1 | #! perl # mandatory |
1 | #! perl # mandatory depends=highscore |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
|
|
7 | use Deliantra::Util (); |
7 | |
8 | |
8 | our $MAX_DISCONNECT_TIME = $cf::CFG{max_disconnect_time} || 3600; |
9 | CONF MAX_DISCONNECT_TIME = 3600; |
9 | |
|
|
10 | # paranoia function to overwrite a string-in-place |
|
|
11 | sub nuke_str { |
|
|
12 | substr $_[0], 0, (length $_[0]), "x" x length $_[0] |
|
|
13 | } |
|
|
14 | |
10 | |
15 | sub query { |
11 | sub query { |
16 | my ($ns, $flags, $text) = @_; |
12 | my ($ns, $flags, $text) = @_; |
17 | |
13 | |
18 | my $current = $Coro::current; |
14 | $ns->query ($flags, $text, Coro::rouse_cb); |
19 | $ns->query ($flags, $text, sub { $current->ready; $current = $_[0] }); |
15 | Coro::rouse_wait |
20 | Coro::schedule while ref $current; |
|
|
21 | |
|
|
22 | $current |
|
|
23 | } |
16 | } |
24 | |
17 | |
25 | sub can_cleanup { |
18 | sub can_cleanup { |
26 | my ($pl, $mtime) = @_; |
19 | my ($pl, $mtime) = @_; |
27 | |
20 | |
… | |
… | |
62 | my $m = $ob->map |
55 | my $m = $ob->map |
63 | or return; |
56 | or return; |
64 | my $x = $ob->x; |
57 | my $x = $ob->x; |
65 | my $y = $ob->y; |
58 | my $y = $ob->y; |
66 | |
59 | |
|
|
60 | # never happens normally, but helps when shell users make mistakes |
|
|
61 | $m->linkable |
|
|
62 | or return 1; |
|
|
63 | |
67 | # return 0;#d# |
64 | # return 0;#d# |
68 | # warn join ":", $m->at ($x, $y);#d# |
65 | # warn join ":", $m->at ($x, $y);#d# |
69 | # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
66 | # warn "FOO$m { ".scalar ($m->at ($x, $y))." }\n"; |
70 | # return 0; |
67 | # return 0; |
71 | |
68 | |
… | |
… | |
73 | } |
70 | } |
74 | |
71 | |
75 | sub enter_map { |
72 | sub enter_map { |
76 | my ($pl) = @_; |
73 | my ($pl) = @_; |
77 | |
74 | |
78 | warn $pl->ob->name, ": enter map 1\n";#d# |
|
|
79 | my $ob = $pl->ob; |
75 | my $ob = $pl->ob; |
80 | |
76 | |
81 | my ($map, $x, $y) |
77 | my ($map, $x, $y) |
82 | = $ob->{_link_pos} |
78 | = $ob->{_link_pos} |
83 | ? @{delete $ob->{_link_pos}} |
79 | ? @{delete $ob->{_link_pos}} |
84 | : ($pl->maplevel, $ob->x, $ob->y); |
80 | : ($pl->maplevel, $ob->x, $ob->y); |
85 | |
81 | |
86 | warn $pl->ob->name, ": enter map 2\n";#d# |
|
|
87 | $ob->enter_link; |
82 | $ob->enter_link; |
88 | warn $pl->ob->name, ": enter map 3\n";#d# |
|
|
89 | |
83 | |
90 | my $m = cf::map::find $map; |
84 | my $m = cf::map::find $map; |
91 | my $time = delete $pl->{unclean_save}; |
85 | my $time = delete $pl->{unclean_save}; |
92 | warn $pl->ob->name, ": enter map 4\n";#d# |
|
|
93 | |
86 | |
94 | if ($time && $m) { |
87 | if ($time && $m) { |
95 | if ($time < $m->{instantiate_time}) { |
88 | if ($time < $m->{instantiate_time}) { |
96 | # the map was reset in the meantime |
89 | # the map was reset in the meantime |
97 | my $age = $cf::RUNTIME - $time; |
90 | my $age = $cf::RUNTIME - $time; |
98 | |
91 | |
99 | warn $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
92 | cf::info $ob->name, " map reset after logout, logout age $age (>= $MAX_DISCONNECT_TIME)\n";#d# |
100 | |
93 | |
101 | if ($age >= $MAX_DISCONNECT_TIME) { |
94 | if ($age >= $MAX_DISCONNECT_TIME) { |
102 | $ob->message ( |
95 | $ob->message ( |
103 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
96 | "You didn't use a bed to reality to leave this realm, leaving your body in great danger. " |
104 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
97 | . "Unfortunately, nobody was near to help you when the monsters arrived to eat you. " |
… | |
… | |
130 | cf::NDI_RED |
123 | cf::NDI_RED |
131 | ); |
124 | ); |
132 | } |
125 | } |
133 | } |
126 | } |
134 | |
127 | |
135 | warn $pl->ob->name, ": enter map 5\n";#d# |
|
|
136 | #$ob->goto ($map, $x, $y); |
128 | $ob->goto ($map, $x, $y); |
137 | $ob->goto ($map, $x, $y, sub { |
129 | } |
138 | warn $pl->ob->name, ": enter map check\n";#d# |
130 | |
139 | $_[0] |
131 | sub encode_password($) { |
140 | }, sub { |
132 | "!" . unpack "H*", $_[0] |
141 | warn $pl->ob->name, ": enter map done\n";#d# |
133 | } |
|
|
134 | |
|
|
135 | sub compare_password($$) { |
|
|
136 | my ($pass, $token) = @_; |
|
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137 | |
|
|
138 | if ($token =~ /!!(.*)/) { |
|
|
139 | return +(substr $pass, 0, 8) eq pack "H*", $1; |
|
|
140 | } elsif ($token =~ /!(.*)/) { |
|
|
141 | return $pass eq pack "H*", $1; |
|
|
142 | } else { |
|
|
143 | return $token eq crypt $pass, $token; |
142 | }); |
144 | } |
143 | warn $pl->ob->name, ": enter map 6\n";#d# |
|
|
144 | |
|
|
145 | } |
145 | } |
146 | |
146 | |
147 | # delete a player directory, be non-blocking AND synchronous... |
147 | # delete a player directory |
148 | # (thats hard, so we crap out and fork). |
|
|
149 | sub nuke_playerdir { |
148 | sub nuke_playerdir { |
150 | my ($user) = @_; |
149 | my ($user) = @_; |
151 | |
150 | |
|
|
151 | my $lock = cf::lock_acquire "ext::login::nuke_playerdir"; |
|
|
152 | |
152 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
153 | my $temp = "$PLAYERDIR/~$Coro::current~deleting~"; |
153 | |
|
|
154 | cf::fork_call { |
|
|
155 | rename "$PLAYERDIR/$user", $temp; |
154 | aio_rename "$PLAYERDIR/$user", $temp; |
156 | system "rm", "-rf", $temp; |
155 | IO::AIO::aio_rmtree $temp; |
|
|
156 | } |
|
|
157 | |
|
|
158 | sub login_done { |
|
|
159 | my ($pl) = @_; |
|
|
160 | |
|
|
161 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
|
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162 | $pl->ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
157 | }; |
163 | } |
|
|
164 | } |
|
|
165 | |
|
|
166 | sub chargen { |
|
|
167 | my ($ns, $user, $pass) = @_; |
|
|
168 | |
|
|
169 | # the rest of this function is character creation |
|
|
170 | $Coro::current->{desc} = "addme($user) chargen"; |
|
|
171 | |
|
|
172 | # just to make sure nothing is left over |
|
|
173 | # normally, nothing is there. |
|
|
174 | nuke_playerdir $user; |
|
|
175 | |
|
|
176 | my $pl = cf::player::new $user; |
|
|
177 | $pl->password (encode_password $pass); |
|
|
178 | $pl->connect ($ns); |
|
|
179 | my $ob = $pl->ob; |
|
|
180 | |
|
|
181 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
|
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182 | |
|
|
183 | while () { |
|
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184 | $ob->update_stats; |
|
|
185 | $pl->save_stats; |
|
|
186 | |
|
|
187 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
188 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
|
|
189 | |
|
|
190 | if ($res =~ /^[Nn]/) { |
|
|
191 | last; |
|
|
192 | } elsif ($res > 0 && $res <= 7) { |
|
|
193 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
|
|
194 | |
|
|
195 | if ($swap > 0 && $swap <= 7) { |
|
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196 | $ob->swap_stats ($res - 1, $swap - 1); |
|
|
197 | } |
|
|
198 | } else { |
|
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199 | $ob->roll_stats; |
|
|
200 | } |
|
|
201 | |
|
|
202 | Coro::Timer::sleep 0.05; |
|
|
203 | } |
|
|
204 | |
|
|
205 | $ob->set_animation (2); |
|
|
206 | $ob->add_statbonus; |
|
|
207 | |
|
|
208 | while () { |
|
|
209 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
210 | my $msg = $ob->msg; |
|
|
211 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
212 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
|
213 | |
|
|
214 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
215 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
|
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216 | |
|
|
217 | last if $res =~ /[dD]/; |
|
|
218 | |
|
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219 | $pl->chargen_race_next; |
|
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220 | Coro::Timer::sleep 0.05; |
|
|
221 | } |
|
|
222 | |
|
|
223 | # create the playerdir, if necessary, as chargen_race_done did it before |
|
|
224 | # presumably because of unique maps |
|
|
225 | aio_mkdir playerdir $pl, 0770; |
|
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226 | $pl->chargen_race_done; |
|
|
227 | |
|
|
228 | while () { |
|
|
229 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
230 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
231 | |
|
|
232 | if ($res =~ /^[fF]/) { |
|
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233 | $pl->gender (1); |
|
|
234 | last; |
|
|
235 | } elsif ($res =~ /^[mM]/) { |
|
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236 | $pl->gender (0); |
|
|
237 | last; |
|
|
238 | } |
|
|
239 | Coro::Timer::sleep 0.05; |
|
|
240 | } |
|
|
241 | |
|
|
242 | $ob->reply (undef, "Welcome to Deliantra!"); |
|
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243 | |
|
|
244 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
245 | $pl->esrv_new_player; |
|
|
246 | |
|
|
247 | delete $pl->{deny_save}; |
158 | } |
248 | } |
159 | |
249 | |
160 | cf::client->attach (on_addme => sub { |
250 | cf::client->attach (on_addme => sub { |
161 | my ($ns) = @_; |
251 | my ($ns) = @_; |
162 | |
|
|
163 | if (!$ns->facecache) |
|
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164 | { |
|
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165 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
|
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166 | |
|
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167 | |
|
|
168 | *** |
|
|
169 | *** WARNING: |
|
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170 | *** Your client does not support face/image caching, |
|
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171 | *** or it has been disabled. Face caching is mandatory |
|
|
172 | *** so please enable it or use a newer client. |
|
|
173 | *** |
|
|
174 | *** Look at your client preferences: |
|
|
175 | *** |
|
|
176 | *** deliantra: all known versions automatically enable the facecache. |
|
|
177 | *** cfclient: use the -cache commandline option. |
|
|
178 | *** cfclient: map will not redraw automatically (bug). |
|
|
179 | *** gcfclient: use -cache commandline option, or enable |
|
|
180 | *** gcfclient: Client => Configure => Map & Image => Cache Images. |
|
|
181 | *** jcrossclient: your client is broken, use deliantra or gcfclient. |
|
|
182 | *** |
|
|
183 | *** |
|
|
184 | EOF |
|
|
185 | if ($ns->version =~ /jcrossclient/) { |
|
|
186 | # let them, for now |
|
|
187 | } else { |
|
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188 | $ns->flush; |
|
|
189 | return $ns->destroy; |
|
|
190 | } |
|
|
191 | |
|
|
192 | # $ns->facecache = true; |
|
|
193 | } |
|
|
194 | |
|
|
195 | if ($ns->mapmode < cf::Map1aCmd) { |
|
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196 | $ns->send_drawinfo (<<EOF, cf::NDI_RED); |
|
|
197 | |
|
|
198 | |
|
|
199 | *** |
|
|
200 | *** WARNING: |
|
|
201 | *** Your client is too old. Please upgrade to a newer version. |
|
|
202 | EOF |
|
|
203 | |
|
|
204 | $ns->flush; |
|
|
205 | return $ns->destroy; |
|
|
206 | } |
|
|
207 | |
252 | |
208 | $ns->pl and return $ns->destroy; |
253 | $ns->pl and return $ns->destroy; |
209 | |
254 | |
210 | $ns->async (sub { |
255 | $ns->async (sub { |
211 | $Coro::current->{desc} = "addme init"; |
256 | $Coro::current->{desc} = "addme init"; |
… | |
… | |
285 | |
330 | |
286 | # try to read the user file and check the password |
331 | # try to read the user file and check the password |
287 | if (my $pl = cf::player::find $user) { |
332 | if (my $pl = cf::player::find $user) { |
288 | aio_stat $pl->path and next; |
333 | aio_stat $pl->path and next; |
289 | my $mtime = (stat _)[9]; |
334 | my $mtime = (stat _)[9]; |
290 | my $hash = $pl->password; |
335 | my $token = $pl->password; |
291 | |
336 | |
292 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
337 | if ($cf::CFG{ext_login_nocheck} or compare_password $pass, $token) { |
293 | nuke_str $pass; |
338 | # player exists and passwords match - we can proceed |
|
|
339 | |
|
|
340 | $pl->password (encode_password $pass); # make sure we store the new encoding #d# |
294 | # password matches, wonderful |
341 | # password matches, wonderful |
295 | my $pl = cf::player::find $user or next; |
342 | my $pl = cf::player::find $user or next; |
296 | $pl->connect ($ns); |
343 | $pl->connect ($ns); |
297 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
|
|
298 | enter_map $pl; |
344 | enter_map $pl; |
|
|
345 | login_done $pl; |
299 | last; |
346 | return; |
300 | } elsif (can_cleanup $pl, $mtime) { |
347 | } elsif (can_cleanup $pl, $mtime) { |
301 | Coro::Timer::sleep 1; |
348 | Coro::Timer::sleep 1; |
302 | |
349 | |
303 | $ns->send_drawinfo ( |
350 | $ns->send_drawinfo ( |
304 | "Player exists, but password does not match. If this is your account, " |
351 | "Player exists, but password does not match. If this is your account, " |
305 | . "please try again. If not, you can now decide to take over this account " |
352 | . "please try again. If not, you can now decide to take over this account " |
306 | . "because it has not been in-use for some time.", |
353 | . "because it has not been in-use for some time.", |
307 | cf::NDI_RED |
354 | cf::NDI_RED |
308 | ); |
355 | ); |
309 | |
356 | |
310 | #TODO: nuke_str |
|
|
311 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
357 | (query $ns, cf::CS_QUERY_SINGLECHAR, "Delete existing account and create a new one (Y/N)?") =~ /^[yY]/ |
312 | or next; |
358 | or next; |
313 | |
359 | |
314 | # check if the file hasn't changed |
360 | # check if the file hasn't changed |
315 | aio_stat cf::player::path $user and next; |
361 | aio_stat cf::player::path $user and next; |
… | |
… | |
317 | |
363 | |
318 | $pl->quit_character; |
364 | $pl->quit_character; |
319 | |
365 | |
320 | # fall through to creation |
366 | # fall through to creation |
321 | } else { |
367 | } else { |
322 | nuke_str $pass; |
|
|
323 | |
|
|
324 | Coro::Timer::sleep 1; |
368 | Coro::Timer::sleep 1; |
325 | |
369 | |
326 | $ns->send_drawinfo ( |
370 | $ns->send_drawinfo ( |
327 | "Wrong username or password. Please try again " |
371 | "Wrong username or password. Please try again " |
328 | . "(check for Numlock and other semi-obvious error sources).", |
372 | . "(check for Numlock and other semi-obvious error sources).", |
… | |
… | |
330 | ); |
374 | ); |
331 | next; |
375 | next; |
332 | } |
376 | } |
333 | } else { |
377 | } else { |
334 | # unable to load the playerfile: |
378 | # unable to load the playerfile: |
335 | # check wether the player dir exists, which means the file is corrupted or |
379 | # check whether the player dir exists, which means the file is corrupted or |
336 | # something very similar. |
380 | # something very similar. |
337 | if (!aio_stat cf::player::playerdir $user) { |
381 | if (!aio_stat cf::player::playerdir $user) { |
338 | $ns->send_drawinfo ( |
382 | $ns->send_drawinfo ( |
339 | "Unable to retrieve this player. It might be a locked or broken account. " |
383 | "Unable to retrieve this player. It might be a locked or broken account. " |
340 | . "If this is your account, ask a dungeon master for assistance. " |
384 | . "If this is your account, ask a dungeon master for assistance. " |
… | |
… | |
343 | ); |
387 | ); |
344 | next; |
388 | next; |
345 | } |
389 | } |
346 | } |
390 | } |
347 | |
391 | |
348 | # the rest of this function is character creation |
|
|
349 | $Coro::current->{desc} = "addme($user) chargen"; |
|
|
350 | |
|
|
351 | # just to make sure nothing is left over |
|
|
352 | nuke_playerdir $user; |
|
|
353 | |
|
|
354 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
392 | my $pass2 = query $ns, cf::CS_QUERY_HIDEINPUT, "Please type your password again."; |
355 | |
393 | |
356 | if ($pass2 ne $pass) { |
394 | if ($pass2 ne $pass) { |
357 | nuke_str $pass; |
|
|
358 | nuke_str $pass2; |
|
|
359 | $ns->send_drawinfo ( |
395 | $ns->send_drawinfo ( |
360 | "The passwords do not match, please try again.", |
396 | "The passwords do not match, please try again.", |
361 | cf::NDI_RED |
397 | cf::NDI_RED |
362 | ); |
398 | ); |
363 | Coro::Timer::sleep 0.5; |
399 | Coro::Timer::sleep 0.5; |
364 | next; |
400 | next; |
365 | } |
401 | } |
366 | |
402 | |
367 | nuke_str $pass2; |
|
|
368 | |
|
|
369 | my $pl = cf::player::new $user; |
|
|
370 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
|
|
371 | nuke_str $pass; |
|
|
372 | $pl->connect ($ns); |
|
|
373 | my $ob = $pl->ob; |
|
|
374 | |
|
|
375 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
|
|
376 | |
|
|
377 | while () { |
|
|
378 | $ob->update_stats; |
|
|
379 | $pl->save_stats; |
|
|
380 | |
|
|
381 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
382 | "[y] to roll new stats [n] to use stats\n[1-7] [1-7] to swap stats.\nRoll again (y/n/1-7)?"; |
|
|
383 | |
|
|
384 | if ($res =~ /^[Nn]/) { |
|
|
385 | last; |
|
|
386 | } elsif ($res > 0 && $res <= 7) { |
|
|
387 | my $swap = query $ns, cf::CS_QUERY_SINGLECHAR, "Swap stat with (will not roll new stats) [1-7]?"; |
|
|
388 | |
|
|
389 | if ($swap > 0 && $swap <= 7) { |
|
|
390 | $ob->swap_stats ($res - 1, $swap - 1); |
|
|
391 | } |
|
|
392 | } else { |
|
|
393 | $ob->roll_stats; |
|
|
394 | } |
|
|
395 | |
|
|
396 | Coro::Timer::sleep 0.05; |
|
|
397 | } |
|
|
398 | |
|
|
399 | $ob->set_animation (2); |
|
|
400 | $ob->add_statbonus; |
|
|
401 | |
|
|
402 | while () { |
|
|
403 | $ns->send_msg ("chargen-race-title", ucfirst $pl->title, -1); |
|
|
404 | my $msg = $ob->msg; |
|
|
405 | $msg =~ s/(?<=\S)\n(?=\S)/ /g; |
|
|
406 | $ns->send_msg ("chargen-race-description", $msg, cf::NDI_BLUE); |
|
|
407 | |
|
|
408 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
409 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
|
|
410 | |
|
|
411 | last if $res =~ /[dD]/; |
|
|
412 | |
|
|
413 | $pl->chargen_race_next; |
|
|
414 | Coro::Timer::sleep 0.2; |
|
|
415 | } |
|
|
416 | |
|
|
417 | # create the playerdir, if necessary, as chargen_race_done did it before |
|
|
418 | # presumably because of unique maps |
|
|
419 | aio_mkdir playerdir $pl, 0770; |
|
|
420 | $pl->chargen_race_done; |
|
|
421 | |
|
|
422 | while () { |
|
|
423 | my $res = query $ns, cf::CS_QUERY_SINGLECHAR, |
|
|
424 | "Now choose a gender.\nPress 'f' to become female, and 'm' to become male.\n"; |
|
|
425 | |
|
|
426 | if ($res =~ /^[fF]/) { |
|
|
427 | $pl->gender (1); |
|
|
428 | last; |
|
|
429 | } elsif ($res =~ /^[mM]/) { |
|
|
430 | $pl->gender (0); |
|
|
431 | last; |
|
|
432 | } |
|
|
433 | Coro::Timer::sleep 0.2; |
|
|
434 | } |
|
|
435 | |
|
|
436 | $ob->reply (undef, "Welcome to Deliantra!"); |
|
|
437 | |
|
|
438 | # XXX: Workaround for delayed client ext protocol handshake |
|
|
439 | $pl->esrv_new_player; |
|
|
440 | |
|
|
441 | delete $pl->{deny_save}; |
|
|
442 | |
|
|
443 | last; |
403 | last; |
444 | } |
404 | } |
|
|
405 | |
|
|
406 | # lock again, too layz to make this nicer |
|
|
407 | local $cf::LOGIN_LOCK{$user} = 1; |
|
|
408 | |
|
|
409 | chargen $ns, $user, $pass; |
|
|
410 | login_done $ns->pl; |
445 | }); |
411 | }); |
446 | }); |
412 | }); |
447 | |
413 | |
|
|
414 | cf::register_command password => sub { |
|
|
415 | my ($pl, $arg) = @_; |
|
|
416 | |
|
|
417 | unless ($pl->flag (cf::FLAG_WIZ)) { |
|
|
418 | $pl->message ( |
|
|
419 | "The password can currently only changed by a DM.", |
|
|
420 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
|
421 | return; |
|
|
422 | } |
|
|
423 | |
|
|
424 | my (@args) = split /\s+/, $arg; |
|
|
425 | my ($player, $new_pw) = @args; |
|
|
426 | |
|
|
427 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |
|
|
428 | $pl->message ( |
|
|
429 | "Usage: password <player> [<new password>]", |
|
|
430 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
|
431 | return; |
|
|
432 | } |
|
|
433 | |
|
|
434 | if ($new_pw eq '') { |
|
|
435 | $new_pw = |
|
|
436 | join '', |
|
|
437 | map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] } |
|
|
438 | 1..9; |
|
|
439 | } |
|
|
440 | |
|
|
441 | cf::async { |
|
|
442 | my $plc = cf::player::find $player; |
|
|
443 | if ($plc) { |
|
|
444 | $plc->password (encode_password $new_pw); |
|
|
445 | $pl->message ( |
|
|
446 | "Ok, changed password of '$player' to '$new_pw'!", |
|
|
447 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
448 | } else { |
|
|
449 | $pl->message ( |
|
|
450 | "Fail! Couldn't set password for '$player', " |
|
|
451 | . "he doesn't seem to exist!", |
|
|
452 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
453 | } |
|
|
454 | }; |
|
|
455 | }; |
|
|
456 | |
448 | cf::register_command quit => sub { |
457 | cf::register_command quit => sub { |
449 | my ($ob, $arg) = @_; |
458 | my ($ob, $arg) = @_; |
450 | |
459 | |
451 | $ob->reply (undef, |
460 | $ob->send_msg (undef, |
452 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
461 | "Quitting will delete your character PERMANENTLY: It will be gone forever and any progress will be lost. " |
453 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
462 | . "If you are sure you want to do this, then use the quit_character command instead of quit.", |
454 | cf::NDI_UNIQUE | cf::NDI_RED); |
463 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
455 | }; |
464 | }; |
456 | |
465 | |
457 | cf::register_command quit_character => sub { |
466 | cf::register_command quit_character => sub { |
458 | my ($ob, $arg) = @_; |
467 | my ($ob, $arg) = @_; |
459 | |
468 | |
460 | my $pl = $ob->contr; |
469 | my $pl = $ob->contr; |
461 | |
470 | |
462 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
471 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to PERMANENTLY delete your character and all associated data (y/n)?", sub { |
463 | if ($_[0] !~ /^[yY]/) { |
472 | if ($_[0] !~ /^[yY]/) { |
464 | $ob->reply (undef, |
473 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
465 | "Ok, not not quitting then.", |
|
|
466 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
467 | } else { |
474 | } else { |
468 | $ob->reply (undef, |
475 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
469 | "Ok, quitting, hope to see you again.", |
476 | cf::async { |
470 | cf::NDI_UNIQUE | cf::NDI_RED); |
|
|
471 | $pl->ns->flush; |
|
|
472 | cf::async { $pl->quit_character }; |
477 | $pl->quit_character; |
|
|
478 | }; |
473 | } |
479 | } |
474 | }); |
480 | }); |
475 | }; |
481 | }; |
476 | |
482 | |
477 | cf::object->attach ( |
483 | cf::object->attach ( |
… | |
… | |
483 | |
489 | |
484 | my $pl = $ob->contr; |
490 | my $pl = $ob->contr; |
485 | |
491 | |
486 | # update respawn position |
492 | # update respawn position |
487 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
493 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
488 | cf::async { $pl->save }; |
|
|
489 | |
494 | |
|
|
495 | cf::async { |
490 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
496 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
491 | $ob->check_score; |
497 | ext::highscore::check $ob; |
492 | |
498 | |
493 | $ob->reply (undef, "In the future, you will wake up here when you die."); |
499 | $pl->save; |
494 | |
500 | |
|
|
501 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
|
|
502 | |
|
|
503 | my $ns = $pl->ns |
|
|
504 | or return; |
|
|
505 | |
495 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
506 | $ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
496 | if ($_[0] !~ /^[yY]/) { |
507 | if ($_[0] !~ /^[yY]/) { |
497 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
508 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1); |
498 | $pl->deactivate; |
509 | $pl->deactivate; |
499 | $pl->ns->destroy; |
510 | $pl->ns->destroy; |
500 | } else { |
511 | } |
501 | cf::async { $pl->save }; |
|
|
502 | } |
512 | }); |
503 | }); |
513 | }; |
504 | }, |
514 | }, |
505 | ); |
515 | ); |
506 | |
516 | |
507 | cf::player->attach ( |
517 | cf::player->attach ( |
508 | on_login => sub { |
518 | on_login => sub { |
… | |
… | |
523 | unless safe_spot $pl; |
533 | unless safe_spot $pl; |
524 | } |
534 | } |
525 | }, |
535 | }, |
526 | ); |
536 | ); |
527 | |
537 | |
528 | |
|
|