dev/urandom. |
|
|
430 | $ns->{nonces} = [map { join "", map { chr rand 256 } 0..63 } 1..2]; |
|
|
431 | $ns->ext_msg (nonces => @{ $ns->{nonces} }); |
|
|
432 | }, |
|
|
433 | ); |
|
|
434 | |
|
|
435 | cf::register_async_exticmd create_login => sub { |
|
|
436 | my ($ns, $reply, $user, $pass) = @_; |
|
|
437 | |
|
|
438 | $ns->{addme}++ and return $ns->destroy; |
|
|
439 | |
|
|
440 | $ns->async (sub { |
|
|
441 | my $fail = sub { |
|
|
442 | $reply->(0, $_[0]); |
|
|
443 | $ns->flush; # does not ensure that the data reaches the client - TODO |
|
|
444 | # need to do this in another thread, as this one gets canceled |
|
|
445 | Coro::async_pool { |
|
|
446 | Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack |
|
|
447 | $ns->destroy if $ns->valid; |
|
|
448 | }; |
|
|
449 | Coro::schedule; # do the destroy, should not return |
|
|
450 | }; |
|
|
451 | |
|
|
452 | $user =~ $VALID_LOGIN |
|
|
453 | or return $fail ( |
|
|
454 | "Your username contains illegal characters (only a-z, A-Z and 0-9 are allowed), " |
|
|
455 | . "or is not between 3 and 20 characters in length." |
|
|
456 | ); |
|
|
457 | |
|
|
458 | $ns->{login_guard} = login_guard $user |
|
|
459 | or return $fail->("User name '$user' is in use - try another login name."); |
|
|
460 | |
|
|
461 | cf::player::find $user |
|
|
462 | and return $fail->("User name '$user' is already registered - choose another login name."); |
|
|
463 | |
|
|
464 | $reply->(1, "Account Created"); |
|
|
465 | |
|
|
466 | chargen $ns, $user, $pass; |
|
|
467 | }); |
|
|
468 | }; |
|
|
469 | |
|
|
470 | cf::register_async_exticmd login => sub { |
|
|
471 | my ($ns, $reply, $user, $hash) = @_; |
|
|
472 | |
|
|
473 | $ns->{addme}++ and return $ns->destroy; |
|
|
474 | |
|
|
475 | $ns->async (sub { |
|
|
476 | $Coro::current->{desc} = "login($user)"; |
|
|
477 | |
|
|
478 | my $fail = sub { |
|
|
479 | $reply->(0, $_[0]); |
|
|
480 | $ns->flush; # does not ensure that the data reaches the client - TODO |
|
|
481 | # need to do this in another thread, as this one gets canceled |
|
|
482 | Coro::async_pool { |
|
|
483 | Coro::AnyEvent::sleep 0.1; # TODO, see above, extra hack |
|
|
484 | $ns->destroy if $ns->valid; |
|
|
485 | }; |
|
|
486 | Coro::schedule; # do the destroy, should not return |
|
|
487 | }; |
|
|
488 | |
|
|
489 | $ns->{login_guard} = login_guard $user |
|
|
490 | or return $fail->("User '$user' is currently playing or logging in in another session. If that is your " |
|
|
491 | . "user name, make sure you are not running two clients. When in doubt, reboot."); |
|
|
492 | |
|
|
493 | # try to read the user file and check the password |
|
|
494 | my $pl = cf::player::find $user |
|
|
495 | or return $fail->("User '$user' does not exist - wrong spelling?"); |
|
|
496 | |
|
|
497 | aio_stat $pl->path |
|
|
498 | and return $ns->destroy; |
|
|
499 | |
|
|
500 | my $mtime = (stat _)[9]; |
|
|
501 | my $token = $pl->password; |
|
|
502 | |
|
|
503 | $token = $token =~ /^!/ |
|
|
504 | ? Deliantra::Util::hash_pw pack "H*", substr $token, 1 |
|
|
505 | : pack "H*", $token; |
|
|
506 | |
|
|
507 | $token = Deliantra::Util::auth_pw $token, $ns->{nonces}[0], $ns->{nonces}[1]; |
|
|
508 | |
|
|
509 | $token eq $hash |
|
|
510 | or $cf::CFG{ext_login_nocheck} |
|
|
511 | or return $fail->("User exists, but the password doesn't match - check your spelling, NumLock/CapsLock etc."); |
|
|
512 | |
|
|
513 | # player exists and passwords match - we can proceed |
|
|
514 | |
|
|
515 | $reply->(1, "Success"); |
|
|
516 | |
|
|
517 | $pl->connect ($ns); |
|
|
518 | enter_map $pl; |
|
|
519 | login $pl; |
|
|
520 | }); |
|
|
521 | }; |
|
|
522 | |
|
|
523 | cf::register_command password => sub { |
|
|
524 | my ($pl, $arg) = @_; |
|
|
525 | |
|
|
526 | unless ($pl->flag (cf::FLAG_WIZ)) { |
|
|
527 | $pl->message ( |
|
|
528 | "The password can currently only changed by a DM.", |
|
|
529 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
|
530 | return; |
|
|
531 | } |
|
|
532 | |
|
|
533 | $pl->message (#d# |
|
|
534 | "Passwords cannot currently be changed.",#d# |
|
|
535 | cf::NDI_UNIQUE | cf::NDI_REPLY);#d# |
|
|
536 | return;#d# |
|
|
537 | |
|
|
538 | my (@args) = split /\s+/, $arg; |
|
|
539 | my ($player, $new_pw) = @args; |
|
|
540 | |
|
|
541 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |
|
|
542 | $pl->message ( |
|
|
543 | "Usage: password <player> [<new password>]", |
|
|
544 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
|
545 | return; |
|
|
546 | } |
|
|
547 | |
|
|
548 | if ($new_pw eq '') { |
|
|
549 | $new_pw = |
|
|
550 | join '', |
|
|
551 | map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] } |
|
|
552 | 1..9; |
|
|
553 | } |
|
|
554 | |
|
|
555 | cf::async { |
|
|
556 | my $plc = cf::player::find $player; |
|
|
557 | if ($plc) { |
|
|
558 | $plc->password (encode_password $new_pw); |
|
|
559 | $pl->message ( |
|
|
560 | "Ok, changed password of '$player' to '$new_pw'!", |
|
|
561 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
562 | } else { |
|
|
563 | $pl->message ( |
|
|
564 | "Fail! Couldn't set password for '$player', " |
|
|
565 | . "he doesn't seem to exist!", |
|
|
566 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
567 | } |
|
|
568 | }; |
|
|
569 | }; |
|
|
570 | |
428 | cf::register_command quit => sub { |
571 | cf::register_command quit => sub { |
429 | my ($ob, $arg) = @_; |
572 | my ($ob, $arg) = @_; |
430 | |
573 | |
431 | $ob->reply (undef, |
574 | $ob->send_msg (undef, |
432 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
575 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
433 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
576 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
434 | cf::NDI_UNIQUE | cf::NDI_RED); |
577 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
435 | }; |
578 | }; |
436 | |
579 | |
437 | cf::register_command quit_character => sub { |
580 | cf::register_command quit_character => sub { |
438 | my ($ob, $arg) = @_; |
581 | my ($ob, $arg) = @_; |
439 | |
582 | |
440 | my $pl = $ob->contr; |
583 | my $pl = $ob->contr; |
441 | |
584 | |
442 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
585 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
443 | if ($_[0] !~ /^[yY]/) { |
586 | if ($_[0] !~ /^[yY]/) { |
444 | $ob->reply (undef, |
587 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
445 | "Ok, not not quitting then.", |
|
|
446 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
447 | } else { |
588 | } else { |
448 | $ob->reply (undef, |
589 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
449 | "Ok, quitting, hope to see you again.", |
590 | cf::async { |
450 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
451 | $pl->ns->flush; |
|
|
452 | cf::async { $pl->quit_character }; |
591 | $pl->quit_character; |
|
|
592 | }; |
453 | } |
593 | } |
454 | }); |
594 | }); |
455 | }; |
595 | }; |
456 | |
596 | |
457 | cf::object->attach ( |
597 | cf::object->attach ( |
… | |
… | |
463 | |
603 | |
464 | my $pl = $ob->contr; |
604 | my $pl = $ob->contr; |
465 | |
605 | |
466 | # update respawn position |
606 | # update respawn position |
467 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
607 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
468 | cf::async { $pl->save }; |
|
|
469 | |
608 | |
470 | $pl->killer ("left"); |
609 | cf::async { |
471 | $ob->check_score; |
610 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
|
|
611 | ext::highscore::check $ob; |
472 | |
612 | |
473 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
613 | $pl->save; |
474 | |
614 | |
|
|
615 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
|
|
616 | |
|
|
617 | my $ns = $pl->ns |
|
|
618 | or return; |
|
|
619 | |
475 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
620 | $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
476 | if ($_[0] !~ /^[yY]/) { |
621 | if ($_[0] !~ /^[yY]/) { |
477 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
622 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
478 | $pl->deactivate; |
623 | $pl->deactivate; |
479 | $pl->ns->destroy; |
624 | $pl->ns->destroy; |
480 | } else { |
625 | } |
481 | cf::async { $pl->save }; |
|
|
482 | } |
626 | }); |
483 | }); |
627 | }; |
484 | }, |
628 | }, |
485 | ); |
629 | ); |
486 | |
630 | |
487 | cf::player->attach ( |
631 | cf::player->attach ( |
488 | on_login => sub { |
632 | on_login => sub { |
… | |
… | |
503 | unless safe_spot $pl; |
647 | unless safe_spot $pl; |
504 | } |
648 | } |
505 | }, |
649 | }, |
506 | ); |
650 | ); |
507 | |
651 | |
508 | ############################################################################# |
|
|
509 | |
|
|
510 | our $SCHEDULE_INTERVAL = $cf::CFG{player_schedule_interval} || 10; # time the player scheduler sleeps between runs |
|
|
511 | our $SAVE_TIMEOUT = $cf::CFG{player_save_interval} || 20; # save players every n seconds |
|
|
512 | |
|
|
513 | our $SCHEDULER = cf::async_ext { |
|
|
514 | $Coro::current->{desc} = "player scheduler"; |
|
|
515 | |
|
|
516 | while () { |
|
|
517 | Coro::EV::timer_once $SCHEDULE_INTERVAL; |
|
|
518 | |
|
|
519 | # this weird form of iteration over values is used because |
|
|
520 | # the hash changes underneath us frequently, and for |
|
|
521 | # keeps a direct reference to the value without (in 5.8 perls) |
|
|
522 | # keeping a reference, so this is prone to crashes or worse. |
|
|
523 | my @players = keys %cf::PLAYER; |
|
|
524 | for (@players) { |
|
|
525 | my $pl = $cf::PLAYER{$_} |
|
|
526 | or next; |
|
|
527 | $pl->valid or next; |
|
|
528 | |
|
|
529 | eval { |
|
|
530 | if ($pl->{last_save} + $SAVE_TIMEOUT <= $cf::RUNTIME) { |
|
|
531 | $pl->save; |
|
|
532 | |
|
|
533 | unless ($pl->active || $pl->ns) { |
|
|
534 | # check refcounts, this is tricky and needs to be adjusted to fit server internals |
|
|
535 | my $ob = $pl->ob; |
|
|
536 | |
|
|
537 | my $pl_ref = $pl->refcnt_cnt; |
|
|
538 | my $ob_ref = $ob->refcnt_cnt; |
|
|
539 | |
|
|
540 | ## pl_ref == $pl + ob->contr + %cf::PLAYER |
|
|
541 | ## ob_ref == $ob + pl->observe + simply being an object |
|
|
542 | if ($pl_ref == 3 && $ob_ref == 3) { |
|
|
543 | warn "player-scheduler destroy ", $ob->name;#d# |
|
|
544 | |
|
|
545 | # remove from sight and get fresh "copies" |
|
|
546 | $pl = delete $cf::PLAYER{$ob->name}; |
|
|
547 | $ob = $pl->ob; |
|
|
548 | |
|
|
549 | $pl->destroy; # destroys $ob |
|
|
550 | } else { |
|
|
551 | my $a_ = $pl->refcnt;#d# |
|
|
552 | my $b_ = $ob->refcnt;#d# |
|
|
553 | |
|
|
554 | warn "player-scheduler refcnt ", $ob->name, " pl $pl_ref ob $ob_ref (C pl $a_ ob $b_)\n";#d# |
|
|
555 | } |
|
|
556 | } |
|
|
557 | } |
|
|
558 | }; |
|
|
559 | warn $@ if $@; |
|
|
560 | Coro::cede; |
|
|
561 | }; |
|
|
562 | } |
|
|
563 | }; |
|
|
564 | |
|
|
565 | $SCHEDULER->prio (1); |
|
|
566 | |
|
|