1 | #! perl # mandatory |
1 | #! perl # mandatory depends=highscore |
2 | |
2 | |
3 | # login handling |
3 | # login handling |
4 | |
4 | |
5 | use Fcntl; |
5 | use Fcntl; |
6 | use Coro::AIO; |
6 | use Coro::AIO; |
… | |
… | |
70 | } |
70 | } |
71 | |
71 | |
72 | sub enter_map { |
72 | sub enter_map { |
73 | my ($pl) = @_; |
73 | my ($pl) = @_; |
74 | |
74 | |
75 | warn $pl->ob->name, ": enter map 1\n";#d# |
|
|
76 | my $ob = $pl->ob; |
75 | my $ob = $pl->ob; |
77 | |
76 | |
78 | my ($map, $x, $y) |
77 | my ($map, $x, $y) |
79 | = $ob->{_link_pos} |
78 | = $ob->{_link_pos} |
80 | ? @{delete $ob->{_link_pos}} |
79 | ? @{delete $ob->{_link_pos}} |
81 | : ($pl->maplevel, $ob->x, $ob->y); |
80 | : ($pl->maplevel, $ob->x, $ob->y); |
82 | |
81 | |
83 | warn $pl->ob->name, ": enter map 2\n";#d# |
|
|
84 | $ob->enter_link; |
82 | $ob->enter_link; |
85 | warn $pl->ob->name, ": enter map 3\n";#d# |
|
|
86 | |
83 | |
87 | my $m = cf::map::find $map; |
84 | my $m = cf::map::find $map; |
88 | my $time = delete $pl->{unclean_save}; |
85 | my $time = delete $pl->{unclean_save}; |
89 | warn $pl->ob->name, ": enter map 4\n";#d# |
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|
90 | |
86 | |
91 | if ($time && $m) { |
87 | if ($time && $m) { |
92 | if ($time < $m->{instantiate_time}) { |
88 | if ($time < $m->{instantiate_time}) { |
93 | # the map was reset in the meantime |
89 | # the map was reset in the meantime |
94 | my $age = $cf::RUNTIME - $time; |
90 | my $age = $cf::RUNTIME - $time; |
… | |
… | |
127 | cf::NDI_RED |
123 | cf::NDI_RED |
128 | ); |
124 | ); |
129 | } |
125 | } |
130 | } |
126 | } |
131 | |
127 | |
132 | warn $pl->ob->name, ": enter map 5\n";#d# |
|
|
133 | #$ob->goto ($map, $x, $y); |
128 | $ob->goto ($map, $x, $y); |
134 | $ob->goto ($map, $x, $y, sub { |
129 | } |
135 | warn $pl->ob->name, ": enter map check\n";#d# |
|
|
136 | $_[0] |
|
|
137 | }, sub { |
|
|
138 | warn $pl->ob->name, ": enter map done\n";#d# |
|
|
139 | }); |
|
|
140 | warn $pl->ob->name, ": enter map 6\n";#d# |
|
|
141 | |
130 | |
|
|
131 | sub encode_password { |
|
|
132 | crypt $_[0], |
|
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133 | join '', |
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|
134 | ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64), (cf::rndm 64)] |
142 | } |
135 | } |
143 | |
136 | |
144 | # delete a player directory, be non-blocking AND synchronous... |
137 | # delete a player directory, be non-blocking AND synchronous... |
145 | # (that's hard, so we crap out and fork). |
138 | # (that's hard, so we crap out and fork). |
146 | sub nuke_playerdir { |
139 | sub nuke_playerdir { |
… | |
… | |
244 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
237 | if ($cf::CFG{ext_login_nocheck} or $hash eq crypt $pass, $hash) { |
245 | nuke_str $pass; |
238 | nuke_str $pass; |
246 | # password matches, wonderful |
239 | # password matches, wonderful |
247 | my $pl = cf::player::find $user or next; |
240 | my $pl = cf::player::find $user or next; |
248 | $pl->connect ($ns); |
241 | $pl->connect ($ns); |
249 | $pl->ob->flag (cf::FLAG_DEBUG, 1);#d# temp |
|
|
250 | enter_map $pl; |
242 | enter_map $pl; |
251 | last; |
243 | last; |
252 | } elsif (can_cleanup $pl, $mtime) { |
244 | } elsif (can_cleanup $pl, $mtime) { |
253 | Coro::Timer::sleep 1; |
245 | Coro::Timer::sleep 1; |
254 | |
246 | |
… | |
… | |
317 | } |
309 | } |
318 | |
310 | |
319 | nuke_str $pass2; |
311 | nuke_str $pass2; |
320 | |
312 | |
321 | my $pl = cf::player::new $user; |
313 | my $pl = cf::player::new $user; |
322 | $pl->password (crypt $pass, join '', ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[rand 64, rand 64]); |
314 | $pl->password (encode_password $pass); |
323 | nuke_str $pass; |
315 | nuke_str $pass; |
324 | $pl->connect ($ns); |
316 | $pl->connect ($ns); |
325 | my $ob = $pl->ob; |
317 | my $ob = $pl->ob; |
326 | |
318 | |
327 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
319 | $ob->goto ($pl->maplevel, $ob->x, $ob->y); |
… | |
… | |
361 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
353 | "Now choose a character.\nPress any key to change outlook.\nPress `d' when you're pleased.\n"; |
362 | |
354 | |
363 | last if $res =~ /[dD]/; |
355 | last if $res =~ /[dD]/; |
364 | |
356 | |
365 | $pl->chargen_race_next; |
357 | $pl->chargen_race_next; |
366 | Coro::Timer::sleep 0.2; |
358 | Coro::Timer::sleep 0.05; |
367 | } |
359 | } |
368 | |
360 | |
369 | # create the playerdir, if necessary, as chargen_race_done did it before |
361 | # create the playerdir, if necessary, as chargen_race_done did it before |
370 | # presumably because of unique maps |
362 | # presumably because of unique maps |
371 | aio_mkdir playerdir $pl, 0770; |
363 | aio_mkdir playerdir $pl, 0770; |
… | |
… | |
380 | last; |
372 | last; |
381 | } elsif ($res =~ /^[mM]/) { |
373 | } elsif ($res =~ /^[mM]/) { |
382 | $pl->gender (0); |
374 | $pl->gender (0); |
383 | last; |
375 | last; |
384 | } |
376 | } |
385 | Coro::Timer::sleep 0.2; |
377 | Coro::Timer::sleep 0.05; |
386 | } |
378 | } |
387 | |
379 | |
388 | $ob->reply (undef, "Welcome to Deliantra!"); |
380 | $ob->reply (undef, "Welcome to Deliantra!"); |
389 | |
381 | |
390 | # XXX: Workaround for delayed client ext protocol handshake |
382 | # XXX: Workaround for delayed client ext protocol handshake |
… | |
… | |
392 | |
384 | |
393 | delete $pl->{deny_save}; |
385 | delete $pl->{deny_save}; |
394 | |
386 | |
395 | last; |
387 | last; |
396 | } |
388 | } |
|
|
389 | |
|
|
390 | if (0 < Coro::AIO::aio_load "$cf::CONFDIR/motd", my $motd) { |
|
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391 | $ns->send_msg ("c/motd" => $motd, cf::NDI_CLEAR); |
|
|
392 | } |
397 | }); |
393 | }); |
398 | }); |
394 | }); |
|
|
395 | |
|
|
396 | cf::register_command password => sub { |
|
|
397 | my ($pl, $arg) = @_; |
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398 | |
|
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399 | my (@args) = split /\s+/, $arg; |
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400 | |
|
|
401 | my ($new_pw, $player); |
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402 | |
|
|
403 | if ($pl->flag (cf::FLAG_WIZ)) { |
|
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404 | ($player, $new_pw) = @args; |
|
|
405 | } else { |
|
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406 | $new_pw = $args[0]; |
|
|
407 | } |
|
|
408 | |
|
|
409 | if ($pl->flag (cf::FLAG_WIZ) && $player eq '') { |
|
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410 | $pl->message ( |
|
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411 | "Usage: password <player> [<new password>]", |
|
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412 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
|
413 | return; |
|
|
414 | } elsif (!$pl->flag (cf::FLAG_WIZ) && $new_pw eq '') { |
|
|
415 | $pl->message ( |
|
|
416 | "Usage: password <new password>", |
|
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417 | cf::NDI_UNIQUE | cf::NDI_REPLY); |
|
|
418 | return; |
|
|
419 | } |
|
|
420 | |
|
|
421 | if ($player ne '' && $pl->flag (cf::FLAG_WIZ)) { |
|
|
422 | unless ($new_pw ne '') { |
|
|
423 | $new_pw = |
|
|
424 | join '', |
|
|
425 | map { ('.', '/', 0..9, 'A'..'Z', 'a'..'z')[(cf::rndm 64)] } |
|
|
426 | 1..9; |
|
|
427 | } |
|
|
428 | |
|
|
429 | cf::async { |
|
|
430 | my $plc = cf::player::find $player; |
|
|
431 | if ($plc) { |
|
|
432 | $plc->password (encode_password $new_pw); |
|
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433 | $pl->message ( |
|
|
434 | "Ok, changed password of '$player' to '$new_pw'!", |
|
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435 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
436 | } else { |
|
|
437 | $pl->message ( |
|
|
438 | "Fail! Couldn't set password for '$player', " |
|
|
439 | . "he doesn't seem to exist!", |
|
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440 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
441 | } |
|
|
442 | }; |
|
|
443 | } else { |
|
|
444 | my $change = delete $pl->{password_change}; |
|
|
445 | warn "CHECK: @$change | $pl->{password_change} <<<<<\n"; |
|
|
446 | |
|
|
447 | if ($change && (time - $change->[0]) < 60) { |
|
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448 | $pl->message ( |
|
|
449 | "Ok, changed your password!", |
|
|
450 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
451 | $pl->contr->password (encode_password $new_pw); |
|
|
452 | |
|
|
453 | } else { |
|
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454 | $pl->message ( |
|
|
455 | "Ok, please confirm your new password by sending " |
|
|
456 | . "the command again within one minute!", |
|
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457 | cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
|
|
458 | $pl->{password_change} = [time, $new_pw]; |
|
|
459 | } |
|
|
460 | } |
|
|
461 | }; |
399 | |
462 | |
400 | cf::register_command quit => sub { |
463 | cf::register_command quit => sub { |
401 | my ($ob, $arg) = @_; |
464 | my ($ob, $arg) = @_; |
402 | |
465 | |
403 | $ob->send_msg (undef, |
466 | $ob->send_msg (undef, |
… | |
… | |
415 | if ($_[0] !~ /^[yY]/) { |
478 | if ($_[0] !~ /^[yY]/) { |
416 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
479 | $ob->send_msg (undef, "Ok, not not quitting then.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
417 | } else { |
480 | } else { |
418 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
481 | $ob->send_msg (undef, "Ok, quitting, hope to see you again.", cf::NDI_UNIQUE | cf::NDI_RED | cf::NDI_REPLY); |
419 | $pl->ns->flush; |
482 | $pl->ns->flush; |
|
|
483 | cf::async { |
|
|
484 | ext::highscore::check $pl->ob; |
420 | cf::async { $pl->quit_character }; |
485 | $pl->quit_character; |
|
|
486 | }; |
421 | } |
487 | } |
422 | }); |
488 | }); |
423 | }; |
489 | }; |
424 | |
490 | |
425 | cf::object->attach ( |
491 | cf::object->attach ( |
… | |
… | |
434 | # update respawn position |
500 | # update respawn position |
435 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
501 | $pl->savebed ($bed->map->path, $bed->x, $bed->y); |
436 | cf::async { $pl->save }; |
502 | cf::async { $pl->save }; |
437 | |
503 | |
438 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
504 | my $killer = cf::arch::get "killer_logout"; $pl->killer ($killer); $killer->destroy; |
439 | $ob->check_score; |
505 | ext::highscore::check $ob; |
440 | |
506 | |
441 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
507 | $ob->send_msg ($cf::SAY_CHANNEL => "In the future, you will wake up here when you die.", cf::NDI_DEF | cf::NDI_REPLY); |
442 | |
508 | |
443 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
509 | $pl->ns->query (cf::CS_QUERY_SINGLECHAR, "Do you want to continue playing (y/n)?", sub { |
444 | if ($_[0] !~ /^[yY]/) { |
510 | if ($_[0] !~ /^[yY]/) { |